Apple Vision Pro Developer Strap Is Here! BUT DO You Need It?

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  • Опубликовано: 28 сен 2024
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Комментарии • 116

  • @dilmerv
    @dilmerv  7 месяцев назад +2

    📢 To order the Apple Developer Pro you MUST be registered as an Apple Developer. Once registered order it from: developer.apple.com/visionos/developer-strap/purchase
    Let me know if you’ve additional in a new comment, thank you !

    • @ksjack
      @ksjack 7 месяцев назад

      Question - can you use & connect an Ethernet cable to the Vision Pro using the developer strap? On latest iPhones and iPad you can use a Ethernet USB-C adapter to connect ethernet via USB-C and I wonder if this also works on the Vision Pro. Would be interested know. Thanks, and nice video :)

  • @KenRossPhotography
    @KenRossPhotography 7 месяцев назад +17

    $300 to add a USB port!?!? I have to think that a big chunk of that is having to re-buy the speaker. Supporting some sort of passthrough on the power brick would have been so much more elegant (and cost effective). Speaking of which, could you just forego the power brick itself and use that cable to plug the headset directly into your Mac for both power and data while developing?

    • @dilmerv
      @dilmerv  7 месяцев назад +7

      I know Ken $300 is a lot! I think we can all get by without it, this is for extreme cases or if you really concern about saving deployment time with Xcode or other apps as shown in this video. This is also great for people flashing the OS to different versions. For power, this device doesn't supply power to the device, unfortunately you need the battery pack as well as this if you decide to get it. Thanks for your feedback.

    • @Hezarprince
      @Hezarprince 7 месяцев назад +1

      Are you a developer?

    • @KenRossPhotography
      @KenRossPhotography 7 месяцев назад

      @@Hezarprince yup.

    • @Hezarprince
      @Hezarprince 7 месяцев назад

      @@KenRossPhotography you shouldn’t be complaining

    • @squirrel7264
      @squirrel7264 7 месяцев назад

      When you buy a 4000 dollars product you have enough money to by an USB port for 300. A Ferrari wheel will cost more than an Toyota wheel

  • @CinemaNinja
    @CinemaNinja 6 месяцев назад

    You should add that it eliminates lag when you’re connected to your computer from vision with a few apps running. For me, that is worth it alone.

    • @dilmerv
      @dilmerv  6 месяцев назад

      Good point, I believe I mentioned it but not towards the beginning of the video. I do enjoy that part a lot! Thanks for your comment.

  • @westmcgee9320
    @westmcgee9320 7 месяцев назад +1

    I just want to connect the headset to my pc or external drive for file transfer.

    • @dilmerv
      @dilmerv  7 месяцев назад

      As far as I know right now you can’t transfer data from the headset to your Mac other than using AirDrop. In a PC, I haven’t tested it but I can imagine is not possible there either. Good question!

    • @westmcgee9320
      @westmcgee9320 7 месяцев назад

      @@dilmerv so, there’s an actual ($300) usb cable but it doesn’t support file transfers - even in Mac’s?
      Wild.
      It’s a bit messed up because a 1TB headset with a 2TB, 15 year old icloud account could be filled up really quickly.
      I already had about 250 GB of 3D video the first weekend with the headset.
      Local solutions seem essential - especially with less robust Internet connections.
      Thank goodness for AirDrop, but another Apple device should not be required for this simple need.

  • @asimdeyaf
    @asimdeyaf 7 месяцев назад

    I couldn't get wifi to work but this cable seems to work well enough.

    • @dilmerv
      @dilmerv  7 месяцев назад +1

      Interesting, let me know if this cable works better for you! Thanks for your comment.

  • @Hezarprince
    @Hezarprince 7 месяцев назад

    Dose it connect to 3utools?

    • @dilmerv
      @dilmerv  7 месяцев назад +1

      Not really familiar with those tools, but if they support USB-C connection through other Apple devices then it more likely will work.

  • @jrs1_am
    @jrs1_am 7 месяцев назад +1

    Trying to look up the developer straps and can’t find it

    • @dilmerv
      @dilmerv  7 месяцев назад

      Great question. You have to be an Apple registered developer, then you can access this link to purchase it developer.apple.com/visionos/developer-strap/purchase

  • @MobileDecay
    @MobileDecay 7 месяцев назад +7

    The developer strap on the Quest is called a usb c port. 😊

    • @dilmerv
      @dilmerv  7 месяцев назад +4

      That's what I feel we should have for the Apple Vision Pro as well!

    • @shuttzi9878
      @shuttzi9878 7 месяцев назад

      Fun fact, the USB port in the Quest 3 is 3.1 Gen 2 while the $300 developer strap is USB 2.0 which is nearly 24 yrs old 🤡
      10Gbs vs 480Mbs

    • @MobileDecay
      @MobileDecay 7 месяцев назад +1

      @@shuttzi9878 🤣🤣🤣

  • @1783W
    @1783W 7 месяцев назад +4

    Why is apple charging so much for developers to start doing their job if Apple knows how important they are to get new products off the ground?

    • @dilmerv
      @dilmerv  7 месяцев назад

      I know the feeling, Apple honestly has always been very expensive to develop with, starting from needing a Mac and all the additional testing equipment.

    • @Ni5ei
      @Ni5ei 7 месяцев назад

      Because Apple doesn't care about small developers and only wants the ones that bring in big money.

    • @RunForPeace-hk1cu
      @RunForPeace-hk1cu 7 месяцев назад

      Because Apple is only interested in developers using it to dev apps with it not to use it for high speed connectivity and pretend to be a dev

  • @okvr90
    @okvr90 7 месяцев назад +2

    This is just silly. You pay an extra $300 just for usb port after spending $3500😂

    • @dilmerv
      @dilmerv  7 месяцев назад +1

      I was very surprised by the price as well 😅 thanks for your comment man!

  • @1783W
    @1783W 7 месяцев назад +5

    300 for a usb port is robbery

    • @dilmerv
      @dilmerv  7 месяцев назад

      It is expensive I agree, but for some cases a must have. Thanks for your comment!

  • @AmjadAlbanese
    @AmjadAlbanese Месяц назад +1

    Please HELP. I bought a dev strap but my avp doesn’t have the option “developer mode”

    • @dilmerv
      @dilmerv  Месяц назад +1

      Try these steps:
      📌 On your Apple Vision Pro:
      - Go to Settings > General > Remote Devices and select your computer
      Then On your Mac:
      - Go to Xcode > Window > Devices and Simulators
      - Find your Apple Vision Pro in the Devices list on the left
      - Then Pair your Apple Vision Pro using the code seen in the Settings app in Vision Pro
      After this you should be able to enable developer mode under Privacy & Security > Developer Mode

  • @크리밥
    @크리밥 6 месяцев назад +1

    Hello, I recently purchased Vision Pro, but it was deactivated while I was entering the password, perhaps because I set it incorrectly. Is it true that if you purchase a developer strap, you can reset it? If yes, what is the method?

    • @dilmerv
      @dilmerv  6 месяцев назад

      I don’t believe that’s documented anywhere that I could find, you could use the app I show in this video at 05:41 which is called App Configurator, but I didn’t try to see if I could actually reset it other than just verifying that they do have the option. It may be worth a try if you are looking to do so. Good luck!

    • @크리밥
      @크리밥 6 месяцев назад

      @@dilmerv Thank you. It would be nice if it could be initialized all at once with the developer strap. I will try it and leave the results.

  • @VeeRM_
    @VeeRM_ 7 месяцев назад +4

    It has a dev strap, lmao thats smth rare for me XD

    • @dilmerv
      @dilmerv  7 месяцев назад +1

      I'm not going to lie; this is the first time I've seen a dev strap as well 😅.

  • @TylerHansenVideo
    @TylerHansenVideo 7 месяцев назад +3

    Can you measure the latency improvements for Mac Virtual display? The mouse latency over WiFi is really distracting to me at the moment, even with the fastest WiFi possible.

    • @dilmerv
      @dilmerv  7 месяцев назад +2

      I didn't get to that level of detail, but I did measure build times between Xcode WiFi vs USB-C. I will look at the latency and post it in X or in the Community Tab, thanks for your feedback Tyler.

    • @TylerHansenVideo
      @TylerHansenVideo 7 месяцев назад

      @@dilmervawesome thank you!

    • @noahstevens8569
      @noahstevens8569 7 месяцев назад +1

      @@dilmerv I would also love this information!!! I don’t have X so I’ll be watching your community tab!!

  • @TechnicallyTom
    @TechnicallyTom 7 месяцев назад +2

    Wow. Brings new meaning to the phrase “strapped for cash.”

    • @dilmerv
      @dilmerv  7 месяцев назад

      I guess so 😅

  • @jamesgarrett7844
    @jamesgarrett7844 7 месяцев назад +1

    So you can do a virtual Mac display with no latency… what about Windows PC’s?

    • @dilmerv
      @dilmerv  7 месяцев назад

      Yes you can, but it shows an ugly popup at the top saying that is trying to connect. I am not too sure about Windows PC.

  • @panqupower
    @panqupower 7 месяцев назад +3

    Thank you for the comparison of wifi and cable! Definetly going to buy if I get accepted.

    • @dilmerv
      @dilmerv  7 месяцев назад +1

      Sounds good, I was very hesitant at first, but in my case I found that even if it saves me a few mins per day that to me is way worth the price. Thanks for your comment!

    • @panqupower
      @panqupower 7 месяцев назад

      @@dilmerv For sure, once you have more materials and textures, some builds are taking like 5+ minutes for me. 😂

  • @jahwin
    @jahwin 7 месяцев назад +2

    Why you need to whole speaker for just USB C, apple being apple

    • @dilmerv
      @dilmerv  7 месяцев назад

      Yeah I wish there was a simpler and more affordable version, we don’t need an extra speaker 🙏.

  • @FistFullofShrimp
    @FistFullofShrimp 7 месяцев назад +1

    That's super funny. I was just talking about this ridiculous thing in my recent video. Thanks for buying and testing this out. ❤ 🍤

    • @dilmerv
      @dilmerv  7 месяцев назад

      Haha 🤣 I agree very crazy pricing, but after testing it I realized how bad I needed it! It saves me tons of time with Xcode but yes it is not for everyone, specially if your Unity or native builds are small.

  • @karimarsa1707
    @karimarsa1707 7 месяцев назад +1

    my apple vision shows the laptop and cable on the outside. I'm not a developer, and I don't live in America, I just bought them for myself and now I can't use them, are there any options to fix this error in my case?

    • @dilmerv
      @dilmerv  7 месяцев назад

      I am not sure what you meant by “shows the laptop and cable on the outside” also the device is only available in North America, perhaps someone here knows what to do if you live outside the US? Here is also a good post about other people who are in similar situations: www.reddit.com/r/VisionPro/s/ES9Vs3UE13
      Thanks for your comment and would love to know your findings.

  • @eToguard
    @eToguard 3 месяца назад

    Does the strap allow you to use the mac as a virtual display even if on another apple id/account? The main account is not the same one I use on my mac, as this is a shared device, but putting it on to test without being able to connect to my mac is infuriating and I can't swap out the accounts every time I do this. This is mainly to use sensors and other features the simulators does not have. For now I just resetup the eye and hands but would be willing to spend the money if this allows me to keep a different account on while developing

    • @dilmerv
      @dilmerv  3 месяца назад

      To be honest I am not sure, normally I use the same account across devices so I wouldn't be able to tell you. But as a dev yes that would be amazing if you do so since most times we don't use the same account during development for other companies.

  • @Boneheadsz
    @Boneheadsz 7 месяцев назад +1

    I think I need this to transfer screen recordings from photos faster... That would work for this right?

    • @dilmerv
      @dilmerv  6 месяцев назад

      I believe that may be correct. I was able to transfer high definition recordings from Reality Composer pro which I tested it, but since it requires AirPlay to transfer photos I am not sure if that still goes through WiFi Vs USB-C.

  • @shenbagapriyak5368
    @shenbagapriyak5368 7 месяцев назад +1

    Can you say if it is possible to run Vuforia application using meta quest 3 ? Please explain

    • @dilmerv
      @dilmerv  6 месяцев назад

      Not possible due to Meta camera access restrictions.

    • @shenbagapriyak5368
      @shenbagapriyak5368 6 месяцев назад

      Thank you ,then how can I run a image Target / Marker based AR application using meta quest 3. Can you please explain

    • @dilmerv
      @dilmerv  6 месяцев назад

      @@shenbagapriyak5368currently Meta natively doesn’t support image tracking or any type of QR Code recognition, I heard they were working on it but it is not available today.

    • @shenbagapriyak5368
      @shenbagapriyak5368 6 месяцев назад

      ​@@dilmervThank you for your great information.

    • @shenbagapriyak5368
      @shenbagapriyak5368 6 месяцев назад

      @dilmerv Thank you for your great information. Then how can implement the object target in quest 3. Is there any method is available to do?

  • @someonegreat100
    @someonegreat100 7 месяцев назад +1

    Does the VP show up in the Finder sidebar when connected through usb-c? Would be nice to be able to sync it like an iPhone or iPad.

    • @dilmerv
      @dilmerv  7 месяцев назад

      That's the first thing I checked, but unfortunately, it doesn't show up under the Finder like iPhones or iPads do today. Great question!

  • @Hal_McKinney
    @Hal_McKinney 7 месяцев назад +1

    Selling “picks & shovels” to Apple Vision Pro “gold-miners”…

    • @dilmerv
      @dilmerv  7 месяцев назад

      That’s one way to describe it 😅!

  • @karlsmith7016
    @karlsmith7016 Месяц назад

    Is there a way to transfer videos from a mac or pc to the vision pro with or without this strap please?

    • @dilmerv
      @dilmerv  Месяц назад

      Great question, as far as I know Vision Pro supports AirDrop so you can use it to transfer videos from your Mac to it wirelessly. I don’t know if any other way at this moment but perhaps someone else here has?

  • @Gorto68
    @Gorto68 7 месяцев назад +1

    For the life of me, I can't seem to connect my AVP to Reality Composer Pro. The little vision pro icon in the upper right is dim gray. What might be the fix?

    • @dilmerv
      @dilmerv  7 месяцев назад

      You have to register the AVP as a device available for developer on your Apple development account. To do so, you need to do this through Xcode, there is part in this video where I open Xcode for the first time, you will see there where I click on enable automatic signing then click to register the device for development.

    • @Gorto68
      @Gorto68 7 месяцев назад

      @@dilmerv I finally found the answer in this video -- when you follow the steps, you may find that it asks you to restart AVP. NO developer strap needed (whew). ruclips.net/video/dtM6SX6iIlk/видео.html

  • @GNARBOSS
    @GNARBOSS 7 месяцев назад +1

    Have you tried realtime editing / prototyping using the Polyspatial Play to Device? Does that work without the developer strap? Does it work with it?
    To me that sounds like the part that might be the best benefit of being hardwired, the ability to edit the thing you're working on in realtime.

    • @dilmerv
      @dilmerv  7 месяцев назад +1

      Great question, I haven't tried PolySpatial Play To Device by using this strap, but currently it is built to communicate via ethernet not USB-C, you specify an IP and that's how it communicates with the device. I will ask Unity to see if they are working on a hardwired solution.

    • @GNARBOSS
      @GNARBOSS 7 месяцев назад

      @@dilmerv Thanks for looking into that!
      Have you tried Play to Device with the real headset yet and not the simulator?

  • @nmyster
    @nmyster 2 месяца назад

    Useful video. Odd this is not possible by plugging in via the battery pack USB C. Is Battery pack connection power only? 🤔

    • @dilmerv
      @dilmerv  2 месяца назад

      I believe that’s correct, the battery pack doesn’t allow you to transfer data, it is purposely meant for power and the reason why Apple is offering a strap. I wish we could and didn’t have to spend more for getting this features.

    • @nmyster
      @nmyster 2 месяца назад

      @@dilmervyeah seems like a weird one - I’d understand if there was not already a USB C port somewhere on the device

  • @bluepawn
    @bluepawn 7 месяцев назад +4

    In Europe, The Official DMA pact will not allow this product not having the USB-C connector (another store etc etc)...

    • @dilmerv
      @dilmerv  7 месяцев назад +3

      Interesting, perhaps EU devs will be the lucky ones to have it included as part of the original deal?

    • @Fractal242
      @Fractal242 6 месяцев назад

      The standard charging port is USB-C; This thing is really just to make it faster/reliable from Xcode. Not currently an upsell for non-dev users. and it really should just work as from the battery without this.

    • @JosephShortino
      @JosephShortino 2 месяца назад

      The proprietary connector between the strap and headset, the proprietary connection between the battery pack and cable, and the rotating connection between battery pack cable and standard strap are not subject to the USB-C mandate. Just like the iMac power cable isn’t USB-C on a consumer electronic device

  • @poolplayer322
    @poolplayer322 7 месяцев назад +1

    Ya don’t need it. But it’s super dope to develop in the device and push right to it

    • @dilmerv
      @dilmerv  7 месяцев назад

      In general I agree, but man it saves a lot of time when deploying through Xcode, but you're correct. Thanks for your comment!

  • @Draekdude
    @Draekdude 7 месяцев назад +1

    Thanks for the video! Right now you need Unity Pro or Enterprise to make games for the Vision, right?

    • @dilmerv
      @dilmerv  7 месяцев назад +1

      Only if you like to use Unity, native development is completely free. Great question!

    • @Draekdude
      @Draekdude 7 месяцев назад

      Right, unfortunately I’m starting a game studio focusing on Unity. However, I have played around with Swift UI. @@dilmerv

  • @EmilianoGarcia-e8l
    @EmilianoGarcia-e8l 7 месяцев назад +1

    how can you connect your vision pro to your xcode via wifi?

    • @dilmerv
      @dilmerv  7 месяцев назад

      The easiest way is to enable developer mode on your Apple Vision Pro under Settings > Privacy & Security > Enable Developer Mode, then in Xcode connect your developer account & go to Xcode > Window > Devices and Simulators to find your AVP and finish the setup.

  • @Emerson1
    @Emerson1 7 месяцев назад +2

    Cool, good to know it has that

    • @dilmerv
      @dilmerv  7 месяцев назад

      Thanks Emerson, it is always good to have that as an option, I agree.

  • @EugeneBurmaka
    @EugeneBurmaka 27 дней назад

    Can it be used for PCVR?

    • @dilmerv
      @dilmerv  26 дней назад

      Yes you can! Take a look at this video from “Cas and Chary XR” ruclips.net/video/U1R8r4BJwPo/видео.html

  • @TheLyricsGuy
    @TheLyricsGuy 7 месяцев назад

    I'm lost at how you connected via Wifi.

    • @dilmerv
      @dilmerv  6 месяцев назад +1

      Enable developer mode and your device will be findable by Xcode, make sure to log into the same account on both devices & within Xcode as well.

    • @TheLyricsGuy
      @TheLyricsGuy 6 месяцев назад

      @@dilmerv Thank you!

  • @lusciousss
    @lusciousss 7 месяцев назад

    i cant wait for people to start jaibreaking the apple vision pro its gonna be crazyy

    • @dilmerv
      @dilmerv  7 месяцев назад +1

      🤣 I wouldn’t be surprised if that’s already a fact, but would love to know when that happens! Thanks for your comment.

  • @instuller538
    @instuller538 7 месяцев назад

    I'll assume you have Sonoma on Mac. If you shut off Mac WiFi and Bluetooth, can you still share the Mac screen with the usb connection? Why I ask- Those with old Mac that even though upgraded to Sonoma, don't have Wi-Fi6 & Bluetooth 5, so can't share Mac screen on avp.

    • @dilmerv
      @dilmerv  7 месяцев назад

      Interesting, I read that older Mac’s would work as long as Sonoma was the current OS. I will test this tomorrow with no BT and let you know. Thanks for your comment!

    • @instuller538
      @instuller538 7 месяцев назад

      @@dilmerv my Mac screen dims, avp window opens and just says " Connecting". I was only able to find that it said Macs 2019 newer required. I found one place that said Wi-Fi 6 and Bluetooth 5 required. Difficult, if non-possible to get those two working on older Macs . People playing with all kinds of hacks, but I don't know if large number of people got that working or not.

  • @jarvislam475
    @jarvislam475 7 месяцев назад

    is the type c port removable? like the charging you can remove it

    • @dilmerv
      @dilmerv  7 месяцев назад

      Is not removable, but honestly that would be amazing if it was!

  • @marveloussamuel7984
    @marveloussamuel7984 7 месяцев назад

    So basically the only purpose is for deployment?

    • @dilmerv
      @dilmerv  7 месяцев назад

      As a dev, deployment is the most useful feature this will provide me, other than that virtual display with nearly no latency, transferring 4K video from Reality Composer pro, and app configuration are features I wouldn’t use as much.

    • @marveloussamuel7984
      @marveloussamuel7984 7 месяцев назад

      nice , thanks for the info@@dilmerv

  • @rickraymo1319
    @rickraymo1319 7 месяцев назад

    Go, Dilmer, go!

    • @dilmerv
      @dilmerv  7 месяцев назад

      Thank you Rick! I appreciate your comment!

  • @netrodex
    @netrodex 7 месяцев назад +2

    if you pay 4000$ for an earlier product from apple, made for you the dev, and they still charge you, 300$ for a damn usb port.... I'm sorry, but Apple hates you, and wants every single penny out of you. this... it's not right. I'm not even a dev, and I feel for you guys.

    • @dilmerv
      @dilmerv  7 месяцев назад

      I agree, this is very very expensive, but honestly not surprised since Apple has always charge so much for their products. I appreciate your comment!