This is really good and the movement you've generated quite complex. What were you modulating with Memetic as you switched it on and off throughout the patch. Also was it on random mode?
Hi! The memetic was modulating the pitch of the squid Salmple’s channel 6. What was being fed into channel 6 was the overall mix (pre-fader) of everything else. It was essentially a real-time sampled loop of everything- but played in reverse. At the same time, channel 6 was quantised to octaves. Triggers were being fed into the random input, yes, and I tuned each possible value to either shift the channel 6’s pitch up one/two/three octaves. Doing this would let me control to some degree the likelihood of it going to each octave- eg, there’s a 7 in 16 chance it’ll go up an octave each trigger, since 7 of these values are set to do so. I hope I answered your questions! I’ll be putting up a proper patch explanation soon too :)
@@modularmicrocosm19 you really know how to get deep into your modules! I have a squid but not even touched the surface yet. That should a really interesting patch idea as I’ve not tried any sampling with squid yet, just used it as an expensive drum machine
@@modularinspiration Definitely give it a try! Check out the manual for it, where they explain a simple delay line patch - from there you can try to create some variations on your own! Also, the ALM RUclips channel has a few “deep dives” into the squid, which may be helpful too :)
Nice sounds, and cosy mood! :)
Nice textures and sounds. Good work! 👍
Really love this!
Thanks! Happy you liked it :)
Wich mixer is???
This is really good and the movement you've generated quite complex. What were you modulating with Memetic as you switched it on and off throughout the patch. Also was it on random mode?
Hi! The memetic was modulating the pitch of the squid Salmple’s channel 6. What was being fed into channel 6 was the overall mix (pre-fader) of everything else. It was essentially a real-time sampled loop of everything- but played in reverse. At the same time, channel 6 was quantised to octaves. Triggers were being fed into the random input, yes, and I tuned each possible value to either shift the channel 6’s pitch up one/two/three octaves. Doing this would let me control to some degree the likelihood of it going to each octave- eg, there’s a 7 in 16 chance it’ll go up an octave each trigger, since 7 of these values are set to do so. I hope I answered your questions! I’ll be putting up a proper patch explanation soon too :)
@@modularmicrocosm19 you really know how to get deep into your modules! I have a squid but not even touched the surface yet. That should a really interesting patch idea as I’ve not tried any sampling with squid yet, just used it as an expensive drum machine
@@modularinspiration Definitely give it a try! Check out the manual for it, where they explain a simple delay line patch - from there you can try to create some variations on your own! Also, the ALM RUclips channel has a few “deep dives” into the squid, which may be helpful too :)
@@modularinspiration Hey! Just in case you’re interested, I’ve uploaded a video explaining the patch :)