Thank you for this. By the way, if anyone is watching this and getting a black render in 3DS 2021 - could be that your render presets aren't set up yet, make sure they're loaded in your render settings. That tripped me up in the beginning so thought I would share.
hi there, I tried using the exat parameters as you and my "couch"is still black. It has materials on it as well but as soon as I render it is black. Could you please send me a screenshot of your RENDER SETUP? Or maybe tell what I can add? thanks
I cant get the editable poly plane to make a wall like when ypu edited it, for me it just moves the plane making it slanted without creating new walls. any help?
Vaibhav B. If I understand you right. Your talking about the curve to the wall. Double check when you chamfer the edge that you increase the interpretation amount meaning how many edges are added to the curve. Otherwise it will just look like a slant.
Vaibhav B. Make sure you are have an editable poly and not just a plane and check you are in edge mode with the edges selected before extruding the edges to make the wall
tha target light wont work on mental ray for me, displays the folowing error when rendered- MSG 0.0 27 MB error: Texture map "Physical Sun & Sky Environment ( Physical Sun & Sky Environment )" is not supported by mental ray and will not render.- and aslo in the high quality settings it wont show either
I can't get a single decent render in 3ds max+vray, I tried all the tutorials and values possible, also lighting, like all looks blotchy and dark, I'm so close to giving up on those 2.
I have so many questions would any one mind answering them please? how do I control the view angle using your mouse and a shortcut? how do I change between (select, rotate, move, scale) options using shortcuts? thank you!
it's QWER : Q for select , rotate is an E and move is an W and scale is R for the view angle use alt then the role on the mouse and move it were ever you want
Marko VIzilsan Markovic if your wondering how to extrude the walls up from the single plane: - be in edge mode - select edges - hold shift - drag Hopefully this should help you out
At 1:35 where he drags the wall, You are supposed to hold shift while you are dragging the vertical walls. This is not stated within the tutorial
thanks
Your a god send. thx.
gg bro I spent 30 min trying to figure it out
You've rescued me
InstaBlaster.
Thank you for this. By the way, if anyone is watching this and getting a black render in 3DS 2021 - could be that your render presets aren't set up yet, make sure they're loaded in your render settings. That tripped me up in the beginning so thought I would share.
how do you set them up please
Setting Rectangle Light @7:30 | Materials "16:52"
thank you, i learned so much from this tutorial
your accent are so good to hear ❤️
thank you so much, i love it
Excellent tutorial, thanks!!!
Thank you, it helped!
hi there, I tried using the exat parameters as you and my "couch"is still black. It has materials on it as well but as soon as I render it is black. Could you please send me a screenshot of your RENDER SETUP? Or maybe tell what I can add? thanks
mind if i ask? how you split the plane into two i mean when i create the plane there is no line that split them into two sides, how you made it bro?
thank you
I cant get the editable poly plane to make a wall like when ypu edited it, for me it just moves the plane making it slanted without creating new walls. any help?
Vaibhav B. If I understand you right. Your talking about the curve to the wall. Double check when you chamfer the edge that you increase the interpretation amount meaning how many edges are added to the curve. Otherwise it will just look like a slant.
Not quite, I'm talking about how you raise the edges to a new wall, for me it doesn't make a new wall, it just drags the edge higher
Vaibhav B. Make sure you are have an editable poly and not just a plane and check you are in edge mode with the edges selected before extruding the edges to make the wall
use shift while dragging the edges, make sure you press shift first
Select one edge and click on loop so that all the edges in that line gets select ..then use shift and move in y z direction
tha target light wont work on mental ray for me, displays the folowing error when rendered- MSG 0.0 27 MB error: Texture map "Physical Sun & Sky Environment ( Physical Sun & Sky Environment )" is not supported by mental ray and will not render.- and aslo in the high quality settings it wont show either
at 2.10 he gets the symmetry of that wall while I get a wire frame of the same plane please help
after he clicks the show end result on/off toggle
Thx q big bro!
I can't get a single decent render in 3ds max+vray, I tried all the tutorials and values possible, also lighting, like all looks blotchy and dark, I'm so close to giving up on those 2.
Thanks a lot!
too fast tutorial can't understand ..
there are youtube playback settings where you can decrease the speed of the tutorial, helpful for slowing it down :)
what is the tool bar to the left of your screen that got "Select Display Edit" on top
im using max2020, how can i set the view port shading to realistic? i onlyhave wireframe and edged faces
and also there is no mental ray renderer in max2020?
in the editable ploy mode for the edge line inside the walls my chamfer keeps crashing, why?
nevermind I figured out my mistake
I have so many questions would any one mind answering them please?
how do I control the view angle using your mouse and a shortcut?
how do I change between (select, rotate, move, scale) options using shortcuts?
thank you!
it's QWER : Q for select , rotate is an E and move is an W and scale is R for the view angle use alt then the role on the mouse and move it were ever you want
Thank you so so so so much
The process looks interesting but is not ok for a beginner cuz it's too fast...
i have a problem can you help me?
@14:00
잘 보겠습니다
very interesting but way too fast for a tutorial
you said check you are in the edge mode? but on your screem u are not !
nobody figure out how to pull the walls
you missed something to explain
Marko VIzilsan Markovic if your wondering how to extrude the walls up from the single plane:
- be in edge mode
- select edges
- hold shift
- drag
Hopefully this should help you out
thks
Too fast for a tutorial how did you even drag the wall
So fast.. I don't know which one you clicked on
tks!
I dont think this is a tutorial with this speed
because he doesn't render the lights
120K people watched it
Probably did their assignments
And didnt care to like it :/
You speak too fast and slurred =(
Pause......Pause......Pause......TOOO FAST!
thank it didnt help bc u are too fast
Bro...you tooo fast...only understanding yourself
Great tutorial, thanks!