Welp, it's official, I won't be getting a 3D printer anytime soon. I'm sure that this tutorial will help alot of people, but for me it's just a different language. I want to understand, but I don't. Believe me, it's not the tutorial, it's me. I lone your vids even the ones that I just can't comprehend.
Not sure if you will see this but if fusion 360 or auto cad seems hard (which it can be) I reccomend shapr3d on a ipad if you have one. It starts you off with a 10 min tutorial on how to make lines circles etc then gets to the more complicated stuff. It’s super easy and has similar functions to fusion 360 yet In more simple terms and less stressful/complex. After you are pretty comfortable with that I’m sure fusion 360 would feel pretty easy.
This was a good overview! I’ve never used that program, but have used some others (since college!) and the terminology is different, but still understandable. My experiences with “lathed” (cylinder/revolved) objects like this would have been similar, but probably would have leaned more heavily on using basic cylinders and the lathe/revolve. I’m assuming this program doesn’t offer the basic 3D shapes? (Cylinder, cube, cone, donut?)
I'm new to Fusion 360 but, I have been doing AutoCAD/GIS work for years. Do you know if AutoCAD drawings can be imported into Fusion 360 and then modified as needed?
Fusion 360 will import SVG vector files, DXF and mesh geometry, though I've never been a fan of it's mesh tools. You should be able to import AutoCAD DXF to use for sketches. The function is under the Insert menu.
Fusion really is pretty easy to use, and excels in hard surface modeling imo. Great starter tutorial! A note at the end, for those making this, you'll want to hit that combine button to make it one solid piece. Or keep it in pieces, which makes sanding and painting easier before assembly 😊
Thank you for this. I’ve done some simple modeling, but your video has several techniques that I would have never thought about using, and as such is greatly appreciated, and will definitely help further my skills. So again, thank you.
At its most basic, 3D modeling is sketching flat 2D shapes which are then extruded into 3D shapes. Then you push and pull faces, add to or cut away parts. When you try to conceptualize "how to model" all at once, it's daunting like any new skill.
Kudos on tackling a tough subject Derek! Nice video.
Much appreciated!
Fusion looks so much better than onshape. I’ve made good use of onshape but I gotta switch over. Just afraid to have to relearn
This is fantastic! I am about to take a Fusion class at my maker space
Thanks for this. It will def be helpful as I continue to begrudgingly learn to convert my brain from 2D to 3D!
Great novice tutorial for 360
Thanks for sharing your thoughts qnd flow.
My pleasure!
Such a good tutorial, thank you
You're very welcome!
Thanks!
Thank you!!
Welp, it's official, I won't be getting a 3D printer anytime soon. I'm sure that this tutorial will help alot of people, but for me it's just a different language. I want to understand, but I don't. Believe me, it's not the tutorial, it's me. I lone your vids even the ones that I just can't comprehend.
If it makes you feel any better I used to think the same about myself. Then one day it just clicked. I appreciate you watching.
Not sure if you will see this but if fusion 360 or auto cad seems hard (which it can be) I reccomend shapr3d on a ipad if you have one. It starts you off with a 10 min tutorial on how to make lines circles etc then gets to the more complicated stuff. It’s super easy and has similar functions to fusion 360 yet In more simple terms and less stressful/complex. After you are pretty comfortable with that I’m sure fusion 360 would feel pretty easy.
This was a good overview! I’ve never used that program, but have used some others (since college!) and the terminology is different, but still understandable. My experiences with “lathed” (cylinder/revolved) objects like this would have been similar, but probably would have leaned more heavily on using basic cylinders and the lathe/revolve. I’m assuming this program doesn’t offer the basic 3D shapes? (Cylinder, cube, cone, donut?)
I'm new to Fusion 360 but, I have been doing AutoCAD/GIS work for years. Do you know if AutoCAD drawings can be imported into Fusion 360 and then modified as needed?
I don’t, unfortunately.
Fusion 360 will import SVG vector files, DXF and mesh geometry, though I've never been a fan of it's mesh tools. You should be able to import AutoCAD DXF to use for sketches. The function is under the Insert menu.
Learn me, oh great bearded one!
Fusion really is pretty easy to use, and excels in hard surface modeling imo. Great starter tutorial! A note at the end, for those making this, you'll want to hit that combine button to make it one solid piece. Or keep it in pieces, which makes sanding and painting easier before assembly 😊
As always....Thank you! Love your videos. Do you recommend any specific classes to really dive into learning how to 3D model?
@iliketomakestuff has a great series on 3d modeling.
Thank you D for this informal tutorial. I look forward to learning Fusion 360
You are welcome!
Awesome tutorial, thanks for sharing
Thanks for watching!
Thank you for this. I’ve done some simple modeling, but your video has several techniques that I would have never thought about using, and as such is greatly appreciated, and will definitely help further my skills. So again, thank you.
Glad it was helpful!
My head.. this is going to take a while.
You got this! Just take it section by section and you’ll be making your own models in no time.
@derrick, your calm, clear voice definitely makes it seem possible! 😂
Good stuff
Thanks, James!
I'm just starting the video, but I don't want your .stl files, I want the image your canvased. I can't find anything suitable. Thanks!
I just added a link to it in the video description.
Thanks
totally was trying to learn fusion because of something I am working on so seeing this helped a lot thank you!
Glad I could help!
Great tutorial
Thanks so much!
I am way too dumb to do this..,
No you’re not. I believe in you.
Me too brother, me too.
At its most basic, 3D modeling is sketching flat 2D shapes which are then extruded into 3D shapes. Then you push and pull faces, add to or cut away parts. When you try to conceptualize "how to model" all at once, it's daunting like any new skill.
This is awesome. Modeling can be a daunting part of the process and you make it look easy.
Thank you very much!