Map ID: lcw16e4 My take on a classic FE2 map. Enjoy :) 8/27/24 Edit: I've updated the map with a few new changes including added indication, changed rescue name, a few detail tweaks, and most importantly, less intense glitch flashes. I'm not going to do a whole new showcase because it is a pretty small update but I thought I'd leave a note here. Thanks for all the support I've received with this map :)
@@paperhatter3346 What would you recommend to make it easier? Most 4.9 maps are just Crazy pacing with below Crazy gameplay, and I was late in the showcase.
Very amazing recreation!! It looks super fun and cool, but I think the shaking should definitely be reduced because players can barely see and it kinda hurts my eyes- The broken truss part at 1:17 should also be made normal because with the fast pacing of the map, it could become really rigged. The map itself should also be a 5-star instead of a 4.9-star because it is much harder than the original DSF. Lastly, the glitching effects at the end are super cool but could cause problems for players with epilepsy. Maybe the flashing could be slowed down so it isn't as bad..? But overall the map is amazing :D
it should just be a normal truss, if someone saw that then they'd probably think they're going the wrong way and go somewhere else. also if crazyblox changes the game physics again, the map is screwed-
Map ID: lcw16e4
My take on a classic FE2 map. Enjoy :)
8/27/24 Edit: I've updated the map with a few new changes including added indication, changed rescue name, a few detail tweaks, and most importantly, less intense glitch flashes. I'm not going to do a whole new showcase because it is a pretty small update but I thought I'd leave a note here. Thanks for all the support I've received with this map :)
DSF has always been a thematically weird map to me and its always so cool to see how people handle it, so i really appreciate what you did here
this feels like a crazy map more than an insane
@@paperhatter3346 What would you recommend to make it easier? Most 4.9 maps are just Crazy pacing with below Crazy gameplay, and I was late in the showcase.
Really really good remake dude, keep up the work!!
this recreation looks amazing
nice map! like the glitch effect at the last section
Can do u an OST pleaseee, I swear it's gonna be good ;D
Very amazing recreation!! It looks super fun and cool, but I think the shaking should definitely be reduced because players can barely see and it kinda hurts my eyes-
The broken truss part at 1:17 should also be made normal because with the fast pacing of the map, it could become really rigged. The map itself should also be a 5-star instead of a 4.9-star because it is much harder than the original DSF.
Lastly, the glitching effects at the end are super cool but could cause problems for players with epilepsy. Maybe the flashing could be slowed down so it isn't as bad..? But overall the map is amazing :D
Thanks for the feedback, will definitely take these into consideration!
At this point u should just make Black Mesa as a playable FE2 map lol
this has to be highlight worthy.
its a decent map but it has no chance at being highlighted
yea i dont think a remake of a perm map would get highlighted but thanks :)
Abyssal Tempest:
clean map 🙌
Dark-Sci Institution: Sector 2
Me: Why the pacing so fast tho 😭
Video literally one second later: map is not that strict i was just late because of lag...
Me: Oh ok fair enough
good map but i think the last truss is kinda rigged. please add something else to replace that part or just don't have this missing truss parts
Nah its good, you just gotta jump off the top of it instead of holding
it should just be a normal truss, if someone saw that then they'd probably think they're going the wrong way and go somewhere else. also if crazyblox changes the game physics again, the map is screwed-