All Kingdom Rush Alliance Tower Abilities Explained

Поделиться
HTML-код
  • Опубликовано: 29 апр 2024
  • All Tower Abilities from Kingdom Rush Alliance Explained
    In this video I will showcase all the tower abilities for Kingdom Rush Alliance as well as including in gameplay for most of them. Some of them seem to be incredibly broken while others feel slightly underwhelming. There are a couple of unique and new ones, but for the majority they lack in comparison to the games of the Kingdom Rush Saga.
    If you found this video helpful and entertaining be sure to leave a like and subscribe to get alerted about the latest Kingdom Rush Alliance news.
    Thanks for the support and thanks for watching!
  • РазвлеченияРазвлечения

Комментарии • 71

  • @giaaivu523
    @giaaivu523 2 месяца назад +105

    It's great that insta kill abilities now deal high damage to bosses instead of being completely useless against them

    • @zideren4820
      @zideren4820 2 месяца назад +8

      Они и наносили большой урон боссам

  • @user-ku9jc1xb4x
    @user-ku9jc1xb4x 2 месяца назад +48

    When I saw that eagle, I thought to myself, “Did they learn ANYTHING from Kingdom Rush Vengeance?”

    • @alexplayzKR
      @alexplayzKR  2 месяца назад +23

      Hey it might deal 5DMG instead of 4

  • @alexplayzKR
    @alexplayzKR  2 месяца назад +31

    Hey, yall! Sorry for the somewhat lower quality then usual. Tried to be as quick as possible to cover all the abilities while still showing all of them who we had footage for.
    If you still had trouble understanding some of the abilities you can expect a more detailed analysis soon.

    • @EliteHarassers
      @EliteHarassers 2 месяца назад +3

      Bro every video you make is the best i like them all

  • @user-rs6xn5ku5d
    @user-rs6xn5ku5d 2 месяца назад +15

    that eagle on archers gives me crow vibes...

    • @hafidzsiddiq9827
      @hafidzsiddiq9827 2 месяца назад +1

      Let's hope these eagles will do better

  • @Chalkolate911
    @Chalkolate911 2 месяца назад +35

    A bit disappointed they didn't take the chance to make the tricannons have the ability to spawn dark knights as abilities. It would have been so cool and its design really resembles the Dark Knights Barracks, feels like a somewhat missed opportunity 😢

    • @Rags666
      @Rags666 2 месяца назад +3

      I think because existence of paladin they are supposed to be "light counterpart" of darknight while comin in 3 pack just look at healing prayer, and beside the first "dark heroes"you get is bassically a simpable dark knight with ability to summon the orginal dark kninght

    • @Chalkolate911
      @Chalkolate911 2 месяца назад +4

      @@Rags666 Not exactly what I meant. Since we don't really have a "dark" counterpart to Paladin either. It would have been really nice to see an upgrade that allows you to spawn a max of two dark knights and see both Paladins and Dark Knights fight alongside each other. I get your point but that also means that if you don't have Raelyn as one of your currently chosen heroes then you won't be able to spawn a dark knight either right? And aren't the dark knights like Vez'nan's main soldiers? So shouldn't he at least be able to spawn some even if not in a barracks like in KRV?

    • @Chalkolate911
      @Chalkolate911 2 месяца назад +1

      @@Rags666 and also side note, the dark knight Raelyn seems to spawn may be different from average dark knights due to its appearance being very similar to the Dark Knight with golden chain in KRV loading screen amd is most likely that one which may also explain why she can only summon one since it might be like her best soldier.

  • @ceironkosterec
    @ceironkosterec 2 месяца назад +12

    You're Attention to Detail is great bro. Love watching your Kingdom Rush Videos

  • @elmoloco6131
    @elmoloco6131 2 месяца назад +34

    i don't like the feact that the paladins no more do area damage, or the towers not having a third ability, bt i hope this is good for the game.

    • @johnbill793
      @johnbill793 2 месяца назад +9

      Paladins may have the holy strike as a feature but not one of their upgradable abilities

    • @alexplayzKR
      @alexplayzKR  2 месяца назад +17

      Necromancers usually don't have the ability to 'store' attacks, but they can now store up to 4 skulls. It seems towers also have a passive skill which we don't know a lot about yet.

    • @elmoloco6131
      @elmoloco6131 2 месяца назад +5

      @@alexplayzKR well, now that's something special

    • @chiquinn5572
      @chiquinn5572 2 месяца назад

      @@alexplayzKR The necromancers also spawns skeletons as well when enemies die within it's range

    • @titanius5134
      @titanius5134 2 месяца назад +2

      ​@@chiquinn5572Yeah... But that thing is obious, that's a thing the necromancers do

  • @ifuhf1111
    @ifuhf1111 2 месяца назад +6

    good work

  • @Banyubanyu1004
    @Banyubanyu1004 2 месяца назад +10

    I change my mind about towers i was gonna pick towers in the dark army for my towers but in the live i see grim wraith is kinda weak and rocket gunners they deal like no damage idk what towers i gonna pick in kr5 btw good vid

    • @alexplayzKR
      @alexplayzKR  2 месяца назад +7

      Grim wraiths still provide insane utility with the swap mechanic. In terms of towers, dwarven flamethrower, goblin fort and elven stargazer all seem to be on the stronger side.

  • @weed-ant
    @weed-ant 2 месяца назад +1

    Great👍

  • @anoobis7051
    @anoobis7051 2 месяца назад +7

    (First) he’s back at being the best at it!

  • @MrVanajaist
    @MrVanajaist 2 месяца назад +4

    Cant wait to play with them 😁 actually, imo 2 abilities per tower is good because in krv some abilities are useless (at least for me), i rarely had all three abilities per tower. In other games, two abilities are fine.
    Almost forgot, barracks had before three abilities, but i think two is ok as if my memory serves right, og paladin is only one i buy all abilities.

    • @titanius5134
      @titanius5134 2 месяца назад +1

      Yeah... That was the best, high armor, instant healing and area damage that ignores armor

  • @viy4581
    @viy4581 Месяц назад

    Lets hope the towers all fulfill some niche and arent straight up useless
    Like in KRO, there really was no point in running artillery towers unless for some challenges since arcane archers pretty much outperforned them even at aoe esp since they were way cheaper.
    And some abilties were just there when u were having excess gold. For eg, bladesingers and their 300 G upgrade giving 5 dmg and 20% speed.

  • @user-mb2nr7vc9u
    @user-mb2nr7vc9u 2 месяца назад +2

    Серёжа:как хорошо что некромант вернулась из KRF на 10 лет! ❤❤❤

  • @EliteHarassers
    @EliteHarassers 2 месяца назад +2

    Wow thxs for showing this i had to sleep so i could not watch the stream.

  • @32a34a
    @32a34a 2 месяца назад

    The Arborean Emissary looks like a really pissed off Ent.

  • @chaook
    @chaook 2 месяца назад +2

    I think running only the three Linirean free towers (Royal Archer, Paladin Covenant and Arcan Wizard) alone will be very fun alrdy

    • @alexplayzKR
      @alexplayzKR  2 месяца назад +1

      Sounds like a cool challenge

  • @mylily8663
    @mylily8663 14 дней назад

    There should be a saurian hero in alliance

  • @trigas5578
    @trigas5578 2 месяца назад

    Link to the OST please, been trying to find but i can't.

    • @alexplayzKR
      @alexplayzKR  2 месяца назад

      Type: Kingdom Rush Alliance Trailer OST

  • @user-nm5nq7jv6n
    @user-nm5nq7jv6n Месяц назад

    Эта часть его не вышла а ты уже делаешь разбор 😅. Настоящий фанат Kingdom Rush.

  • @Daavas
    @Daavas 2 месяца назад +6

    Bro rocket riders will do a lot of damage (and that insta kill 😮), but I don't see them as a barrack, even elite harasses where good at stalling enemies but rockets riders just do damage
    (for some reason i don't like the New paladins, i prefere the og ones)

    • @dixieslav1274
      @dixieslav1274 2 месяца назад +1

      I concur, the original Paladins seem superior. These new ones are probably even tankier, if their healing ability procs whenever they're about to die. But the Holy Strike was their coolest ability. Hopefully it'll be added as an innate chance, as it's the one thing both other appearances (KR1 and KRV) share.

    • @Daavas
      @Daavas 2 месяца назад

      @@dixieslav1274 and the royal paladin seems like an 2.0 captain orc from vengeance 💀

    • @dixieslav1274
      @dixieslav1274 2 месяца назад

      @@Daavas I dunno, maybe it buffs all their armor, like the shield upgrade? The video seemed to imply that.

    • @Daavas
      @Daavas 2 месяца назад

      @@dixieslav1274 I think he's going to make their defense from "medium" to "high" because it's not very explanatory this buff

    • @johnbill793
      @johnbill793 2 месяца назад

      @@Daavas it’s the royal guard from the castle stage in Og kingdom rush.

  • @jordantrapo3069
    @jordantrapo3069 Месяц назад

    Sad that the Paladins don't have any more holy strike...

  • @konosuba350
    @konosuba350 2 месяца назад +2

    Why no third tower ability? Its because we have 2 heroes now or what, then not possible to do unique challenge

    • @gasseptian
      @gasseptian 2 месяца назад +2

      each tower has a passive so i guess that's replace the third upgrade

    • @Destorydan
      @Destorydan 2 месяца назад

      I think I’ve heard from tower livestream that people complain about abilities are too pricey, so they heard feedback and wanted to keep it simple of two abilities

  • @raynightshade8317
    @raynightshade8317 2 месяца назад +1

    Wait do the towers only have two abilties instead of three?

    • @alexplayzKR
      @alexplayzKR  2 месяца назад

      It seems they might also have passives like the necromancer being able to hold up to 4 skulls or the grim wraiths being able to swap its place with other towers

  • @MrRubix94
    @MrRubix94 2 месяца назад +2

    No new mechanics apart two heroes in battle then?

    • @alexplayzKR
      @alexplayzKR  2 месяца назад +3

      For the most part...

    • @MrRubix94
      @MrRubix94 2 месяца назад

      @@alexplayzKR Pretty disappointed to be honest. Kindgom Rush has been around for a long time now. I was expecting new exciting things…

  • @twilighthero426
    @twilighthero426 2 месяца назад +3

    This all looks cool, but why do towers only have two abilities now? Seems like a step backwards

    • @alexplayzKR
      @alexplayzKR  2 месяца назад +3

      They also have passives which we dont know about for. Like necromancers being able to store up to 4 skulls

    • @twilighthero426
      @twilighthero426 2 месяца назад

      @@alexplayzKR Ah okay, the two abilities are just the ones we buy with gold? I guess that's all right then

  • @therustedshank9995
    @therustedshank9995 2 месяца назад +1

    Not to be downer but a lot of these towers seem kind of pointless and the fact that they only have 2 special upgrades is lame

  • @NanoNano-tk7ev
    @NanoNano-tk7ev 2 месяца назад +2

    Sadly there isn’t true damage in this game, i’d instantly go for the one which has true damage, but now i have to choose what’s best for my gameplay

    • @user-tj8wh1gl1v
      @user-tj8wh1gl1v 2 месяца назад +6

      I believe ironhide said the dwarf flamethrower does true damage by default.

    • @santiagohitta
      @santiagohitta 2 месяца назад +1

      Flamethrower deals true dmg

    • @NanoNano-tk7ev
      @NanoNano-tk7ev 2 месяца назад

      @@user-tj8wh1gl1v
      Heheh
      I love spamming scorchers to win
      W ironhide

    • @NanoNano-tk7ev
      @NanoNano-tk7ev 2 месяца назад

      @massimohack1367onagro: EL PRIMO!

  • @ravishekchand2699
    @ravishekchand2699 2 месяца назад +2

    looks cool and all but like 90% of these abilities are already in the game in some shape or form so I would have liked to see more originality. Even most of the towers themselves are just reskinned copy and pastes lol.

  • @chaitanyagupta6668
    @chaitanyagupta6668 2 месяца назад

    bro chill, game is not even out yet😀

  • @evgeniygerkus9242
    @evgeniygerkus9242 2 месяца назад

    We'll see how it plays, but so far, it doesn't look too promising. It feels like KR clone that wasn't made by ironhide. All the new towers don't feel new at all, while the old ones are straight up downgraded from what they used to be.

  • @cba12334
    @cba12334 2 месяца назад +3

    A lot of copy and paste skills

  • @omagad777
    @omagad777 2 месяца назад

    Bad abilities

  • @playfighter
    @playfighter 2 месяца назад +1

    1000 subscriptions !

  • @StartFromTheTopMyassBoutaDrpp
    @StartFromTheTopMyassBoutaDrpp 2 месяца назад

    Wish we got to see more towers in action in the TOWER SNEAK PEEK NO ALL WE GOT WAS HALF AN HOUR OF BALLISTA OUTPOST iron hide quit edging us