Kabuto Sumo: Sakura Slam - Kickstarter Playthrough

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  • Опубликовано: 6 сен 2024
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    Kickstarter Link - www.kickstarte...
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    This is "Kabuto Sumo: Sakura Slam," a board game designed by John Brieger, Michael Dunsmore, and Tony Miller & published by Allplay. This video includes a rules overview.
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Комментарии • 28

  • @AddasOliveira
    @AddasOliveira 7 месяцев назад +3

    It's such a blast to see you also having fun with a very light/"fun driven" game! A big change of scenery from the last videos that I saw! huahua Keep up the good work, guys! Hugs from Brazil!

  • @JoachimErdtman
    @JoachimErdtman 7 месяцев назад +10

    If they just made the ramp 1 mm taller than the ring, then you'd notice the drop as your token enters the ring, and should stop pushing.

    • @ags3006
      @ags3006 7 месяцев назад +1

      Wouldn't that push the partially hanging pieces when putting the ramp on the side of the ring?

    • @JoachimErdtman
      @JoachimErdtman 7 месяцев назад

      @@ags3006 yes it certainly would, good call.

    • @skipenguins
      @skipenguins 7 месяцев назад +1

      You could always mount the ramp on a piece of card to raise it up, if you wish to.

    • @JoachimErdtman
      @JoachimErdtman 7 месяцев назад

      ​@@skipenguins yup, that would work, but as pointed out above, my idea would not work in this game. The ramp would push on overhanging pieces when you try to push it up to the ring. Anyhow, I went all in on backing the current crowdfunding project, and will fiddle around with it eventually. 😀

  • @nigeltinning8713
    @nigeltinning8713 7 месяцев назад

    All the best from South Australia. Love this RUclips channel. Lovely people, very informative and helpful.
    Been collecting boardgames for about two years now.

  • @jamesmorgan1967
    @jamesmorgan1967 7 месяцев назад +1

    Nice change of pace for the channel! Somehow this game seems more interesting to me than the original (with the posts and the tagging of the posts, etc.)

  • @mechasduo004
    @mechasduo004 7 месяцев назад

    Hahaha Naveen just be SHOVIN pieces on the board. Got really excited with that piece @18:15

  • @mickaelmaroqui
    @mickaelmaroqui 7 месяцев назад

    Well i'd love more of these, great video !

  • @dkoudrin
    @dkoudrin 7 месяцев назад +2

    The year of Naveeeen!

  • @Wunder
    @Wunder 7 месяцев назад

    Liquifier seems really strong if the Xs get embedded into the board. Thanks for the preview!

  • @Bogrin
    @Bogrin 7 месяцев назад

    Looks awesome! Backing for sure

  • @Flip5ide
    @Flip5ide 7 месяцев назад +1

    Looks fun, guess ill wait until retail, the price of the game plus postage plus VAT to the uk makes it far to expensive unfortunately.

  • @joelsummerell1012
    @joelsummerell1012 7 месяцев назад

    did you guys remake this vid? I'm sure i watched you play it months ago. anyway, always enjoy watching you both. thanks for the fun times.

  • @jdrahonovsky
    @jdrahonovsky 7 месяцев назад +6

    Was hoping you two would cover this. I see a lot of people saying the original game drags on with 2 people. Do you think this version fixes that?

    • @elqord.1118
      @elqord.1118 7 месяцев назад +1

      Wondering this too

    • @BeforeYouPlay
      @BeforeYouPlay  7 месяцев назад +2

      We’ve played the original game a few times in the past but never felt like it dragged. It had been a few years since our last play. This one we’ve definitely had a victory within the 10-15 minute mark.

  • @kajukuja
    @kajukuja 7 месяцев назад

    Looks like a lot of fun 🙂👍

  • @leovincent6461
    @leovincent6461 7 месяцев назад

    looks like so much fun! would you say this one is better than the first?

  • @elromcohen6751
    @elromcohen6751 7 месяцев назад

    Lol that was intense

  • @silverfang6668
    @silverfang6668 7 месяцев назад +1

    I wonder if both games will all fit in one box.

    • @RisingShadow11
      @RisingShadow11 7 месяцев назад +2

      i dont think so unless there a bigger box made.

    • @BeforeYouPlay
      @BeforeYouPlay  7 месяцев назад

      Yeah we’re not too sure since this was a prototype, not sure in the engineering will change in the final copy.

  • @LorenzoLiverani
    @LorenzoLiverani 7 месяцев назад +1

    I wonder why they didnt find some way to have a more guided movement of the finger on the pieces. I dont like this thing of "ops I went pushing too far" or the idea I could win because i moved a piece not perfectly straight.
    There would have been some quite easy ideas. Rail gudies (maybe 1 per disc size) and a thin upper border so that your finger would stop there. And only discs can pass between floor and that border.
    It's a no for me.

    • @The_Wampy
      @The_Wampy 7 месяцев назад

      The chaos can be part of the fun. The game reminds me of coin pushers, which can be very unfair and unpredictable. Basically, gambling.

    • @LorenzoLiverani
      @LorenzoLiverani 7 месяцев назад

      ​@@The_Wampymy fear in the game is not gambling, it's cheating (intentionally or not or...a little)

  • @alexcaraballo3189
    @alexcaraballo3189 7 месяцев назад +2

    Deadpool kills the MCU. If that doesn't happen then I'm done. I've been done for awhile, but if Marvel doesn't change drastically I'm finished.