Godot lofi 3D spaceship environment

Поделиться
HTML-код
  • Опубликовано: 26 дек 2024

Комментарии •

  • @frossi1990
    @frossi1990 2 месяца назад +1

    Really great atmosphere and I love the details! Great work and style!

  • @JesseMakkonen
    @JesseMakkonen 2 месяца назад +2

    I love the style. Great stuff, Antti!

  • @puzzlinggamedev
    @puzzlinggamedev 2 месяца назад +2

    I love it

  • @obliviscarisomnia
    @obliviscarisomnia 2 месяца назад +1

    This is great and exactly the style I love. Can I ask you how did you manage to get this result, any tutorials or resources are very appreciated!

    • @antti_tiihonen
      @antti_tiihonen  2 месяца назад

      @@obliviscarisomnia thanks! I did’t really depend on any tutorials specifically. I had a style in mind and a pretty good idea of the various techniques necessary to do it. The most essential bits are displacement mapping, done with contact refinement parallax mapping in this case, and a color correction LUT with a constrained palette (I essentially just applied indexed colors to the LUT to constrain it to a palette). Good lighting and materials are very important too.

    • @obliviscarisomnia
      @obliviscarisomnia 2 месяца назад

      @@antti_tiihonen as a beginner game developer all those terms sound so alien to me but i will research about them, thanks a lot!:)

    • @antti_tiihonen
      @antti_tiihonen  2 месяца назад +1

      @@obliviscarisomnia sorry for the jargon 😅
      Everything build on top of basic fundamentals so getting your head around 3D graphics and how a game engine draws them are the first steps. Then all of these exotic spices can be sprinkled on top one by one, learning as you go. 🙂
      It can be overwhelming at times but all it takes is time and persistence!