real world flame - screen replacements part 2

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  • Опубликовано: 16 ноя 2024

Комментарии • 6

  • @fxeditor1138
    @fxeditor1138 Год назад +1

    Hey Joel! Six years on and I still refer back to these screen comp classes (I'm always forgetting the steps to your additive key). Thanks so much for this and all your other lessons!

  • @davidwoodward16
    @davidwoodward16 7 лет назад

    Thanks Joel. Nice to see a demo where not everything works on the first approach and how you get through to the results. Keep up the good work.

  • @cqbs
    @cqbs 7 лет назад

    Thx Joel for taking the time to those tutorials. Highly appreciated!
    ./ivar

  • @maughtner
    @maughtner 7 лет назад

    Excellent video Joel, hope to see more real-world stuff like this cheers

  • @stevesweik2245
    @stevesweik2245 7 лет назад

    "Sometimes the editor secretly hates you" - ha!
    And, thanks for taking the time to do these!
    Steve

  • @sjnstudio7250
    @sjnstudio7250 5 лет назад +1

    Hi I found the same problem when I import the tracking data that's seem like it's cause from
    ordering on corner point in flame there count the
    top left- 1, bottom left=2,top right=3,bottom right=4
    but in Mocha 's count from
    top left=1,top right=2,bottom left=3,bottom right=4
    Anyway your tutorials are great, that's what I'm looking for