Player walks right through monsters. Bad guy catches up to girl and goes right through her so it looks like she's chasing him... I wonder if the player used cheats...?
Oh yeah. The player, Old Classic Retro Gaming usually uses cheat to play through the whole game. Sounds kinda reasonable because some games like this one is pretty hard.
I had this when I was 9 years old on my Atari 5200 and had no problem getting through multiple levels. This dude has to use cheat codes and still struggles with it. lol
It's not really a "song" - it's just someone noodling around on a synthesizer hooked to his computer - I doubt it was something he released to the radio stations. It probably doesn't even have a name.
I think that, were this Video Game retooled a bit, that it would be a good modern day Video Game to do for Steam, as well as for Console Video Game Systems, Android, Google, and iPhone Smartphones, and Tablets. Here is what I would do differently to make it a much better Game. 1. I would make it more maze-like in its nature. 2. I would make it have places where you can set additional Traps for Monsters. 3. I would make it so that ALL Monsters could potentially kill the Player. 4. I would have a list of all of the different Traps that a Player could set in the Game. 5. I would get some Spy Vs. Spy (NES/FDS) influences to be implemented into the Game. 6. I would have it so that different Traps could take out different Monsters in the Game. 7. I would make it so that there could also be Traps that could take out more than one kind of Monster. 8. I would have Traps that could trap any kind of Monster. 9. I would make it so that Bombs could also take out Monsters. 10. I would let Bombs also double as Traps. 11. I would love a Device/Trap that could make Monsters turn on one another, as a primitive nod to the way that Infighting happens in Doom Video Games. 12. I would keep the Monster Pit and the Bomb Pit, and make more of them be able to be made in a Stage/Level/Round/Area/etc. 13. Now if the music is horrible in this Game, then I would make it far better, as well as more fitting, to what is happening in the Game. 14. I would get Boss Fights in the Game because I think that would break up the monotony of the Game a bit. 15. I would put some sort of actual back story in the Game, as in one with some actual depth. 16. Now if the Game lacks a cooperative Two-Player Mode/Game, then I would put it into the Game. 17. I would also allow for said Two-Player Mode/Game to have same Computer/Video Game System access, as it would be nice to play the same Game on a physical Computer/Video Game System. 18. I would also allow for LAN System Set Ups as well. 19. I would make Online Play also be an option for this Game. 20. I would allow for Video/Cross-System Online Play as well. 21. I would allow for Video/Cross-System LAN Play as well. 22. I would take some pages from The Incredible Machine series to be put into this Video Game as well. 23. I would have multiple Goals for a Stage/Level/Round/Area/etc. be possible, as that would give them more depth in the Game. 24. I would allow for those Goals to unlock various things, like Skins, Cheats, etc. in the Game as well. 25. I would make Achievements/Trophies be a universal thing to achieve in the Game across all Computers/Video Game Systems/Smartphones/Tablets. 26. I would also make the Original Arcade Version of the Video Game be included as an Unlockable Easter Egg. 27. I would make Link Play Systems be an option for all Computers/Video Game Systems/Smartphones/Tablets, that is, that two different Computers/Video Game Systems/Smartphones/Tablets could be linked together to allow connected Game Play, like the old Nintendo Game Boy, Game Boy Advance, DS, and 3DS/2DS did with their Multiplayer Video Games. 28. I would make a New Mode in which people can take branching paths, as is seen in the Darius and Bust-a-Move/Puzzle Bobble Video Games from Taito. 29. I would make Short Cuts appear within the Stages/Levels/Areas/Rounds/etc. in the Game as well. 30 I would make it so that all Monsters would be able to be killed in the Game. I absolutely HATE it when Enemies cannot be killed in a Video Game, and a Video Game like this one needs the Monsters to die. 31. I would put in a Competitive Two-Player Mode in the Game. 32. I would put in a Two-Player Alternating Mode in the Game. 33. I would put in a Story Mode in the Game. 34. I would put in a Puzzle Mode in the Game. 35. I would put in a Speed Run Mode in the Game. 36. I would put in an Endless Mode in the Game. 37. I would put in a Rogue Like Mode in the Game. 38. I would put in a Randomizing Mode in the Game. 39. I would allow for Custom Stage Building in the Game. 40. I would allow for different Characters to be unlocked in the Game, via the fulfillment of certain conditions in the Game. I am most decidely sure that I could think of more things to make it a far better Video Game, but that is a good start.
Why does this person keep going into the same houses with bombs in them over and over again like an idiot? This isn't that complicated, you're trying to find the pieces in the different houses. If there's a bomb in one, you go to a different house next time.
Played it once back in the day and had no clue what I was doing. After watching this maybe I’ll figure it out. Thanks for posting.
4:14: Stage Clear
13:22: Life Lost
13:43: Game Over
13:45: Name Entry and Ranking Results
Player walks right through monsters. Bad guy catches up to girl and goes right through her so it looks like she's chasing him... I wonder if the player used cheats...?
Oh yeah. The player, Old Classic Retro Gaming usually uses cheat to play through the whole game.
Sounds kinda reasonable because some games like this one is pretty hard.
It is really hard, yes.
I was lookin all over for this arcade game but couldn’t find it
cocktail here on Montana facebook market place for 400 thinking of making an offer
2:33 The monster says "SWAG". SRSLY?!
I know you don't have to be good at a game, but how do you function from day to day?
I was thinking "wow you are not good at this at all"
I know, right? If one of the houses has a bomb, it only makes sense NOT to re-enter it after dropping the bomb in the pit:
I had this when I was 9 years old on my Atari 5200 and had no problem getting through multiple levels. This dude has to use cheat codes and still struggles with it. lol
0:05: Title Screen and Introductions
John Madden never advertised about this VG (video game); back then in the early 1980s.
1:14: Game Start
What Song is Played when you Play?
I don’t know the name of music in the game. I looked everywhere for it on Google
It's not really a "song" - it's just someone noodling around on a synthesizer hooked to his computer - I doubt it was something he released to the radio stations. It probably doesn't even have a name.
I remember this game for being annoying, and it still is lol
I think that, were this Video Game retooled a bit, that it would be a good modern day Video Game to do for Steam, as well as for Console Video Game Systems, Android, Google, and iPhone Smartphones, and Tablets. Here is what I would do differently to make it a much better Game.
1. I would make it more maze-like in its nature.
2. I would make it have places where you can set additional Traps for Monsters.
3. I would make it so that ALL Monsters could potentially kill the Player.
4. I would have a list of all of the different Traps that a Player could set in the Game.
5. I would get some Spy Vs. Spy (NES/FDS) influences to be implemented into the Game.
6. I would have it so that different Traps could take out different Monsters in the Game.
7. I would make it so that there could also be Traps that could take out more than one kind of Monster.
8. I would have Traps that could trap any kind of Monster.
9. I would make it so that Bombs could also take out Monsters.
10. I would let Bombs also double as Traps.
11. I would love a Device/Trap that could make Monsters turn on one another, as a primitive nod to the way that Infighting happens in Doom Video Games.
12. I would keep the Monster Pit and the Bomb Pit, and make more of them be able to be made in a Stage/Level/Round/Area/etc.
13. Now if the music is horrible in this Game, then I would make it far better, as well as more fitting, to what is happening in the Game.
14. I would get Boss Fights in the Game because I think that would break up the monotony of the Game a bit.
15. I would put some sort of actual back story in the Game, as in one with some actual depth.
16. Now if the Game lacks a cooperative Two-Player Mode/Game, then I would put it into the Game.
17. I would also allow for said Two-Player Mode/Game to have same Computer/Video Game System access, as it would be nice to play the same Game on a physical Computer/Video Game System.
18. I would also allow for LAN System Set Ups as well.
19. I would make Online Play also be an option for this Game.
20. I would allow for Video/Cross-System Online Play as well.
21. I would allow for Video/Cross-System LAN Play as well.
22. I would take some pages from The Incredible Machine series to be put into this Video Game as well.
23. I would have multiple Goals for a Stage/Level/Round/Area/etc. be possible, as that would give them more depth in the Game.
24. I would allow for those Goals to unlock various things, like Skins, Cheats, etc. in the Game as well.
25. I would make Achievements/Trophies be a universal thing to achieve in the Game across all Computers/Video Game Systems/Smartphones/Tablets.
26. I would also make the Original Arcade Version of the Video Game be included as an Unlockable Easter Egg.
27. I would make Link Play Systems be an option for all Computers/Video Game Systems/Smartphones/Tablets, that is, that two different Computers/Video Game Systems/Smartphones/Tablets could be linked together to allow connected Game Play, like the old Nintendo Game Boy, Game Boy Advance, DS, and 3DS/2DS did with their Multiplayer Video Games.
28. I would make a New Mode in which people can take branching paths, as is seen in the Darius and Bust-a-Move/Puzzle Bobble Video Games from Taito.
29. I would make Short Cuts appear within the Stages/Levels/Areas/Rounds/etc. in the Game as well.
30 I would make it so that all Monsters would be able to be killed in the Game. I absolutely HATE it when Enemies cannot be killed in a Video Game, and a Video Game like this one needs the Monsters to die.
31. I would put in a Competitive Two-Player Mode in the Game.
32. I would put in a Two-Player Alternating Mode in the Game.
33. I would put in a Story Mode in the Game.
34. I would put in a Puzzle Mode in the Game.
35. I would put in a Speed Run Mode in the Game.
36. I would put in an Endless Mode in the Game.
37. I would put in a Rogue Like Mode in the Game.
38. I would put in a Randomizing Mode in the Game.
39. I would allow for Custom Stage Building in the Game.
40. I would allow for different Characters to be unlocked in the Game, via the fulfillment of certain conditions in the Game.
I am most decidely sure that I could think of more things to make it a far better Video Game, but that is a good start.
8:09: Stage Start and Next Stage
2:29: Time Over
11:29-11:30: Time Warning
0:20: Story
8:00 / 12:20-12:21: Victory
font and graphic like JALECO's SATURN
I think both games were developed by the Stamper Brothers (Ultimate/Rare)
@@FeefaJ at the time they were called Ashley computers and graphics
1:13
7:59 I remember the Cutscene Music it reminds me Pac-Man
looks like really boring game.
Why does this person keep going into the same houses with bombs in them over and over again like an idiot? This isn't that complicated, you're trying to find the pieces in the different houses. If there's a bomb in one, you go to a different house next time.
You answered your own question at the end of your first sentence. Dude even puts cheat codes on and is struggling. lol