Molten Core Boss Guide - Heat Level 3 | SoD Phase 4

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  • Опубликовано: 26 янв 2025

Комментарии • 33

  • @xJurpi
    @xJurpi  6 месяцев назад +4

    IMPORTANT: Garr: Alternatively tank Garr in the tunnel on the way toward Baron's room.
    this can make the knock back much easier to deal with.
    Baron Geddon: You can use the Miniaturized Fire Extinguisher to dispel one of the mana burns.
    Worked really long and hard on this one for you guys!
    I'll make sure to constantly update this guide to keep it relevant throughout Phase 4
    Macros & Weak Auras: discord.gg/RURtDRC98y

    • @Jadedarms
      @Jadedarms 6 месяцев назад +1

      For garr you might suggest the melee to stack on the tank and just accept they are gonna get parried a little so they arent knocked half way across the room every few seconds. Parry hasting the boss shouldn't be an issue.

    • @xJurpi
      @xJurpi  6 месяцев назад

      @@Jadedarms I seen some groups tank gar in the tunnel going toward garr, that seems to work pretty well too!

  • @raze667
    @raze667 6 месяцев назад +1

    Note: living bomb is cast of multiple people even on heat 1. I think two? I can't remember exactly

  • @Uebernase
    @Uebernase 6 месяцев назад +3

    isnt sulfuron on the same hp pool as his adds, so there is no focussing the adds?

    • @xJurpi
      @xJurpi  6 месяцев назад

      they 100% do share a health pool so in a perfect scenario you cleave down the boss with the ads all stacked up together. Just depends on your group

  • @RedlifeWoW
    @RedlifeWoW 6 месяцев назад +1

    How did you make the raid animations?

    • @xJurpi
      @xJurpi  6 месяцев назад +2

      The replay button on Warcraft logs, it's at the top right next to rankings

    • @RedlifeWoW
      @RedlifeWoW 5 месяцев назад

      ​@@xJurpityvm!

  • @xkthanksbye
    @xkthanksbye 6 месяцев назад +3

    the last boss in the raid is such a let down lol

    • @xJurpi
      @xJurpi  6 месяцев назад +1

      yeah it's a giant meatball lol

    • @Z4d0k
      @Z4d0k 6 месяцев назад

      It used to be fun in Vanilla. Surviving the add phase was tough, and if you didn’t have him down by the second add phase it was likely a wipe. Our first kill involved Rag submerging at about 1% for the second time, and the remaining players alive had to run around trying to kite the adds (who mana drain) just long enough to get the last few hits on Rag when he emerged. So exciting and a lot of fun :)

    • @Swigg1337
      @Swigg1337 6 месяцев назад +2

      ​@@Z4d0kthey are talking about the new boss after rag on heat level 3

    • @Z4d0k
      @Z4d0k 6 месяцев назад

      @@Swigg1337 my bad, I went straight to the comments before finishing the video haha.

  • @slimboss9244
    @slimboss9244 6 месяцев назад +4

    Don't know why everyone is crying, SoD is meant to be casual friendly and not centered around sweatlords. cry me a river

    • @xJurpi
      @xJurpi  6 месяцев назад

      It's just disappointing.
      The main mechanic being just wear x amount of fire res or you get one shot. It feels very vapid

    • @peterc2672
      @peterc2672 6 месяцев назад

      Its right in line with classic though and makes resistance easier to gauge ​@xJurpi

    • @xJurpi
      @xJurpi  6 месяцев назад

      @@peterc2672 yeah but shouldn't one shot you... it's just not fun when your shaman or pally dies causing you to die since you dont have aura/totem anymore.

    • @peterc2672
      @peterc2672 6 месяцев назад +1

      @xJurpi but previous resistance mechanics could still randomly one shot you. So they changed it to all or nothing system that's easier to plan for.

  • @chrisservoss9513
    @chrisservoss9513 6 месяцев назад +8

    Extremely disappointing that they literally used already created mechanics from season of mastery and just threw in a fire resist check to “make it harder” for the heat levels. It has to be some of the laziest development I’ve ever seen from blizzard and you can tell they either just don’t care or had maybe one dev assigned to do the entire thing in their spare time. Same goes for Onyxia, just a complete copy paste of the exact same previously developed boss fight released in season of mastery. Left feeling deflated, underwhelmed and disappointed. I can’t help but have my already low expectations dropped even lower.

    • @AFKintheBGs
      @AFKintheBGs 6 месяцев назад

      I 100% agree I'm so upset it's just a copy and paste I did mc and bwl on som and it wasn't fun tbh

    • @ayhanapaydin
      @ayhanapaydin 6 месяцев назад

      And they removed tier 2 drops from ony and rag just because they didn’t wanna rework those sets just now.

    • @michaelmischko847
      @michaelmischko847 6 месяцев назад +2

      @@ayhanapaydin they removed it because it makes no sense balancing tier 2 without balancing bwl encounters at the same time.

    • @raze667
      @raze667 6 месяцев назад

      @@AFKintheBGs man what version of season of mastery included bwl already? Don't keep it to yourself.. Hook us up!

    • @xJurpi
      @xJurpi  6 месяцев назад

      I agree 100%

  • @atsevenam6748
    @atsevenam6748 5 месяцев назад

    outdated info

    • @xJurpi
      @xJurpi  5 месяцев назад

      how so? what could I add to make this less outdated?

    • @Saivinity
      @Saivinity 5 месяцев назад +1

      @@xJurpi To answer your question since that guy didn't. They made some adjustments to the oneshot and the FR requirment. So you can be slightly under 226 and be safe on heat 3. How low? I have no idea, i'm trying to figure that out rn which is how I ended up here.

    • @xJurpi
      @xJurpi  5 месяцев назад +1

      @@Saivinity yes, it was changed to where the damage is no longer fatal but you still take an increased amount of damage if under that cap of 226.

    • @Saivinity
      @Saivinity 5 месяцев назад

      @xJurpi for sure, we've been trying to test the limits how much we can push in our heat 3 clears but it feels so awkward where sometimes someone with 200fr will take 50-300 extra dmg then someone with 191 takes 200-500 extra. I've looked everywhere online and I don't think anyone else knows, and my own tests have just been seemingly random.

    • @xJurpi
      @xJurpi  5 месяцев назад +1

      @@Saivinity To maximize DPS i think the play would be to use the resistance potions