Oh wow. I got a lot of blender tips form this vid. As a noob in blender, this is super helpful, thanks! Physics and weight painting is such a pain, especially if you're working with a custom body (BCB). I remember trying to get Orin's Belt as a separate object and even copy the exact cloth params from vanilla, but it keeps crashing my game so I ended up using the "cloth" mesh from the vanilla GR2 file and removed the jewel part (had 2 parts: one for the jewel and another for the cloth part like this vid). Removed params altogether. Instead I did it the old fashioned way and just kept the clothproxymapping instead. But now the dangly jewel bit looks a bit "clothy" but at least it moves so there's that. I shame I wasn't able to make mine work like you did, but now I can maybe try again.
Oh wow. I got a lot of blender tips form this vid. As a noob in blender, this is super helpful, thanks! Physics and weight painting is such a pain, especially if you're working with a custom body (BCB).
I remember trying to get Orin's Belt as a separate object and even copy the exact cloth params from vanilla, but it keeps crashing my game so I ended up using the "cloth" mesh from the vanilla GR2 file and removed the jewel part (had 2 parts: one for the jewel and another for the cloth part like this vid). Removed params altogether. Instead I did it the old fashioned way and just kept the clothproxymapping instead. But now the dangly jewel bit looks a bit "clothy" but at least it moves so there's that. I shame I wasn't able to make mine work like you did, but now I can maybe try again.
Thank you for a guide. It's very useful.
Your guide made something that seemed like witchcraft to me completely doable, thank you.
Glad it worked for you!!
Pleeeeease make a hair guideeee
Maybe one day lol. I'm not great at doing hair.
why you didn't use the official toolkit?
I haven't learned how to use it yet