SOG AI Update: AI Take Point and Hip Fire

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  • Опубликовано: 19 ноя 2024

Комментарии • 46

  • @ogdaywalker5120
    @ogdaywalker5120 2 дня назад +9

    Bro you have gotta be one of the best modders for Arma. This feels almost essential for single player

    • @johnnyboy8657
      @johnnyboy8657  День назад +6

      I appreciate that. The single player experience is really under served. And immersion is important to that experience IMO.

    • @foxtrotsierraproductions8626
      @foxtrotsierraproductions8626 День назад

      ​@@johnnyboy8657You started to give SOG PF the feeling of the 2004 Vietcong Game gameplay. One of the best Vietnam Games ever made.
      Keep up the good work fellow modder

    • @johnnyboy8657
      @johnnyboy8657  День назад

      @@foxtrotsierraproductions8626 Thanks man. I'm a huge fan of the original Vietcong game as well.

  • @vesszopontpont6335
    @vesszopontpont6335 16 часов назад +1

    another great addition Johnny! Vietnam is just not the same without your mods

  • @privatenico2
    @privatenico2 2 дня назад +3

    Dude the Hip Fire animations are sick asf, adds to the realism and immersion!

    • @johnnyboy8657
      @johnnyboy8657  День назад +1

      Yeah they are very cool. You should pipe in on the Spearhead discord and let them know. They did a lot of hard work. And those DLC teams don't make much money (it's all done in their spare time), so they appreciate hearing people like their work.

  • @stuckpiginc
    @stuckpiginc 14 часов назад

    Very literally bought Prairie Fire just so I could use this mod lol. I was always on the fence even though I know it’s supposed to be a great DLC, but this mod is what put me over the edge finally. Legend.

    • @johnnyboy8657
      @johnnyboy8657  13 часов назад

      Good move, you won't regret it. Their campaign missions are very immersive and playable with my mod.

  • @Simmons1968
    @Simmons1968 2 дня назад +1

    Dude I haven't seen one of your vids in a long while, I'm glad to see more stuff on your amazing mod. Good shit ❤😊

    • @johnnyboy8657
      @johnnyboy8657  День назад +1

      Thanks man. I haven't updated the mod for a year (was burnt out on coding), but I'm refreshed and back now!

    • @Simmons1968
      @Simmons1968 День назад +1

      ​@johnnyboy8657 glad your back brother 🫡

  • @JezaGooner
    @JezaGooner День назад +1

    Freaking awesome, top work mate.

  • @IMIKEBRAVOI
    @IMIKEBRAVOI 2 дня назад +3

    Looking good!

    • @johnnyboy8657
      @johnnyboy8657  День назад

      Feeling good! I might need one of your amazing screenshots to put in my Steam mod page. Your artwork is stellar.

  • @millersmarauders6612
    @millersmarauders6612 День назад +1

    amazing work johnny I really like the way spearhead has done their animations I wish for something similar with the jungle patrol stance one day if I can get it to work

  • @FabianMacGintyONeill
    @FabianMacGintyONeill День назад

    Such a quality mod, I wasn't planning on picking up Spearhead personally (a bit burnt out on Normandy from Squad 44 and Hell Let Loose) but I probably will now just to get that proper MACV-SOG look with your mod. Really good work

    • @johnnyboy8657
      @johnnyboy8657  День назад +1

      Thanks dude. If you play alot of PF, it's crazy when my mod gives the VC a few Spearhead flamethrowers. The flame leaps out of the jungle and scares the crap out of you.

  • @HazBofficial
    @HazBofficial День назад +2

    Awesome update, reminds me of the point man system from that old game...vietcong was it?
    Either way, loving the continued updates !

    • @johnnyboy8657
      @johnnyboy8657  День назад

      Thanks dude. Vietcong was one of my early favorite games.

  • @Kibbe_Surdo
    @Kibbe_Surdo День назад

    Hell yeah ! Thank you Johnnyboy

    • @johnnyboy8657
      @johnnyboy8657  День назад

      You bet dude. Point is working pretty good. I hope to fine tune it further.

  • @ScalespeederGaming
    @ScalespeederGaming День назад

    Amazing! Well done!

  • @STyx2909
    @STyx2909 2 дня назад

    Hurrah!!

  • @6komodo6
    @6komodo6 День назад

    fantastic update jb
    with the pointman detecting enemies and reporting them, would it work the same if playing as OPFOR or INDEP and detecting BLUFOR ambient chatter?

    • @johnnyboy8657
      @johnnyboy8657  День назад

      Yes sir. Point man will sense enemies of any type, including in vanilla or other DLC scenarios. This feature is not dependent on Prairie Fire NPC chatter module.

  • @derekmensch3601
    @derekmensch3601 16 часов назад

    When I play the Extraction gamemode. When my Guys get downed, they leave my squad. It gives me the option to have the rejoin when I look at them. But would you know what might be causing this. Because its fairly inconvenient in the middle of a firefight.

    • @derekmensch3601
      @derekmensch3601 16 часов назад

      Also I want you to know this mod has a permanent place in my load order. I play exclusively alone so this is excellent

    • @johnnyboy8657
      @johnnyboy8657  16 часов назад +1

      Thanks man. The single player experience is under served, so I'm trying to do what I can.

  • @bradleyfennell6870
    @bradleyfennell6870 День назад

    YES! MY BOY! Been looking forward to this, man! Have you been able to make this work on multiplayer? I play this with my brother sometimes but two guys ain’t enough and I’d rather run with at least some AI.

    • @johnnyboy8657
      @johnnyboy8657  День назад +1

      Yeah, I haven't. Making it work on MP is way too much work for me I'm afraid.

    • @bradleyfennell6870
      @bradleyfennell6870 День назад

      @ no problem man. Keep up the good work

  • @echo8553
    @echo8553 День назад

    Love the mod, Arma feels wrong without it now. Have you considered adding an option for player to switch to hipfire animations as well? Would be cool as hell.

    • @johnnyboy8657
      @johnnyboy8657  18 часов назад +1

      I tried to get hipfire working for player, but there were too many glitchy edge cases to fix (like reloading, medic animations, injured, and more). And it was designed by the Spearhead team for the big MGs like MG42 which are long. They changed first person view, and when used with SMGs you could barely see the tip of your weapon, and with short SMGs you could not see your weapon at all. So I gave up on it for player.

    • @echo8553
      @echo8553 18 часов назад +1

      @ Never mind, the mod is awesome even without it, thanks for the response.

  • @johndieterle7328
    @johndieterle7328 День назад

    Hey..Great video. Could you list your mods you use besides your great SOG AI?

    • @johnnyboy8657
      @johnnyboy8657  День назад +1

      Sure!
      VET - SOGPF - Restore Vanilla Missions
      CBA_A3
      S.O.G. Melee Tweak
      S.O.G. Nickel Steel
      LAMBS_RPG
      Burn 'Em Redux (for awesome flamethrower fx)
      SOG AI (of course!)
      I highly recommend running with Spearhead DLC active as well.

    • @johndieterle7328
      @johndieterle7328 6 часов назад

      @@johnnyboy8657 Thanks!!! Do use ACE or ACE3 ??? I see both and I am confused which one to use and if they are compatible with SOG.

    • @johnnyboy8657
      @johnnyboy8657  6 часов назад

      @@johndieterle7328 I don't use ACE at all. But if you do you want one that is labeled ACE No Medical. The ACE Medical system is not compatible with this mod.

  • @MozTS
    @MozTS День назад

    Can you play as the goodguys or only as americans?

    • @johnnyboy8657
      @johnnyboy8657  18 часов назад

      Haha. All factions are available to be played.