You do a great job with instructor skills coupled with your B3D expertise. As a blender it would benefit us/me: - always show (N) the property flyout - Properties tab that is not made too thin - Screencast display - Mouse highlighter - set font size at least 125% Thanks for considering Lastly and this is mostly for you... Find an additional $$$ platform besides PATREON (there are other ways). I support every content creator that I can, but I won't use PATREON. Again thanks for considering.
Thanks. I have a question that might not be for beginners: Is there a way to have indices following the UVs? I mean the first U row is 0 to 31 then 2nd 32 to 63 and so on. Or even better, if a cylinder is a 32 x 24, is there a way to add an attribute that would be a 2D vector going from [0,0] to [32,24] to each point giving away its relative UV position on the UV grid?
Not boring. Very useful, thanks
You do a great job with instructor skills coupled with your B3D expertise.
As a blender it would benefit us/me:
- always show (N) the property flyout
- Properties tab that is not made too thin
- Screencast display
- Mouse highlighter
- set font size at least 125%
Thanks for considering
Lastly and this is mostly for you... Find an additional $$$ platform besides PATREON (there are other ways). I support every content creator that I can, but I won't use PATREON.
Again thanks for considering.
Great tutorial!
I think All Geo Node tutorials are helpful to understand. Thanks for putting this together. Saved to my Geo nodes playlist
Very cool. I have been making a lot of grid gn animations lately
Very useful and i interesting. Thanks!
Great presentation! I would like to more videos that focus on the individual nodes.
Don't forget to hit the like button
Tell me, when will there be a sequel? Thanks!
Thanks. I have a question that might not be for beginners: Is there a way to have indices following the UVs? I mean the first U row is 0 to 31 then 2nd 32 to 63 and so on. Or even better, if a cylinder is a 32 x 24, is there a way to add an attribute that would be a 2D vector going from [0,0] to [32,24] to each point giving away its relative UV position on the UV grid?
How do you make it cycle through the indices?