We Broke Michi! (10x Tech Mod)

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  • Опубликовано: 28 сен 2024

Комментарии • 202

  • @Tzikguu
    @Tzikguu Год назад +405

    That Wasted edit deserves a like^^

    • @ethanpayne4116
      @ethanpayne4116 Год назад +7

      we need more glorious highlight edits like that, it's the full ESPN experience

    • @a2rgaming863
      @a2rgaming863 Год назад +1

      F

    • @icebird9004
      @icebird9004 Год назад

      We truly need more

    • @Wullabab
      @Wullabab 10 месяцев назад

      that was hilarious :b

  • @Link1506
    @Link1506 Год назад +294

    Tarkan HP math:
    100 base +50*10 for elite = 600
    Frank bonus is 20%*10 means triple HP for 1800
    Add Bloodlines for total of 1820 HP

    • @vaibhavgupta9627
      @vaibhavgupta9627 Год назад +5

      @37:45 skipper

    • @gildeddrake1479
      @gildeddrake1479 Год назад +7

      oooooh the bonuses are multiplicative with each others... that's what is happening

    • @danielmorton9956
      @danielmorton9956 Год назад +22

      And yet, halbs kill them faster in this mode. +320 bonus attack and at +330% speed. They can do the 1840 before two full normal halb strikes.

    • @herpadjerpmaplurp3721
      @herpadjerpmaplurp3721 Год назад +4

      so the final hp is also influenced by the order in which unique techs are being researched?

    • @gildeddrake1479
      @gildeddrake1479 Год назад +1

      @@herpadjerpmaplurp3721 good question

  • @estellebright2579
    @estellebright2579 Год назад +178

    Map editor can preplace obstacles around the middle spawn area that will go away after certain time to prevent players from controlling the middle before agreed time. I dunno if that works tho.

    • @estellebright2579
      @estellebright2579 Год назад +22

      Also, if possible, add unique techs as part of ageing up requirements so at least castle age unique techs are researched.

    • @islesofurth1
      @islesofurth1 Год назад +5

      it would be a scenario like forrest nothing etc, but it would work

    • @arya.n.8252
      @arya.n.8252 Год назад

      Isn't something like that already exist in campaign

    • @isaakkorting1699
      @isaakkorting1699 Год назад

      @dejuren 😂😂👏

  • @MatildaHinanawi
    @MatildaHinanawi Год назад +29

    Kataparuto IS EXACTLY the word Catapult. It's a loan word (which has taken a tiny bit of extra meaning) but you can see it's basically exactly the same word if you consider that consonants can't stand on their own and R doesn't exist (L -> r -> ru, T -> to).

  • @TenkaEmpiresFFA
    @TenkaEmpiresFFA Год назад +144

    It is michi but since everyone started allied there is no trees to separate enemies 11

  • @Dylan_thebrand_slayer_Mulveiny
    @Dylan_thebrand_slayer_Mulveiny Год назад +32

    I love how green blatantly cheats/ignores the rules, and T90 tells a story about what a great guy he is.

  • @bungalo50
    @bungalo50 Год назад +73

    Players: We wanna play Michi
    Devs: No we have Michi at home

  • @flapjacki9579
    @flapjacki9579 Год назад +72

    These 10x techs mod games are just amazing 😍

    • @Red_Salmond
      @Red_Salmond Год назад +1

      Depends, sometimes its total bs some civs are total crap with this mod

    • @Robert-fc9xz
      @Robert-fc9xz Год назад

      ok

  • @andrewg3196
    @andrewg3196 Год назад +19

    The boar edit omg lol

  • @elfarcherdv
    @elfarcherdv Год назад +3

    30:20
    T90 is such a professional that he even catches the death of yellow.
    definitely on purpose

  • @TimEddyHughes
    @TimEddyHughes Год назад +5

    Idea for similar map:
    Diplo King of the Hill, except all players are allied. Whenever a player takes the monument, they are immediately unallied with everyone (and vice versa). Think about the battle at the end if it was everyone vs teal

  • @mancmatty5219
    @mancmatty5219 10 месяцев назад +1

    Not even 2 mins in, and I had to pause to share my laughter with the editor, long time watcher, new time talker, keep up the great entertainment! (from somebody who has never even played AOE2!)

  • @steveolotu52
    @steveolotu52 Год назад +9

    I've been laying in bed waiting for this video for hours now. How can sleep without a bedtime story!

  • @aliceindotaland9026
    @aliceindotaland9026 Год назад +1

    I really like the 10x civs games. I also think a community scenario that would be fun would be one where buildings are 10x stronger, and nothing else. Could be called, "Building Nothing"

  • @noxious8
    @noxious8 Год назад

    funniest moment: 28:24 when something rolled in from the right side of the screen :D

  • @danielmorton9956
    @danielmorton9956 Год назад +1

    Xeco making wagons over Houfnice was painful.

  • @asiancat1648
    @asiancat1648 Год назад +1

    we really need a game where its Koreans, Ethiopians, Celts, Mongols, Saracens, and Teutons. Just the most OP siege onagers ever

  • @treepotato9273
    @treepotato9273 Год назад +6

    this was a ridiculous exciting disappointing mess and I loved it

  • @sigurdtheblue
    @sigurdtheblue Год назад +2

    Sad that the timer was so low by the time the action started, but it was still a fun video. Have any of these videos had navy?

  • @Hardcore_Remixer
    @Hardcore_Remixer Год назад +1

    Now imagine what if one player chose Celts. Stronghold would have made those towers shoot a lot faster, infantry move 150% faster and siege units shoot much faster.

  • @jacobhumphreys8153
    @jacobhumphreys8153 Год назад +1

    What if the Hun unique tech Atheism meant that your units could not be converted?

  • @rzero21
    @rzero21 Год назад

    1:40 new AoE meme template

  • @TheGahta
    @TheGahta Год назад +1

    Organ gunz go vrooom vrooom 🤣🤣

  • @DragoTheWise
    @DragoTheWise Год назад

    That was a hilarious to watch. I need more of this

  • @comack669
    @comack669 Год назад +2

    Wait so if you leave a team, do you keep your allies' team bonuses?

    • @ledpryr
      @ledpryr Год назад +3

      Everyone shares everything. Alliance not required.

  • @krystofcisar469
    @krystofcisar469 Год назад

    When you have weird settings, u get weird map :D I mean would be lot better if it would be either 10x shared civ bonus or 10x tech.

  • @aaronlong4892
    @aaronlong4892 Год назад

    Couldn't you start it on post imp settings so everything is just researched at the beginning and then you wouldn't need treaty etc

  • @Ivan.A.Churlyuski
    @Ivan.A.Churlyuski Год назад

    Grey got wasted lol.

  • @mohitmishra2713
    @mohitmishra2713 Год назад

    Anyone know what those Ox carts were for?

  • @DODIDA_de
    @DODIDA_de Год назад

    I met theviper in Heidelberg it was so cool

  • @annaairahala9462
    @annaairahala9462 Год назад +1

    Everyone could build tarkans... their own fault for not building them earlier lol

  • @Squadofwinners
    @Squadofwinners Год назад +3

    Americans at September 2001: 21:42

  • @dsamurai4725
    @dsamurai4725 Год назад

    Thanks hardy

  • @euviumsapogrande4092
    @euviumsapogrande4092 Год назад

    Man we need more 10x!

  • @rdcdt6302
    @rdcdt6302 Год назад +1

    It funnier 2vs2vs2vs2

  • @LeftJoystick
    @LeftJoystick Год назад

    Wow come on Crackers. basically crashing the game. And aggoing the middle early with castles. Dude lol...

  • @MegaIorex
    @MegaIorex Год назад

    Not really relevant to this game, but with the 10x gold discount from the Portuguese it might not be worth it for civilizations like the Magyars and Malay to research all of their unique techs. At best it would be a waste of resources for a Magyar player and at worst it would make things more expensive for the Malay

  • @Nick_308
    @Nick_308 Год назад

    Hey guys remember when aoe4 came out and everybody said nah 😂

  • @jamesmacphail36
    @jamesmacphail36 Год назад

    It was a really slow game... Untill it wasn't.

  • @llively8272
    @llively8272 Год назад

    Super funny

  • @matthewpopow6647
    @matthewpopow6647 Год назад

    I mean. Couldn’t you just put a ring of trees around the edge and ask people to agree not to chop it

  • @shanerooney7288
    @shanerooney7288 Год назад

    Please.... are Viking berserkers health regen additive or multiplicative?

    • @shino4242
      @shino4242 Год назад

      Should be multiplied. Because the game wasnt meant to stack, mods and codes that let you stack bonuses usually multiply together when you do it. Thats what happens when you x256 tech code/mod at least.

    • @shanerooney7288
      @shanerooney7288 Год назад

      @@shino4242
      Thus, they should Regen 34 HP every 0.1 seconds

    • @danielmorton9956
      @danielmorton9956 Год назад

      It's additive. All the bonuses are stacked. It's like a programming problem where the state isn't updated in between, unlike techs which are run sequentially.
      Otherwise, the Bohemian pikemen would overflow and crash the game at 2^10 bonus on a 2^5 on a set that contains zero (and is secretly a floating point). We see this when unit health overflows it goes negative and it overflows at 2^16.

    • @shanerooney7288
      @shanerooney7288 Год назад

      @@danielmorton9956
      Could you please better explain what you mean with the Bohemian math.

    • @danielmorton9956
      @danielmorton9956 Год назад

      ​@@shanerooney7288 I used the wrong value for Bohemians. Multiplicative bonuses don't completely break basically. The Bohemian value would be 1.25^10=9.3x bonus damage. The Japanese attack speed bonus would be 17x. Check out the percentage health calculations.
      The memory calculation I was thinking about was considering how much memory each thing takes up. With buildings for example, if you stack bonuses or techs, you can see castles die upon being built because the values overflow, making a positive value look like a negative value.

  • @Patience1774
    @Patience1774 Год назад

    Man, I missed the stream :(

  • @CouchPotator
    @CouchPotator 8 месяцев назад

    Triggering the Wonder early really made this episode a waste. Inside of 40+ minutes of intense, crazy battles with OP units, we got 13. What a let down. All build up, no reward.

  • @lucasgabriel3903
    @lucasgabriel3903 Год назад

    Skorpions pew pew pew

  • @cocaccount1914
    @cocaccount1914 Год назад +1

    cool game but such a poor informative and not friendly way of showing players info. captureage is much better if you are into profesional age of empires

  • @johndoe-sf6hk
    @johndoe-sf6hk Год назад

    stopped watching less then 4min in due to rules already being broken but heres a comment for the algo

  • @_extrathicc
    @_extrathicc Год назад

    Just imagine this... Farimba x10 and Lithuanian cavalry attack bonus per relic x10.

  • @Zipped_in
    @Zipped_in Год назад +1

    Is it 10x tech mod or 10x shared civ? Video title and the video say different things :P

    • @asdergold1
      @asdergold1 Год назад

      10x civ bonuses? All shared?

  • @Mike-vn3lt
    @Mike-vn3lt Год назад

    Atheism wouldnt be much improved by the relic % increase, its still pretty negligible. What would make atheism a worthwhile investment would be if it made ALL of your troops 30-50% harder to convert. Makes the tech make a lot more sense as well. Just spitballing.

  • @badxxxmonkey5541
    @badxxxmonkey5541 Год назад

    20 minute game and 20 minutes of poor T90 trying to do arithmetic.

  • @michaelnewswanger2409
    @michaelnewswanger2409 Год назад +22

    You need one of your map script guys to build a map with a monument that can't be captured for 45min.

  • @robertbanfic8700
    @robertbanfic8700 Год назад +54

    Truly, one of the games of all time

  • @Klautsche
    @Klautsche Год назад +11

    I really wanted to see the Halbs against the Tarkans! Bohemian bonus damage and Japanese Attack Rate both x10 should buff them enough to compete against the tarkan maybe?

    • @flaviosbaraujo
      @flaviosbaraujo Год назад

      dont think so, they would do 118 a hit i think every 0,3 secods.

  • @mbvglider
    @mbvglider Год назад +5

    If we had Turks + Bohemians + Italians + Hindustanis + Burgundians + Spanish + Portuguese on these settings, Houfnice would produce (Turks), move (Bohemians), and fire (Spanish) much faster. Also, they'd have added damage (Burgundians), range (Turks), HP (Turks), and armor (Hindustanis). They'd benefit from Arquebus (Portuguese), and thanks to Italians, they'd be free.

    • @finnhvman
      @finnhvman Год назад

      Mongolians - Drill: Siege Workshop units to move +50% faster.
      Celts - Civ bonus: Siege weapons fire 25% faster.
      Celts - Furor Celtica: Gives Siege Workshop units +40% HP

    • @mbvglider
      @mbvglider Год назад

      @@finnhvman on second thought, replacing Spanish with Celts is probably better. Then yeah, add Mongols. It’d get ridiculous.

    • @danielmorton9956
      @danielmorton9956 Год назад +3

      I have tested this, the Spanish bonus is pretty irrelevant, as attack speed increases the projectile speed (I don't know why). The Celts make them truly broken with attack fire, the Turk bonus just making them more broken. The Burgundian bonus is just overkill as these units are multi-attacking at 300+. Ethiopians make them more broken as the AoE extends from the center of a TC to kill all farming vills.

    • @krystofcisar469
      @krystofcisar469 Год назад

      @@danielmorton9956 Spanish bonus is for canon galleon only, but it works amazing. Faster projectile means they actually can hit moving targets but its maybe even better than arqebus tech for canons.

    • @danielmorton9956
      @danielmorton9956 Год назад

      @@krystofcisar469 So I have tested. It works great in the regular game, I just don't see the value with bombards in 10x mod. I don't think the projectile properly scales and firing more projectiles is more effective. The Celt bonus speeds up the projectile as well for some reason.
      Arqebus straight up reduces accuracy if there are any high speed units or range bonuses.

  • @edmis90
    @edmis90 Год назад +8

    "Atheism to increase your own gold income from relics" is what I call a _creative_ idea.

    • @dkey201
      @dkey201 Год назад +1

      True, maybe change the name first XD

    • @jimrentpayer9276
      @jimrentpayer9276 Год назад

      A sentence that only exists because of AoE2

  • @williamschubert4819
    @williamschubert4819 Год назад +6

    Gotta love 4Hardy

  • @toms169
    @toms169 Год назад +3

    I was annoyed by the cheating in this one. Apart from the early monument takeover, I am pretty sure half the players didn't enemy everyone else. And green seemed to have arranged some alliances. I am not sure on the details as it was so chaotic, but definitely took the fun out of it for me.

  • @exmuffinman3586
    @exmuffinman3586 Год назад +4

    need Gaia walls around monument for the way you wanted this to start

  • @nelax44
    @nelax44 Год назад +15

    Great edit on the vil death

  • @rat488
    @rat488 Год назад +6

    I would say for the future of this series you should spawn a gia that is fixed allies with everyone that has walls built that prevent anyone from getting vision of the center.

  • @naturalbornpatriot6369
    @naturalbornpatriot6369 Год назад +18

    Thanks for the editing hardy

  • @kylethomas9130
    @kylethomas9130 Год назад +3

    Should'a put a stone wall around the monument.
    Verbal agreements never go well in AoE2 diplo.

  • @Mahrac126
    @Mahrac126 Год назад +7

    2:12 Clearly T90 needs Torpedo privileges.

  • @Szehkzee
    @Szehkzee Год назад +5

    Omfg that edit XD 10/10

  • @peterrankin82
    @peterrankin82 Год назад +6

    the 10x mod makes for great videos. love watching them.

  • @nicholasbosarge5697
    @nicholasbosarge5697 Год назад +5

    WASTED

  • @coryboatz4434
    @coryboatz4434 Год назад +13

    Lmao the GTA Wasted edit is gold

  • @pascalm1305
    @pascalm1305 Год назад +2

    How should michi even work in this setting? Michi devides enemies and group allies but then you make everyone allies so where should the map be devided??

  • @sethoxbrainstorm2859
    @sethoxbrainstorm2859 Год назад +2

    I feel like @T90Official has to make scenarios (with win conditions or the games goes on forever theoretically). Like in this game, the monument comes forth after 40 min, and all units in the middle go further out in the map (for no fast snipe monument). Style points if it's a monument being built (to count for 40 minutes).

  • @danielmorton9956
    @danielmorton9956 Год назад +3

    The Axemen are actually broken when elite, green was allied to red. They have insane attack speed and range in this mode, where they should melt buildings when controlled right.

  • @Jdogrey1
    @Jdogrey1 Год назад +2

    Kataparuto is literally just catapult in katakana...

  • @xeco1999
    @xeco1999 Год назад +4

    Hi mom, I made it! But at what cost...

  • @Nathan_Whaley-g8m
    @Nathan_Whaley-g8m Год назад +1

    When he said Frank Castle I was waiting for someone in twitch chat to make a punisher reference, but found myself very disappointed.

  • @karlvyh
    @karlvyh Год назад +3

    Looking forward to a saracen game when people find out they trade for a profit at the market.

    • @danielmorton9956
      @danielmorton9956 Год назад +1

      They do, but I found it wasn't broken compared to just free or almost free units.

  • @OccasusRaven
    @OccasusRaven Год назад +2

    There should be just put rule that ir player takes middle too early others have to allied up and attack that player and kill it

  • @Kernel15
    @Kernel15 Год назад +1

    A 4v4 version of this with 8 different civs sounds interesting. 2 teams with very different 10x civ bonuses

  • @Xenotric
    @Xenotric Год назад +2

    just imagine portuguese, aztecs, gujaras and koreans, super fast producing units that are entirely free ><
    Add chinese for free technologies and incas and malians for free buildings! EVERYTHING IS FREE! WOO

  • @matthewblainey4254
    @matthewblainey4254 Год назад +1

    I would love to see poles regenerating vils and poles/slavs trample damage cav/infantry with this mod

  • @navigatedd4344
    @navigatedd4344 Год назад +2

    Kataparuto is the japanese pronounciation for "Katapult" i think

  • @rzero21
    @rzero21 Год назад +1

    23:51 here, I saved you 20 minutes. This is the fun part

  • @KaylaJoyGunn
    @KaylaJoyGunn Год назад +1

    Those organ guns should have gone and wrecked teals production while the other guys kept him busy. The organ guns can't compete on the front line but they'd be perfect for raiding

  • @RudOnd
    @RudOnd Год назад +1

    i want to see yasama towers with korean range and chinese great wall :D

  • @kOaMaster2
    @kOaMaster2 Год назад

    I guess T90 was happy that Atheism wasn't researched :D :D

  • @annaairahala9462
    @annaairahala9462 Год назад +3

    If Crackers won I would have called for a ban from future community games. Broke two rules set up before the game.

  • @maximilianniedernhauser1950
    @maximilianniedernhauser1950 Год назад

    think about khmer, celts and romans
    scorpions with faster firerate, more range, more hp and multiple projectiles

  • @EcclesiastesLiker-py5ts
    @EcclesiastesLiker-py5ts Год назад +1

    That boar is the most editing I've ever seen in a video of yours.

  • @Those_Weirdos
    @Those_Weirdos 3 месяца назад

    As a non-player, I would expect Atheism to add resistance to conversions.

  • @mrguysnailz4907
    @mrguysnailz4907 Год назад +1

    vikings bohemians aztecs goths japanese malians teutons and slavs: get ready for the most disgusting halberdiers ever!
    180 hp
    6+80 attack
    Bonus vs cavalry: 287
    Bonus vs. standard building: +50 (or 175 depending on whether the bohemians bonus applies
    50 damage blast damage with 5 tile radius
    insane fire rate - 0.7 (4.3 times as fast as regular)
    50 melee armour/70 pierce armour
    0 cost, instant creation time.
    Onager who?

    • @krystofcisar469
      @krystofcisar469 Год назад

      U forgot celts. There was recently some similiar game with 10x speedy halbs which was insanely good.

    • @buffalosoulja3666
      @buffalosoulja3666 Год назад

      why Infantry? they have low stats. Compare your Halb vs Elephant
      FREE Battle Elephants (Malay)
      12+34 att + 100% faster (Khmer)
      att 200%faster + take no bonus damage + 10 x harder to convert (Bengalis)
      1320 HP (Vietnamese)
      2+23/3+24p armour (Burmese)
      250% creation + 400% bonus vs building (Gurjaras)
      Ignore armour & regen 200hp per min (Dravidians)
      Add (Italians) so I can Instantly age up to Castle Age for free with +40 free vils and spam down forward stables and let my Eles roam in your base in under 5 mins.

  • @guala4964
    @guala4964 Год назад

    its just simple math problem 100%+20%*10=100%+200%=300% thats all there is to it

  • @ChaosCodex199
    @ChaosCodex199 Год назад

    Hi Xeco! You did your best. Thanks for the great gameplay!

  • @Those_Weirdos
    @Those_Weirdos 3 месяца назад

    This would have been so much better with rules obedience. :(

  • @Typhy7
    @Typhy7 Год назад

    It's awesome that we're getting more commie games on youtube. They're the best.

  • @parkerbond9400
    @parkerbond9400 Год назад

    All these vils killed when you could have just researched loom...

  • @Neometalll
    @Neometalll Год назад

    turk/bohemian/mongol hufnice would be interesting to see

  • @eldenmox5525
    @eldenmox5525 Год назад

    Imagine Byzantine building and castle hp bonus

  • @ageofstrange657
    @ageofstrange657 Год назад

    Cool game, but it was too short : (

  • @EcclesiastesLiker-py5ts
    @EcclesiastesLiker-py5ts Год назад

    This is not the first time we've had people violating rules,

  • @skdword
    @skdword 10 месяцев назад

    the hit markers on the boar kill at the beginning got me lmao

  • @nestorojeda2358
    @nestorojeda2358 Год назад

    Hey T90 "michi" is a nickname for cat or kitty in Spanish