I randomly found this, and said to myself "i got to click on it, i can't just not click on it, it has a very nice looking image. I'm gonna click on it."
THANK YOU!!! i had known it was something like this but i hate saying stuff unless im 100% sure of myself, especially when it comes to science stuff... at some point i may need to study up on light science again just so i can figure out how to break down the concepts better for art demos
My first thought to his character was "is that smeargle's brush from pokemon?" And this is my first time seeing this channel so I didn't know if he was a pokemon fan
Such a nice educational video. Not once do you go condescending or try to make yourself sound like the expert, you're purely focused on the educational reasoning behind your decisions and actions. Its very nice, thank you
My favorite thing is growing up I was accidentally taught the concept of bounce light by playing in the yard I honestly suggest trying this. We would pick buttercups from the yard and hold them close to our faces to create a yellow glow on us and I think about that every time I hear about bounce light
at 9:09, you're right about the sky being the cause of blue shadows. the atmosphere scatters blue light more than warmer colors of light, which is why the sky is blue! when an object casts a shadow on a clear sunny day, most of the remaining light that reaches the shadow is going to be the ambient blue light from the sky, giving the shadow a blue hue. lighting made so much more sense to me personally when i started thinking about the physics of it, so i hope this helps someone out! :) marco bucci also has some great videos on ambient light, i think that's where i first learned about it. looking forward to more stream highlights!!
as someone who usually just throws a multiplication layer over everything, and then erases/lessens areas for light, and attempts to darken other areas for deep shadow, this was fairly educational. i would say most, if not all my shadows are not correct lmao, i just try to use colors that work together with the other colors. usually i just look at my piece, figure out if it's warm or cold, and then decide whether i want to compliment the piece with shadows, or if i want to experiment with colors that might add a contrast. that's less about light like you were talking about and mostly about shadows though. i am not methodical with my art at all, i just try to do what i can to make myself happy with what im working on. i'd say i kinda suck even but idc because most of the time i can accomplish what im going for. thanks for the video though, it definitely helped
of course!! and truly, im sure your art doesnt suck. if anything, id encourage you to try this rather than a multiply layer every so often, like just to experiment a little. it doesnt even need to be for a finished piece, i started out doing this by doing cubes or a ball! what i can say is, even if you wind up using multiply layers to shade, knowing why you do what you do will help you figure out how to improve instead of just feeling like something is vaguely 'wrong' with a drawing and not being able to figure out why! so, dont be so hard on yourself, im cheering for you! thank you for watching this through, i hope it helps and that youll keep drawing in the future!! :D
This is one of those thigns that indicate that art is a demonstration of science. Shading and other aspects demonstrate physics, anatomy demonstrates biology, etc.
Warning, scientist add XD Primary light colors (at least for us human) are red, green and blue. For example, yellow light is created by green + red so it will never reflect blue light, cyan is blue + green so no red and magenta is blue + red so it won't reflect green These are a good thing to know :D White reflects all, black absorbs all But that's a pretty nice tuto ! I always forgot the reflexion part, thx to remind me it !
@@Amaladenfer666 thank you for the scientist add!!! this is wonderful to know, imo science and art are sisters. they share their stuff so the more you know about one the better youll be at the other!
This was the most helpful and well explained/easy to digest tutorial on cell shading, bounce light, and when to use lineart color ive ever watched and it only took 15 minutes to accomplish what numerous art teachers couldn't acomplish over hundreds of hours of classes throughout my school years Oh boy am I glad i clicked on this video
@fourleafisland hey np mate! I say you should make more because you're clearly very good at teaching in a way that's not overcomplicated and easy to grasp. I wish many subscribers upon you!
i love mystery dungeon ost, but personally, i find the first song to be too dynamic and it makes it hard to focus on what you're saying. Aside from that, it's a really good and helpful tutorial! thank you!
Really interesting how many parallels show up when learning to draw with shader programming experience. When you think of it as how light works in the real world (specular vs ambient vs diffuse/scattering) it starts to make a lot more sense. Awesome stuff! I'd be interested in seeing if any artists might research how the different types of light work at a scientific level
hi! studying astrophysicist here. i stumbled upon your channel (instantly subbed btw this is fantastic) and thought it might be fun to add a couple different things about light that might be interesting when it comes to playing with fun lighting situations or understanding them: The simpler stuff: light, as you mentioned, reflects off of surfaces similar to billiard balls. in effect we approximate them as particles in this interaction (although waves behave the same). When referring to the secondary sources of light it's somewhat more accurate to consider that any surface that is being shined upon can be thought of as a radial light source. that is, light is being reflected from it in every direction! the rare (extremely rare) exception is an ideal surface with a perfectly smooth texture and simple interaction with light. in this and only this case light reflects off of the surface in exactly one direction only, and so you'd want to actually plan out where the light rays are hitting ;p another interesting property of light is refraction. i won't get into the science of it and bore you but essentially light just bends as it moves through different media. this includes changes of composition (air to water) or changes in pressure/density (shallow/deep water) and results in a more blobby and chaotic source of light dependent on the shape and composition of the material. a related phenomenon is dispersion wherein light's interactions with the composite particles of the media change how different wavelengths (or colours) of light travel. that is, dispersion gives us that rainbow effect :) for simplicity's sake you can assume any compositionally different material to air will turn white light into its rainbow makeup at the edges (inside it all mixes again into white, hence why you don't just see a solid rainbow shape) The more complex stuff: this one's interesting for the more nerdy applications and light studies you might want to look at. light actually travels and interacts very differently depending on the material, especially if we're considering crystalline materials. light will almost (not always) travel through along the line it entered, but it will also be in a way "multiplied" along a particular axis related to the crystal's symmetry. What I mean by that is that for most crystals you actually get two images for the light that entered. This effect is called birefringence if you'd like to read up more on it. This is a radically interesting effect to play around with, especially if you consider a non-uniform crystal. that is, a crystal that is composed of many different sub-crystals with their axes of symmetry pointed in different directions. another similar property is reflectiveness due to crystalline structure. more simply, each crystal has particular planes of symmetry throughout due to how the particles are symmetrically distributed. light can reflect off of those planes only! and each crystal type (based on pattern, not necessarily material) has a unique set of planes for light to be reflected off of. that is, crystals in a particular symmetry group will reflect light in exactly known directions and only those directions. The combinations of these two effects from a branch of physics known as condensed matter physics gives us the most wonderful luminous effects to explore, even just in concept. it's where we get such pretty results from light study art focusing around such materials or where we get certain types of fun items like party glasses. one final note is just a fairly well known idea that certain light sources are composed of different spectra of light. that is, if you're taking a light source to be something like coming from a physical/chemical reaction of sorts e.g. neon, halogen, LED lights, they emit only specific frequencies (colours) of light, so it's useful to be aware of if the light being reflected or shown actually theoretically exists! Other light sources would be black bodies like the sun which emit light in EVERY wavelength possible. this is a continuous spectra and you don't have to worry about what's being reflected, just mainly worrying about what the dominant frequency is :) either way i hope you enjoyed my nerd rant as much as i enjoyed your video! hopefully some of my blabber might inspire you to test out some more niche lighting situations for your own amusement :) ~ Power
Thank you so much for this explanation! For some reason, my brain always demands soft shading, but I know I need to learn other avenues as well, and no one has ever explained cell shading as well as you have in a very engaging format. Definitely sticking around to Osmosis Jones your knowledge more. 💚
Your colors look so good!!! Even the tiny sketches looked amazing because the color was perfect. Would love to see an in depth video on color theory from you, you clearly know a lot about it!
i love how you explain things and use examples, aka draw them out, this will help a ton as i am trying to change my style to something akin to what you, pokemon, and a couple of other artists do. Also love your oc!
this is my first video of yours and i'd love to see more videos like this talking about art theory and stuff while you draw! it's so cosy and motivational :)
@@Sammy_47 of course!! i have a lot of troubles learning new things my self, so i always want to help others when i can. i find if i can explain something it helps me understand better too :D i used to teach classes to my stuffed animals to study as a kid LOL it just helps my brain process the info
@fourleafisland 😊 that is too cute. I'm a visual learner so seeing someone go through the process helps me more; not to mention going at a pace that's simple and easy. I have difficulty processing too much info at once so I appreciate the pace your video went. 😊
I'm still learning how to use shading and figure out the lighting, I basically rendered most of my work to make the shading work. I don't like cell shading as much but this is really helpful :) really informative and made me discovered a new way to shade instead of just filling it in
Thank you for this! It made me realize just how little I actually understood shading. This tutorial is easy to follow, and it really deepened my understanding of how shading works. Your style is also amazing!
Oh my goodness thank you for this video, I’ve been wanting to get into cell shading for a while now but some tutorials just didn’t make sense to me but yours did!! :D
i forgot if i already commented on this video but thank you so much for this i struggle with watching tutorials sm because they feel unbearably boring but this was actually interesting and enjoyable and i could learn a lot🙏
The easiest way I've learned how to pic light and shadow is if your shadows are cool, then your lights will be warm. Same if your lights are cool, then your shadows will be warmer.
@@KaitoMisu I LOVE THAT TOOL i know her... if u ever see me coloring by hand its because i love to color... its enriching for me but thank you!!! i appreciate the comment truly i just love to color LOL
I love how the tutorial is so easy to follow!! But the one thing I dont really follow is the "due dilligence" part of the layer (not sure if that's the right spelling?) at 12:40 let you fill your sona's marking precisely. Is that perhaps a feature of photoshop only:0? Thank you in advance!!
Hey, nerd here, don't know if someone gave you guys the explanation but don't care, here is why black doesn't reflect, the reason? It absorbs all color/light. Basically all the color we see, you look down to a shirt, for example and it's red! You only know it's red because of the light bouncing of the shirt, if there's no light, no color, so why is the color red? Think of the light as a tube for sake of simplicity, this tube has all colors, and something that holds all colors at once is white, like the the Pink Floyd album with the prism on it, if a shirt bounced the light tube as it is, it's color will be white, so a shirt is red because it's absorbing every color from the tube except red, so what returns to you is only that, so when a black surface exist, it's because all colors from the tube are being sucked in, not bounced back, hence if they are all being bounced back, less light is bounced back, and no color, vanta black for example, it's like the strongest black I think, strongest pigmentation, if you put a flash light against it, it absorbs all. Sorry for the wall text, if I got something wrong shoot me dead but the rough explanation is this! :D
@@mettamixer if i told you the very next video in my breakdowns playlist is me animating them break dancing would i be forgiven for my lack of critter breakdancing here
Ok this actually helps a lot bc oh man, my ass does NOT understand shading one bit lMFAO I also see your animation video in my lineup too, gonna watch that bc I, also, cannot figure out how to animate on CSP its driving me up a wall
@@tiredhybrid i hope it helps!! genuinely, if theres anything i could explain better when you watch it lmk in the comments because i plan to make a followup/part 2 ^_^
of course! and thank you for giving me a chance. i wont wax poetic, but there are endless amounts of kind and helpful people in this world even if it doesnt always seem like it. furries are some of the nicest people ive met, though i know we dont always get the best rep. my only wish (and last thing i have to teach) is to keep an open mind and you'll end up meeting people you never expected to click with. i hope i can keep making videos thatre helpful in the future! i love teaching ^7^
This is a good and fine tutorial…..assuming you kinda know the background steps >-> Stuff like the layer groups, layer placements, and color usage, is completely lost on someone as new as me sadly. I feel like half of the art showed here was made with layer placements and more advanced usage in mind, so when you make the whole thing green near the start, no clue what that means, then you start painting on specific parts by changing layers? Does this mean for every shadow and or color i make, it should be on a new layer? The layer groups? Are they required or just there for organization? The sudden cuts where the green shadows get colored in, i can only assume were painted in like you did the face, but i can only really guess in that department, and i wanna make sure im not manually doing something that has a more efficient way to do it. And finally the fact that the layers overlay in different ways that in all honesty im too inexperienced to even explain how ;-;. Sorry for the probably baby level questions!! Usually never annoy people with this kind of thing but i love your art style and shading way too much to walk away from this NOT learning as much as i can! Regardless, keep doing what you do! You’re beyond talented!!
@@Feebs_Art these arent baby questions at all!! actually far from it, this is making me realize theres probably many people who had similar questions to you. ill start working on a script breaking down layer placements and usage + what the different layer tools do in digital art programs!!
@fourleafisland OMG! That would be absolutely amazing!! Sorry to randomly give ya more work, but best believe ill subscribe so i can be there asap!! Ty!!
5:48 it’s not even that complicated, you don’t have to know how light and reflections work, you just have to know that if you put black in a multiply layer it darkens the colour
i actually dont use any blend modes! i just pick the colors for the layers by hand. i think it helps you practice color theory a lot more, though in the future i may do a video specifically dedicated to how i go about picking colors!
@fourleafisland I understand what you say but I'd suggest still explaining it because in some scenarios it becomes extremely complicated to make a zone darker only with colors when it has too many little elements like complex fur patterns or grass with plants. I'd love to see that video about picking colors, ty for your reply! ^w^
@@BlackLynxioRoblox would it make you feel better if i said my very next breaking it down video does indeed have an animation of critter breaking it down
It’s hard to figure the light for me. Example the character is in daylight its hard to figure out the balance between what is lit and not Specifically things like reflected light and fill light.
thank you!! ive added that as a note for future tutorials - i have a new tutorial up now where i believe the music mixing is a little better if that's interesting to you! its on animating in csp! ^7^
@@kyororun i had no idea anything like it existed irl! its a scarf my pngtuber critter wears, but i adjust it to look like a bandana or a wintery scarf depending on the season. ill have to check out the scarf you said though, id love to own it myself!
I’m super excited to possibly see more study videos! I’ve been really wanting to learn more about color choices, and this helped me out when it comes to fitting characters into an environment! 🤍
I…I think I’m just doomed…I can never figure out the technicality/flow to shading and watching this, I just can’t seem to get it to click 😭 this was still really helpful nonetheless but it just doesn’t CLICK for me I still just don’t get it
hm to me you doing it a bit overcomplicated. like why drawing a frame to fill it like oldschool cellshading if the lasso fill exist? you also fill out all the stuff with normal brush instead using the bucket tool ? Clipl studio's bucket is very accurate so almost no white pixel remain (especially on vector layers) takes you less than 1 second compared to what is like 2 minutes...
@@glasperle77 i like using drawn cells because it gives my shadows the textures of the brush i use, where a lasso fill would just give everything an even outline. for me, style/texture is much more important than efficiency. ill admit though - nobody needs to color by hand to make this work, i just like doing that LOL. it allows me to yap with chat while doing something kind of mindless, and i just like coloring ^7^ id be happy to take any suggestions though for future videos!
Really interesting how many parallels show up when learning to draw with shader programming experience. When you think of it as how light works in the real world (specular vs ambient vs diffuse/scattering) it starts to make a lot more sense. Awesome stuff! I'd be interested in seeing if any artists might research how the different types of light work at a scientific level
It’s hard to figure the light for me. Example the character is in daylight its hard to figure out the balance between what is lit and not Specifically things like reflected light and fill light.
Take a reference picture of someone’s face in the sun, and squint. You can see the blotches of light much easier this way. Outline where the shadows are on a quick sketch to get a quick feel for it
I randomly found this, and said to myself "i got to click on it, i can't just not click on it, it has a very nice looking image. I'm gonna click on it."
same bro
Relatable
Same here XD
Real
me too lol
5:38 Black doesn’t bounce light because the black color literally comes from it absorbing most to all the light, so none can bounce back
THANK YOU!!! i had known it was something like this but i hate saying stuff unless im 100% sure of myself, especially when it comes to science stuff... at some point i may need to study up on light science again just so i can figure out how to break down the concepts better for art demos
Yes! In the same way white objects reflect the most light, because they absorb almsot none 🤍
Can I just say that your OC is extremely adorable and looks as if it could be an actual Pokémon as well?
@@toxicthewolf9videos 🥹 I WILL CRY... THANK YOU...
My first thought to his character was "is that smeargle's brush from pokemon?" And this is my first time seeing this channel so I didn't know if he was a pokemon fan
Such a nice educational video. Not once do you go condescending or try to make yourself sound like the expert, you're purely focused on the educational reasoning behind your decisions and actions. Its very nice, thank you
My favorite thing is growing up I was accidentally taught the concept of bounce light by playing in the yard I honestly suggest trying this. We would pick buttercups from the yard and hold them close to our faces to create a yellow glow on us and I think about that every time I hear about bounce light
at 9:09, you're right about the sky being the cause of blue shadows.
the atmosphere scatters blue light more than warmer colors of light, which is why the sky is blue! when an object casts a shadow on a clear sunny day, most of the remaining light that reaches the shadow is going to be the ambient blue light from the sky, giving the shadow a blue hue.
lighting made so much more sense to me personally when i started thinking about the physics of it, so i hope this helps someone out! :)
marco bucci also has some great videos on ambient light, i think that's where i first learned about it.
looking forward to more stream highlights!!
RIGHT WHEN I WAS LOOKING FOR LIGHTING INSPO!!!! MY PRAYERS HAVE BEEN ANSWERED!!!! :DDD
Saaaaame
My power grows with each art video youtube gives me…
as someone who usually just throws a multiplication layer over everything, and then erases/lessens areas for light, and attempts to darken other areas for deep shadow, this was fairly educational. i would say most, if not all my shadows are not correct lmao, i just try to use colors that work together with the other colors. usually i just look at my piece, figure out if it's warm or cold, and then decide whether i want to compliment the piece with shadows, or if i want to experiment with colors that might add a contrast. that's less about light like you were talking about and mostly about shadows though. i am not methodical with my art at all, i just try to do what i can to make myself happy with what im working on. i'd say i kinda suck even but idc because most of the time i can accomplish what im going for. thanks for the video though, it definitely helped
of course!! and truly, im sure your art doesnt suck. if anything, id encourage you to try this rather than a multiply layer every so often, like just to experiment a little. it doesnt even need to be for a finished piece, i started out doing this by doing cubes or a ball!
what i can say is, even if you wind up using multiply layers to shade, knowing why you do what you do will help you figure out how to improve instead of just feeling like something is vaguely 'wrong' with a drawing and not being able to figure out why!
so, dont be so hard on yourself, im cheering for you! thank you for watching this through, i hope it helps and that youll keep drawing in the future!! :D
This is one of those thigns that indicate that art is a demonstration of science. Shading and other aspects demonstrate physics, anatomy demonstrates biology, etc.
Warning, scientist add XD
Primary light colors (at least for us human) are red, green and blue. For example, yellow light is created by green + red so it will never reflect blue light, cyan is blue + green so no red and magenta is blue + red so it won't reflect green
These are a good thing to know :D
White reflects all, black absorbs all
But that's a pretty nice tuto ! I always forgot the reflexion part, thx to remind me it !
@@Amaladenfer666 thank you for the scientist add!!! this is wonderful to know, imo science and art are sisters. they share their stuff so the more you know about one the better youll be at the other!
@@fourleafisland yeay :D
This was the most helpful and well explained/easy to digest tutorial on cell shading, bounce light, and when to use lineart color ive ever watched and it only took 15 minutes to accomplish what numerous art teachers couldn't acomplish over hundreds of hours of classes throughout my school years
Oh boy am I glad i clicked on this video
@@doublame 🥹 thank you so much!! this is my first art breakdown video, this means so much to hear!!
@fourleafisland hey np mate! I say you should make more because you're clearly very good at teaching in a way that's not overcomplicated and easy to grasp. I wish many subscribers upon you!
i love mystery dungeon ost, but personally, i find the first song to be too dynamic and it makes it hard to focus on what you're saying. Aside from that, it's a really good and helpful tutorial! thank you!
@@chirpling4811 thank you!! i can make note of that for the future!!
same,, the gifs on the sides also make it really really hard to focus
Ikr it just distracts me from listening to the commentary because I just wanna vibe to pmd ost
its always a gem to find underrated artists like you in my recommendation, thank u for the tut!
also is it me or its that i find your artstyle quite nostalgic? it reminds me of those fun 2016 flash games i used to play as a kid
@@pitzatime i base a lot of my style off old school pokemon art and anime, so i would say it totally has a nostalgic style to it! :D
also, thank you!! and thank you for giving me a chance! :'D
"Eyes are wet, I know, that's a little gross"
Lol, you are funny.
@@SirMorganD sometimes learning is gross unfortunately 😔 but if it helps people remember and grow as artists then its worth sharing!
Really interesting how many parallels show up when learning to draw with shader programming experience. When you think of it as how light works in the real world (specular vs ambient vs diffuse/scattering) it starts to make a lot more sense. Awesome stuff! I'd be interested in seeing if any artists might research how the different types of light work at a scientific level
hi! studying astrophysicist here. i stumbled upon your channel (instantly subbed btw this is fantastic) and thought it might be fun to add a couple different things about light that might be interesting when it comes to playing with fun lighting situations or understanding them:
The simpler stuff:
light, as you mentioned, reflects off of surfaces similar to billiard balls. in effect we approximate them as particles in this interaction (although waves behave the same). When referring to the secondary sources of light it's somewhat more accurate to consider that any surface that is being shined upon can be thought of as a radial light source. that is, light is being reflected from it in every direction! the rare (extremely rare) exception is an ideal surface with a perfectly smooth texture and simple interaction with light. in this and only this case light reflects off of the surface in exactly one direction only, and so you'd want to actually plan out where the light rays are hitting ;p
another interesting property of light is refraction. i won't get into the science of it and bore you but essentially light just bends as it moves through different media. this includes changes of composition (air to water) or changes in pressure/density (shallow/deep water) and results in a more blobby and chaotic source of light dependent on the shape and composition of the material. a related phenomenon is dispersion wherein light's interactions with the composite particles of the media change how different wavelengths (or colours) of light travel. that is, dispersion gives us that rainbow effect :) for simplicity's sake you can assume any compositionally different material to air will turn white light into its rainbow makeup at the edges (inside it all mixes again into white, hence why you don't just see a solid rainbow shape)
The more complex stuff:
this one's interesting for the more nerdy applications and light studies you might want to look at. light actually travels and interacts very differently depending on the material, especially if we're considering crystalline materials. light will almost (not always) travel through along the line it entered, but it will also be in a way "multiplied" along a particular axis related to the crystal's symmetry. What I mean by that is that for most crystals you actually get two images for the light that entered. This effect is called birefringence if you'd like to read up more on it.
This is a radically interesting effect to play around with, especially if you consider a non-uniform crystal. that is, a crystal that is composed of many different sub-crystals with their axes of symmetry pointed in different directions.
another similar property is reflectiveness due to crystalline structure. more simply, each crystal has particular planes of symmetry throughout due to how the particles are symmetrically distributed. light can reflect off of those planes only! and each crystal type (based on pattern, not necessarily material) has a unique set of planes for light to be reflected off of. that is, crystals in a particular symmetry group will reflect light in exactly known directions and only those directions.
The combinations of these two effects from a branch of physics known as condensed matter physics gives us the most wonderful luminous effects to explore, even just in concept. it's where we get such pretty results from light study art focusing around such materials or where we get certain types of fun items like party glasses.
one final note is just a fairly well known idea that certain light sources are composed of different spectra of light. that is, if you're taking a light source to be something like coming from a physical/chemical reaction of sorts e.g. neon, halogen, LED lights, they emit only specific frequencies (colours) of light, so it's useful to be aware of if the light being reflected or shown actually theoretically exists! Other light sources would be black bodies like the sun which emit light in EVERY wavelength possible. this is a continuous spectra and you don't have to worry about what's being reflected, just mainly worrying about what the dominant frequency is :)
either way i hope you enjoyed my nerd rant as much as i enjoyed your video! hopefully some of my blabber might inspire you to test out some more niche lighting situations for your own amusement :)
~ Power
Thank you so much for this explanation! For some reason, my brain always demands soft shading, but I know I need to learn other avenues as well, and no one has ever explained cell shading as well as you have in a very engaging format. Definitely sticking around to Osmosis Jones your knowledge more. 💚
Cells, Cells, they're made of organelles
If you don't factor in the lipid contents and genetic makeup of your character's cells in the way you shade them, you're an amateur artist I'm afraid
Your colors look so good!!! Even the tiny sketches looked amazing because the color was perfect. Would love to see an in depth video on color theory from you, you clearly know a lot about it!
9:43 those would both go hard as album covers not even joking
this video is actually heaven sent thank you
i love how you explain things and use examples, aka draw them out, this will help a ton as i am trying to change my style to something akin to what you, pokemon, and a couple of other artists do. Also love your oc!
My first thought was really "omg perfect voice to listen while drawing" so yeah keep going 🐧
I am glad I decided to check this out, I learned so many things about light properties I didn’t know before 🙏
this explained secondary light sources better than my art teacher did a few years ago 😭 thank you
Cell Shading you say? Its . . . Perfect
i love your art soooo much the critter is so adorable every time you draw them
this is my first video of yours and i'd love to see more videos like this talking about art theory and stuff while you draw! it's so cosy and motivational :)
grrrrr, I AM LEARNING THIS AND YOU'RE EXPLAINING IT SO WELL THANK YOU!!!!
Thank you so much for explaining this! It was actually so nice to hear and learn. Even the more "muddied" explanations i got value from
Thank you, just watching you draw made me re-think how I do shadows and coloring
Thank you for the video. This was an easy to follow explanation and I appreciate it very much; it's hard to find simple instructions nowadays 😊
@@Sammy_47 of course!! i have a lot of troubles learning new things my self, so i always want to help others when i can. i find if i can explain something it helps me understand better too :D
i used to teach classes to my stuffed animals to study as a kid LOL it just helps my brain process the info
@fourleafisland 😊 that is too cute. I'm a visual learner so seeing someone go through the process helps me more; not to mention going at a pace that's simple and easy. I have difficulty processing too much info at once so I appreciate the pace your video went. 😊
I'm still learning how to use shading and figure out the lighting, I basically rendered most of my work to make the shading work. I don't like cell shading as much but this is really helpful :) really informative and made me discovered a new way to shade instead of just filling it in
Thank you for this! It made me realize just how little I actually understood shading. This tutorial is easy to follow, and it really deepened my understanding of how shading works. Your style is also amazing!
Oh my goodness thank you for this video, I’ve been wanting to get into cell shading for a while now but some tutorials just didn’t make sense to me but yours did!! :D
i forgot if i already commented on this video but thank you so much for this i struggle with watching tutorials sm because they feel unbearably boring but this was actually interesting and enjoyable and i could learn a lot🙏
The easiest way I've learned how to pic light and shadow is if your shadows are cool, then your lights will be warm. Same if your lights are cool, then your shadows will be warmer.
this is incredibly helpful! love your work so much
your colors and style are soo gorgeous
Im subscribing because your channel content is cute and informative, also i LOVE your art style
9:08 I am so weezer-coded that I immediately noticed that the cyan you’re using in that image is quite similar to what weezer-ers call “weezer blue”
PMD music = respect + like
When my teacher tells me to stop calling him my cutie petootie
My teacher:
If you ever did a video to show how you get your linework so crisp and tasty, I'd ... I dunno but I'd be happy to see it!
Theres a lazo tool that fills the place you want! If you are using clip studio of course :3
@@KaitoMisu I LOVE THAT TOOL i know her... if u ever see me coloring by hand its because i love to color... its enriching for me
but thank you!!! i appreciate the comment truly i just love to color LOL
Dandy Approved.
Thank you for this, it really helps!
I will use this!!!! Thank you
but its nice to see that i am not the only one not naming layers and just yeet
i literally only name layers when i share demo files for people to pull apart and study from... when its for myself i leave that in fate's hands
I love how the tutorial is so easy to follow!!
But the one thing I dont really follow is the "due dilligence" part of the layer (not sure if that's the right spelling?) at 12:40 let you fill your sona's marking precisely. Is that perhaps a feature of photoshop only:0?
Thank you in advance!!
Right when i needed it most, amazing video!!
Hey, nerd here, don't know if someone gave you guys the explanation but don't care, here is why black doesn't reflect, the reason? It absorbs all color/light.
Basically all the color we see, you look down to a shirt, for example and it's red! You only know it's red because of the light bouncing of the shirt, if there's no light, no color, so why is the color red? Think of the light as a tube for sake of simplicity, this tube has all colors, and something that holds all colors at once is white, like the the Pink Floyd album with the prism on it, if a shirt bounced the light tube as it is, it's color will be white, so a shirt is red because it's absorbing every color from the tube except red, so what returns to you is only that, so when a black surface exist, it's because all colors from the tube are being sucked in, not bounced back, hence if they are all being bounced back, less light is bounced back, and no color, vanta black for example, it's like the strongest black I think, strongest pigmentation, if you put a flash light against it, it absorbs all.
Sorry for the wall text, if I got something wrong shoot me dead but the rough explanation is this! :D
Chomps this art advice. Very nice. Your art is sooo swags & I like your webcomic. Bye.
to be honest i was expecting your oc to do breakdance at the start on the video lmao
video is peak btw
@@mettamixer if i told you the very next video in my breakdowns playlist is me animating them break dancing would i be forgiven for my lack of critter breakdancing here
whoa this really helped!!
Ok this actually helps a lot bc oh man, my ass does NOT understand shading one bit lMFAO
I also see your animation video in my lineup too, gonna watch that bc I, also, cannot figure out how to animate on CSP its driving me up a wall
@@tiredhybrid i hope it helps!! genuinely, if theres anything i could explain better when you watch it lmk in the comments because i plan to make a followup/part 2 ^_^
THANK YOU CAUSE I CANT ANIMATE OR SHADE
@@kafi_isweird i have a video coming out on animating in csp shortly! :3
@@fourleafisland I married the subcribe button as soon as i could!! >:D HELL YEA
i didn't know you had a youtube - i love laikas comet!! :o
Thas a lot to remember 😵💫
Nice bro I will use this you are one of the furries I actually like for being kind and helpful 😊 😊 😊
of course! and thank you for giving me a chance. i wont wax poetic, but there are endless amounts of kind and helpful people in this world even if it doesnt always seem like it. furries are some of the nicest people ive met, though i know we dont always get the best rep. my only wish (and last thing i have to teach) is to keep an open mind and you'll end up meeting people you never expected to click with.
i hope i can keep making videos thatre helpful in the future! i love teaching ^7^
@ Thanks, I feel bad for hating furries every time 🙁🙁 Also I watch other of your videos and I agree with your animation one btw 😃
This is a good and fine tutorial…..assuming you kinda know the background steps >->
Stuff like the layer groups, layer placements, and color usage, is completely lost on someone as new as me sadly. I feel like half of the art showed here was made with layer placements and more advanced usage in mind, so when you make the whole thing green near the start, no clue what that means, then you start painting on specific parts by changing layers? Does this mean for every shadow and or color i make, it should be on a new layer? The layer groups? Are they required or just there for organization? The sudden cuts where the green shadows get colored in, i can only assume were painted in like you did the face, but i can only really guess in that department, and i wanna make sure im not manually doing something that has a more efficient way to do it. And finally the fact that the layers overlay in different ways that in all honesty im too inexperienced to even explain how ;-;.
Sorry for the probably baby level questions!! Usually never annoy people with this kind of thing but i love your art style and shading way too much to walk away from this NOT learning as much as i can!
Regardless, keep doing what you do! You’re beyond talented!!
@@Feebs_Art these arent baby questions at all!! actually far from it, this is making me realize theres probably many people who had similar questions to you.
ill start working on a script breaking down layer placements and usage + what the different layer tools do in digital art programs!!
@fourleafisland OMG! That would be absolutely amazing!! Sorry to randomly give ya more work, but best believe ill subscribe so i can be there asap!! Ty!!
thank you
what I do with colored lineart is that I leave the outside of the lineart that touches the canvas a dark color and then lines within the shape I color
so cool this is good
Ur oc is cool, I’m stealing one of your attributes for my next one >:3/hj
5:48 it’s not even that complicated, you don’t have to know how light and reflections work, you just have to know that if you put black in a multiply layer it darkens the colour
Cell arts cool
such an educational video, unfortunately my slow adhd ahh brain does not understand a lick of it.
Gay furry art tutorials my beloved
OwO twitch streamer? Yesss
oh i know u from sheezy !!!
lovely video :D
@@atari3371 thank you!! also SHEEZY SWEEP!!!!
yourare my favorite pokenon
thanks for help
I think you forgot talking about the blend mode of the layer (multiply, hard light, etc), or maybe i just missed it?
Anyway, nice video, very helpful!
i actually dont use any blend modes! i just pick the colors for the layers by hand. i think it helps you practice color theory a lot more, though in the future i may do a video specifically dedicated to how i go about picking colors!
@fourleafisland I understand what you say but I'd suggest still explaining it because in some scenarios it becomes extremely complicated to make a zone darker only with colors when it has too many little elements like complex fur patterns or grass with plants.
I'd love to see that video about picking colors, ty for your reply! ^w^
Clicked on the video. Sad rn bcuz nobody was breaking it down
@@BlackLynxioRoblox would it make you feel better if i said my very next breaking it down video does indeed have an animation of critter breaking it down
@@fourleafisland my dreams have been fulfilled
random but you have a very pretty voice
It’s hard to figure the light for me. Example the character is in daylight its hard to figure out the balance between what is lit and not
Specifically things like reflected light and fill light.
my recommended is getting filled with furries. not complaining tho, that's sum sick art :0
@@somerandomguyintheinternet thank you!! ^7^
Love this tutorial, but the loud music mixing can make it a little difficult to follow at times
thank you!! ive added that as a note for future tutorials - i have a new tutorial up now where i believe the music mixing is a little better if that's interesting to you! its on animating in csp! ^7^
Oh I thought this was about 3D cell shading rendering.
nahh, my 3d days are behind me ^_^ nothing but respect for 3d artists though
Is that a jamaaliday scarf?
@@kyororun i had no idea anything like it existed irl! its a scarf my pngtuber critter wears, but i adjust it to look like a bandana or a wintery scarf depending on the season. ill have to check out the scarf you said though, id love to own it myself!
@@kyororun OH YOU MEAN ANIMAL JAM LOLLLL MY BAD
I’m super excited to possibly see more study videos! I’ve been really wanting to learn more about color choices, and this helped me out when it comes to fitting characters into an environment! 🤍
I…I think I’m just doomed…I can never figure out the technicality/flow to shading and watching this, I just can’t seem to get it to click 😭 this was still really helpful nonetheless but it just doesn’t CLICK for me I still just don’t get it
word
Eyes are indeed wet, or are they?
If you wanna prove me wrong touch one pf your eyeballs :3
hm to me you doing it a bit overcomplicated. like why drawing a frame to fill it like oldschool cellshading if the lasso fill exist? you also fill out all the stuff with normal brush instead using the bucket tool ? Clipl studio's bucket is very accurate so almost no white pixel remain (especially on vector layers) takes you less than 1 second compared to what is like 2 minutes...
@@glasperle77 i like using drawn cells because it gives my shadows the textures of the brush i use, where a lasso fill would just give everything an even outline. for me, style/texture is much more important than efficiency.
ill admit though - nobody needs to color by hand to make this work, i just like doing that LOL. it allows me to yap with chat while doing something kind of mindless, and i just like coloring ^7^
id be happy to take any suggestions though for future videos!
Not to be an animation nerd but animation cels were made from celuloid so the actual spelling is cel, not cell, good video otherwise
@@parca95 wait thats so cool!! please dont apologize for that, i like learning new things too and id rather be corrected so i know for the future
the music is way too loud
Literally one of the most helpful art tutorials I've found, I'm gonna have to take notes, there's SO MUCH helpful info here
Really interesting how many parallels show up when learning to draw with shader programming experience. When you think of it as how light works in the real world (specular vs ambient vs diffuse/scattering) it starts to make a lot more sense. Awesome stuff! I'd be interested in seeing if any artists might research how the different types of light work at a scientific level
It’s hard to figure the light for me. Example the character is in daylight its hard to figure out the balance between what is lit and not
Specifically things like reflected light and fill light.
Take a reference picture of someone’s face in the sun, and squint. You can see the blotches of light much easier this way. Outline where the shadows are on a quick sketch to get a quick feel for it