Nothing to say Nivarias, when it comes to games you always have very good taste. This series really tickles my fancy, by the way, the game is not very easy. I'll take the opportunity to learn something too! Beautiful series! I look forward to the next episode with joy!!!
the fletcher, the basketmaker, the cobbler and alot of the higher tier buildings dont have a desireability penalty, so you might want to consider placing them closer to the houses to reduce traveling times. you can see the traveling time when you select those buildings, the higher the bar the longer the villager needs to produce stuff :)
21:55 Super Six, we have a Black Bear down, a Black Bear down. -- Shouldn't you be shooting down Black Hawks? -- Well, sir, we have no RPGs, just bow and arrow ;)
Probably u also need to do some terraforming stuff to make the village more beautiful. But after u have more people though Also, your village(soon to be a town) layout is too large. I mean.. so far away from each other. that's kinda weird and hard to defend.. The "industrial area" is nice, but the housing region is a bit too wide. But just kinda. Not too much. Probably u gonna do some decorations as well in the middle? If that's like that, then it's okay
Uhmmm, I find it easier to let hunters kill those dangerous predators, normal villagers can't really do anything to them so I manually select my hunters and make them attack, ones is enough for wolves but if it's a bear you need at least three
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Nothing to say Nivarias, when it comes to games you always have very good taste. This series really tickles my fancy, by the way, the game is not very easy. I'll take the opportunity to learn something too! Beautiful series! I look forward to the next episode with joy!!!
Glad you're looking forward to it! It's going to be a long one :)
@@Nivarias Music to my ears. It is now a ritual for me to stop in my afternoon break from work to watch your series.
the fletcher, the basketmaker, the cobbler and alot of the higher tier buildings dont have a desireability penalty, so you might want to consider placing them closer to the houses to reduce traveling times. you can see the traveling time when you select those buildings, the higher the bar the longer the villager needs to produce stuff :)
21:55 Super Six, we have a Black Bear down, a Black Bear down. -- Shouldn't you be shooting down Black Hawks? -- Well, sir, we have no RPGs, just bow and arrow ;)
This game completely went under the radar for me. Looks really cool. Thanks. :)
This game would be beautiful with depth of field.
finished the latest Anno 1800 series.. now its time for Farthest Frontier :D
Really enjoying this! Look forward to seeing the updates as you go along. Such a lovely game and you do a great job with it 🤩
Im starting to love this game Nivarias . ❤❤❤❤
Thanks for the video!
this gonna be really fun to watch =)
I hope so! :)
I love your style, I usually scout with hunters
You can hold SHIFT to make roads straighter.
Dont forget to put enclosures around your fields, animals will eat your crops if you don't.
Yep!
Dorfromantik hardcore version
❤❤❤
🎉❤🎉❤
Probably u also need to do some terraforming stuff to make the village more beautiful. But after u have more people though
Also, your village(soon to be a town) layout is too large. I mean.. so far away from each other. that's kinda weird and hard to defend.. The "industrial area" is nice, but the housing region is a bit too wide.
But just kinda. Not too much.
Probably u gonna do some decorations as well in the middle? If that's like that, then it's okay
Uhmmm, I find it easier to let hunters kill those dangerous predators, normal villagers can't really do anything to them so I manually select my hunters and make them attack, ones is enough for wolves but if it's a bear you need at least three
Anno?
Later this month most likely!
@Nivarias guess Ill take a holiday till then. Thanks.
1st? Wow.. 😁