Gran Turismo 4 PlayStation 2 Vs Gran Turismo 1 PlayStation 1
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- Опубликовано: 3 фев 2025
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Gran Turismo 4 is a racing simulation video game developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation 2. It was released in December 2004 in Japan and Hong Kong, February 2005 in North America, and March 2005 in Europe. It is the fourth main installment and the sixth overall in the Gran Turismo series.
Gran Turismo 4 features over 700 cars from 80 manufacturers, spanning 100 years of automotive history, from the 1886 Daimler Motor Carriage to concept cars for 2022. The game also features over 50 tracks, including real-world city circuits, world-renowned racing tracks, and fictional rally courses.
The game features a variety of racing modes, including arcade mode, championship mode, and license tests. Players can also customize their cars with a variety of upgrades and paint jobs.
Gran Turismo 4 was a critical and commercial success, selling over 11 million copies worldwide. It is considered one of the most influential racing games of all time.
Gran Turismo 4 is renowned for its:
Extensive Car Collection: Boasting over 700 vehicles, it offers a diverse selection spanning classic models to futuristic concepts.
Realistic Physics Engine: The game's physics engine was a significant leap forward, delivering a more accurate and immersive driving experience.
Detailed Graphics: For its time, Gran Turismo 4 showcased impressive visuals, with detailed car models and environments.
Customization Options: Players could extensively customize their cars, from performance upgrades to visual modifications.
Variety of Race Modes: The game featured a wide range of race types, including Grand Prix, endurance races, and more.
Photo Mode: A popular feature, allowing players to capture stunning in-game images.
Gran Turismo 4 is often considered a landmark in racing simulation games, setting a high standard for its successors.
Do you have any other questions about Gran Turismo 4? I'd be happy to provide more information.
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Gran Turismo, originally released as Gran Turismo: The Real Driving Simulator in Japan and Europe, is a 1997 racing simulation video game developed by Polys Entertainment and published by Sony Computer Entertainment for the PlayStation video game console. Designed by Kazunori Yamauchi, the game's development group was later established as Polyphony Digital. It is the first title in the Gran Turismo series.
After five years of development time, it was well-received publicly and critically, shipping a total of 10.85 million copies worldwide as of March 2013 (making it the best-selling PlayStation game), and scoring an average of 95% in GameRankings' aggregate, making it the highest rated racing video game at the time of the site's closure in 2019. Many publications have deemed it one of the greatest video games of all time. The game has started a series, and has spawned over 10 spin-offs and sequels.
GamePlay
Gran Turismo is a racing game. The player must maneuver a car to compete against artificially intelligent drivers on various race tracks. The game uses two different modes: Arcade Mode and Simulation Mode (Gran Turismo Mode in PAL and Japanese versions). In the arcade mode, the player can freely choose the courses and vehicles they wish to use. Winning races unlocks additional cars and courses.
However, simulation mode requires the player to earn different levels of driver's licenses in order to qualify for events, and earn credits (money), trophies and prize cars by winning race championships. Winning one particular championship also unlocks a video and a few additional demonstration tracks. Credits can be used to purchase additional vehicles, and for parts and tuning.
Gran Turismo features 140 cars and 11 race tracks (as well as their reversed versions). Two Honda NSX cars from 1992 were included in the Japanese version, but were removed from the North American and European versions. There is also a 1967 Chevrolet Corvette and a 1998 Mazda Roadster exclusive to the Arcade mode.
Development
The game took five years to complete. The development personnel were largely the same team which was behind the earlier PlayStation racers Motor Toon Grand Prix and Motor Toon Grand Prix 2, and Gran Turismo uses parts of the Motor Toon game engine, such as the physics model.Kazunori Yamauchi said that development of Gran Turismo started in the second half of 1992. Yamauchi added that at different times there were only seven to fifteen people assisting him. Since Motor Toon Grand Prix 2 was still in development when work on Gran Turismo started, several people only joined the development team after the completion of Motor Toon Grand Prix 2 freed them up to work on Gran Turismo.