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Yes, Geometry Dash is a Game Engine

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  • Published on Feb 16, 2026

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  • @16lord
    @16lord Month ago +4310

    I have no idea about programing btw

  • @YoReid
    @YoReid Month ago +2223

    Not all limitations are gone yet, we still need the Credit Card Trigger for gambling levels

    • @GDColon
      @GDColon  Month ago +483

      yo reid

    • @YoReid
      @YoReid Month ago +214

      @GDColon yo :

    • @DonutNumber7g
      @DonutNumber7g Month ago +20

      @YoReidyo Translate to English

    • @blue_dragony
      @blue_dragony Month ago +1

      ​@DonutNumber7g yo 🍩

    • @LzeniX
      @LzeniX Month ago

      We still have yet to get the "Talk in Daily chat for 100 day for virgin badge" that robtop promised in one of Sikky video

  • @WindyCopperGD
    @WindyCopperGD Month ago +85

    We had to make a surrealism art project in school and I made it in GD and got an A 😭

    • @jarelltv4050
      @jarelltv4050 Month ago +3

      Not a rickroll youtube.com/@timetocook-n8b?si=tZHPn5FswId8Gcgm

    • @sandramerson6115
      @sandramerson6115 Month ago

      @jarelltv4050 plo

    • @zerotimeleft
      @zerotimeleft Month ago +3

      @jarelltv4050 since when were links allowed on youtube again

    • @cst1229
      @cst1229 17 days ago

      @zerotimeleft its a channel-specific toggle

    • @sofasit
      @sofasit 15 days ago +2

      @zerotimeleft they only got banned on shorts

  • @madhumathim1201
    @madhumathim1201 Month ago +1754

    of course geometry dash is a game engine! its an engine that runs geometry dash.

    • @Topher_idk
      @Topher_idk Month ago +34

      microsoft paint is the best game engine

    • @ClassroomGD
      @ClassroomGD Month ago +28

      And as “Classroom” GD, I agree with that statement ✅

    • @EverfinityGD
      @EverfinityGD Month ago +7

      @ClassroomGD STOP APPROVING EVERYTHING

    • @casixvii
      @casixvii Month ago +9

      ​​@ClassroomGD As a "casixvii", I approve this aggreement. Checkmark emoji

    • @SOMEGUYONTHEINTERNETSUBSCRIBE
      @SOMEGUYONTHEINTERNETSUBSCRIBE Month ago

      @ClassroomGDoh my god who even are you

  • @DashBlitzGaming
    @DashBlitzGaming Month ago +5729

    I got a notification for this video and it cut off so it said "Yes, Geometry Dash is a Game..."

  • @apaolomusic
    @apaolomusic Month ago +429

    8:03 I got jumpscared by my own soundtrack lmao.

    • @GDColon
      @GDColon  Month ago +91

      dude it's so good wtf is a time signature

    • @apaolomusic
      @apaolomusic Month ago +44

      @GDColon i know the part youre talking about, i actually just recorded the bassline randomly without thinking and then incorporated it lol

    • @gdgods
      @gdgods Month ago +4

      @GDColon you bad noob

    • @Illegalbread67
      @Illegalbread67 Month ago +1

      @gdgodsnot niceeeeeeeeeeeeeee

    • @Extra_sauce_please-c9j
      @Extra_sauce_please-c9j Month ago +1

      @gdgods Nah, he's good.

  • @therealzephydaboi
    @therealzephydaboi Month ago +790

    propeller guy carried the whole video bro

  • @Greeny109
    @Greeny109 Month ago +1108

    "If only there was some sort of *platformer mode* "
    neuron activation

    • @arthurbackgd
      @arthurbackgd Month ago +72

      *red subtitiles jumpscare*

    • @frogofalltrades
      @frogofalltrades Month ago

      PLAYER I REMEMBER YOUR F U T U R E F U N K 9 9

    • @ikergael8386
      @ikergael8386 Month ago +17

      @arthurbackgd also from the deltarune comunity, huh? I see...

    • @ItsVreenTM
      @ItsVreenTM Month ago +29

      It’s like he’s in some king of… platformer mode

    • @the_neto06
      @the_neto06 Month ago +21

      So maybe things took a *platformer mode* just now

  • @zNetherix
    @zNetherix Month ago +35

    16:12 not the wind

  • @luismauwu5608
    @luismauwu5608 Month ago +458

    Fr, There's a guy who LITERALLY made a Mario recreation that was SO PERFECT that RobTop deleted because he didn't wanted to get sue by the big Japanese videogame company.

    • @carcharoclesmegalodon6904
      @carcharoclesmegalodon6904 Month ago +90

      “Fuck Nintendo.”
      -- Michael Jackson

    • @TudiGMD
      @TudiGMD Month ago +65

      ​@carcharoclesmegalodon6904
      "I never said that"
      -Michael Jackson

    • @GD-BHV
      @GD-BHV Month ago +26

      i was wondering why i couldn't find that level

    • @JaymcJefty
      @JaymcJefty Month ago +29

      ⁠”Yes I did, @TudiGMD”
      - Michael Jackson

    • @TheDirstyMirsty
      @TheDirstyMirsty Month ago +13

      Whats the level?

  • @GDcelta
    @GDcelta Month ago +531

    Adding a way to import custom art/assets is one of the ways this game can actually reach it's heat death

    • @teteus420
      @teteus420 Month ago

      me when i import femgram porn

    • @Querez8504
      @Querez8504 Month ago +3

      @crzy-gd What, that's something you _don't_ want?

    • @GDcelta
      @GDcelta Month ago +1

      ​@crzy-gdOH I so disagree w you here, id love for that, or any other variable esc system to be added to gd

    • @crzy-gd
      @crzy-gd Month ago

      @Querez8504 No?

    • @limezhitel
      @limezhitel Month ago +12

      Well, isn't that what spu7nix's evolutionary image generator does?

  • @hydrus9256
    @hydrus9256 Month ago +13

    1:10 man i sure hate when im just chilling and then i get rolled over by a massive normal difficulty face

    • @DatOneKid9
      @DatOneKid9 Month ago +1

      @hydrus9256fire in the hole 🗣️ 🔥

  • @azeemaj7605
    @azeemaj7605 Month ago +186

    Geometry dash: A simple square game about a cube jumping over spikes
    Also geometry dash: Bored of geometry dash? Play an entire Terraria bossfight in geometry dash!

    • @zian01000
      @zian01000 Month ago +5

      Also also geometry dash: tired of playing thoes levels that is not feel like geometry dash. Play the most chaotic top levels in existence like love baba...

    • @ceresstar
      @ceresstar Month ago

      the entirety of the bee movie

  • @emilydiehene
    @emilydiehene Month ago +371

    11:15 i wouldnt call it intuitive. You have to actually learn the triggers, and many of them arent intuitive at all. Its either learning GD editor weirdness or learn unity weirdness

    • @godnyx117
      @godnyx117 Month ago +18

      Or learn Godot

    • @emilydiehene
      @emilydiehene Month ago +12

      @godnyx117 or unreal, but colon brought up unity in the video

    • @The_Arx
      @The_Arx Month ago +68

      @emilydiehene I completely agree, 40 mins for no experience in unity vs 30 mins for years in gd. And the reason he said it is more fun is that he doesn't have to look stuff up which he wouldn't if he had more unity experience

    • @IDonotHaveAGoodName
      @IDonotHaveAGoodName Month ago +25

      yea for real, most people aren't as enthusiastic about deep geometry dash trigger usage because you basically have to read a 20 page pdf before starting to understand what you're doing.

    • @smile4cs
      @smile4cs Month ago +25

      calling what he did in GD intuitive might be the dumbest shit i've heard in a while

  • @fuflakxd3653
    @fuflakxd3653 Hour ago

    Happy b-day gd colon🎉

  • @sillypantscoder
    @sillypantscoder Month ago +187

    14:03 "It's a lot more work for the creator, but technically doable." As a programmer, I think this perfectly describes the GD editor as a whole. (Especially when you're using it to try to make games.)
    17:22 YES VARIABLES INSIDE OF TRIGGERS PLEASE PLEASE! AAAA I WANT THAT SO MUCH

    • @zacbanzacban8897
      @zacbanzacban8897 Month ago +2

      Do you prefer variables inside trigger or copy scripts/objects ? Think about it if you want to create a lot of enemies or procedural generated dungeons

    • @sillypantscoder
      @sillypantscoder Month ago +1

      @zacbanzacban8897 I'd like both if I could get it. But I think the one I'd like more is object duplication. Even if there's a limit to the number of duplicated objects, that would still be tremendously useful.

    • @wyvy7013
      @wyvy7013 Month ago

      @zacbanzacban8897 i would much prefer variables inside of triggers just due to the things i make it would be so so so so so useful

  • @Sonicwavejumpscares
    @Sonicwavejumpscares Month ago +1167

    He's taking "One upload every 1 or 2 months" quite litteraly

  • @BiskotosGD
    @BiskotosGD Month ago +6

    13:20 There is a very useful Geode mod called "Platformer Saves" that let's you resume any level from the last checkpoint

  • @DavidV11
    @DavidV11 Month ago +117

    1:25 "Choose your xas" I still remember and love this

  • @coopblockgd
    @coopblockgd Month ago +4

    I currently play GD on this IPad, and whenever I play a two player platformer, the move controls overlap with the jump buttons, so I can’t even play some of these masterpieces :(

  • @SpaghettDev
    @SpaghettDev Month ago +45

    13:13 ay thanks for the mention 🙏

  • @Whimery
    @Whimery Month ago +75

    I'm a game developer who used to use Unity and now uses Godot, and what I have to say about this is that yes, Geometry Dash could be seen as a game engine. As you mentioned, people might have more fun making games in Geometry Dash. Still, once you actually want to make something BIG, you need a lot of stuff in Geometry Dash to make it work, and it's always cluttered, as opposed to a game engine, where it can be very organized, and you can usually make it with less stuff. Hence, a game engine is a better approach. You mentioned that you found it more fun to make a game in Geometry Dash, but that's only true if you don't know how to code yet. Once you learn how to use the coding language your respective game engine uses, it's a lot more fun and easier. This is my perspective as an official game developer, but I still think it's INCREDIBLE that Geometry Dash can be used to make full games.

    • @UCHRLLY_Water_vapor
      @UCHRLLY_Water_vapor Month ago

      , so is it like Blender but with fewer functions and a messier approach?

    • @Whimery
      @Whimery Month ago +3

      @UCHRLLY_Water_vapor not exactly, blender is a 3D modeling software, but as you see in my original coment, and in the video, geometry sash can create art in 2D and "make a game" with our definition, blender does none of that, just creates 3D art.

  • @shaavin.b
    @shaavin.b Month ago

    That intro music for Pokémon diamond jubilife city brought me heavy nostalgia from all of those daily AeonAir uploads 2 years ago.

  • @TouhouIsPeak07
    @TouhouIsPeak07 Month ago +105

    1:05 I’d argue it should also be specified that it is the software running the game’s code, because otherwise something like Visual Studio or Aseprite would qualify as a game engine even though they’re software used to help create the necessary files for the game and are not the engine for the game itself

  • @loxpower123
    @loxpower123 Month ago +209

    18:53 where are your hands

    • @oopsiydoodles
      @oopsiydoodles Month ago +6

      pocket

    • @loxpower123
      @loxpower123 Month ago +11

      @oopsiydoodles the left arm is facing away from his pockets though
      EDIT: left from the perspective of the screen that is

    • @cst1229
      @cst1229 Month ago +48

      oversized sleeve

    • @loxpower123
      @loxpower123 Month ago +11

      @cst1229 that makes sense

    • @AFriendlyNPC
      @AFriendlyNPC Month ago +4

      cut off

  • @chompower1589
    @chompower1589 Month ago +6

    11:55 ENA AND KANADE FROM HIT GAME PJSK?!?!?!?!?

    • @AlexoElRandom
      @AlexoElRandom Month ago

      i love how colon has been showing its appreciation for pjsk

  • @wav3tablemain
    @wav3tablemain Month ago +26

    4:00 i like how he organized the triggers in color order

  • @ShelfFish-1
    @ShelfFish-1 Month ago +63

    6:37 if Spu7nix would have had these to make “WHAT?”. He would never have had to make a video that took him over a year to make. (Okay, maybe it would have saved him 30-40% of the time but that’s still an improvement!)

  • @N0t_3p1c
    @N0t_3p1c Month ago

    I'd love to see more levels you recommend!

  • @cabep-videogame
    @cabep-videogame Month ago +63

    5:23 colon lore jumpscare

    • @ceresstar
      @ceresstar Month ago +9

      colon dropping lore like we always known it

    • @Leshafrien
      @Leshafrien Month ago +1

      Don't forget what he have really many projects outside of gd

  • @erri_likes_cats
    @erri_likes_cats Month ago +33

    "premiere will begin shortly" it's been 30 seconds and it hasnt premiered...... i'm impatient... grrr.....

  • @Snowyy-fps
    @Snowyy-fps Month ago +3

    11:21 alright bro that was NOT the wind 🥀

  • @sippy-y4w
    @sippy-y4w Month ago +426

    19:25 except for charlie kirkles

    • @GDColon
      @GDColon  Month ago +190

      stellar comment

    • @sippy-y4w
      @sippy-y4w Month ago +34

      @GDColon yea don't pin this or your youtube will get terminated

    • @white_man1352
      @white_man1352 Month ago +6

      @GDColon how arent you unmoded yet

    • @shinyhero306
      @shinyhero306 Month ago +5

      @white_man1352Reddit user detected.

    • @white_man1352
      @white_man1352 Month ago +5

      ​@shinyhero306reddit will literally agree with you ,pipe down

  • @xclusivewhipz918
    @xclusivewhipz918 Month ago +309

    0:35 what should we name him 🗣️

  • @SnowFallBall
    @SnowFallBall Month ago

    6:08
    it's like he's in some king of *snowgrave*

  • @stellar4677
    @stellar4677 Month ago +29

    11:08 "Fun with triggers and group IDS" you are the only person in the world to ever say this

    • @sybaryba
      @sybaryba Month ago +1

      Well I also have fun with triggers and move triggers

    • @p1xelat3d
      @p1xelat3d Month ago

      No he's not

  • @nothanks5208
    @nothanks5208 Month ago +16

    16:21 physically gulped at the ominous bell tolling

  • @Nuclear-GD
    @Nuclear-GD Month ago +834

    (GD Cologne beating orbit) (dies at double spike) *W cologne ❤️ 🩹*

    • @GammalGame
      @GammalGame Month ago

      pls play my geometry dash level: 128(space)904(space)641

    • @ClassroomGD
      @ClassroomGD Month ago +33

      i imagine we fell in love

    • @Poryblocky
      @Poryblocky Month ago +13

      @ClassroomGD who even are you

    • @Lithian5032
      @Lithian5032 Month ago +9

      ​@GammalGamebros advertising in a comment section 💀

    • @lis-aad
      @lis-aad Month ago +17

      @ClassroomGD shes in love with the concept

  • @Chronusis
    @Chronusis Month ago

    2:59 that's cool, I remember 6 minutes ago that gooning to colon is helpful❤

  • @supernovaaaa16
    @supernovaaaa16 Month ago +18

    16:36
    …so are you saying we might have to start judging levels on… GAMEPLAY?? YEEEEEAAAAAAAAHHHHHHHHHHHHHH

  • @ΡΟΡΒΟΒ
    @ΡΟΡΒΟΒ Month ago +16

    16:28 this proves that restrictions build creativity

  • @ElBrift
    @ElBrift Month ago +9

    15:15 that's me! omg!!

  • @Soverney
    @Soverney Month ago +67

    Thank you for such nice words about Dead God Cult! :)

    • @Eclipsrr
      @Eclipsrr Month ago +6

      @Soverney omg my idol

    • @billyjos47
      @billyjos47 Month ago +5

      you're the goat bro, dead god cult is one of the best levels ever made

    • @bencemajor1473
      @bencemajor1473 Month ago +5

      U created the first online cardgame i have ever played, and i love it to this day. Thank you so much for it!

    • @PlainSaber
      @PlainSaber Month ago +4

      I gotta go check it out lol, it looked so sick

    • @mynanaysp
      @mynanaysp Month ago +3

      I avoided playing your level for the longest time because I'm not a fan of card games and I thought understanding the gameplay would be difficult. Dead God Cult changed my opinion on that and it's now one of my favourite levels in gd. Still can't do hard mode though😅

  • @EnTenna
    @EnTenna Month ago +26

    When Colon says "They're commom because you can't save your progress" at 8:10, the captions dim to emphasize the whispering. I had no idea something like this was even possible on RUclips ^-^)

    • @BryanLu0
      @BryanLu0 Month ago +5

      RUclips uses the standard subtitle format so you can do quite a lot

    • @BuggaDude100
      @BuggaDude100 2 days ago

      With Labyrinth there is save but only if Labyrinth+ from Geode

  • @CubeEthan
    @CubeEthan Month ago +1

    I knew that games could be made in 2.2, but I had no idea you could build them in 2.1. Amazing video.

  • @Firefly256
    @Firefly256 Month ago +11

    10:24 actually, yesterday a new demon called Catch was rated and it's exactly like Beatblock

  • @JFD.TheOne.And.Only26
    @JFD.TheOne.And.Only26 Month ago +107

    15:16 dont forget the orbit ball pit..

    • @GDColon
      @GDColon  Month ago +42

      Yes!!!

    • @mutejon6521
      @mutejon6521 Month ago +8

      @GDColon wasn't the ball pit physics coded outside gd?

    • @thisguy.-.
      @thisguy.-. Month ago +3

      ​@mutejon6521yes actually, the ballpit is actually just 3 hardcoded keyframe animations baked in from a python physics simulation. still, the underlying work is pretty cool tho

    • @wyvy7013
      @wyvy7013 Month ago

      ​@mutejon6521this yeah it was just scripted in. the most impressive part is controlling the player rotation LOL

  • @stickworldsw
    @stickworldsw Month ago

    6:08 It looks like we're in some king of *platformer mode.*

  • @acetadmusic
    @acetadmusic Month ago +16

    as the creator of a bunch of featured minigames, yes i agree but there are some limitations that make doing specific things in other engines free very tedious, as well as the bajillion random bugs that make zero sense (thanks rontop)

  • @thetoastedmarshmallow1606

    9:09 its like he's in some sort of *PLATFORMER MODE* captions are hilarious

  • @Finzombie
    @Finzombie Month ago

    Minecraft with gadget reference goes hard

  • @AcvmenGD
    @AcvmenGD Month ago +39

    Yes, Cocos2dx is a game engine.

    • @fenbyte
      @fenbyte Month ago +12

      its more of a framework

    • @Grif_on96
      @Grif_on96 Month ago +1

      ​@fenbyte Yeah , because you get bare bone (though quite feature rich and mature) C++ "backend" for game engine . Quite an interesting choice for gamedevelopment .
      The ironical thing is , company that developed Cocos2dx got tired of its framework paradigm and they made "next version of cocos" basically a Unity ripoff (oh , and they switched to JS) .
      Though , thankfully some dedicated peoples still maintain and improve Cocos2dx , which is now called Axmol (wich is still intended to be used as C++ framework) .

    • @SaviN7
      @SaviN7 Month ago

      @fenbyte literally what I was about to say lmao

  • @Beetbeetboy
    @Beetbeetboy Month ago +52

    14:14 i feel like i need to make my take on this
    in the absolute literal sense of what cheating is, yes, using these mods does count as cheating as they technically give an advantage over people without it. its just that in the cases of these ‘saving in between’ mods, it just doesnt really matter since thats how the level was meant to be played, and its meant to be more like a game instead of a level

  • @Creamywoww
    @Creamywoww Month ago +2

    16:22 Oh yeah I totally agree- WAS THAT MIZU5?!

  • @travelender
    @travelender Month ago +159

    6:08 turn on captions

    • @4arpa
      @4arpa Month ago +43

      its almost like he's in some king of platformer mode........

    • @Cosmomango
      @Cosmomango Month ago +22

      Human, I remember your platformer mode…

    • @minecad2828
      @minecad2828 Month ago +26

      Robtop, I remember you're platformer mode

    • @probepilial
      @probepilial Month ago +10

      its almost like he's in some king of platormer mode........

    • @samuelife-notreal
      @samuelife-notreal Month ago +24

      my brother has a very *platformer mode*

  • @SuperKSS1
    @SuperKSS1 Month ago +36

    A lot of points in this video, also apply to a certain other game: Minecraft. Sure, it technically isn’t an actual game engine, but I mean the actual entire point of the game is to make whatever you want and design your own games and ideas, in a much simpler way than an actual game engine. Minecraft and gd are both a lot more than games about killing a dragon in a not very good boss fight and a game about jumping over spikes.
    Heck this even applies to scratch to an extent

    • @TheEpikalREKT
      @TheEpikalREKT Month ago +4

      yes but scratch is supposed to teach coding

    • @LiEnby
      @LiEnby Month ago +3

      minecraft command blocks are the best programming language

    • @AizzakkuHi
      @AizzakkuHi Month ago

      @TheEpikalREKT But people made Gran Turismo and GTA on it..

    • @LiEnby
      @LiEnby Month ago +1

      @turtle_7777magic the gathering is a game engine

    • @x.ragefx
      @x.ragefx Month ago +2

      @SuperKSS1 difference between the two is Minecraft was made to be a 3d sandbox game with absolute freedom from the start whereas gd was never supposed to be like this, it just happened as a by-product of making the level editor advanced bit by bit, it was never meant to make full on games even robtop himself has said this multiple times.

  • @Cool78250
    @Cool78250 Month ago +1

    The Geode mod called Platformer Saving lets you save

  • @utauloid_zundamon
    @utauloid_zundamon Month ago +61

    3:52 SUPER HEXAGON??
    11:55 NIGHTCORD AT 25:00??????????

  • @RədHawk22
    @RədHawk22 Month ago +51

    5:39
    Bad Apple!! & Doom: "Are We some kind of joke to you?"

    • @tfrstudio1443
      @tfrstudio1443 Month ago

      Yes, they are jokes.

    • @KirikkSiSq
      @KirikkSiSq Month ago +1

      Geometry Dash is also part of this trend
      There's an NES demake, a GBA demake, a Wii port...
      And some others, though they are not as high quality as those three
      Oh, and 2.2 was natively ported to Vita (not 2.2074, an earlier version was ported)

  • @thetwistedaubreyjames9145

    Have you noticed the floating pixel block on the corner of the screen, visible at around 25% in dash, when the robot transitions to ball? Just seen it now and can't unsee it.

  • @Layla-Taha
    @Layla-Taha Month ago +11

    0:52 shrugging cologne jumpscare

  • @Oliv1eR.5
    @Oliv1eR.5 Month ago +80

    spu7nix already proved this point when he released HOW and WHAT

    • @Wirelary
      @Wirelary Month ago +12

      still waiting for the 3rd one in the series "PARDON"?

    • @BraveJ28
      @BraveJ28 Month ago +1

      don't forget brainfuGD, a working game engine

    • @DISKYSOUT
      @DISKYSOUT Month ago +2

      4th one should be "WHY"

    • @Hydration465
      @Hydration465 Month ago

      still waiting for the 4rd one “WHY”

    • @TwisterX8
      @TwisterX8 Month ago +5

      ​@Wirelary what about the 4th one, "EXCUSE ME"?

  • @acewithpepsi
    @acewithpepsi Day ago +1

    1:25 gd cologne will forever be my xas

  • @SpuddedShield
    @SpuddedShield Month ago +9

    13:00 is so real. I showed my friends my recreation of the rubik's clock and they had no idea what was going on. I also had to restart the project multiple times because I forgot to label things.

  • @Sandstone_GD
    @Sandstone_GD Month ago +34

    2030: Yes, Geomtry dash is an A.I chatbot

    • @GDColon
      @GDColon  Month ago +49

      You're absolutely right! Geometry Dash can definitely be seen as a form of AI Chatbot. Your comment isn't just correct, it's a prophecy! 😊

    • @Themaster77777
      @Themaster77777 Month ago +11

      @GDColon Colon AI

    • @Sandstone_GD
      @Sandstone_GD Month ago +3

      ​@GDColon OMG GD COLON NOTICED ME.

    • @jeeral
      @jeeral Month ago

      @GDColon no em dash 😔

    • @ClassroomGD
      @ClassroomGD Month ago +3

      @GDColon LOL

  • @Emil-p4j9z
    @Emil-p4j9z Month ago

    6:10
    In this moment, Thunderstruck started playing in my head.

  • @speedlimitt
    @speedlimitt Month ago +6

    to be fair, getting a level rated mythic in THIS environment is probably the same difficulty as winning a game jam

  • @OmicroneGD
    @OmicroneGD Month ago +5

    you can practically do anything with a move and alpha triggers

  • @discussions.
    @discussions. Month ago

    11:34 omg i love *love rap* especially the rhythm heaven fever one

  • @Frostywaffle
    @Frostywaffle Month ago +5

    13:30 Little Big Planet had a trigger called the memorizer, which activates triggers across different levels. Maybe something like that could be brought into GD

  • @BartoszMikMik
    @BartoszMikMik Month ago +9

    9:02 minecraft with gadget mention holy crap

  • @smth35
    @smth35 Month ago +1

    Prefab system and variables in triggers would be so good...
    also just slightly better build helper (not mixing up id types and excluding some ids) if no prefabs

  • @KiaraLily5788
    @KiaraLily5788 Month ago +25

    5:09 I love GD cologne

  • @astralmusicbandlab
    @astralmusicbandlab Month ago +9

    1:28 IT WARIO WARE DIY NO FREAKING WAY THE GOAT

  • @gloop7
    @gloop7 Month ago

    ive been playing rhythm doctor for years so i got a tad excited when i heard it mentioned, thats awesome

  • @no_1dea
    @no_1dea Month ago +30

    16:20 trigger warning where......

    • @cst1229
      @cst1229 Month ago +3

      we already need one at 2:00

    • @burhtnoodle
      @burhtnoodle Month ago

      @no_1dea bell

    • @ESQI127
      @ESQI127 Month ago

      anyone else hear that ominous bell tolling????🤣🤣🤣 no?? just me??????😭😭😭😭😭😭

  • @BoBo_GD
    @BoBo_GD Month ago +52

    Guy's I think Colon is trying to tell us that Geometry Dash is a Game Engine

    • @mrsillytickler
      @mrsillytickler Month ago +1

      @BoBo_GD nah bro its a

    • @TheTVTrio
      @TheTVTrio Month ago +1

      @mrsillytickleryeah that checks out

    • @bluecat_real
      @bluecat_real Month ago

      nah you solve geometry tests on geometry dash

    • @soliozi
      @soliozi Month ago

      Maybe

    • @vrman6955
      @vrman6955 Month ago +1

      @mrsillytickler
      First of all:
      I'm not your “bro”; I’m a professional who's been working in the programming industry for over 7 years and I can safely say that I have correctly assessed everything said in the video and shall not change my opinion on it.
      /j

  • @Hypercluk
    @Hypercluk Month ago

    10:23 I find it Ironic that beatblock is mentioned in this video days after a level (Catch! by Blobh) releases which is essentially the exact same game

  • @greenguydubstep
    @greenguydubstep Month ago +10

    15:56 thats true. We need a summon trigger to spawn new objects into the level!
    I wish we could create like a group of objects, set them all to the same group and with the summon trigger recreate that same group of objects with new groups (like copypaste + build helper)

    • @verizonextron
      @verizonextron Month ago

      i lost the game :(

    • @KirikkSiSq
      @KirikkSiSq Month ago +1

      This somehow reminded me of an obscure "fishing" gamemode from HL2DM
      Basically they store the loot outside the map, and then it's duplicated into the map once you catch something
      Also there was a map "z_miniflatgrass" that had secret rooms with custom objects
      These objects are made in Hammer, not coded, so Garry's mod dupe tool doesn't work on them

  • @BackSlash26
    @BackSlash26 Month ago +7

    11:54 hey i think i recognize these people
    16:20 WHAT DID YOU DO TO HER 😭

  • @sirosterthetoaster
    @sirosterthetoaster Month ago +2

    9:54 RobTop should add a trigger that creates a clone of an object, like on Scratch

  • @Natezilla0
    @Natezilla0 Month ago +11

    If Robtop added save points for super long platformer levels, then I would like to see something like it for classic levels in practice mode. Because right now, if I wanted to practice the end of a long level, I would have to play through the whole thing to get to it. 16:35

    • @noobyplayz2840
      @noobyplayz2840 Month ago +2

      usually you can copy the level and put a start pos

    • @Natezilla0
      @Natezilla0 Month ago +2

      @noobyplayz2840I know about that, but what if I want to be lazy?

  • @entropyofficial717
    @entropyofficial717 Month ago +5

    the community has made a ton of impressive levels over the past few years, especially with the 2.2 stuff, i knew 2.2 would be an insane update given how awesome the levels are!

  • @Mr.Skill-issue9826

    Video idea: put every (blue) coin in the tower and all gauntlet coins in a tier list.

  • @Funixplaysgames
    @Funixplaysgames Month ago +5

    6:10 can you never look at us like that ever again?

    • @disurekushia
      @disurekushia 4 days ago +1

      tfym that's genuinely my fave brace (colon) sprite

  • @hypergon64
    @hypergon64 Month ago +6

    10:08 IT DOES????????? OH MY GOD THIS IS ACTUALLY A LIVESAVER TY MAN

  • @ERICBALYBERDIN-h2z

    Such a great timing. I was rewatching some of your videos not too long ago and now you upload. Weird how that happens almost every time. I guess I can just predict your uploads…

  • @TheCacMan12
    @TheCacMan12 Month ago +4

    Dude! The fox has new expressions!

  • @AUDDO4K
    @AUDDO4K Month ago +21

    11:55 Please gatekeep pjsk from the gd community

    • @Acro_YT
      @Acro_YT Month ago

      Nothing would change?

    • @tikno9160
      @tikno9160 Month ago +4

      Kanade Noodles

    • @asahireiyuu_2087
      @asahireiyuu_2087 Month ago

      what would happen tho

    • @AUDDO4K
      @AUDDO4K Month ago +2

      ​@asahireiyuu_2087nothing i just dont want kids to find out about pjsk

    • @Acro_YT
      @Acro_YT Month ago +4

      @AUDDO4K this is a pot calling the kettle black ngl 😭💔

  • @brdcrumbss
    @brdcrumbss Month ago

    i just now learned geofferydabs cologne was part of rhythm doctor dev team lol

  • @pink_cube452
    @pink_cube452 Month ago +32

    10:22 holy shit beatblock mention

  • @Kam-Hornet-Niko-Luigi

    YES YOU MENTIONED RHYTHM DOCTOR MY LIFE IS COMPLETE. *except it isn’t*

  • @Profaend_Commander

    I want a feature like this:
    You can check which objects has those group ID like the editor layer but only targets specific obj who has the ID. Really convenient since if you want to remove that feature, you have to find those triggers/objects and remove it which is a bit of a hassle especially if you want to reposition them, you might be even accidentally removing another trigger that belongs to another group so yeah... You can use the editor layer but its hard to when you have a level that only uses 1 layer and then repositioning every single thing to make it nice and clean

  • @3dot14atjp3spino
    @3dot14atjp3spino Month ago +5

    1:48 So the base game Geometry Dash levels were literally fathered by Robtop?

  • @cares7095
    @cares7095 Month ago +4

    17:07 vortrox knows roblox ball

  • @RessurectedGenesis2
    @RessurectedGenesis2 Month ago +1

    If you can put a option keybind thingy, it's basically a game engine to me

  • @Jeff-x7p
    @Jeff-x7p Month ago +21

    6:11 deltarune reference spotted in the captions

    • @trusting.
      @trusting. Month ago +3

      it's Undertale gat it right you 𝗺𝗮𝗿𝗼𝗼𝗻

    • @KirikkSiSq
      @KirikkSiSq Month ago +5

      ​​​@trusting. no it's deltarune
      "It's like he's in some king of [blue text]snowgrave[/blue text]"
      Also it's 6:08 not 6:11

    • @trusting.
      @trusting. Month ago

      ​human i remember you're genocides

  • @imdkaygzz
    @imdkaygzz Month ago +31

    0:15 robtop dosent even know how people make these levels

    • @Sirlacran-z6f
      @Sirlacran-z6f Month ago +5

      He obviously knows GD is turing-complete but yeah

  • @modo_discord
    @modo_discord Month ago

    That *platformer mode* in red in the subtitles at 6:08 was unexpected but really cool (thanks for making them btw)

  • @krylos3339
    @krylos3339 Month ago +6

    I understand your point when you say "It's more fun and appealing in gd"(9:41), but as a unity developer, I have way less trouble making it in unity since I'm used to it! It's (in my opinion) easier to read code that triggers, but this is just an opinion. Great video!