As an older (now retired) CNC programmer, a somewhat computer nerd, and spent most of my time on prototype work for 45+ years, the part of it all that blows my mind is the amount of thought and engineering applied in making your drawing in Mastercam convert to moving machine parts that weigh hundreds and sometimes thousands of pounds, into movements that are still all calculated and manipulated by nothing more than zeroes and ones. The amount of calculations per move is simply staggering. And then all done (sometimes) in millionths of an inch with tools that are delicate enough to simply snap if not absolutely perfectly aligned. Taking into account casting and drive screw temperatures, etc. ..beyond belief.
the only thing different in those pro-computers may be the gpu for certain certification or validation purposes which a gaming gpu doesn't allow. And of course they are built for longterm operation, ease of maintenance and not maximum performance
It would be nice if you can explain all the axis for people like me not owning or working on a such complex CNC machine. I only know of XZY and C on a lathe. What are all the other axes?
B axis is the rotation of the milling head. On a machine like he has in this video there are multiples of a couple of axis. The lower turret has X and Z. The upper milling head has XYZ and B. Each spindle has it's own C axis and the sub spindle has it's own Z axis. The sub spindle Z axis might be =called something else. It's been a while since I've been on one of these machine types.
@@brandons9138 Oh man! That sounds complicated. How do you G-code with more than one X or Z axis? Or maybe actually the secondary translation axes are UVW. So the 9 axes are XYZ translation, ABC rotation around XYZ and secondary linear UVW?
@@car9167 Most of these types of machines run more that one program at a time. You would have a program for the upper milling head and a program for the lower turning turret. Each program is on it's own channel in the controller. They can be synchronized using wait coded to make sure that thing happen is a specific order. This separation keeps the axis names simple as each channel only deal with the axis that are under it's control. this simplified things and the channel/program you are working on only has control of the axis assigned to that channel. I have a machine at my shop that runs 3 channel programs. It has 3 X axis and 3 Z axis on two turrets and two spindles. The sub spindle has it's own X and Z axis. I can put 3 tools in the cut at one time on two spindles/parts simultaneously. UVW are just incremental axis movements instead of absolute. On most lathes you can switch between incremental and absolute at any time you wish. You can eve combine them on the same lines of code.
Thanks for the awesome content guys.. I’m currently running a Studer s33 and my coolant is an issue.. I believe u guys are running balzers coolant on your Studers.. could u recommend a specific blend for M2 62-64 RC and 4140 ph… yeah lol Thanks in advance
Hi and thank you, The original programming of the part had a chamfer mill, but I just wanted to demonstrate an alternative way of doing it utilizing the mill turn
@@TysonGilroy Thank you for the answer. It would be nice to watch some longer videos about programming 5 and more ax machining. BTW, why do you use mastercam? Have you tried other Cam-systems?
I would be forever grateful if you could please show me how to create planes and use them for live tooling or any tips and trick to do better live tooling more efficiently
i wish i could get itno this kind of work somehow.. i have no formal training but ive been using computers all my life and been learning 3d modeling for around ten years
I don't like the fact that yous said that gaming computers can't be used and elluded to the fact that the product that sponsored the video uses a different kind of grpahics card. This is factually incorrect. The product you advertised depending on the configuration uses either a gaming graphics card from the rtx 4000 series or a quadro rtx card, which is indeed a professional card, however it can also be bought as a consumer. The rest of the computer is off the shelf parts, except maybe for the motherboard whose model is not stated which means it is probably an OEM board of some kind, which is not a good thing either. If you make a sponsored segment make sure that what you are saying is not misleading and is correct.
C Axis Dynamic milling it not using all 9 Axis of movement. You are really only using 3 Axis of movement. X Y and C are the 3 axis you are using in that process. Z does get involved for each depth of cut or micro lifting if you are doing that so we can say 4 Axis of Movement. The other part of the conversation is using the limited MT side of Mastercam to program the machine. The MT module from Mastercam still doesn't support Vertical Mill/Turns. The W Axis which transfers the stock from one spindle to the other is an axis on the machine, but using the full 9 Axis at one time for machining a part never happens on these machines. With a lower turret we start using more axis if we are pinch turning or pinch milling. Lets step up to a Triple or Quad Turret Y axis machine and then are can start talking about running 9 to 14 axis at a time. In clockwise order LLT(Left Lower Turret)X1-Y1-Z1, LS(Left Spindle) C1, LUT(Left Upper Turret)X2-Y2-Z2, RUT(Right Upper Turret)X3-Y3-Z3, RS(Right Spindle) C2, RLT(Right Lower Turret)X4-Y4-Z4, and W Axis to move Right Spindle up to Left Spindle. We can have the LLT, LUT, LS moving a tool at the same time for a total of 7 axis of movement on the Left Side. We can have the RUT, RLT and RS all moving at the same time for 7 more axis of movement. That will be a total of 14 axis all moving at the same time. That is when our hair in on fire and we understand sync coding and true process development. Question is are they turning or milling to achieve the 14 axis of movement?
Pretty soon AI will generate these toolpaths in seconds. After 30+years in industry, this is the first time as a machinist that I can see "robots" within striking distance of "taking my job". I’ve been hearing that was going to happen since the 80’s. Honestly, as an old prototyping machinist doing the CAM is the least interesting and most tedious part of my job. And I’m busy enough that if AI did 100% of the CAD / CAM work, ordering material, and sourcing tools I’d still have too much work.
A challenge for science? Related to precision and axis. How many axis would one need for a high precision Ancient Egyptian Vase? And do you need a very expensive mill? Can you do it? The error in surface-flatness and shape-roundness is only around 1 thousands of an inch. This is also the precision of the thickness of a vase. And it has handles connected to the structure. Without the handles it would be 1 spindle and one arm on 1 axis. But the handles make it more complicated. The vases themselves are made of hard stone, like rose-quartz. Which is too hard for many tools. So that is another challenge. Here are several examples with this video. You can skip towards a vase that looks interesting. Ancient Egyptian Granite Vases Analyzed with modern precision tools. STL's available. -> ruclips.net/video/QzFMDS6dkWU/видео.html
A turn mill like show in this video would make a vase like that with ease. It would do it with higher precision than the Egyptian Vase without breaking a sweat. The handles are not a problem at all.
As an older (now retired) CNC programmer, a somewhat computer nerd, and spent most of my time on prototype work for 45+ years, the part of it all that blows my mind is the amount of thought and engineering applied in making your drawing in Mastercam convert to moving machine parts that weigh hundreds and sometimes thousands of pounds, into movements that are still all calculated and manipulated by nothing more than zeroes and ones. The amount of calculations per move is simply staggering. And then all done (sometimes) in millionths of an inch with tools that are delicate enough to simply snap if not absolutely perfectly aligned. Taking into account casting and drive screw temperatures, etc. ..beyond belief.
Nice work Tyson! Love how you explain complex subjects in a simple and easy to understand manner. That’s not easy to do!
Great job Tyson! You can't find educational content like this anywhere else!
Tyson is the best! Thank you for another excellent video! 😊
That was a lot of information. Great video Tyson, as always.
Amazing video! Great job explaining.
Nice work Tyson! Lots of good information here!
TYSONS of CNC! Always learn a thing or 12 from Professor Tyson. 🤯
Great video Tyson! Can't wait to see what all you have in store for the SMX 2100!!
Great video! Good job as always Tyson!
Great educational video Tyson!👏
Nice work Tys! Informative video!
I always like tysons videos. Very well done with thorough explanations
Nice demonstration Tyson!
Thank you for a great video Tyson!
These are the good Titans videos.
Minor ripe though, but you can most definitely use a gaming pc for cad / cam.
the only thing different in those pro-computers may be the gpu for certain certification or validation purposes which a gaming gpu doesn't allow. And of course they are built for longterm operation, ease of maintenance and not maximum performance
Excellent video! Great info.
Thanks for that transform-180 trick, I have been just duplicating the tool path and then manually slipping in a C180. in the post lol 7:20
Awesome Content Tyson 👌
It would be nice if you can explain all the axis for people like me not owning or working on a such complex CNC machine. I only know of XZY and C on a lathe. What are all the other axes?
B axis is the rotation of the milling head. On a machine like he has in this video there are multiples of a couple of axis. The lower turret has X and Z. The upper milling head has XYZ and B. Each spindle has it's own C axis and the sub spindle has it's own Z axis. The sub spindle Z axis might be =called something else. It's been a while since I've been on one of these machine types.
@@brandons9138 Oh man! That sounds complicated. How do you G-code with more than one X or Z axis? Or maybe actually the secondary translation axes are UVW. So the 9 axes are XYZ translation, ABC rotation around XYZ and secondary linear UVW?
@@car9167 Most of these types of machines run more that one program at a time. You would have a program for the upper milling head and a program for the lower turning turret. Each program is on it's own channel in the controller. They can be synchronized using wait coded to make sure that thing happen is a specific order. This separation keeps the axis names simple as each channel only deal with the axis that are under it's control. this simplified things and the channel/program you are working on only has control of the axis assigned to that channel.
I have a machine at my shop that runs 3 channel programs. It has 3 X axis and 3 Z axis on two turrets and two spindles. The sub spindle has it's own X and Z axis. I can put 3 tools in the cut at one time on two spindles/parts simultaneously.
UVW are just incremental axis movements instead of absolute. On most lathes you can switch between incremental and absolute at any time you wish. You can eve combine them on the same lines of code.
Great educational video. Any news you guys can share about progress on the AK-50??
Should be an update over on Brandon Herrera’s channel very very soon! 👊🏼
In other words yes we have news, no we’re not telling 😂
@@barrysetzer😂
Hey Titan 👋 it would be super cool if you'd show us some Y-axis turning ! You know, the kind with the CoroPlex YT !
Thanks for the awesome content guys.. I’m currently running a Studer s33 and my coolant is an issue.. I believe u guys are running balzers coolant on your Studers.. could u recommend a specific blend for M2 62-64 RC and 4140 ph… yeah lol
Thanks in advance
love this guy!
wow! Very nice 🙂
That's interesting video. And I have a question. Why don't you use a regular chamfer mill? Or was only demonstration of cam capabilities?
Hi and thank you,
The original programming of the part had a chamfer mill, but I just wanted to demonstrate an alternative way of doing it utilizing the mill turn
@@TysonGilroy Thank you for the answer.
It would be nice to watch some longer videos about programming 5 and more ax machining. BTW, why do you use mastercam? Have you tried other Cam-systems?
I would be forever grateful if you could please show me how to create planes and use them for live tooling or any tips and trick to do better live tooling more efficiently
i wish i could get itno this kind of work somehow.. i have no formal training but ive been using computers all my life and been learning 3d modeling for around ten years
Tyson for president.
Whats the price tag on one of those???.... lol
I don't like the fact that yous said that gaming computers can't be used and elluded to the fact that the product that sponsored the video uses a different kind of grpahics card. This is factually incorrect. The product you advertised depending on the configuration uses either a gaming graphics card from the rtx 4000 series or a quadro rtx card, which is indeed a professional card, however it can also be bought as a consumer. The rest of the computer is off the shelf parts, except maybe for the motherboard whose model is not stated which means it is probably an OEM board of some kind, which is not a good thing either. If you make a sponsored segment make sure that what you are saying is not misleading and is correct.
Great video, but the constant camera panning and zooming is very distracting.
nice work i lik to se theme withe a chinese machine
❤
C Axis Dynamic milling it not using all 9 Axis of movement. You are really only using 3 Axis of movement. X Y and C are the 3 axis you are using in that process. Z does get involved for each depth of cut or micro lifting if you are doing that so we can say 4 Axis of Movement.
The other part of the conversation is using the limited MT side of Mastercam to program the machine. The MT module from Mastercam still doesn't support Vertical Mill/Turns. The W Axis which transfers the stock from one spindle to the other is an axis on the machine, but using the full 9 Axis at one time for machining a part never happens on these machines. With a lower turret we start using more axis if we are pinch turning or pinch milling. Lets step up to a Triple or Quad Turret Y axis machine and then are can start talking about running 9 to 14 axis at a time. In clockwise order LLT(Left Lower Turret)X1-Y1-Z1, LS(Left Spindle) C1, LUT(Left Upper Turret)X2-Y2-Z2, RUT(Right Upper Turret)X3-Y3-Z3, RS(Right Spindle) C2, RLT(Right Lower Turret)X4-Y4-Z4, and W Axis to move Right Spindle up to Left Spindle. We can have the LLT, LUT, LS moving a tool at the same time for a total of 7 axis of movement on the Left Side. We can have the RUT, RLT and RS all moving at the same time for 7 more axis of movement. That will be a total of 14 axis all moving at the same time. That is when our hair in on fire and we understand sync coding and true process development.
Question is are they turning or milling to achieve the 14 axis of movement?
Pretty soon AI will generate these toolpaths in seconds. After 30+years in industry, this is the first time as a machinist that I can see "robots" within striking distance of "taking my job". I’ve been hearing that was going to happen since the 80’s. Honestly, as an old prototyping machinist doing the CAM is the least interesting and most tedious part of my job. And I’m busy enough that if AI did 100% of the CAD / CAM work, ordering material, and sourcing tools I’d still have too much work.
it will still require human supervision at least in the beginning
Hii
A challenge for science?
Related to precision and axis. How many axis would one need for a high precision Ancient Egyptian Vase? And do you need a very expensive mill? Can you do it?
The error in surface-flatness and shape-roundness is only around 1 thousands of an inch.
This is also the precision of the thickness of a vase. And it has handles connected to the structure. Without the handles it would be 1 spindle and one arm on 1 axis. But the handles make it more complicated.
The vases themselves are made of hard stone, like rose-quartz. Which is too hard for many tools. So that is another challenge.
Here are several examples with this video. You can skip towards a vase that looks interesting. Ancient Egyptian Granite Vases Analyzed with modern precision tools. STL's available. -> ruclips.net/video/QzFMDS6dkWU/видео.html
A turn mill like show in this video would make a vase like that with ease. It would do it with higher precision than the Egyptian Vase without breaking a sweat. The handles are not a problem at all.
I should've typed this comment in Comic Sans