If there is no heir he would've lost the emperor title. And they finished the game in 1470 so only enough time for 2 heirs to get 15 yo if they were born whenever the king hits 15.
@@emiroz5728 Yeah, the real move is to win the emperorship as Poland and THEN abuse it, so you have infinite free heirs. Oh also you can arrange PUs by losing wars to people.
“Slowly descend into madness” As if that was slow. This was the most stressful eu4 game I’ve ever played. Also it’s not my fault I’ve never played ottomans in all my 3500 hours in eu4 and didn’t notice *5 whole discipline* missing.
Ok but Laith, do another one where it is legit gaslighting. You don't change a thing but set it up the same way. Just make sure to say like the 3rd guess made is correct so they go nuts trying to find "the other 9"
I could barely watch the last 20 minutes of this video. It was like I was having a flashback. I wanted to fly to England and murder Laith when he was talking about "how obvious" the last two changes were. WHO EVEN LOOKS AT CAV PIPS!!!
Everyone noticed "increased casualties" in the beginning and Laith commented "Yeah, those rebels are stronger" - but it might not be the most obvious reason :)
well i think ud see the cap pips when u tech up and change units because the button to change is pretty close to the display but it was so early into the game who has even changed cav units enough to notice?
Firstly, Koda (Coda?) needs to be on this channel more often. This is a non negotiable demand. Secondly, are you now taking ideas from Valefisk? Cause this feels very much like a Valefisk thing. I approve, as I am a terrible person who apparently enjoys seeing people tortured in completely.... relatively.... mostly harmless ways.
I don't understand the type of person who thinks idea changes in EU4 are not obvious, I'm in complete agreement with Laith here. I feel like I would've noticed that immediately, ideas are everything.
Yeah, I’m with you on that. For some nations I could understand, but Ottomans starting with 5% discipline is such a well-known boost to the nation that the lack of it should’ve been obvious immediately. Also, doesn’t help that they apparently absolutely suck at remembering the ideas (looking at you, Mr “I know the Austrian ideas inside and out… What do you mean they have 5% discipline now!?”, not to mention they never started out with discipline anyway…)
@@duskpede5146 I’m free to roast people playing a specific game for a living when they miss such obvious things whenever I feel like it, thank you very much
@@pyoxydoge2566 nope, wrong. National ideas were indeed changed. Austria does start out with a military idea for traditions, but in the base game it’s some extra morale; here, Austria starts off with extra discipline, which is normally part of the very last NI you unlock. Sorry mate. Edit: stop the video at 45:09, you can clearly see that Austria starts off with 5% discipline bonus and extra heir chance as an ambition, rather than the usual 10% morale and 30% improve relations
@@jordinagel1184 the only person who does this for a living is laith plus just because you're legally allowed too doesn't mean you should be a prick for no reason
The possibility of swapping points means you can just keepguessing wrong answers to get a load of negative points, then swap with other teams to screw them lol
0:22 - Before starting the video, I want to make a little guess at the rate some of these are discovered. 1. Probably noticed in the first battle. 2. Probably depends on the nation. Ottomans probably finds out real quick, difference between 105% and 95% discipline is harsh. Edit of this: Oh, so not the national ideas. This will take longer to notice, need admin 5 obviously. Edit of this edit: OOOOOHHHHH, you literally *reversed* them back to front, I assumed you meant you inverted their effects, like positive was negative. 3. Depends on how fast people stab up or lose stab. Bankruptcy is probably a tad OP here, instant 3 Stab. 4. Cav nation like Poland probably discovers that instantly. 5. Probably takes the longest to notice on average honestly. 6. Probably takes a couple of wars to notice, First time would probably be assumed to be bad luck. 7. If paying attention, probably noticed instantly. 8. Probably noticed right when it happens, hard to miss that. 9. That might be easy to miss, might be assumed to just be higher rates of rebellion. 10. If you are paying attention, probably noticed quickly, if not paying attention, easy to miss. Will edit with time to see how accurate I was. Edit 1: 2:43 - Called it on 9 Being misinterpreted. Edit 2: 5:08 - yup, would have to be paying pretty close attention to that to notice 10. Edit 3: 5:42 - As I thought, 7 is easy to catch if you pay attention. Edit 4: 9:50 - not when I thought 1 would be discovered, but believeable. Edit 5: 10:51 - that's about how I expected 3 to be discovered. "Let me find someone to no-CB", lmao. Edit 6: 16:55/17:23 - To be fair, that's about as specific as one could reasonably get for 6, given that they probably aren't losing too many wars. Edit 7: 30:25 - Ok yeah I am surprised that it took this long to notice as well for 4 honestly. Edit 8: 35:18 - I thought that 5 would take a while to be noticed, yet not quite as long as I thought, but I suppose that 2 and 8 would take a while to get long enough into the game to figure out. Edit 9: 40:00 - yeah I thought that 8 would take ages to be revealed. Edit 10: 48:18 - oh good grief 2 is a pain lmao. I would be having such a Mandela effect looking at the ideas.
I want to change HOI4 to secretly lower the amount of victory points in western USSR and putting some more in the east and see how frustrating it would be for the axis players.
I feel like this concept for group play was a lot more fun and interesting than previous ones which were just kind of angry chaos. (Actually, I liked the guess the hiding nation one too, that was fun). Only constructive criticism I'd offer is that the video started dragging once you were down to the last 2-3 things. One way that would have made it a little more interesting is if you allowed more than one person to guess each thing, but they progressively got less points. (Ex: 1st person to get it gets 5, then everyone else gets 2/3). You'd have to have a little Excel sheet going to keep track of each player and what they guessed already and how many points they got but I think it would add a lot more "action" to the guesswork which is supposed to be the main thing going on. This would also add the interesting "Man, everyone has figured out this one but you," and would also add layers of "Hey why is this other player's army suddenly all cavalry?" and so on.
I thought it was gonna be the thing where you guess which nation is a player but because its an insane mod everything is a mess and extra hard to follow shit...
Liked the concept, didn't like 31:53 where your guy was trying to explain why the cav pips thing wasn't obvious and you wouldn't even let him speak. If you want people to guess these things, let them speak ffs. That part was so infuriating to watch
Just play without DLCs... At first glance, it is all good, but at some point, lack of certain things start to click, and you realise how cursed the game is
I mean the Ideas one is not that obvious, because paradox tweaks them quite a bit. 5 Discipline on Ottomans would be the most obvious, Elan on france ect, Just reversing the Order, makes it really not obvious because you think "Hmm well these ideas look about right", If you had swapped them with another Nations ideas. Now that would be obvious.
Day 10 of DEMANDING our glorious leader Laith to, Surael/Surakel willing, PLEASE play more eu4 Anbennar. Thank you. (I'm actually more of a bramashite/bulgu orazan person, but I like bulwar alot so...)
I hate the fast popping text format in the beginning with a passion. It is neither easy to read, nor necessary. We read in sentences, not three word chunks! Why are so many editors doing this nowadays?
It actually ended up taking me two hours, unfortunately.
Why have you failed us
It is what you deserve for bringing such horror into this world
Listen, a child cannot be khan.
The Poles gaslighting Laith was such a *POWER MOVE.*
"You think you're the one in charge of the simulation? That's cute."
I'm well versed in lighting gas lamps
"Happily torturing friends...." Laith is learning from Vaelfisk guys. Shall we prepare a room for you in the Hague as well Laith?
in the Hague? no no no my friend, we need to ready Nurnberg again
@@kiankier7330 Nuremberg
@@bathamsteryt Nürnberg
@@kiankier7330 "I'm not going to the Hague" -ISP
@Not PC Núrenburgas
Wait...the Austria player could have just abused the "king dies after winning a war" change and get 10 IA everytime
If there is no heir he would've lost the emperor title. And they finished the game in 1470 so only enough time for 2 heirs to get 15 yo if they were born whenever the king hits 15.
@@emiroz5728 Yeah, the real move is to win the emperorship as Poland and THEN abuse it, so you have infinite free heirs.
Oh also you can arrange PUs by losing wars to people.
@@emiroz5728 just "introduce heir"
“Slowly descend into madness”
As if that was slow. This was the most stressful eu4 game I’ve ever played. Also it’s not my fault I’ve never played ottomans in all my 3500 hours in eu4 and didn’t notice *5 whole discipline* missing.
Ok but Laith, do another one where it is legit gaslighting. You don't change a thing but set it up the same way. Just make sure to say like the 3rd guess made is correct so they go nuts trying to find "the other 9"
The way to make this work is to have one team be in on the gaslighting. They go into private calls and make the correct guesses
I could barely watch the last 20 minutes of this video. It was like I was having a flashback. I wanted to fly to England and murder Laith when he was talking about "how obvious" the last two changes were. WHO EVEN LOOKS AT CAV PIPS!!!
You made that very clear off-camera that you had a particular fondness of violence towards my person
@@TheSocialStreamers Lies and slander - also, proof?
Everyone noticed "increased casualties" in the beginning and Laith commented "Yeah, those rebels are stronger" - but it might not be the most obvious reason :)
well i think ud see the cap pips when u tech up and change units because the button to change is pretty close to the display
but it was so early into the game who has even changed cav units enough to notice?
Firstly, Koda (Coda?) needs to be on this channel more often. This is a non negotiable demand.
Secondly, are you now taking ideas from Valefisk? Cause this feels very much like a Valefisk thing. I approve, as I am a terrible person who apparently enjoys seeing people tortured in completely.... relatively.... mostly harmless ways.
“Harmless”
Agreed - We need more dog
Laith 🤝 Valefisk: torturing people in New and Wacky ways
I come and watch my 1 eu4 RUclipsr I purely watch for fun and I find you here XD
would be a fun collab too, where they both torture eachother and maybe their friends in a paradox game
WARRIORS OF COLONIAL NOVGOROD, assemble!
Fugoff
Georgian March Reporting for duty Sir
Omg please do this more. Different changes and then please a gas light ONE 🙏
I don't understand the type of person who thinks idea changes in EU4 are not obvious, I'm in complete agreement with Laith here. I feel like I would've noticed that immediately, ideas are everything.
Yeah, I’m with you on that. For some nations I could understand, but Ottomans starting with 5% discipline is such a well-known boost to the nation that the lack of it should’ve been obvious immediately.
Also, doesn’t help that they apparently absolutely suck at remembering the ideas (looking at you, Mr “I know the Austrian ideas inside and out… What do you mean they have 5% discipline now!?”, not to mention they never started out with discipline anyway…)
@@jordinagel1184 chill out man
@@duskpede5146 I’m free to roast people playing a specific game for a living when they miss such obvious things whenever I feel like it, thank you very much
@@pyoxydoge2566 nope, wrong. National ideas were indeed changed. Austria does start out with a military idea for traditions, but in the base game it’s some extra morale; here, Austria starts off with extra discipline, which is normally part of the very last NI you unlock.
Sorry mate.
Edit: stop the video at 45:09, you can clearly see that Austria starts off with 5% discipline bonus and extra heir chance as an ambition, rather than the usual 10% morale and 30% improve relations
@@jordinagel1184 the only person who does this for a living is laith
plus just because you're legally allowed too doesn't mean you should be a prick for no reason
Great video. I think one improvement would be having the changes crossed off as a reminder of what is left to figure out.
you should absolutely do more of these MP challenges instead of ever doing that Colonial Novgorod game
I respectfully decline, colonial Novgorod (no forming russia) needs to be a challenge instantly
The possibility of swapping points means you can just keepguessing wrong answers to get a load of negative points, then swap with other teams to screw them lol
Wow, hated watching this more than I did playing it. We'll be in touch soon, Leith
0:22 - Before starting the video, I want to make a little guess at the rate some of these are discovered.
1. Probably noticed in the first battle.
2. Probably depends on the nation. Ottomans probably finds out real quick, difference between 105% and 95% discipline is harsh.
Edit of this: Oh, so not the national ideas. This will take longer to notice, need admin 5 obviously.
Edit of this edit: OOOOOHHHHH, you literally *reversed* them back to front, I assumed you meant you inverted their effects, like positive was negative.
3. Depends on how fast people stab up or lose stab. Bankruptcy is probably a tad OP here, instant 3 Stab.
4. Cav nation like Poland probably discovers that instantly.
5. Probably takes the longest to notice on average honestly.
6. Probably takes a couple of wars to notice, First time would probably be assumed to be bad luck.
7. If paying attention, probably noticed instantly.
8. Probably noticed right when it happens, hard to miss that.
9. That might be easy to miss, might be assumed to just be higher rates of rebellion.
10. If you are paying attention, probably noticed quickly, if not paying attention, easy to miss.
Will edit with time to see how accurate I was.
Edit 1: 2:43 - Called it on 9 Being misinterpreted.
Edit 2: 5:08 - yup, would have to be paying pretty close attention to that to notice 10.
Edit 3: 5:42 - As I thought, 7 is easy to catch if you pay attention.
Edit 4: 9:50 - not when I thought 1 would be discovered, but believeable.
Edit 5: 10:51 - that's about how I expected 3 to be discovered. "Let me find someone to no-CB", lmao.
Edit 6: 16:55/17:23 - To be fair, that's about as specific as one could reasonably get for 6, given that they probably aren't losing too many wars.
Edit 7: 30:25 - Ok yeah I am surprised that it took this long to notice as well for 4 honestly.
Edit 8: 35:18 - I thought that 5 would take a while to be noticed, yet not quite as long as I thought, but I suppose that 2 and 8 would take a while to get long enough into the game to figure out.
Edit 9: 40:00 - yeah I thought that 8 would take ages to be revealed.
Edit 10: 48:18 - oh good grief 2 is a pain lmao. I would be having such a Mandela effect looking at the ideas.
8:48 eu4 player moment
I want to change HOI4 to secretly lower the amount of victory points in western USSR and putting some more in the east and see how frustrating it would be for the axis players.
Wine does increase to 3.125 by event. It starts 2.5
I feel like this concept for group play was a lot more fun and interesting than previous ones which were just kind of angry chaos. (Actually, I liked the guess the hiding nation one too, that was fun). Only constructive criticism I'd offer is that the video started dragging once you were down to the last 2-3 things. One way that would have made it a little more interesting is if you allowed more than one person to guess each thing, but they progressively got less points. (Ex: 1st person to get it gets 5, then everyone else gets 2/3).
You'd have to have a little Excel sheet going to keep track of each player and what they guessed already and how many points they got but I think it would add a lot more "action" to the guesswork which is supposed to be the main thing going on. This would also add the interesting "Man, everyone has figured out this one but you," and would also add layers of "Hey why is this other player's army suddenly all cavalry?" and so on.
He could have also added a time limit.
Got to love a good game of gaslighta universalis 4, truly a great game
He could farm imperial authority via reelection and positive benefits from negative stab
Watching was surprisingly fun! Do more of this.
bruh I would like reversed stability in the real game
true
This is a really fun idea, love seeing people puzzle through new things!
34:26 Was that a Game of Thrones reference?
I think the reason why Austria kept the union is because he had a consort regency and it killed the consort, which does not break the union
the ideas one were not obvious at all, you'd really have to know well a nation to notice it
Amazing video, would love to see more challenge MP videos
this is a great way to find bugs in your mods
Number 7 is particularly devious.
This is a really fun set of rules, glad the players are taking it in good spirits :)
This is one of the best EU4 video ideas ever
That jacmido fella sure is funny
FOR COLONIAL NOVGOROD!!!
Does not everyone look at their NIs at the start of every game?
This was a great idea! Enjoyed the video very much
Very great and creative video idea!
Terrain would be one I get Instantly.
Quick question, how do you manage to do all of your activities like uni and boxing and yt and so on, with so little time ?
shampoo and conditioner in one mate
that is a beautiful doggy i wont be thinking about anything else for the rest of the video :-D
You can train a husky? They are the cats of the dog breeds.
plot twist: the changes are actually bugs from EU5 development
instant thumbs up for husky
I like turtles
I don't, tortoises are objectively much better
Please do more of this!!
I thought it was gonna be the thing where you guess which nation is a player but because its an insane mod everything is a mess and extra hard to follow shit...
Does he know?
Liked the concept, didn't like 31:53 where your guy was trying to explain why the cav pips thing wasn't obvious and you wouldn't even let him speak. If you want people to guess these things, let them speak ffs. That part was so infuriating to watch
Colonial Novgorod as Liam Tan said
Give more scream dog. We desire scream dog
We need a randomizer and chaos mod for EU4
Interesting
MRBEAST
Okay, why is there no mod link?
I can’t believe my state won!!!! Vie à la Louisiane.
Send this to Chewbert he’ll love this
Like interesting mod. Do you release it to workshop?
Based Lunu
I love the husky!
when im playing poland, the only thing i look at is winged hussars...how didnt poland player see it T_T
You should make a challenge like this for yourself. With the help of a friendly modder of course.
Hey my boy Lunu made this one!
Where is Will, he was always the biggest part of this channel
Just play without DLCs... At first glance, it is all good, but at some point, lack of certain things start to click, and you realise how cursed the game is
YOUR DOGE IS THE BEST!!!!
How can I get the UK to stop using this mod IRL?
What's the inverted idea mod? I want it
Lore of I changed EU4 and forced my friends to play it momentum 100
I mean the Ideas one is not that obvious, because paradox tweaks them quite a bit. 5 Discipline on Ottomans would be the most obvious, Elan on france ect, Just reversing the Order, makes it really not obvious because you think "Hmm well these ideas look about right", If you had swapped them with another Nations ideas. Now that would be obvious.
For some reason I had to subscribe again. The people working at youtube are being massive youtubes again.
at 12:20 how does nobody realize that the prices of goods change over time b/c of events
very fun video
laith world conquest as albania hoi4
tbh i still don't get what the idea's one was?
I want to play this mod xD
4:41 Rare cenvor L
Day 10 of DEMANDING our glorious leader Laith to, Surael/Surakel willing, PLEASE play more eu4 Anbennar. Thank you.
(I'm actually more of a bramashite/bulgu orazan person, but I like bulwar alot so...)
he should definitely enjoy The Command as he loves a lot of conquest.
@@agring8391 yeah, I think he mentioned wanting to try them a while back too.
It is day 78 of asking you to do the Croatia challenge in VIC 3
DOGGY!!!!!!!!!!
how tf is swapped ideas obvious, who memorizes this shit т_т
Man ur upload is 7 hours late, i waited all night long! Now i have to work without sleep :/
Huskyyyyyyyyyy
Day 37 of demanding an eu4 colonial Novgorod game (no forming Russia)
nice
Day 7 of asking for an eu4 colonial novgord game (no forming russia)
What's the fun in that? Especially now that you can get an enhanced veche republic gov when forming russia as novgorod
@@victorconway444 it's not really about the fun.
I hate the fast popping text format in the beginning with a passion. It is neither easy to read, nor necessary. We read in sentences, not three word chunks! Why are so many editors doing this nowadays?
Day 28 suggesting forming the empire of the Caribbean in after the end
:- D
Think of the US watchers, it is 11 at night you need to upload earlier
Yup
He just loves his European bros🥰
I'm a US watcher, I stay up until 3-4 am regularly...
I think thats a you problem, because you can watch the video later
@@urmum2083 5 am isn't exactly "love"
The waffle House has found its new host
Unfunny publicity stunt by Jonny Razer Shorts. He wants his own Artillery only moment.
@valefisk vibes
Does he know?