Tarkaz so good in this deck exactly for that kind of situation where the enemy has vengeance mana and you can't protect Viego with Rite. I just realized Mogwai also doesn't play Rite. Bro...
29:42 Viego the Lord of bugs, keeping the hydravine forever and healing it in the process, whilst activating its summon effect. Love how he is just like in league flavor wise, the Ruined Bug King
28:45 So nobody gonna talk about how he stole the invasive hydravine, which somehow did not get killed by the 2 dmg and actually restored to full health and didn't return to original owner after the round?
@@hakuzho5677 he steals her anyway but should give her back at the end of the round (to be stolen again), but she’s never returned and tarkaz gets stolen… so 2 bugs here, the healing and the game forgetting she’s stolen.
Thank you Miguel for this deck build today. I finally broke through the Gold 1s gatekeeping me from entering Plat with this Viego control deck. I wasn't having so much luck with my ARAM control and Cithria Viego deck. I do hope you get to try the Viego + Matron/Cithria combo. Turn 5-7 Viego, have a stalking shadows to draw Matron, and use ephemeral Matron with Cithria, pretty much 20+ on death.
If you buff a unit's health for a turn, when the buff goes away, the unit keeps the health gained up to its normal maximum. I don't know why it works like this, but in LoR it has always been the case.
Compared to previous expansions, Mogwai really made a lot of creativity with the new cards. Previous expansions were so limited to 1 deck or 2 max. These new champ designs are so good. Love your creativity Mogwai!
I saw Shermie descending into madness trying to win with this deck on her stream. She got to masters with it before turning the stream on, but had a very bad loosing streak after. Funny to watch, hehe Sadly, Flash Freeze+Despair combo feels too much like a "slow speed Vengeance". Looks really cool, but too easily disruptable or countered depending on the enemy deck. And still believe 1 copy of They Who Endure has a place on this deck. So many of your units die before mana 7 to the point They Who Endure would be like 10/10 or higher if played on curve. And, even if it dies, Viego will make good use of its big stats to level himself up.
There’s no guarantee that They Who Endure will contribute to viego… there’s a lot of bugs with him at the moment when it comes to things with how much a modified power contributes to his level up, it tends to take the base power for certain units (nasus being one of them, frostbites as well it ignores)… there’s a good chance they who endure won’t work.
@@cristianestrada5381 that’s good, it’s odd how inconsistent that is, you’d think nasus and They Who Endure would have the same interaction… in that case honestly yeah a 1 off of They Who Endure is definitely worth it (especially over despair I really don’t think that card is any good even here)
@Kimi wa kirei da I think that depends on which order the effects/ephemeral is checked. Effects like landmarks or round end/starts goes from left to right. I’m think that’s what causes the inconsistencies but I could be wrong
@Kimi wa kirei da If no other unit died and the mist didn't strike anything, once it dies at the end of the round it will proc Viego and he will summon a new mist that will stay on the board for the next round. If another unit died before then it won't proc.
There's a difference in _"strike TO kill"_ and _"strike, THEN kill"._ Dragon's Rage, similarly to Despair, is a 2 part card than are independent of each other: _the strike, and the post-strike effect._ Despair, as you seem more familiar with, reads: _"a unit strikes your nexus, THEN kill it"._ However, as we have seen in this video before, the _"striking"_ part is independent of the _"kill"_ part, as units that are frostbitten and therefore, cannot really strike, still die at the end of the effect. Dragon's Rage is the same effect, just switching the _"kill"_ with _"recall"._ Again, the card reads: _"An ally strikes an enemy and the enemy's nexus. If the enemy survives, recall it."_ A frostbitten card will deal 0 damage to both your unit and your nexus, but at the end of it the unit will still survive after being _NOT_ being hit, so the recall effect will still occur. Is similar to how Death's hand works. It says _"Deal 2 to an enemy unit and 1 to the enemy nexus",_ but if you remove the _"unit"_ part as with _"Glimpse Beyond",_ the nexus damage will still go through. Is not that the game has some _"big issues with consistency",_ but rather that players often misinterpret the cards.
@28:44 invasive hydravine got permanently stolen because the board is full then it will go to the side queueing for a slot on the board and it will reset all the buff and debuff even the health so when there's a slot available on mogwai's board the invasive hydravine has no stolen effect on it, the interaction of that is so mind blowing.
I’ve been playing Viego with Ionia using Death Mark and Dawn and Dusk. Dawn and Dusk will level Viego in one turn and present a big threat to the opponent. Hydravine is probably its best use but you can use it on Viego with Death Mark to get two leveled Viegos on the board. You insta-lose to aggro and pretty much any fast deck but it’s a lot of fun.
43:36 Fun fact: there is a card for that! It's a Shadow Isles card called "Atrocity", apparently it's a really good card. I think it'd fit very well into this deck, you should try it!
With that dragon’s rage thing… the card wording is “a unit strikes the target and the enemy nexus, if it survives recall the target” or something like that… so if you frostbite the unit then the target will always survive the strike (as it never happens) causing the recall. It’s a dumb and odd interaction, just remember that dragon’s rage is what a levelled lee sin uses, so functions and interacts the same way.
That last game is my favorite I’ve seen in a very long time. Haven’t seen too many close and tense late game clashes from anyone lately. Then again, I do have the memory of a goldfish.
At 11:00 it's a weird mechanic with the mist. If Viego didn't pop his mist and you got an ephemeral unit, next turn you got 2 mist with the vine trigger.
After having playing multiple region combinations with Viego I feel like the Ionia is a bit stronger, the Death Mark and Twin Discipline put a massive work
At 18:45, what is even happening? Doesn't countdown trigger at round start not round end, so the twin disciplines should wear off before blighted ravine does damage? Also, how did he go back to 3 health when he only had 2? Do temporary health buffs heal units when they wear off if they were damaged?
Its probably cause the recall part of the card is not programmed to check if a unit strikes, just whether the enemy survives, and if it does, it gets recalled
I'm waiting for a kindred list, i've been playing them quite a bit alongside viego and i'm really happy with the results (i refer to kindred as a "them" to clear things out)
Unlucky I didnt make it into the video I played against you yesterday when you played this deck with my all in TF Deck. GG man its a long time since I played against you(last time was when Targon was released). Great Video really appretiate the content may we meet again Sir
Lee sin is low key my favorite champ right now. I’ve noticed that a ton of other players don’t know how his effect works when I’m attacking with him. Also, I just plain love the champion. It’s so fun turning your opponents over buffed minions into a liability. (Akshan/Lee is fun AF)
Unless it changed that dragon kick interaction got me once also. Lee kicked my vi and I used frost bite thinking it would save/level her up. She just got kicked back to my hand.
At the 57:00 mark or so, could have used Camavoran Soldier to obliterate the Pod with max board size and have Viego kill Karma on Round Start for free, instead of committing three cards. Neat trick
Am I the only one that noticed a bug with Viego, sometimes my Viegos have an extra 1 health (like being 7/7 and not 7/6). I believe it happens when one Viego died previously in the game then the others are "buffed" with that extra health. It happens in all each one of my games, but I never saw anyone dealing with it
Miguel you know, I was trying to build my own version of viego freljord and ofc you upload it after i finally finish building my version. Are you just following me and seeing what decks i build? Im a god damn bronze player dude!
Dragon's rage = An ally kicks an enemy into the nexus. Then going ' striking both' the strike itself is negated the kick into the nexus is still happening. Thus preventing damage but still recalling
Dont put him immediately on turn 5 against pnz or ionia decks. Hourglass, Rekindler, mist call to revive viegos. Also have the rite of calling to tutor him
There are a lot of bugs on the interactions with Viego and other cards. There was a game I took no dmg from an attack in my Viego from a bulky dragon. and Some dragons disappear when summone, is weird.
I have a problem. I'm a big Void fanboy and I love every Void champion, but Viego decks really rub me the right way... The thing is, I have around 6000 of those prismatic shards and I wanna make a full prismatic deck. But I have a feeling Void isn't gonna come soon, but on the other hand, I feel like I'm gonna commit to a prismatic Viego deck and the next expension is going to be void related or have void champions >:I
Riot basically confirmed we aren't getting a void region. They stated they didn't have enough champions for it. It's definitely confirmed we won't get it anytime soon if we ever get it
Wait. Why the mist didn't died? At the end of the turn the first mist died and viego spawned another, ok, but why that mist remained? It was still the end of the turn
i feel like, monstrous hidravine, is a better Warmothers call, each turn, it will give you a unit, and in a viego deck the firts invole woul be a 4/4 and will always grow from there, is too big to be easy removed, and you can use 2 turbs early than warmother call
52:31 - This happens more than once in the video, isn't it odd how viego summons another mist at the end of the round because one dies of ephemeral, but the one summoned does not die (although it has ephemeral) so that one must be summoned as part of the next round right? Nope, because later in the round viego summons another one even though he can only summon one mist per round. Seems legit
Thats not how it works. Viego can spawn a mist once per turn - this works here, no bugs. Ephemerals spawned at the end of your turn dont die the same turn (try putting ephemeral on Tryndamere and you will understand the interaction) - no bugs either.
“Making sure I’m recording” is my favorite champion
"I kinda wish we could reverse [Despair], you know, for burn damage?"
Atrocity. You just described Atrocity lmao.
And he just complained abt atrocity last patch all days
He means if Despair can be used to both sac the opponent's unit and burn them, so not exactly Atrocity.
@@pktemsinsook7155 yeah, atrocity is more expensive and he wanted something cheaper that was good for him :)
The Tarkaz was funny.
Mogwai: "I can't get behind him in this deck."
*plays a 2nd one*
"Da fuk?"
Tarkaz so good in this deck exactly for that kind of situation where the enemy has vengeance mana and you can't protect Viego with Rite.
I just realized Mogwai also doesn't play Rite. Bro...
@@sisyphos9412 ??? He isn't playing Shurima?
@@kurtdupree1254 HAHA DEEERP :D
Taliyah: You’re ruining EVERYTHING!
Viego, the Ruined King: Yeah I am :D
29:42 Viego the Lord of bugs, keeping the hydravine forever and healing it in the process, whilst activating its summon effect. Love how he is just like in league flavor wise, the Ruined Bug King
Mordekiaser getting into lor: *bury the light plays*
@@dankmemes8254 more like : *Rules of Nature plays*
@@dankmemes8254 level up : sent your enemy to brazil
and we wouldn’t want him any other way. :)
@@dankmemes8254 mordekaiser: when I level up, summon kha’ zix.
unit with 0 power can't strike, but "if it survives, recall it"
tanktop jerk is basically ruined mogwai when you think about it lol
Summer skin mogwai
It's tanktop douche get it right smh
Tanktop Chad
28:45 So nobody gonna talk about how he stole the invasive hydravine, which somehow did not get killed by the 2 dmg and actually restored to full health and didn't return to original owner after the round?
I SEARCHED FOR THAT COMMENT!! ^-^
I was like wtf :o he just got a hydra for free xD
also, at 40:00 there are 2 viegos with different stats, lol
Viego is full of bugs, but in this case, the only bugged thing was the fact that Hydravine got full health, he should be able to stole her anyway
Ah, Viego... Your bugs are not limited to League of Legends...
@@hakuzho5677 he steals her anyway but should give her back at the end of the round (to be stolen again), but she’s never returned and tarkaz gets stolen… so 2 bugs here, the healing and the game forgetting she’s stolen.
28:51 Somewhere, sometime, someone's Swain just spontaneously levelled up.
Literally was theorycrafting this myself, but here you are being the blessed hero of fun. Ty Mogwai
A new deck upload on youtube everyday....that's some insane god-level dedication man... Well done!
Thank you Miguel for this deck build today. I finally broke through the Gold 1s gatekeeping me from entering Plat with this Viego control deck. I wasn't having so much luck with my ARAM control and Cithria Viego deck.
I do hope you get to try the Viego + Matron/Cithria combo. Turn 5-7 Viego, have a stalking shadows to draw Matron, and use ephemeral Matron with Cithria, pretty much 20+ on death.
18:42 Question. Can someone please explain why the Twin Disciplines buff on Azir carried over to the next round? Why was Azir back to full health?
If you buff a unit's health, even if it's a temporary buff, up to it's max health, the health carries over even after the buff expires.
If you buff a unit's health for a turn, when the buff goes away, the unit keeps the health gained up to its normal maximum. I don't know why it works like this, but in LoR it has always been the case.
Compared to previous expansions, Mogwai really made a lot of creativity with the new cards. Previous expansions were so limited to 1 deck or 2 max.
These new champ designs are so good. Love your creativity Mogwai!
43:36 that card actually exists, it's called Atrocity
I saw Shermie descending into madness trying to win with this deck on her stream. She got to masters with it before turning the stream on, but had a very bad loosing streak after. Funny to watch, hehe
Sadly, Flash Freeze+Despair combo feels too much like a "slow speed Vengeance". Looks really cool, but too easily disruptable or countered depending on the enemy deck.
And still believe 1 copy of They Who Endure has a place on this deck. So many of your units die before mana 7 to the point They Who Endure would be like 10/10 or higher if played on curve. And, even if it dies, Viego will make good use of its big stats to level himself up.
There’s no guarantee that They Who Endure will contribute to viego… there’s a lot of bugs with him at the moment when it comes to things with how much a modified power contributes to his level up, it tends to take the base power for certain units (nasus being one of them, frostbites as well it ignores)… there’s a good chance they who endure won’t work.
@@Swampert919 tested it, it does work.
@@cristianestrada5381 that’s good, it’s odd how inconsistent that is, you’d think nasus and They Who Endure would have the same interaction… in that case honestly yeah a 1 off of They Who Endure is definitely worth it (especially over despair I really don’t think that card is any good even here)
@Kimi wa kirei da I think that depends on which order the effects/ephemeral is checked. Effects like landmarks or round end/starts goes from left to right. I’m think that’s what causes the inconsistencies but I could be wrong
@Kimi wa kirei da If no other unit died and the mist didn't strike anything, once it dies at the end of the round it will proc Viego and he will summon a new mist that will stay on the board for the next round. If another unit died before then it won't proc.
Thx man, thanks to you i finaly found a viego deck i enjoy, and i rly wanted to play him cos he seems interesting :D
Legend has it that when Mogwai changes his tank top, war will stop and a new era of peace will rise xd.
Love your videos bro
That Braum Sivir deck was weird. But I have seen a good Akshan Howling Abyss deck putting in the work with +2/+2 Champions with Spellshield.
Yeah but Akshan makes much more sense than Braum tbh, he also works really well with Sivir too so I really don't understand why he picked Braum.
There's a difference in _"strike TO kill"_ and _"strike, THEN kill"._
Dragon's Rage, similarly to Despair, is a 2 part card than are independent of each other: _the strike, and the post-strike effect._
Despair, as you seem more familiar with, reads: _"a unit strikes your nexus, THEN kill it"._ However, as we have seen in this video before, the _"striking"_ part is independent of the _"kill"_ part, as units that are frostbitten and therefore, cannot really strike, still die at the end of the effect.
Dragon's Rage is the same effect, just switching the _"kill"_ with _"recall"._ Again, the card reads: _"An ally strikes an enemy and the enemy's nexus. If the enemy survives, recall it."_ A frostbitten card will deal 0 damage to both your unit and your nexus, but at the end of it the unit will still survive after being _NOT_ being hit, so the recall effect will still occur.
Is similar to how Death's hand works. It says _"Deal 2 to an enemy unit and 1 to the enemy nexus",_ but if you remove the _"unit"_ part as with _"Glimpse Beyond",_ the nexus damage will still go through.
Is not that the game has some _"big issues with consistency",_ but rather that players often misinterpret the cards.
Last time i was this early... it was yesterday! love u mog
@28:44 invasive hydravine got permanently stolen because the board is full then it will go to the side queueing for a slot on the board and it will reset all the buff and debuff even the health so when there's a slot available on mogwai's board the invasive hydravine has no stolen effect on it, the interaction of that is so mind blowing.
Any chance you'll be building a Von Yipp/Reaver's Row deck?
I’ve been playing Viego with Ionia using Death Mark and Dawn and Dusk. Dawn and Dusk will level Viego in one turn and present a big threat to the opponent. Hydravine is probably its best use but you can use it on Viego with Death Mark to get two leveled Viegos on the board. You insta-lose to aggro and pretty much any fast deck but it’s a lot of fun.
This has been my favorite way of playing Viego🤘
I appreciate all the hard work you do giving us new decks every day Mogwai, sending lots of love!
Question 57:25 : Can you not replace the stolen unit with your own unit, therefore getting rid of the opponents stolen card ?
oh that would be a good idea to make sure Karma dies next turn
55:50 actual representation of Karma vs Viego in League lore.
43:36 Fun fact: there is a card for that! It's a Shadow Isles card called "Atrocity", apparently it's a really good card. I think it'd fit very well into this deck, you should try it!
/s
28:50 Swain has this moment saved on his phone for a rainy day, to boost his mood
With that dragon’s rage thing… the card wording is “a unit strikes the target and the enemy nexus, if it survives recall the target” or something like that… so if you frostbite the unit then the target will always survive the strike (as it never happens) causing the recall.
It’s a dumb and odd interaction, just remember that dragon’s rage is what a levelled lee sin uses, so functions and interacts the same way.
That last game is my favorite I’ve seen in a very long time. Haven’t seen too many close and tense late game clashes from anyone lately. Then again, I do have the memory of a goldfish.
At 11:00 it's a weird mechanic with the mist.
If Viego didn't pop his mist and you got an ephemeral unit, next turn you got 2 mist with the vine trigger.
I love seeing teasers for new decks coming up
After having playing multiple region combinations with Viego I feel like the Ionia is a bit stronger, the Death Mark and Twin Discipline put a massive work
With the monestary??
@@foxinabox5103
No I've been using this deck : lor.mobalytics.gg/decks/c3qs0l8b8sdgtskr544g
I've had a great succes so far
Viego helped me climb so much and I think he's my favourite champion next to Pyke ❤️
At 18:45, what is even happening? Doesn't countdown trigger at round start not round end, so the twin disciplines should wear off before blighted ravine does damage? Also, how did he go back to 3 health when he only had 2? Do temporary health buffs heal units when they wear off if they were damaged?
Yea temp buff will keep hp at its highest amount, basicly a heal.
Its probably cause the recall part of the card is not programmed to check if a unit strikes, just whether the enemy survives, and if it does, it gets recalled
That Dragon's Rage mechanic was changed a while ago (without being in the patch notes).
12:29 easy 1 drain damage (Vile feast) on Braum? Would it be the play here?
the first version of that deck, it's really from a Spanish stremer called Pr0jab (he plays it from day one)
I love how viego is the ultimate removal as if u have a full board and he goes to steal a creature it obliterates their card instead
Nice video Mog
Hug from Brazil, luv your work bro
I'm waiting for a kindred list, i've been playing them quite a bit alongside viego and i'm really happy with the results (i refer to kindred as a "them" to clear things out)
People really missed out by not titling their Viego vids "Leggo my Viego"
Imagine if he had a Viego deck named Viego and then he named this deck cooler Viego
underrated comment
18:44 why azir still have +0 +3 after changing round?
Cuz thats how hp buff works. if its not exceeding the max hp, the unit/champ will keep the hp buff
@@foxinabox5103 ahhh i see man
Thank you
Unlucky I didnt make it into the video I played against you yesterday when you played this deck with my all in TF Deck. GG man its a long time since I played against you(last time was when Targon was released). Great Video really appretiate the content may we meet again Sir
I was just wondering where your upload was! Love the recent content!
I wish you were still streaming… I always enjoyed watching you live and communicate.
Love the one hour episodes and mogwai too
23:03, why not entomb azir?
3cards in opponents hand entombing azir won't do it. If that's another azir it'll be harder and to top of it the poor draw
Wait, around 29:00, he stole their hydravine permanently and it reset hp count?
Yeah, I was confused by that play. o.o
Bugged mb
43:36 : Despair procs nexus strikes effects even though you hit your nexus. There are possible combos
47:29 Lee Sin does indeed recall the target, even when frostbitten. The "frostbitten status" only blocks the damage whilst the spell still goes off
Lee sin is low key my favorite champ right now. I’ve noticed that a ton of other players don’t know how his effect works when I’m attacking with him. Also, I just plain love the champion. It’s so fun turning your opponents over buffed minions into a liability.
(Akshan/Lee is fun AF)
Unless it changed that dragon kick interaction got me once also. Lee kicked my vi and I used frost bite thinking it would save/level her up. She just got kicked back to my hand.
At the 57:00 mark or so, could have used Camavoran Soldier to obliterate the Pod with max board size and have Viego kill Karma on Round Start for free, instead of committing three cards. Neat trick
Discipline of fortitude is a permanent buff now? 18:52
Do you have plans to make a Spectral Matron, Cithria, and Viego deck?
As a true blooded Freljordian (ever since I started playing LoR), and with my newest favorite champion, Viego, this deck is heaveeeeeen for me.
Am I the only one that noticed a bug with Viego, sometimes my Viegos have an extra 1 health (like being 7/7 and not 7/6). I believe it happens when one Viego died previously in the game then the others are "buffed" with that extra health. It happens in all each one of my games, but I never saw anyone dealing with it
I have it too
40:11 how is one an 8/8 and the other is a 8/7?
ONE HOUR LONG VIDEO? YES PLEASE
Miguel you know, I was trying to build my own version of viego freljord and ofc you upload it after i finally finish building my version.
Are you just following me and seeing what decks i build? Im a god damn bronze player dude!
Interesting. That guy from Poland used to play on competitive level on Heroes of the Storm. So nowadays he is Runeterra player?
43:36 reverse despair is just 4 mana, slow speed atrocity if you think about it
Dragon's rage = An ally kicks an enemy into the nexus. Then going ' striking both' the strike itself is negated the kick into the nexus is still happening. Thus preventing damage but still recalling
Guys I keep losing with viego, any tips?
Dont put him immediately on turn 5 against pnz or ionia decks. Hourglass, Rekindler, mist call to revive viegos. Also have the rite of calling to tutor him
Che miguel, en el minuto 11:12 tu endeble convocado por Viego no murió en tu final de turno, tal vez será un bug de la nueva carta?
These deck names are making me more excited
Was it not worth saving his units at 41:12 ?
Viego : surrender to me
Opponent : afk
You may have outsmart me but i outsmarted your outsmarting
There are a lot of bugs on the interactions with Viego and other cards. There was a game I took no dmg from an attack in my Viego from a bulky dragon. and Some dragons disappear when summone, is weird.
The health is actually a visual bug, for example if Viego has 6 health, takes 5 damage and it still shows that he has 6 health, he's actually on 1.
You should play kalista viego, those two synergise really well together
15min karma vs viego was the most fun thing in the video
I like this concept. Do you think there could be a Viego / They Who Endure deck? It seems they have a bit of synergy.
Damn 1h long video I'm loving it
36:33 What's the problem with calling Diego by his name?
Hey Mogwai, I was wondering if you think a Champless and Creatureless ARAM deck can be made?
Viego/Aurelion is a good combination? 🤔
43:36 do you mean atrocity?
Diego el rey mexicano
jajjajaja siempre me saca una carcajada cuando imita al viejo bjerg 25:12 xD
Is tarkaz being play just to counter ruin runner? I've seen it everywhere in the list.
I have a problem. I'm a big Void fanboy and I love every Void champion, but Viego decks really rub me the right way...
The thing is, I have around 6000 of those prismatic shards and I wanna make a full prismatic deck. But I have a feeling Void isn't gonna come soon, but on the other hand, I feel like I'm gonna commit to a prismatic Viego deck and the next expension is going to be void related or have void champions >:I
Riot basically confirmed we aren't getting a void region. They stated they didn't have enough champions for it.
It's definitely confirmed we won't get it anytime soon if we ever get it
Wait. Why the mist didn't died? At the end of the turn the first mist died and viego spawned another, ok, but why that mist remained? It was still the end of the turn
17:56 gotta love how azir irelia still managed to do 6 damage with 1 mana
If Azir was leveled up, it would've been 15 damage 🤡
@@Wyrser yup lmao
Why don't you use fading memories on the enchroching mist instead and get the buff for 1 mana instead of using it on the 3 mana card ?
i feel like, monstrous hidravine, is a better Warmothers call,
each turn, it will give you a unit, and in a viego deck the firts invole woul be a 4/4
and will always grow from there,
is too big to be easy removed, and you can use 2 turbs early than warmother call
No value in the world can match the true power of the one true king Viego
Alanzq played this deck before, its so good
hey mogwai can u try a viego kindred deck maybe
man i love mogwai!
What about a kindred viego deck any viability there donyou think?
Mog, why stop streaming in twitch
Perfect name
miguel una pregunta, en tu primer deck de viego, el cual era con thresh, cual carta reemplazarias para incluir la invasive hydravine?
I wonder if he’ll make a death mark monastery viego deck hmm
Is that a Henchman deck ? Im interested
52:31 - This happens more than once in the video, isn't it odd how viego summons another mist at the end of the round because one dies of ephemeral, but the one summoned does not die (although it has ephemeral) so that one must be summoned as part of the next round right? Nope, because later in the round viego summons another one even though he can only summon one mist per round. Seems legit
Thats not how it works.
Viego can spawn a mist once per turn - this works here, no bugs.
Ephemerals spawned at the end of your turn dont die the same turn (try putting ephemeral on Tryndamere and you will understand the interaction) - no bugs either.