The Fate of Runescape
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- Опубликовано: 23 авг 2024
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Sorry for the hiatus - it's been a wild burnout the last month or so. Happy to announce I've brought Troh on as an editor! Fun fact: the 2nd half of this video was edited by that dude! I'm excited to work closely with him to get more videos out and to keep my sanity. :) Hope you guys enjoy these goofy hot takes.
You should eat a single slice of bread
And remember stay hydrated
Dude I'd love to see any of your content because its great, not because its runescape. So if you're gonna branch out that would be amazing imo
I would love to see content on another games by you, maybe on another channel? Honestly anything you put out is amazing to me, and I think to most of your viewers too, so if you decide to do some different stuff I'm sure most would still tag along and see your content. At least to me, it doesn't matter what it is about, the important part is that it is a video by you. One of my favorite content creators ever.
If I'm not getting a full RimWorld video from you Imma be hella disappointed.
@J1mmy
Please consider making a video about dungeoneering.
What do players think about it being added to Osrs?
I really enjoyed this video I hope the J-mod take what you say into consideration.
Cheers
"Quests that need two people to start..."
It's called Shield of Arrav and it's an abortion
Hb instead of quests that need multiple people, quests that can involve multiple people. Make it optional
They fixed it u can do it by urself now. Stop crying.
@@anthonyspangler3509 That's in RS3. You can't do it by yourself in OSRS.
@@matthewtrebs9738 A massive multiplayer online game where you want to opt out of social interaction hmmmmmm haha
@@stickmanbrains the Problem isnt that you "want to opt out" but that you wont find anyone unless you go into a random clan Chat
Honestly Jim, I feel like you said it best a few videos ago: these devs have taken this game and added all these amazing updates so they deserve some faith from the community. Should polls be abandonned all together? Probably not. Should players be less stingy about new content expansions? YES.
Agree 100%
Less stingy about new content expansions? What the fuck are you even talking about. Name one content expansion that has failed in the last 5 years that would be a major content expansion excluding Warding.
The problem with giving jagex power is very apparent, jagex has not just 1 time but many time destroyed their own game with updates, do not fool urself into thinking osrs will not end up like rs3 but with way less content released, the end of osrs will go exactly as follows, (all of these will happen when no new players have joind in a long ..... already down to less then 1% players are first year players according to jagexs on poll so that's ticked, mainly these will happen when player count falls and new players stop showing up, both are happening rn) first micro transactions will be added, just like in rs3 people will complain and leave but it wont matter because at the point they add these the games already got no hope of coming back, 2nd after micro trans the will stop most big content updates and only tweak old bosses or do as little as possible to get by with content updates alot like theyve done the past year, they have 2 options after micros come out either dump that money into updates and advertising bringing the game back to life.... which wont happen they never advertise and wont feel comfortable making new updates after putting in micros with dying player base, or 2 they'll pump and dump osrs milk it for every single penny they can with no real content added knowing all the og and die hard players will either stay till closing day spending money or will switch back to rs3, and at the very end of osrs life they know alot of players will go back to rs3 if osrs servers close down, which boosts sales even more, this is a dreary look at the death of osrs but I feel it is exactly what's gonna happen in the end. I dont want that to happen i hope they add raids 3 quickly and add godwars 2 and alot more bosses(right now in game the number of bosses u can do with a buddy is literally only like 20% i think the numbers close to 8 or 10 not including wildy bosses because f those are outdated and horrible
Yessss. I don't understand why so many players are opposed to change. Especially when it's optional content. Like nobody is gonna force you to do it and there's no comp cape on osrs so it shouldn't matter.
@@sbef Nah polls should be in the game, but they shouldn't have the authority they do now. I think it would be okay if the poll booth lost some of it's power in exchange for the devs being more transparent, more actively looking for feedback and criticism and more swiftly implementing change and rebalance whenever and wherever it's demanded and/or needed.
New continents is exactly how you add content without disrupting nostalgic areas
and expand the wilderness, make a south side wildy some wilderness areas on other continents etc!!!!
@@BestOfPerusse Ooh, there's an idea. Why should only the main continent have wilderness? Integrate into all parts of the map to entice normal players to wander there.
Dangerous places should certainly exist all over in any adventure setting!
No new skills is what we need
@@killerluuk RIP sailing
Honestly the only nostalgia I get playing old school is doing the first few quest and walking around lumbridge
Tombs of Amascut and A Kingdom Divided seem to foreshadow Menaphos and Varlamore respectively, so hopefully we'll get some new, big areas next year as a followup
In another 8 years.
Always hopeful, forever disappointed
Varlamore is finally here
Also, anyone remember forever ago when there were like 10 quests a year? That was nice.
And it's so doable.
It feels like a bunch of lazy people just editing others work and dont know how to code in new content. Maybe they should send the game developers to a Javascript class for the weekend lol
I hate questing so much
I do like Quests a lot, but I also like my Quest cape. Don't wanna have to re-get that every 2 weeks.
That's when Jagex was still independent studio and all devs were on 1 page. I honestly don't know what the stats were back then of how many employers Jagex had, But was it around the same number as OSRS has now? Or is it more / less? It's defo clear that OSRS has a smaller team than RS3 with the content they are pushing out.
Finally, someone with influence says what I've been thinking this whole time - the game is stagnating very fast due to a complete lack of new content and I don't see enough people talking about it
Imma be honest after Max cbing before 2013 i just didnt have it in me to max again in osrs and the xp and lack of QOL made me just come back for nostalgia and meh out after completing sote.
I hadn't been able to put words to it before now, but I have felt that it's boring and lacking something. New vast areas to explore, new monsters to kill, new dungeons and new quests certainly sounds like what I really want to see. I do care about the nostalgia, but it has been tied to the gameplay and graphics, not the world staying this limited. I dropped out of Runescape shortly after EoC came and then more bullshit. I just want more adventure, adventure is fun.
Nerfed BP so I stopped
go play another game, im like 100 days play time and still havnt the gear/lvls for cox or tob to name a few. Ima need some time to catch up.
I agree, nearing the max grind I definitely want some new content. Some more solo bosses that don't take 30+ mins to kill, some new and more efficient ways to train slayer + areas, (reward bonus XP be nice after X amount of tasks too) some better designed gathering spots, and definitely more quests.
I'd like to see barrows pets. I'd like pets for all skills. I'd like max cape recolours to graceful colours that also conpletes the set and awards the restore (if it doesn't already)
When I played as a kid back in 07 and 08 the one aspect of Runescape I adored the most was the lore. It was something that connected everything in Gielinor and made the game feel "complete" and immersive. It even brought us some incredibly entertaining and creative skits based vaguely around the lore itself, like TehNoobShow. Over the last few years it really feels like the developers have completely given up on the lore unless it has something to do with expanding on a pre-existing quest line. J1mmy makes a great point about the Twisted Bow and a lot of the end game content that has been released over the last few years. I hope that with Raids 3 there is some attempt at reviving Gielinor's lore, better yet expand and introduce new concepts into the lore.
Also I know that very people people who play OSRS today play it for the lore and I don't blame them, it's not like there's much to discover anymore.
Honestly the hardest part about expanding the existing lore is that a *lot* of what was available in the 2007 backup was already setting up for While Guthix Sleeps/Ritual of the Mahjarrat tier quests and storylines, and the devs have been very vocal (for very understandable reasons, as much as I love the resolutions to most of the existing questlines in RS3) about trying to avoid just copying the other game and wanting to make their own distinct content. Obviously that's fine, and they should want to just do their own thing, but I feel like they've run into a wall where they either have no idea how to progress a storyline in a different way, or like what I mentioned with the Guthix and other god quest storylines (example: The Chosen Commander and Land of the Goblins, the latter of which took forever for them to port into Old School despite it being in development at the time of the backup and mostly complete), there's really nowhere else they *can* go which leads to them just leaving them abandoned and unfinished. Devious Minds in particular is also just sitting there on its own without any resolution or followup because of it directly addressing Zaros, once again leading back into the whole issue of the gods, and it's one of the most blatant examples of this issue where the devs don't seem to have a clear idea yet of where they want the game's story to go based on what they were left to work with.
Things like Zeah, Prif, and other new areas are cool, but they're coming at the expense of leaving entire questlines potentially forever unfinished that really shouldn't be, things like Fairy Tale Part 3, Elemental Workshop, Slug Menace, the dwarf questline, things that would not get in the way of the established lore of Old School that *could* be done relatively easily, but they've been dancing around it for around 10 years now, even as the development team has gotten a lot larger. It's nice that they've at least concluded the Elf storyline and have been moving to do the same for the Vampyre/Myreque quests, so I'm hoping they continue to do that in the future, along with expanding some smaller questlines at the same time, just to give some closure to these things that have been in the game for a decade now.
They haven't even finished updating the desert the desert has half of its land cut off for like...ever? they updated it in rs3 but why no love for the desert :(
Luckily we have a desert update coming which gets rid of the black area.
TBH for most osrs players, the desert is a tedious area you avoid with the exception of your specific quest/slayer task/diary task. Especially older players who've been stung by the desert dehydration mechanic and are super paranoid about it. It's got shitty transportation systems, shitty heat, so you just camp in one of the towns for your goal and then bounce.
Because there is a small, angry part of the community that has the train of thought that "New thing = RS3 and RS3 = Bad!" and they will do anything to try and make polls fail.
@@samuelbrunkow7737 They need a "Crocodile Tears" quest to get rid of the heat factor if they want players to more readily explore the desert
Because no one likes waterskins.
"Let the game devs be devs" Thank you!
I used to love visiting the homepage and look at what's been updated. Doing a new quest without knowing what the rewards are. Discovering new updates instead of knowing everything what's to come voted on by mostly people who have no idea how an mmo works.
this 110%
"people who have no idea how an mmo works" is the mindset that led to rs3 and eoc and the sqeual of fortune, other microtransactions.
Ignore your paying customers' feedback, they're not professionals like you are.
@@sygos I don't want polls at all. They'll implement more microtransactions without polls, don't you worry.
@@sygos And yet Rs3 is a shitload better than dull osrs (minus microtransactions) the polls are killing the damn game
@@sygos EoC at this point in time is actually pretty good. Many times better than osrs combat and I play both and do bossing on both. Mtx, no one who's a paying customer voted for. Mtx wasn't polled so there wasn't much listening to feedback in that regard.
I feel like it would be helpful if there was more content at making early-mid and mid-game more fun instead of just stuff for super high level players. And I'd love it if the quests made the current world more interactive and used more pre-existing items instead of just making up a whole new section of the world for every single quest.
Exactly all the bosses are late game etc.
...play rs3 dude....
We got that mid game path now!
Nostalgia is honestly ruining OSRS. We should be looking at the game as a revisionists version of RS, not a 2007 back up. Maybe then we would see more then one major update a year.
For real. All we really hated was the graphic rework and combat rework. Not so much the content updates. Just IMO
Yes, exactly! I don't even mind the graphics as much, it's the goddamn microtransactions and the dumbass EOC. We time traveled to before that shit but that doesn't mean the game can't progress, it HAS to progress, just in partnership WITH the players now so we can avoid the extreme mistakes of rs3!
I honestly do believe that the majority of updates that didn't pass the polls would have hurt the game. But some things, like the bp nerf, had to happen even if they probably wouldn't pass. I think we're in an OK place with that system, jagex does surveys on something like the bp to determine a controversial course of action and takes it, after months of revising proposals based on player feedback, and with the purpose of being able to release new content and expand the game. I think that one was a win. As long as they don't exercise that kind of authority too often, I think we're in a position to keep the game alive and well for a long time yet.
but the mentality of nostalgia-scape is annoying af, I swear the people who are like "muh nastalgia" are the exact same people who say that the game is a prison they are involuntarily grinding due to addiction. THE GAME CAN BE FUN. LET IT. LOL.
bruh bring back dungeoneering and that other stronghold with the cockroaches and the fist of guthix minigame those things SLAPPED
@@anthonyduguay8989 maybe not in its original form but as something better, which is what osrs was supposed to be, the original runescape but split down the timeline where it stayed good
@@FlurryMainchin could just play Ironman legacy mode in rs3
hearing distant jimmy yell "give me my fucking coffee" was incredible
Wii wiiiuwwwwqwwwww
T
I’m I’m going back and and then then I
I agree with 15:05 . NO ONE plays this game for nostalgia anymore. The way the game was back in real 2007 (the backup) is NO WHERE near the same as it is now. If you were to drop a player who only played in real 2007 into osrs today, they wouldn't recognize it as the game they grew up with. Using nostalgia as a reason to prevent new content (and skills) is just dumb.
Sadly your other point around 11:00 is also true. The focus on temp game modes is what Jagex is doing instead of the main game. But the sad truth is that most people in 2021 don't want to invest 5 months before you can actually start playing the game (thats even a generous estimate). When leagues came for 2 months, I was able to get my account to TOB status within 2 weeks. I was able to play end game content and have FUN with stuff I never got to try because the real version is way too long to grind out when there are other games out there to draw your attention. I wouldn't put it pass them that new players who never touched this game before, only stay for a few days and never touch it again because the "grind" isn't appealing when you can be using your time for other games. The industry isn't 2001 anymore.
The thing is the OSRS team is walking this very razor thin fine line on how to make it more interesting without making the skills/game super easy. If they make skills easier and fun, people cry saying its becoming like rs3 easyscape, but if they don't add new things people cry that there is no new content to the game. Must be very hard for the team to make new things to keep the game fresh when the fear of "easyscape" or devaluing a skill(s). The community always is giving mix messages to Jagex.
5 months is generous more like 8 months.
umm... i played it for nostalgia a year ago. not all of us are turbo nerds who played this past middle school
And then in two years there are going to be 3 RuneScapes lmao
I think the biggest issue is that everything is so efficiency based now and that’s not really jagexes fault but they need to add things to the game that are mid level and really fun because as the game sits all anyone wants to do is grind to unlock the most efficient way to grind. A small exception to this game model would be pking or clue scrolls
I play it for nostalgia! Just made a new acc, taking it easy, just doing some quests and having fun with the players, chatting! It's a great game!
The thing about asking for new content is that efficiencyscape have deemed anything that isn’t the best xp worthless. Even you dismissed the f2p quest as just a “wieldable hammer” but there were some content added, you just deemed it irrelevant. Soul isle is also another piece of content that had enough content to generate a few snowflake ironman series, yet it’s frequently forgotten because it’s pretty much a mid level alternative training area.
So many people complain about lack of content, then when they come they immediately dismiss it because it isn’t top xp/hr and never bother to give it a shot again.
The devs have been torn between nolstalgia boomers demanding no new activity/gear beat preexisting ones and content hungry people that demand new content while ignoring anything that isn’t the new best.
That's pretty much spot on and what I was thinking as well. This huge new land mass will be added, but 95% of it will be useless and never visited by most players unless they make it some of the best content in the game. That doesn't mean they shouldn't do it though, they most definitely should
i mean theres really not much to do at the isle of souls. i have only gone there a few times for konar tasks. I want NEW things not just a few demons and dragons. its not even a good spot. if it was closer to a bank altar anything it would be worthwhile. but i have to run around the entire island to access the content that i can get in taverly. or anywhere else. theres no new monsters or anything. no special stuff. nothing to really make it stand out. thats the issue with the island is its for the soul wars game only. It isnt remotely useful for anything else. its beautiful ill admit that. but theres a diffrence between effieceny scape and having some convenience, i do agree the wieldable hammer is lit. but seriously. kourend has lizardmen for slayer. blood and soul. winterdaddy. alot of farming content. blast mining. etc. it has unique features and content not found anywhere else. it is something i go to nearly daily for farm runs or tithe farm. the farming guild the woodcutting guild are there. theres alot of good quality content there that isnt just about effecency scape but giving you a reason to actually go. give me a reason to go to the isle of souls for any content. it takes awhile to get around anywhere good as well. Through ferox enclave only is a weird thing as well. i find its not totally worth it. i like the artstyle. but i find it kinda barren. We need new content. even smaller things. give us a reason to go. a new tree or a collection of trees that are useful for woodcutting. fishing. etc. something to make it worthwhile to go to
I honestly hate how this game has become "efficiencyscape". Mayhaps, if there was more interesting mid level content players wouldn't feel like they need to rush to the endgame.
@ for combat there is but I feel like there's a lack of real endgame training strats outside of 2 ticking. Even so. 99 percent of people won't get the consistent alleged rates
I liked the advancement of runescape up until a little before EoC... so.... I cant really say much else
The only thing that could use a rework at this point is Ratcatchers
Rework?
Nah, too much work.
Delet it.
*adds hard mode to catch 20 more rats in the mansion*
@@runelt99 rat catchers hard mode is the most deep cut, high quality satire ive seen in a long time
@@rundmv6534 you recognizing the value of this humor has me rolling bro LMAO
....summoning rework? make it so you get charms by salvaging gear. a great way to help the economy
Part of what made RuneScape so magical as a kid was exploring this big ass world full of new things.
Like when I stumbled into the gnome stronghold for the first time and found the agility course it was game changing. It was one of the feelings I remember most about playing as a kid, even more than a lot of the beginner quests. A new race, a new skill, and a whole lot of stuff to explore. Letting us explore new areas of gilneor like back in 2007 would be crazy nostalgic, that feeling of discovery would be back
We warmly recommend you to try out Remote Realms. It is similar to OSRS, free-to-play and it has a new medieval world to explore that only a few people know about.
@@remoterealms558 I've been playing this for a few months now, really enjoying it, lots to explore and non of the toxic community.
Tbh the 1 thing I love about OSRS is that it doesn't change as drastically as RS3 did when I dropped off in Highschool. It's nice knowing I can take a break and not come back to a completely different game. But it's also nice to see small updates that are actually exciting
a new skill wouldn't be too big an update
I will forever love J1mmy's videos and his editing style. It's so goofy, but still holds a good message. Basically, it doesn't seem like a bore or chore to watch 20 minutes of his content :)
Let’s be real, clan hubs would only take off if they put a GE in there and let you change your varrock tele. Even going there to bank stand it’s just empty even with a full clan
Imagine having a GE you could go to that doesn't have non-stop adverts/scams/begging going on.
they should do this
Imagine being in a clan hub as a uim
Doesn't help that you have to be on a specific world to access your clan hall
that’d be really nice. i hate spending time every time i wanna bankstand muting 17 accounts
I would really like more mid game content. Lots of returning players aren't all maxed or even able to do raids. Some more mid level content like the construction expansion would really help add flavour to the gameplay while working your way to the higher level content
"Do you guys not have tbows?" -devs hard nerfing a weapon that lets mid level players pvm at a reasonable efficiency and price
@@burntfish123 if you are speaking about a blowpipe, even as a joke, you lack the understanding of the concept. The most broken item ever added to the game.
@@TheM4yhem Wait, was it bad for a 2m blowpipe to rival a 1b tbow most places? Seemed fine to me. It's reasonable that I should be able to kill high end bosses as a mid level.
This is why people originally wanted dungeoneering. But since they wanted OSRS to be its own entity they decided on raids. Dungeoneering in OSRS would be amazing as its essentially a minigame that scales to your level and plays like raids.
I dont understand this comment, you're acting like the only thing jagex puts into the game is raids and high level content. ToB was released 3 years ago, raids 3 will probably come out next year. In that time we've had: Konar (mid level slayer), the Kebos lowlands (which is content for all levels from mid to very high 95 slayer), the farming guild (new seeds for varying levels, a low level boss), the forthos dungeon (almost exclusively low-mid level content including one of the most mechanically different low level bosses), SOTE (a mid-high level quest), Zalcano and the gauntlet (mid-high tier skilling boss and... the gauntlet), the nightmare (the first truly high tier content on this list), leagues got introduced which I'd count as content, porcine of interest introduced a low level slayer master and slayer creatures, isle of souls, shooting stars, and finally, hard modes of raids and nightmare, the top of the top when it comes to content difficulty.
I used to be so excited checking the weekly updates on the home page, seeing what new stuff there was to do an explore, you said it, let the devs be devs and give them the freedom to make the game more than it is. It's been stuck in a rut for a decade now and I can't help getting burnout after burnout because I'm doing the same stuff in the same places as I was 10 years ago
“Thanks for letting me do that jagex! Now I’m gonna shit on your game” had to pause the video to laugh at that one
That map by zigzagziggle would fit perfectly on the east of the desert too, it looks like it was designed with that in mind.
Gotta agree with the point on devs. Of course they should keep their ear to the ground, but the polls are too much.
I really like the idea of polls, but maybe they should be more used as a measure for player feedback on deciding on reception towards implementation of a potential idea, rather than having it be the YES/NO final pass for an idea.
Have a poll on removing the polls
@@Asocialite__ 90% to pass lmaooo
Say what you will about RS3, they haven't been afraid to put new content into the game. The archaeology skill has been greeat for everyone, and the new God Wars Dungeon has bosses with adjustable difficulty, so lower level players can try bossing out while also reserving the new high-level drops to experienced players who play on max difficulties.
Right? If only they would revert the combat system back to the way it was and didn't add micro-transactions
Very true! Honestly I’ve given RS3 a chance. I played since 2002 and for me something about having no choice on which game I want to play took the wind out from underneath me.
I wanted to play rs3 on my maxed account that I spent years working on. I never was given that choice.
@@cloudburstdrones I'm in the same boat.. I want to play on my maxed account but just don't enjoy the new combat system. I spent so much time maxing that account that I was demotivated to start over when OSRS came out.
Sure but that also highlights its biggest flaws. You need to have done quests to get better stuff to play better a la WOW. This fragments the player base because not everyone has time or motivation to play raids or grind skills. You remember how (back in the days) there used to be/is a population of girl players that only played/ plays runescape because of the farming skill? Well RS3 basically said: Sure you can have a magic watering can, but let's make the really good boost require level 110 combat. This is the problem with playing runescape 3, there is plenty of good content but it requires so much skilling without variety. Not everyone wants do the same thing in an MMO.
Im not critising the devs for going after the players who give the company money by giving high tier players more stuff to do but sometimes things get pretty boring for low level players since they dont actually put so much effort into making the low level content interesting. Sorry if this somehow sounds wrong i tried to convey my thoughts and it is quite hard.
The only thing people were mad about is that they changed the core mechanics of the game (combat wise), which basically turned it into another game. Well and also micro-transactions but...if they'd do micro transactions for cosmetics only, I don't think anyone would care tbh. The problem is that they did it in a way that directly fucks up the game as well xd.
Other then that, I'm sure rs3 had waaaay better updates than osrs so far. But it's not runescape anymore if you ask me.
That entire video is resonating so hard with why I jumped over to RS3 half a year ago and dusted off my old account.
Sure, I had to learn how to do combat again and not having RuneLite, but there's so much more going on with RS3 right now than OSRS that it was worth it.
i find it hard to play for nostalgia when i still play very often. would need a few years break for that feeling
Hey Jimmy.
I was in a similar situation as you with my gaming channel. My entire brand was centered around one game, and all of my viewers expected a particular type of content. My discontent began to show in my videos. I began criticizing the developers/company that brought me 3,000 hours of (mostly) fun.
I couldn't help but read all of the comments on each video. For the most part it was a bad habit, but then one day I got a particularly insightful comment. I can only paraphrase loosely from memory, but it went something like this:
XXX,
I can tell you're getting burnt out on the game.. I think it's effecting your outlook. Your perspective on things in life is a choice; you can choose to see things negatively or positively. I like your content and what you do, but I think you would benefit from taking a break for awhile.
It was something I needed to hear at the time. Even if the devs/publisher were selling out, it was my choice to sink countless hours into a dying game or to continue to promote a company with bad practices. When you've built up a brand by yourself and you have thousands of people who expect regular uploads, it can become overwhelming. I felt almost shackled to a game that I was slowly growing apart from.
Within a week of that comment I essentially quit the game and greatly reduced uploads, and today I'm very thankful for it. I recently looked back at some other RUclipsrs who had similar content/sub count, and to this day, 3 years later they're still playing the same dying game with a slowly dwindling viewer base. I can see in their streams that they dread it, but they don't know how to quit. Important to note here is that OSRS is not a dying brand (amazingly) so YMMV. If I were you and I wanted to quit OSRS w/o losing my channel, I'd probably commit to a switch (variety streamer or a new main game) and just tank the -80% viewership loss. That's the cost of your sanity.
What I'm trying to say, Jimmy, is that I hope you take the time to think about what's in your best interest. Your viewers don't see the toll. They don't feel the pressure. It's up to you and you alone to make sure you're happy on the path you're on. I'd hate to miss out on your content, but I'd feel worse if you felt compelled to make it.
I mean, any content in any other game he comes up with will be a banger. Great story telling, friends that make us rofl lmao on the floor, hit songs, and so much more creativity.
J1mmy should really check out your comment :D
This is essentially what I told him to do on Twitter, and people shat on me for saying it. He needs to eat the loss, it sucks but it is what it is 🤷♂️
I agree J1mmy has the potential to bring entertainment to many other games he finds enjoyable. I mean his whole presentation is just standup essentially. He can talk about anything funny or interesting like how Charlie / moistcritical does.
Also, Greg is that you?? Lol
Are you RNGsus? That was amazing ^
13:50
J1mmy: we dont need re-works, we're never going to fix trouble brewing
also J1mmy: also rework rat pit lol
His rat pit rework would move the duel arena there. With the thousands of dollars being gambled away there every day, you can bet your left nut that it would re-incarnate the rat pits if that happened lol
OSRS is divided between try-hard, tick-manipulating purists and people who just play for fun. I feel like people don't want another skill in the game because everyone will lose their max capes and be forced to get 200m xp in yet another skill.
Yep. Players who have finished the game want it to stay that way. They will only allow a certain update if it fits their criteria and that criteria is hard to meet. Even then, they will do so begrudgingly. New content updates on mmos are hard to implement.
Damn i wish you did RS3 quests
RuneScape to me was always about exploring new things and being intriguied by my surroundings.
I haven’t felt like I’ve explored anything in years.
@Mo No could you please give me some suggestions? I’m not too sure where to start looking.
I’ve always been into medieval fantasy MMOs, but have liked games like Valheim and Dota.
@@illerairsps9892 ESO is pretty fun if you like Elder Scrolls in general, you can get it for like 8 bucks when it is on sale on steam too, and you don't have to pay a membership to play all content. I had fun exploring and playing that for a few hundred hours at least, first new (to me) MMO in a longtime I can claim that for
i still feel nostalgia whenever i put music on at lumby and varrock and stuff
Yesss!!! The early sections are nostalgic af!
Man, I sure do love end-game content. If only I had an account that could even get close to end game content. There is just no way I can dedicate that much time to getting all combat 99s and some support skills for all the "real" content is OSRS. Not to mention all the quests it takes to get there. I really wish I could play all the cool content in OSRS, but all the fun stuff seems to be locked at super high content levels. They really need to have raids for non-maxed people in mid game and even early game. This is why I loved dungeoneering so much in the original RuneScape. I don't know why it's so hard for jagex to release anything actually interesting at lower skill levels.
Raid 1 is really easy for non-maxed players. Also, you should buy account / just bot a bit. I had no time to level either.
Dungeoneering I think was the beginning of the downfall of the OG servers
Osrs has plenty of mid game content. I agree that the beggining is slow, but its not hard to reach base 50 on all skills. And base 50 will unlock many mid game quests which will unlock more minigames and mid to end game content. I find the progress in the game to be very linear and satisfying when you know what you're doing
Every once a while I feel nostalgia for osrs.
I hop back in my old acc for just few moments before realizing everything is still the same.
I remember how tedious and grindy osrs is that I will intantly get bored and demotivated that I log off right after.
That's how it's been for last 4 years.
I keep trying to hop back on... see I'm at barbarian fishing still and then log
I find bossing enjoyable, learning to master certain techniques and rhytms and you move on
you may be better off for runescape 3, where its more afk and alot less effort
Sounds like ur just bad
@@anthonyspangler3509 naa sounds like the game is boring
I'm just curious about how long any new content additions will feel as though they provide something "new to do". It feels like every time there are additions to the game there are people who decry them as "dead content" within a week. Another issue is that as new expansions are introduced to the game it feels as though it dilutes the gameplay, particularly with the player base largely focusing on playing for efficiency instead of playing for entertainment. That may not be everyone, but the loudest segment of players seem to be those who always want things that contribute to power creep and make older content pointless by replacing it with a new streamlined way to replicate the effects and benefits of that content. It may be that the core gameplay elements and the development philosophy behind OSRS have essentially been pushed to their furthest reaches without a significant overhaul.
and thats exactly why the original runescape pushed out the eoc update
it’s admittedly a really tough problem to tackle. But i think we can (mostly) all agree that their tactic of “do very little for 8 years” isn’t the right move going forward
MMO problems
Content that's added which doesn't increase the efficiency at which you gain levels or gold is - by default - dead content. The players aren't dumb kids who don't know how to play the game and the internet isn't a cesspool of misinformation leading people to the wrong goals. You want to level up fishing? You google fastest fishing methods and go to barbarian fishing for 100 hours. You want to level runecrafting? You google fastest runecrafting exp then go do ZMI for 50 hours until you can do bloodrunes for 200 hours.
Same thing for bosses. Unless the boss has some really good unique drop you would want or prints out consumables, don't waste your time going.
It's why all MMOs at some point or another just increase level caps. This isn't a problem unique to OSRS. Every MMO has its fair share of dead on arrival content or content that becomes irrelevant after updates.
Addressing what you said about players playing for efficiency instead of for entertainment - the problem stems from OSRS at its core. Just like I said above, about fishing and runecrafting. Look at most the skills in the game? What do they entail? Doing the exact same monotonous task over and over and over for dozens to hundreds of hours. Most of the time for little to no reward. It's generally unenjoyable. It's like going to work except instead of getting a paycheck at the end of 2 weeks you get some fireworks, a musical jingle, and your woodcutting goes up from 95 to 96. OSRS game design at its core does not hold up well when compared to modern games. Or anything really. It needs to shift away from being a monotonous time sink. Skilling needs to be profitable, skilling needs to be dynamic and enjoyable, combat needs to become more dynamic and enjoyable.
Just look at most combat bosses - shit drops, annoying mechanics, hard to get to, waste of time. I'll just keep going to moneysnake (nvm it got ruined by bots) oh but there's money dragon. Raids are a really good way to make content both enjoyable and profitable.
At a certain point I realized that Jagex does a great job, the playerbase just has a poor mentality about the game. Everyone wants to play for efficiency so they ignore the vast majority of content in the game, then complain about there not being enough content. If the tens of thousands of hours of content out already is too little for you, you might have a gaming addiction.
It's important we realize what makes osrs , osrs is the entirely different combat system and the facts skilling isn't p2w. Quality of life changes are ONLY a good thing. Nostalgia won't pay designers or keep player retention, new players coming.
Absolutely agree. For me runescape was always about exploring. It's quirky humor is fucking charming. We truly need expansion. I don't give a shit about grinding months for a new... cape? I wanna explore. And gain xp while doing it. I dont mind small grind to get something new. But something new just being a cosmetic item with some useless small boost? fuck that. I wanna grind to be able to slay a huge monster. I wanna grind to make a super fucking potion to me and my friends to slay that fucking monster that didnt die for the first 50 times. I wanna make armour for my new buddy who can join us and help kill that fucking monster that didnt die for the 100th time. I wanna go past that fucking monster and find a whole new game to explore. I wanna sail to the new continent and genocide all the blue goblins and establish a new elven goverment. I wanna sit on a deck of my glorious ship with teleporters and fancy chairs and fish with my friends and talk shit about current irl politics. Thats fucking life. Osrs currently is like having been working 8 years at some grocery store with same customers and same routines realising you hate your life and realising you've become the old lady who has worked there for 40 years on a min wage to live from paycheck to paycheck hating their life. geez man.
Well, what you're describing there is... RS3, which is a legitimately good game, the problem with osrs is the players want change but not too much change, they still want it to feel like 2007scape which makes it hard for the jagex team to make updates, especially with the poll system being so volatile.
@@bubbley1234 hahahahahahaha god its so true it hurts
I'm not even saying this to "start something," but honestly, if you guys want to take a break from OSRS, go for it. I would hugely recommend RS3 to you all. The Elder God Wars are looking more and more amazing. The lore is amazing. The quests are top-notch for an MMORPG. This isn't a shill. It's been a pure joy to explore as a burnt out OSRS player. It's OKAY TO PLAY BOTH! That is all
Edit: One word for those who are unsure: Archaeology
YES! this rs3 is everything jimmy was asking for in this whole video. why he avoids it is beyond me.
You aint wrong man that new Glacor boss looks insanely fun! Looks like the start of fixing desth costs too!
I've played a bit of both, and if you ignore the stupid $$$ key system in rs3 and turn it back to oldschool combat it's pretty comparably enjoyable, if it has even more content and the entirely new rs3 exclusive quests writing is just as good as OSRS I'd imagine it's worth checking back out again. I like the way both games look graphically too.
@@NachozMan They've both come into their own identities. Avoiding MTX is easier than people make it out to be. In fact, a lot of players I know don't like it and don't participate in it. Revolution is enjoyable, and it's able to be expanded on if you want to take that plunge. It's the lore that I love about RS3. It's intense and gritty, and there's real threats out there. The new areas are great. I think you'll enjoy the grind of figuring things out and discovering the game.
@Kody Choates It's changed a lot from what others have attached to it. It's useless being toxic about it.
Great video, Jim. Though It won't stop me from making my Cooking Guild only Hardcore Iron Man.
If I could buy you your beer for the rest of the year, I would, right now. Amazing video.
i still think they should do a entirely new quest for Zulrah! Buff his drop table to look a little like his old self, and make the requirements a bit more then Regicide to combat botting!! Would be so cool and lore wise not too much is said about that little island off in the corner of the elf swamp! :D
Expansion in OSRS would be great. They really do need to learn from Kourend though and implement the next island/ landmass a lot better.
Kourend just feels so artificial whereas the original OSRS map especially around Lumbridge/Draynor/Falador seems much more 'organic'.
@@bretert I think the problem might be how huge and weirdly spaced everything is. So much of the Kourend map is far apart and pointless, where the mainland is almost all super dense (except the parts that are meant to be big and empty) and there's actual reasons to go to most of it.
Hosidius is the only part I'd personally say feels kind of like the rest of RuneScape. And even then.
Rs3 expanded on the Ninja dude in port phas forget his name but his background and opened up to the far east lands that was refreshing a/f the game has a ton of cool NPCs we never got any back story on. WB sliske and the whole Majahrat background Zarosian background. The gods are mentioned but we have no parts of them. in the game.
I remember being at runefest a month after I started uni when group ironman was announced.
I have now finished my degree and there is still no group Ironman
LOL that's so depressing
I'm glad you're not afraid to just say you're feeling burnt out. That's okay, everyone does with Runescape, it's important to admit it sometimes instead of push through when you aren't feeling it. Especially when you commit to a pretty long series that's more about the journey, and doesn't get particularly MORE difficult or exciting as you near the finish line. Keep doing what you want.
I feel like this video needs a follow-up now considering how the temp game modes went rn and how we're still waiting on the real main-game content.
Dude if Jagex threw Swampletics in TOB Hard Mode as a sort of super-boss it'd be unbeatable.
Insert vampire joke
I haven't played in about 5 years, why am I still watching Runescape videos?
Because you can leave rs but rs will never leave you
Because you're hoping for that one perfect update that will let you experience the 'magic' again like you did when you first played it as a kid.
17:09 ay J1mmy, cheers for the shoutout! Thanks for being an inspiration since 2018, I'd love to rap with you.
I love Jagex’s obsession with the word “rework”
Not gonna lie seeing some of those fan made map concepts makes me wonder if they could pull out the "mount" update that was meant to come out with Kourend, but this time on an actual huge scale, maybe throw a curveball like, make it so you can only go there with an empty inventory and no gear, and the progression is all across the map, so you have to travel with a mount gathering stuff, maybe add a couple of late game best in slot methods (so after you actually gear up, you have a reason to go to the new place instead of the main continent), but then as soon as you exit, what you bring out can't be brought in anymore, you have to re-enter empty handed. Sort of like Dungeneering but in a open world environment.
This is a really cool idea.
I play rs3 and osrs but i primary play RS3 and the fact OSRS players voted NO for a new skill showed me that RS3 will always be better, Especially in the long run.
Yeah, Rs3 is so much better that it has half the player base of osrs lol
@@antonandreassen683 Nice argumentum ad populum.
A lot of people also play(ed) Amogus and Fall Guys. According to your logic, those two games are better than osrs.
I realized I was logging in to do chores everyday and I stopped playing.
I love skilling and when the skill didn't pass I was really bummed. I realized when I'm doing the same 3 tasks to try and build an account, it's super boring. Nothing to do that I haven't done 1000s of times already
End game is particularly grindy but I think that's only bad with how many people approach the game.
Requiring tons of time and effort to max is good because it provides a high ceiling. But the issue is most players try to rush it and only do the most meta strats they read on the wiki or see in a video instead of just logging in and doing what they feel like doing with the levels coming as they go.
There's so much dead content nobody knows about because people only want efficiency. I've found many "inefficient" methods are actually great because they kill two birds with one stone.
The game gets old quick if you just mindlessly grind towards an arbitrary goal. It's actually enjoyable if you just play for fun (what a weird thing to say) and do a variety of different things without caring about efficiency.
I don't do any farm runs and shit. So boring. Literally a chore
and if the new skill would've passed you would be doing the same thing you've been doing 1000s of times already
Honestly, I don't play RS anymore, but I can't not click a new J1mmy video. These types of video crack me up; stay sane, Jim.
I started playing FFXIV instead of maxing in OSRS. I was only logging on to grind more GP to try and buy more BIS and I was falling asleep doing Turael slayer for Hydra tasks. I really really enjoyed leagues and it ruined the rest of the game for me. Now I’m dealing with too many daily tasks in FFXIV so nothing is perfect lol…
Been on hiatus from osrs for a half year. I tried ffxiv for the first time over the last couple weeks and all it did was made me wanna play osrs again
Been playing rs since 2006 and quit last year for guild wars 2 which I love. Rs has become extremely dry and it’s now basically a solo player game when it’s supposed to be a mmorpg. I honestly don’t see myself ever coming back, the game caters to people who aren’t me constantly and has gone in a completely different direction from what I was used to.
What’s ffxiv
@@Worlds.Strongest.Mauro10 final fantasy the mmo.
Imagine if Jimmy just posted skits or edited stand-up style comedy videos and wasn’t restricted to RuneScape. Jagex does a good enough job of making a joke of OSRS.
these are my favorite type of j1mmy video.. when he has no idea where its even going
Lookit, Jimmy made a parody of a soap opera. Leaving off with a cliff hanger of Verac being in the hospital.
man as an RS3 player I feel bad for you guys. the polling system has really fucked your opportunity to get new content. we've got plenty of problems with the content that's coming out but at least we're getting content. the idea that the player base knows best when it comes to game development is a highly unproductive one, and the fear of losing old players instead of attracting new ones further compounds the problem. it's not the same game as it was in '07 and that's cool! just make a fun game people want to play. if something gets released that people don't like, change it. or don't. not every piece of content has to be catered to every individual player.
OSRS still need a lot of housekeeping. Sure flashy content gets people in but when they have to sit through grtinding skills that become fucking marathons to grind already at level 70 they will give up before so.
They add content for midlevels to fill the gap but never bother actually balancing that content. Look at the shit state of Sarach, Grotesques and literally any new skill training method.
You can't add endgame content for new players.
Yeah, I gotta agree that there’s not much content of interest for combat levels 50ish - 90ish and it becomes quite burdensome to grind out those levels to get to the next thing that’s actually fun.
I love these type of vids from J1mmy just chatting about whatever. It's funny to me and catches my interest whenever I see him green screen sitting on a bench or something
I’m tired of hearing people cope that this game ”lacks content”. It’s called being burned out, nothing to do with the actual game or the state of it. Just take a break and come back in 6 or so months when you feel motivated to play again.
For the last few years, I've been playing OSRS really intermittently - pretty much only when there's a Twitch Prime 1 or 2-week membership running. When I get into it, I play really intensely, but I can't keep that up long term and get sick of it. So in my short sprints, I try to tick off some new major upgrade, like finally getting a fire cape or leveling some skill. But then I just leave for a while so I don't get that burnout and it'll be fun again next time.
I think they should poll whether content should be added or not, but the polling system should be more of a feedback system for content that they are going to release/change to tweak minor aspects of it and optimize it for the players, kinda like what they did with the range rebalancing
Someone has to say something for change and I'm so glad it's J1mmy
I swapped to rs3 since only reason osrs came back was for pvp. Pvp has been so neglected that you might as well play rs3, pvm's better, skillings better, graphics better, really no reason to play osrs anymore.
I don’t care what you have to talk about I just love listening. Love every video.
Hey Jim, it's ok to get burnt out of RS. Take a break, that's fine too. For me, it's more of a winter game anyway. But then again, most games I play at all I do in the winter because in the summer time there's so much other stuff goin on. I guess what I would say if you want to continue playing without taking a break would be to do things that YOU want to do. To hell with efficiency or whatever. It's a game, have fun. It's kinda like the fitness motto "The best form of cardio is the one that you'll ACTUALLY do." Play it in a way that is sustainable.
100% agree
Maybe im burnt out from osrs youtube content but my fav uploads of yours are these essays
With WOW tanking on subscribers there are a lot of people looking for a new community. We should be trying to get as many new people in.
What's up with WOW tanking on subscribers?
My issue with expansion is that there is already so much dead content and the world map is already too large for the amount of people on the server. Places used to be packed full of people in 2005, THAT made it fun to explore around in RS. Today you can walk around the entire OS map and encounter like 2 people who are probably maxed nerds who dont even talk to noobs like myself.
I'm for new content and maps, but i think they should get dedicated servers so you can meet hundreds of simpletons like myself again.
Just as an example, look at ardougne, look at the coal trucks, Yanille, Rimmington, heck even varrock outside of the g.e. area is like a desert, there's no one!
They either have to lower the amount of worlds there are. Or you can play on a populated world. I get what you mean but that’s just because the player base has died and that people prefer to be alone without people stealing their iron ore or something. Almost everyone plays on effiency now. MMORPGs aren’t the same anymore, it’s min max stuff.
I think they should do away with content that you have to hoard to yourself, such as mining. Change it like how RS3 did it. I'm not saying to make it the same but to do _something_ about the competitive need to be alone. I think people would appreciate seeing others a lot more in every instance it doesn't negatively affect their own rates.
How about making ore availability per player instead of globally? 10 people could be mining the same iron rocks.
To be honest, I play to play alone, I don't really have desire to sit at ge and listen to luring begging bots, or listen to kids talking crap just because they have a keyboard.
It's not about efficiency for efficiency sake, I take efficiency and tie in what I enjoy doing so I can have fun without people deliberately being annoying to entertain themselves
@@MrMudbill Yup! With skills that use nodes that can only be used by a single player, they've basically coded this competitive solo play into the game. RS3, you can mine nodes with a couple of friends just bantering and clicking on the sparkles to get a reward for not afking too hard. It's a lot more friendly. Not everyone's cup of tea, but there's less ill-will, griefing, all that.
Thhe biggest issue with a populated world is their servers are made from pringles cans and have hampsteres in them. get 1k+ people on a world and it's unplayable.
Jagex need to release content without polls. the fact that this company is held hostage by its playerbase and is too scared to not run it past the players first is kinda pathetic at this point
I think they've well now proven that they have the OSRS community at heart with what they propose, and it's not like the stuff players have voted in has been without it's issues, so not like people could use that as an excuse to try and say Jagex would fuck shit up either. It would be nice to get on off on off polled update, Jagex brewed update.
yeah fuck the players, they dont know what they want. ill TELL you what they want
No legitimately good content has ever failed a poll (if you could point to something that did, I would love to hear it). Certainly no quest has ever failed a poll. Blaming players for Jagex's lack of drive and innovation is completely out of line.
The company? OSRS is maybe the least of Jagex's worries. RS3 is 100% the future for Jagex.
This video goes very well with the boaty wilderness talk video
10:42 "I woke up at like 5 AM to play that day"
I heard this at exactly 5 AM my time.
Missed ya Jim, very happy to see you back in action!
I agree with you about taking out polls. There is a motivated minority of players who shut down pretty much every interesting and substantial update due to their own interests and how they play the game at the expense of the overall health of the game.
id have loved a new skill, but the max players probs complained
I got a 3-month membership at the beginning of this summer that I played for about 3 weeks and haven’t been back on since & it’s about to be done at the end of this month. I’ve been trying to figure out why I don’t feel like playing, and I think Jimmy got it pretty much spot on. I get drawn back because I know the fun I’ve had in years past, but there’s not a lot of new fun to be had. Then I get bored quickly with it and/or get busy with other stuff irl and don’t feel osrs is worth my limited spare time.
Only the Glove of Wild Reaves will be able to defeat Griddy.
Loved the part when you talked about "fletching all day" when all of a sudden a person behind me in G.E started fletching.
Holy fuck I got here quick. Welcome back you legend!
I feel like making a "map" is a really just like the absolute bare minimum easiest part of the actual development. Jimmy's mind is just filling in the blanks doing the mapmakers work for them.
But in reality it's about finding interesting ways to put things in that map, ways to travel around it, things to do in it, designing new art for structures and monsters, and rewards to put on their drop tables. And even with most of that it can feel empty look at Zeah for a looong time.
I can pretty much promise if they just held a contest for new map including potential transports/storylines/activities then people would do it and come up with great stuff to help just because the community cares so much and is so knowledgeable
RuneScape 3 is actually popping. More players joining these past few months than ever before it seems.
My main issue with leagues is I'd like to do some afk skilling in the background on my main account so I don't just waste two months of progress to play leagues but you can't play Leagues and the main server at the same time
Get a new account and play leagues on that and have 2 instances open.
@@youlolo2 I want the rewards on my main too
That's half the problem mate everyone wants to be too efficient
@@nathanh2725 Its not about efficiency. I just don't want to have to put my main on a 2 month break in order to participate in leagues
Ended up recently starting rs3 and having a wonderful time because theres like 100 new quests and new locations and new skills and it's keeping me occupied without doing the same content ive done for years. If they finally sorted their sshit out with OSRS it'd be great.
They do add new locations and content with OSRS, it's not like the problem is they can't or anything. The issue is they add content incredibly slow compared to how they used to.
@@Greenleaf_ you have the polls to thank for that. Not saying polls are bad but just saying.
@@ambiguoususername2966 Almost everything passes polls. The polls are not why they are extremely slow at developing content.
@@Greenleaf_ the non committal, easy, and 'why would you even poll this' questions pass polls. The more controversial i.e. actual new content updates don't.
@@ambiguoususername2966 This is factually untrue, but sure you can keep this narrative. Like 1% of content doesn't pass and it's normally just an item, not actual content like quests and stuff.
What they need to do is finish all the quest lines. Elemental workshop and red axe series come to mind
I just want more water related content on osrs. Give us a boat! Let us be pirates!
I played RS - RS3 and OSRS for at least 15years now and it might be unpopular opinion but I somehow feel that people chose OSRS because of EoC, microtransactions, "bonus exp", pointless cosmetics and similar things that were added to RS3. But if all of these didn't happen but game got current RS3 skills, new content and so on I think a lot more people would have stuck with RS3. RS3 even if it has it's own issues or just things that sometimes are enjoyable and sometimes really lackluster and pointless (for example skill bars and combat skills) still feels newer and more interesting at least to me.
Nah RS3 sucks ass, if I wanted to play something like that I’d play world of Warcraft.
The problem is that its hard to think of new content to add when the player base is so against everything that wasn't part of old school, they wont even vote to have a new skill added to the game, because nostalgia reasons
New skills are welcomed. Yeah, I haven't maxed out any of them, but I love working on them.
its the most important thing we need. a new skill would be so good for the economy
This video should be called ''The Fate of Old School Runescape''
You've mastered those trail-off comedy bits
I love how you pointed out that the devs need to be devs rather than poll-slaves.
they cant the community would piss and moan about change and quit like babies. I couldn't wait for osrs to come back. Played it a ton got burnt out went back gave RS3 a fair shake and was like "eh this shit aint half bad" then a week later i was hooked like man i got soo much shit to do bosses to learn perfect counters and rotations, new bis gear to get i grinded it 12 months until my desktop took a crap.
@@GhostlyGhille I think the argument that the "community would piss and moan" became null and void after they added an entire continent along with other new (not nostalgic) content. I'm not saying it shouldn't be a consideration but more along the lines that 07scape had already mutated out of nostalgia-land and into its own beast.
@@kyled00m bro they nixed a skill like warding which would balance out the crafting/cb triangle.
@@GhostlyGhille I don't think new skills are relevant. Based on the better armor, jewellery, weapons, and so forth that were added as new content, the game has already been warped and that include PvP. Raids also plays a massive part in changing endgame PvM.
At the end of the day, the changes to these late/end-game items and activities are definitely massive flags that scream the nostalgia isn't what it used to be. They also changed things like protecting untradeables on death that made the game easier for PvPing since there's less risk.
It's just not 07scape and it hasn't been for a while. Each update will continue to take it further and further from what it was. I think there are definitely plenty of controversial updates that have and should be polled such as new skills but at the end of the day, osrs will keep moving away from 07scape. It's not nostalgia-scape and lore/Jagex-inspired updates should definitely come to the game without polling.
@@kyled00m i would prefer lore QOL like that isnt polled and endgame gets alot of love compared to mid game which is still meh a/f. You always have the guys that have no lifed 12 hours a day gate keeping somehow making it seem as if more people with 99s makes theirs less relevant. Osrs has to keep moving forward or itll die which it is
“A dungeon with players in an instance”
Do you mean like Elite Dungeon in RS3?
I've just started again in OSRS, first time I've played runescape at all since about 2010. I started filled with nostalgia, it was what fuelled me especially for the early levels but as I went on and kept levelling, I surpassed where I was on my old account so now everything I'm doing is completely new to me meaning the only nostalgia that's left is just how it looks but I've even changed that using RuneLite. I guss what I'm trying to say here is that although someones journey may start out nostalgic, the nostalgia dies very quickly and you're left with an old game but an absolute fuck tonne of new experiences which for me personally has made it so much more enjoyable as it's rekindled that flame of walking in to the unknown and enjoying everything for the first time, just how I felt back in 2005 when I played the game for the first time
Fossil Island is one of my favourite places tbh. Can't imagine how fun a full new continent with unique stuff to do would be
Great video Jim. Heres my take that nobody asked for - I think a new skill is the only real way to retain players in the long run because it's content that is accessible to everyone. Their approach to releasing updates for targeted communities clearly isn't working. Warding didn't pass a poll because it was a boring as fuck skill concept. Skills are the glue that ties everyone together and make RuneScape the unique MMO that it is. IMO a new skill needs 3 things: 1) Solve a real problem (or many) 2) Integrate seamlessly into the game and enhance existing content and skills, and 3) Have some damn sex appeal and FUN involved so people actually vote yes.
I have a nearly complete skill design that has been in the works for over 2 years with the help of the community legend GentleTractor and others who have contributed to the design. I just haven't released it yet because I've been burnt af lately like everyone else and I've been waiting for the right moment to publish it if the community seems open to it. Maybe if there's enough support for contemplating a community designed skill, I might get my ass in gear to polish the design and release it for community roasting 👌
I still think the polling system essentially handcuffs the devs and hinders content development way too much. It needs to be looked at and adjusted in one way or another. While it may not be the sole reason, it's definitely a big one.
the lore behind the twisted bow is that it is the remains of olm
ohhhh shit, we know how to examine twisted bow.
got ya j1m
YES THANK YOU J1MMY! We really need more focus on the expansion of the main game