A small thing I really enjoy is letting us know if its going in your collection or not, and also what it replaces. I wish you would do that more for games you are NOT going to keep. Solid job guys and I always love the Miami Dice reviews since Sam is the man. I loved the dig on Zee too ;)
I think the best way to conceptualizer the thematic element of the worker placement is that it is more of a timeline... You are trying to set sail soon and first, if that is the objective then you can't shop around, you can only move forward.
Old review, but comment about 9:40 about the worker-placement can't go back part. I can see it very thematically simulate the scarcity of goods. It is not as today where you have unlimited supply of things. So we all have access to these shops, but you have to make decision there to either commit and take it now or "come back". And coming back here means the store is out of stock now.
Wow, looks like a great game, but darn it, my game group likes simple games. I think it would be easy but I know they would not want to play it. I need to find another group that would play it. Thanks for the great review Tom and Sam.
The worker placement seems like it comes straight out of Egizia. The game looks good but since both games couple that mechanism with "manage your resources to buy points in different ways" I'm not sure that this would be a worthwhile addition. For anyone that has played Egizia and this, do the two feel different or is this just more of the same?
FD doesn't scale with less players well at all, it is to open with 3 and feels like a completely different game with 5. It doesn't feel like a euro to me, the decisions you make are more reactions than actually strategy. As for replay value, after 3 games, it gets boring pretty quickly
A small thing I really enjoy is letting us know if its going in your collection or not, and also what it replaces. I wish you would do that more for games you are NOT going to keep. Solid job guys and I always love the Miami Dice reviews since Sam is the man. I loved the dig on Zee too ;)
I think the best way to conceptualizer the thematic element of the worker placement is that it is more of a timeline... You are trying to set sail soon and first, if that is the objective then you can't shop around, you can only move forward.
Old review, but comment about 9:40 about the worker-placement can't go back part. I can see it very thematically simulate the scarcity of goods. It is not as today where you have unlimited supply of things. So we all have access to these shops, but you have to make decision there to either commit and take it now or "come back". And coming back here means the store is out of stock now.
The thumbnails are great Tom, very useful.
I bought this game 5 years after the review. Dang.
are you enjoying it?
What is now your opinion?
@@piotrpan7862 I rarely play it. But would love to play with 5 folks
I love the Knizia dig at the end
I think the thumbnails are great Tom, nice work.
too long since you have done a Miami dice. i really enjoyed it
Wow, looks like a great game, but darn it, my game group likes simple games. I think it would be easy but I know they would not want to play it. I need to find another group that would play it. Thanks for the great review Tom and Sam.
Regardless of the how fun the game is, I hope we see more Euros with this sort of production quality!
Tom's laughing is just the best hahahah
Great review as always guys. Game looks great, must get for my collection. Bandits UNITE!!!
This game looks great. I am anxious to try it.
I Kickstarted this bad boy. It is the biggest game in my collection. It's huge! But great fun!
Yeah, that's the stuff. Pre-ordered. Tome, feel free to recommend another beefy game to combine with it to hit CoolStuff's $100 free shipping cap. :)
The worker placement seems like it comes straight out of Egizia. The game looks good but since both games couple that mechanism with "manage your resources to buy points in different ways" I'm not sure that this would be a worthwhile addition. For anyone that has played Egizia and this, do the two feel different or is this just more of the same?
This is a must buy for me
What's replayability like? Especially because each round effectively resets your stuff.
How does it compare to the Pillars of the Earth?
If you will help me make a better one, I will use yours.
Unfortunately, after 5 plays, it gets boring fast. Also, u need to play 4 or more. 3 players does not reduce choices enough.
Tom: have you tried Keyflower? I think that's another Euro you'd really like.
Romance of the Nine Empires review, please
Do a Miami Dice episode of Firefly please.
Three _different_ years?!? I thought this was a time machine game.
Looks like a mash of Tokaido and Brugge.
nope...high school Bible and Speech/Debate...and I used to teach both computers and US History.
Sam's shirt.
"Where am I gonna put my disk" mhmhmhmhmhhmhmhmm
GO BEARS!
FD doesn't scale with less players well at all, it is to open with 3 and feels like a completely different game with 5. It doesn't feel like a euro to me, the decisions you make are more reactions than actually strategy. As for replay value, after 3 games, it gets boring pretty quickly
Sam teaches economics right?
what's up with all the horrible thumbnail image backgrounds....?