Baldur's Gate 3 - An In-depth Critique

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  • Опубликовано: 17 дек 2024

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  • @_Qwi_
    @_Qwi_ 6 месяцев назад +1577

    I was at least half expecting the dog to play fetch with me when he brought me the ball in camp, but was still pretty delighted when he did. What I did not expect, however, was that after teaching him this trick he would then "fetch" the leather armor I threw down to cover up the cloudkill vent and helpfully give it back to me as I was trying to cross, killing my party.

    • @stjimmerz
      @stjimmerz 6 месяцев назад +196

      That's just accurate to dogs lmao

    • @KrokusOfDagon
      @KrokusOfDagon 6 месяцев назад +185

      this is unironically the funniest shit ive read ever

    • @RainOn2SunnyDay
      @RainOn2SunnyDay 6 месяцев назад +66

      when i found out he did that, he became my covert spear retriever

    • @nickalberda1
      @nickalberda1 6 месяцев назад +1

      Thx alot dude your always great!

    • @nickv1212
      @nickv1212 6 месяцев назад +7

      Fetch is life dawg

  • @denni8998
    @denni8998 6 месяцев назад +654

    Imagine respec is disabled but dialogue line is still there:
    - I wish to change my class
    - No.

  • @DirtyCheesecake
    @DirtyCheesecake 6 месяцев назад +1669

    Baldur's Gate 3 was a massive commercial success. And not a single microtransaction or season pass in sight, imagine that!

    • @TheDungeon11
      @TheDungeon11 6 месяцев назад +74

      Or DRM.

    • @literallyjustgrass
      @literallyjustgrass 6 месяцев назад +44

      ​@@TheDungeon11I played the game through steam with friends and they didn't even have to buy it

    • @MrArchilus
      @MrArchilus 6 месяцев назад +25

      Probably doesn't rake in nearly as much cash than let's say GTA V does selling in game money though. Or any successful live service game.

    • @davidgenkin9387
      @davidgenkin9387 6 месяцев назад +1

      Wait what how ​@literallyjustgrass

    • @Zakemaster
      @Zakemaster 6 месяцев назад

      @@davidgenkin9387probably Remote Play, I’d guess.

  • @mackerelmafia2898
    @mackerelmafia2898 6 месяцев назад +484

    The difference between "Ranged Spell Attack" and "Spell Attack Rolls" is that the latter also applies to melee spells, such as Shocking Grasp. Ranged Spell Attacks are the ones that have disadvantage if your character is Threatened.

    • @bodkie
      @bodkie 6 месяцев назад +20

      Also, some spells use attack rolls and some use save DCs, the attacker will roll an attack roll and the defender will roll a save. Where a fighter always wants biggest bonuses to hit and barbarians and rogues want advantage, a spellcaster can choose to either target an opponent's AC or one of their weaker save scores.

    • @itsJPhere
      @itsJPhere 6 месяцев назад +10

      There is a tooltip that explains this, I'm looking at it right now. Go to inventory > Spellbook > at the top next to Spellcasting Ability (in my case WIS for Druid) are 2 numbers > mouse over the number on the right > the tooltip about Spell Attack should come up.

    • @Borggablöff
      @Borggablöff 3 месяца назад +2

      Yep.
      Someone isnt as well-versed in RPGs as they try to make it sound..

    • @baltulielkungsgunarsmiezis9714
      @baltulielkungsgunarsmiezis9714 20 дней назад +1

      @@Borggablöff What?

    • @Borggablöff
      @Borggablöff 19 дней назад

      @@baltulielkungsgunarsmiezis9714 It was in reference to the video maker touting his horn about being a veteran RPG player, then not knowibg the difference between ranged and not ranged spell attacks.

  • @MrWertheron
    @MrWertheron 6 месяцев назад +358

    Volo is another 'quite good' option to remove tadpole as he extracts your eye but replaced it by a very very useful eye that can see invisible character.

    • @LuizOtavioZen
      @LuizOtavioZen 4 месяца назад +30

      It also changes the Eye visualy and gives you a different interection with the Hag and Because Wyll already lost an eye he can't go through the procedure.

    • @teenietinytony
      @teenietinytony Месяц назад +2

      and makes you throw up irl while you get it :D

  • @trengilly01
    @trengilly01 6 месяцев назад +511

    Despite all the camp supplies available in Baldur's Gate 3 . . . not a week goes by without several posts on Reddit from players who have run out of food, can't rest, and are desperately seeking help. I honestly don't know how they manage it . . but somehow they do!

    • @gamingweasel4633
      @gamingweasel4633 6 месяцев назад +121

      Same, I have no idea how anyone can run out of food/drink in the game. It's laying around everywhere free for the taking, especially all the alcohol. Along with the lack of dresses for female characters, it made me imagine the BG3 dev team as a bunch of alcoholic dudes.

    • @Icefear1986
      @Icefear1986 6 месяцев назад +109

      Many people just don't loot crates and boxes.

    • @ehrtdaz7186
      @ehrtdaz7186 6 месяцев назад +49

      I imagine going long rest after every fight in the early game could make the supplies run out eventually

    • @hhdhpublic
      @hhdhpublic 6 месяцев назад +59

      @@ehrtdaz7186 I pretty much did that and even then I had way too much supplies left at the end. I just looted absolutely every fucking food item I could find.

    • @ehrtdaz7186
      @ehrtdaz7186 6 месяцев назад +2

      @@hhdhpublic On Tactician?

  • @AndrielChaoti
    @AndrielChaoti 6 месяцев назад +360

    There are actually quests that are timed, that will fail if you rest during the quest. Rescuing Nere is one of these, to avoid spoiling anything too severe.

    • @hanli5416
      @hanli5416 6 месяцев назад +22

      Actually nere quest even fails if you move to camp without resting a few times. Larian assumes moving to campzone requires time. Personally i kinda dislike that at times cause i like to switch stuff in camp alot.
      Same actually applies to almost all remarked upon quests when characters say something is happening. Like finding andrick and brenna and fire at waukeens trade. Zone out after game has noticed it and encounter will change dissapear.

    • @hhdhpublic
      @hhdhpublic 6 месяцев назад +28

      The issue with these are the fact that this isn't clearly indicated to the player so one can easily play the game and realize that this is in fact whats happening. I am quite sure that I wouldnt have realized it unless I had happened to read about it in an article before I played the game.

    • @AndrielChaoti
      @AndrielChaoti 6 месяцев назад +53

      @@hhdhpublic they are quite clearly telegraphed in the dialogue with related NPCs though. If you go to camp once during the quest example above, *every* single companion has something to say about the fact that you're wasting time. the newspaper defamation quest has the npcs literally telling you "you have until tomorrow"

    • @qienriot
      @qienriot 6 месяцев назад +13

      Wauken rest too if I remember correctly, if you get close enough you can trigger it,I did a short rest and boom whole place burned to ashes...

    • @RaoulBorges
      @RaoulBorges 6 месяцев назад +18

      @@AndrielChaoti Indeed, but it's a game where time has otherwise no real meaning. As it is a change in the "rule of the game", it should have been explicitly directed at the player, by a messagebox, not to the player character, by NPCs.

  • @majestyzx9081
    @majestyzx9081 6 месяцев назад +473

    8:47 Hey, no need to crap on rat killers. My Father, his father, and his father's father are a proud lineage of rat killers. Sure we might not be "Saving the village from a goblin raid", but when you wake up tomorrow and there's not nibbles in your loaf of bread, or grain sacks spilling everywhere, you'll thank us.

    • @nifftbatuff676
      @nifftbatuff676 6 месяцев назад +12

      Well said.

    • @MapleFried
      @MapleFried 6 месяцев назад +13

      "Rats in the cellar?! How cliché..."

    • @xXMasterXx22
      @xXMasterXx22 6 месяцев назад +4

      I'm sure he meant no offense, but said it that way just in comparison to other rpg protagonist activites. I guess any activity we as real people do would be underwhelming in the context of a realm saving hero. I think in our world we can all be heores by contributing to everyone else and providing for our families, just like your father and grandfathers have done. Respect to you and your family bro!

    • @ikaemos
      @ikaemos 6 месяцев назад +7

      Do you happen to own a small but vicious dog?

    • @PalleRasmussen
      @PalleRasmussen 6 месяцев назад

      I have a ferret, no rats here.

  • @moonverine
    @moonverine 6 месяцев назад +192

    I'm starting to get the feeling that this channel is really into RPGs.

    • @heitorcruz7895
      @heitorcruz7895 6 месяцев назад +7

      NKB hates RPGs, thats why he is a Critic!

  • @Slyslug
    @Slyslug 6 месяцев назад +446

    the level was capped at 12 because, if you play dnd, you know that high level spells are not only absurdly powerful. they just arent something easy to compensate for in a video game, some of them can even stump a DM.

    • @gewurzgurke4964
      @gewurzgurke4964 6 месяцев назад +84

      Imagine accounting for wish

    • @idrinkcofe
      @idrinkcofe 6 месяцев назад +30

      feels a little strange though when they’ll throw higher than 12 enemies at you in act 3 like the dragon. I dont disagree with cap it just feels like larian is a bit inconsistent in thiss regard.

    • @j0nnyism
      @j0nnyism 6 месяцев назад +38

      They stuck to the rule book almost to a fault. It’s a shame that wasn’t really appreciated by dnds owners

    • @darkmatter9643
      @darkmatter9643 6 месяцев назад +30

      @@gewurzgurke4964 Wish isn’t actually that problematic if they either made it work just like the suggestions in the spell description suggest, or made it a once per playthrough divine intervention type feature.
      To be completely honest the most problematic spells in dnd for bg3 would be the resurrection spells, “Resurrection” and “True Resurrection” which could potentially remove most threat from the story as a whole via resurrecting dead NPC’s, and just making the spells only usable on player characters would just make them useless.
      But other than that conundrum, most high level spells could be adapted into the game, with a few omitted due to lack of use in video game form.

    • @slipknotpurity00
      @slipknotpurity00 6 месяцев назад +43

      Also the original plan was cap at level 10. In early access they decided to raise it to 12 so players could experience level 6 spells, like Chain Lighting, Disintegrate, and the game breaking Globe of Invulnerability.

  • @rhelerinnon5553
    @rhelerinnon5553 6 месяцев назад +295

    Minsc simply joins your party wayyy too late into Act III to have any real agency in the story. Sure, he hits hard but you only have him for a little while before the end of the game.

    • @tomekk.1889
      @tomekk.1889 6 месяцев назад +62

      Minsc would have made sense if they hadn't cut the upper city from the game

    • @dopaminedrought395
      @dopaminedrought395 5 месяцев назад +29

      @@tomekk.1889 yup. and i'll be forever mad at WOTC squandering the chance of us ever getting the upper city

    • @LemonLicker
      @LemonLicker 5 месяцев назад +1

      @@dopaminedrought395 can i get an explanation as to why they did this?

    • @joedatius
      @joedatius 5 месяцев назад +28

      @@tomekk.1889 this is a misconception. they never cut the upper city from the game. they chose not have the upper city early in development. the game was basically always designed to be just the lower city because the upper city would of just been padding.

    • @HansWurst1569
      @HansWurst1569 5 месяцев назад +10

      @@joedatius yeah? Im pretty sure there was also backlash from hasbro/wotc for them taking too long with the IP while they wanted to divide act 3 into act 3 and 4. Because act 3 is such a weird combination of tacked on shit plus world ending quests. I always thought act 1 and 2 are a set and conclude one half of the story and then act 3 and 4 were one going to be the other. Especially since act three has a lot of “vacation times” vibes to it but instead is also filled with end game stuff. The balance between act 1-2 fitting nicely together and 3 three feeling way to overwelming. And upper coty buildings being in the lower city. Astarions entire story line was suppost to be up there but instead its in act 3.

  • @Troopertroll
    @Troopertroll 6 месяцев назад +152

    I was actually shocked the passage of time wasn't taken into account when resting. My first time playing I did the entire Nautiloid Crash Region on one rest because I really thought everyone would turn into squid monsters if I took too long.

    • @andrewchapman1494
      @andrewchapman1494 5 месяцев назад +40

      I was legit paranoid to rest because I was worried about what might happen if I let too much time pass. I ended up missing so many great camp scenes because of it. I'm glad the rest system doesnt pressure you like that, but I wish it was more clearly communicated, since I bet a lot of people ended up missing story content from trying to rest as little as possible.

    • @joecantina7580
      @joecantina7580 5 месяцев назад +6

      I was so scared of this too. Then my friend who has like a million hours said I could long rest all i want to and I was like, huh?

    • @funkyfreshwizardry
      @funkyfreshwizardry 5 месяцев назад +6

      There actually are at least two questlines that are affected if you long rest too often (that I can think of) plus a few minor things (like companions dying if you don’t add them to your party by a certain point). But it is not used often, for sure.

    • @GiveMeTheRice
      @GiveMeTheRice 4 месяца назад +2

      i mean, the events of the story kinda can’t be progressed without you and the prism’s involvement, so it makes sense

    • @JimJamTheAdmin
      @JimJamTheAdmin 4 месяца назад +5

      The passage of time is taken into account, there are quests you can fail by resting and areas you cannot rest in. Also, in case you forgot, you were never at risk of turning into an illithid, it's a whole plot point.

  • @AltumDolor
    @AltumDolor 6 месяцев назад +206

    1:42:17 This feels a bit like oversimplification of Wyll's backstory. He didn't want to help people, he had to make a deal with a devil in order to save Baldur's Gate from cultists which seemed to be successfully performing a ritual of summoning Tiamat, a dragon that would level the whole city if the ritual was to be finished.

    • @Panachiguiro
      @Panachiguiro 6 месяцев назад +62

      He also missed the fact that Gale's and Wyll's stories are ALSO about abuse, which is the central theme of the game. The several betrayals he mentions come from people that held power over the betrayed characters, Mystra groomed Gale and got mad at him when the "gifted kid" tried to overachieve to please her while Wyll became a literal servant for the metaphorical servitude he was on to the city.
      Seeing him miss like this on a property I'm more knowledagble about made me worried of his other takes on works that I'm unfamiliar with lol.

    • @Deuce7Off
      @Deuce7Off 6 месяцев назад +7

      The entire essay is an oversimplification of both DND and Baldur's Gate 2. It's a dissaservice to BG2, the greatest CRPG of all time to be created still to this day. There was no progress from BG2 after for CRPGs imo. No game has surpassed it in terms of story, sidequests, mechanics , every game has attempted to copy it. No game has come close, I've played enough of Larian games to know it won't do it. Few games can make a sidequest feel like a main storyline quest like BG2 did.

    • @Mortiel
      @Mortiel 5 месяцев назад +6

      ​@@Deuce7Off I'm guessing that you haven't played BG3, then?
      From my view, I think it's a bit silly to say, "Because this new things isn't as good as an old thing, I won't even give the new thing a chance". It's silly because I loved BG3, when while I think BG2 was better in many ways. I can enjoy both. Shocking, I know

    • @charless1145
      @charless1145 5 месяцев назад +1

      ​@@Deuce7OffI flatly disagree that bg2 is the GOAT crpg.

    • @emmagorington4559
      @emmagorington4559 3 месяца назад +8

      ​@@PanachiguiroGale was never "groomed" by Mystra, it was specifically mentioned that he was an adult when their relationship began. And in what world her anger is can be called "an abuse" when she got mad because Gale literally opened a Pandora's box and endangered the whole realm only because he had too much of an ego?
      I wouldn't critique other creators just because their opinion is different from yours.

  • @nugieboy
    @nugieboy 4 месяца назад +23

    Making a Rock Lee vs Gaara reference amidst this gargantuan review is why you’re one of my favorite RUclipsrs

  • @carteljameson8395
    @carteljameson8395 6 месяцев назад +89

    Baldur's Gate 3 is the the cRPG evolved through AAA presentation and production. As if it comes from an alternate universe where Dragon Age Origins was the most influential RPG of 2000s.

    • @OGfisk
      @OGfisk 4 месяца назад +1

      What do you intend to say here?

    • @JimJamTheAdmin
      @JimJamTheAdmin 4 месяца назад +1

      ​@@OGfiskthey weren't ever following Larian before a youtuber told them that they make good games.

    • @Rzepik
      @Rzepik 3 месяца назад +3

      Not sure what are you trying to say here. Dragon Age Origins?
      BG3 is reversed DA:O - almost zero trash combat but writing can be a total mess.

    • @lethaltoconcrete2194
      @lethaltoconcrete2194 3 месяца назад

      @@Rzepik Opinions about the quality of writing and gameplay notwithstanding, it's pretty obvious to me that the comparison is being made because both are traditional CRPGs made with bug budgets and strong production values (which makes sense since both were meant to follow up on BG2).
      While they don't explicitly say this, IMO it's pretty clear they're comparing DA: O to Mass Effect, which had a huge influence on the kinds of RPGs made after it.

    • @lethaltoconcrete2194
      @lethaltoconcrete2194 3 месяца назад

      @@OGfisk Like I write in the above comment, I think it's got to do with how Mass Effect was much more influential than DA: O. BG3, like DA: O, is a big budget CRPG with cinematic cutscenes.

  • @MaxHaydenChiz
    @MaxHaydenChiz 6 месяцев назад +110

    I suspect that Larian stopped at level 12 because that's where most 5e players like to stop. High level 5e play is not popular. The usual complaints are that the combat starts taking too long, the choices become less strategic and impactful, and the characters become so powerful that meaningful problem solving goes out the window.
    Maybe that's the reason. Or maybe it just didn't feel good having to remove a lot of the fun high level stuff that would probably break a video game, with planar travel and reality warping power. I'm not sure how they could have combined high level out of combat abilities with the interactivity they wanted the world to have.
    My hope is that working on BG3 gave them some ideas that we'll see in their next few projects.

    • @jorgemontero6384
      @jorgemontero6384 6 месяцев назад +3

      And this isn't new: There's a reason that Krynn basically caps experience, in universe, as the gods are unhappy when your character becomes borderlike godlike in 2 or 3 extra levels.

    • @JacobYaw
      @JacobYaw 5 месяцев назад +5

      As a DM, I can confirm that past 10th level, 5e throws balance out the window completely. It is impossible to challenge players with the rules as written, and you basically have to tweak every monster from the ground up. It's a chore to run, and I can't imagine it's any different to design for in a video game. Because players would expect a power level that would make the enemies seem pitifully weak or so overcorrected that they'd be dissonant from the earlier experience.

    • @JacobYaw
      @JacobYaw 5 месяцев назад +7

      (incidentally, for any 5e dms struggling with this problem ... Switch to Pathfinder. I know it's a cliche to say it, but I tried PF2e and after the beginner box I have never looked back)

  • @bjg8638
    @bjg8638 6 месяцев назад +232

    There's certain youtubers that when a new video drops, you sit back and watch with full attention instead of multitasking. Good stuff dude.

    • @bjg8638
      @bjg8638 6 месяцев назад +16

      ​what really gets me is when a real person types out a comment like this and thinks "yeah this is the thing that will change someone's mind, I'm totally not being a pretentious dick head" No, I don't think I will listen to music while gaming and such lol

    • @clandon9624
      @clandon9624 6 месяцев назад +1

      @@tydendurler9574yeah I think you have adhd my friend. “Normal” people don’t feel the urge to be doing more than what’s necessary like that.

    • @tydendurler9574
      @tydendurler9574 6 месяцев назад

      @@bjg8638 you "lol" about it like it's the craziest thing to consider and i get called the weirdo xD
      You guys talk about consuming multiple media at the same time and someone tells me "bro i think you have adhd bro" xD
      Get the f outta here 😁👏

    • @iomegaman72
      @iomegaman72 6 месяцев назад +5

      Am currently doing laundry. Most stuff on RUclips I would just turn my screen off and continue listening to the audio.
      But not for one of Never's videos. I paused it until I'm done so I can commit my full attention 👍👍

    • @Verchiel_
      @Verchiel_ 6 месяцев назад +2

      That's the case for many of the animation/documentary style channels for me
      Kurzgesagt, Lemmino, Arch, Legion, Ahoy
      all make immensely high quality dense videos exploring a specific topic with important information both said and shown.

  • @cloweee__
    @cloweee__ 6 месяцев назад +76

    "you're introduced to many different terms that mean the same thing
    ...
    so youre captured by mindlfayers and get infected by an illithid tadpole and now you have to escape the ghaik ship"
    1:30:20

    • @Aturnadagar
      @Aturnadagar 6 месяцев назад +10

      mindlfayers = illithid = ghaik, Got it

  • @TrippyTigre
    @TrippyTigre 6 месяцев назад +362

    One of my main and really only criticisms of baldur's gate 3 is NPCs, specifically, companions, have little to no agency once they are a part of your story. There should be no reason. Shadow heart doesn't go into the temple of Shar with or without you. Gale should force himself to be at the initial motherbrain area and you have to talk him down from blowing himself up. Halsin should do the antishadow ritual with or without you. Once they're in you're party, they're amazing characters if you play their game, but are otherwise mannequins if you chose to outright ignore them

    • @alsaiduq4363
      @alsaiduq4363 6 месяцев назад +52

      At least the game always give to let the companion decide for themselves when comes to key moments of their story.
      My issue with them is the lackluster amount of interaction between them and other npcs.
      Maybe it was intentional, but I don't get the feeling of them being a party , that even if they hate each other, still a group of people traveling together.
      That's something that I feel Wrath of the righteous nailed. All character have some kinda relationship, be good or bad with each other.

    • @MrWertheron
      @MrWertheron 6 месяцев назад +17

      I don't know, some of your suggestions (Gale for instance) are easily explained, as without you, he would not be here on time or alive (Gale even died if you 're not saving him from the portal).
      And for those who ignored him or went blind, it would be weird to have the final boss resolved by a random guy showing up 5 min before. And would I convince this guy to not sacrifice himself (I don't know him).

    • @toadonwheels
      @toadonwheels 6 месяцев назад +56

      But you have the artifact, so everyone (except Halsin) needs to be near you. Shadowheart can't go to the Temple without you, Gale can't get to the brain wiithout you, Astarion wouldn't be able to go to Cazador without you, etc.

    • @gloomy_gus
      @gloomy_gus 6 месяцев назад +9

      In the original games party members could get into arguments, attack each other or leave the party if you acted against their interests

    • @majestyzx9081
      @majestyzx9081 6 месяцев назад +15

      @@gloomy_gus They still do that in 3, that's what the "approval" and campground systems are for.

  • @shadowmil
    @shadowmil 6 месяцев назад +158

    Great video.
    To explain a Ranged Spell Attack, this is a subset of a Spell Attack. The other type of a Spell Attack is a Melee Spell Attack. Spells like Inflict Wounds are melee spell attacks, while spells like Scorching Ray are Ranged Spell Attacks.
    If something gives a +1 to Spell Attacks then it will give a +1 to both a Ranged Spell Attack roll and a Melee Spell Attack roll. So there is a mechanic difference between the two. You also have spell save DCs, which is the target number an enemy needs to hit when rolling a saving throw.

    • @michaeli5018
      @michaeli5018 6 месяцев назад +2

      To add. Every spell has a range. If range is touch then it's affected by the +1 spell staff only. But if the range is say 30ft then it's ranged and affected by both staffs.
      Shocking grasp: spell attack only
      Elritch blast: Both staffs.
      Okay maybe I didn't add much

    • @Aturnadagar
      @Aturnadagar 6 месяцев назад +1

      All touch spells are consider melee spells, the property touch is just a legacy from 3.5 and was not change on the verbose on all the spells on 5e. Which is one of many example of why is understandable the confusion since there many thing on the DnD rules that many ppl new to the game cant intuit and others that are redundant. which is which create confusion.

    • @dumbghost3109
      @dumbghost3109 6 месяцев назад +2

      ​@Aturnadagar the difference is that some spells (such thunderclap) are melee spells, but are not touch spells.
      a touch spell is only melee in the sense that you must make
      physical contact.

    • @michaeli5018
      @michaeli5018 6 месяцев назад +2

      @dumbghost3109 correct. Cure wounds is a touch spell without an attack roll. Shocking grasp, on the other hand, would be a melee spell with the range of touch.
      Way I view it is like this: does it need an attack roll?if no it's not affected by the staves. If yes, is it melee or ranged? If ranged, it's affected by both if melee it's only the right staff.

  • @WolfheartFPS
    @WolfheartFPS 6 месяцев назад +213

    hell yeah! Larian represents a by gamers for gamers studio. Glad we have a company around like this in modern day. Good thing is they are currently working on 2 more RPGs. Great vid so far (still working through it).

    • @DaisyChaine
      @DaisyChaine 6 месяцев назад

      Nobody wants to admit that this game is just neo Marxist garbage

    • @thomasrosendahl2783
      @thomasrosendahl2783 6 месяцев назад +6

      Not even Daggerfall had the same impact, compared to Baldurs Gate 3. The Wayward Realms has the potential to rival BG3, but that scenario is still years away.

    • @MrArchilus
      @MrArchilus 6 месяцев назад +1

      Ironically, gamers don't deserve games like BG3. At least those who actually call themselves that (Cringe)

    • @rateater1857
      @rateater1857 6 месяцев назад +14

      @@MrArchilus Oh, do shut up.

    • @SMJSmoK
      @SMJSmoK 6 месяцев назад +6

      @@MrArchilus Try getting off the internet for a while.

  • @Reflexion89
    @Reflexion89 6 месяцев назад +70

    Not gonna lie. I really admired the unhinged off the rails humor you brought with this one. There's nothing more authentic than trying to explain an obscure anime analogy to further the point of a sensation of a dungeons and dragons video game mechanic being used sparingly to increase satisfaction, because God dammit it's just proper.

    • @jeromealday614
      @jeromealday614 6 месяцев назад +3

      Naruto? Obscure? 😭

    • @tomekk.1889
      @tomekk.1889 6 месяцев назад +2

      ​​@@jeromealday614 you'd be surprised how little people know about naruto. Sure they can recognize the characters and symbols but they have absolitely no idea about the plot

  • @boo5860
    @boo5860 6 месяцев назад +37

    gale was also manipulated like the others btw!! mystra started manipulating him when he was basically a child

    • @PippetWhippet
      @PippetWhippet 5 месяцев назад +7

      Yes, exactly! She wanted him to do exactly what he did and used his everything she had to make that happen. Then turned her back on him as a reward.

    • @adventpsyop
      @adventpsyop 5 месяцев назад +10

      Yeah Gale was 100% groomed by a god.

    • @seliamila1005
      @seliamila1005 3 месяца назад +1

      He was an adult when he got with Mystra Larian won't add pedo stuff to bg3

    • @teenietinytony
      @teenietinytony Месяц назад

      ​@@seliamila1005she knew him before that and he was still very young. mystra is known to go after young men.

  • @otacon-link
    @otacon-link 6 месяцев назад +26

    Great video as always! By the way, there are quests in Baldur's Gate III where resting leads to failure, happened to me at the end of act 1 when I had to get explosives to open a rock on the mine. I rested before delivering the explosives and when I got there everyone was dead lol

  • @Lionbug
    @Lionbug 6 месяцев назад +59

    Man, imagine if you were a less zen, less iron-willed unshakable reviewer, you might’ve really been messed up by that Minthara failure!

    • @ScozzWasTaken
      @ScozzWasTaken 6 месяцев назад +18

      Truly I am in awe of how Not Mad he is about it

  • @marchwhitlock6455
    @marchwhitlock6455 6 месяцев назад +12

    1:03:22 Hearing you talk about this took me back to the Blackpit Voidling battle in Divinity Original Sin 2. Wow. What an incredible puzzle of a fight that was. I know some people found it frustrating but finally being able to save Gwydian after numerous attempts and knowing it was thanks to my careful planning, strategy, and understanding of the game's combat was one of the greatest feelings I've gotten from any RPG ever. I hope the success of BG3 encourages more people to play the rest of Larian's games because they're truly worth it.

    • @vince77-z27
      @vince77-z27 4 месяца назад +1

      fire mage with all of their dmg glory finally being useless just for once in their entire existence xD

  • @skelton4795
    @skelton4795 6 месяцев назад +29

    The thing i love about letting shadowheart decide herself, is that it is not a guarantee how she will decide, she can also kill the nightsong. It actually depends how u have interacted with her and if u picked up some hints.

  • @Vasiliy9hells
    @Vasiliy9hells 6 месяцев назад +15

    Dude, Minthara is the best girl! Shame she lacks content, esp in Act 3. So much locked potential

  • @pompom8315
    @pompom8315 6 месяцев назад +18

    The first Baldur's Gates did a rather good job at playing evil. It locked you out of a couple characters and a couple quests but the same is true for playing a good character. If you really did want to minmax "Good" was still better but overall didn't make much of a difference.

  • @xxdmn
    @xxdmn 6 месяцев назад +9

    glad to hear minthara and you are still on good terms with each other!

  • @Harrapsshorter
    @Harrapsshorter 6 месяцев назад +16

    About the balancing of rests, I feel that it was best done in Pillars of Eternity 2, where food had specific bonuses, and many rare ingredients were, well, rare.. It meant that you wanted to rest to be maxed out on your spells, but at the same time, you were potentially giving up huge bonuses from rare foods that were limited in availability. Something that I found very well done in PoE2's rest system.

    • @MulberryDays
      @MulberryDays 5 месяцев назад +1

      in the same breath, they also solved the buffs problem without having to track Concentration the same way - spell slots refresh per *encounter* and most of the self-buff spells don't cost actions. it is very satisfying to just tick the boxes on your Arcane Veil and Ironskin, etc etc, feels like starting up a jet plane.

  • @Unknown-jt1jo
    @Unknown-jt1jo 6 месяцев назад +14

    Thanks for your loving review of BG2. The new Baldur's Gate is a fine achievement, but BG2 remains my favorite RPG of all time. And you explained exactly why.

  • @Markk0630
    @Markk0630 6 месяцев назад +54

    Ahhh!! I had to drop everything; watching this is how I’m gonna spend my Friday night! Thank you!! 🙇‍♂️

  • @Dafunco
    @Dafunco 6 месяцев назад +7

    40:00 So, in 5e you have 2 types of spell attacks, ranged (long distance, like a fire bolt) and melee (like shocking grasp) so that weapon gives you a +1 in ranged spell attacks

  • @ManlyTear
    @ManlyTear 6 месяцев назад +43

    HE MADE IT, HE FINALLY MADE IT! And right as I'm going through my DoS2 playthrough that'll thus complete my Larian Holy Trinity that started with BG3, which'll likely cement them as one of my fav gaming studios of all time, but more importantly, the one studio that brought back my hopium that there actually IS a strong audience for these types of RPGs & they aren't just a relic of a bygone era and Dragon Age Origins was their peak.
    And here I was worried you'd never make a review of this...phenomenon of a game... and we'd just have to make due with brief mention of it in your History of RPGs vid at the end.

    • @MrArchilus
      @MrArchilus 6 месяцев назад +1

      Yeah, that's amazing. I don't mind action RPGs, but I also like CRPGs. It's kinda sad that DA:O was pretty much the last big one before BG3. Then in 2010s, everyone decided players just want action RPGs
      Though wha kinda sours my hopium is that there might only be an audience as long as it's DnD and the characters are hot. :D

    • @ManlyTear
      @ManlyTear 6 месяцев назад

      ​@@MrArchilus I thought that until I played DoS2 whom I may like as much as BG3 tbh (not done yet), altho' I'm part of what'd be the target audience for such games, while BG3 went far beyond so there's quite a bit of truth to your statement, but audience comes from multiple angles here.
      Former bioware BG fans, fans of Larians previous titles, DnD fans, party based RPG fans like DAO/Mass Effect like yours truly. That's already a sizeable audience, but then you add a more casual one, including some non-gamers, who never touched any of those games or style, nor DnD, and enjoyed it but let's be honest, that was mainly due to the big budget cutscenes/animations during face to face talks with chars.

  • @Cleverboots
    @Cleverboots 6 месяцев назад +12

    Brief tangent but it really feels like the emperor is designed to always be exactly the result you want it to be. You can dig deeper, or even just enough to make him suspicious of you and he gets heavier handed and becomes potentially a betrayer. Or you can just be chill and do what you need to do without throwing anything off and he gives you everything you wanted exactly with 0 consequences. He just wants to be free, and as a mindflayer, free will is something he has little trust in.
    Yet he can be easily viewed based on your playthrough as a mastermind duping you, or just a dude who needs you while you need him. Plus there's 0 reason for anyone to believe the prince won't immediately kill you off when he first sees you. If you read his mind I believe it's even confirmed.

    • @ManlyTear
      @ManlyTear 2 месяца назад +3

      That's exactly how I saw him, and why I had a pretty fruitful colab with him from start-to-finish, with a few squables at most (like ofc, imma go into Raphael's domain , I need to explore every corner Emps! dw, I won't free Orpheos - his brain is yours) . He's like the perfect true neutral-pragmatic-amoral-apolitical char for me. Whatever side he takes, is if it benefits survival, and the pros beat the cons. Even a suggestion of controling the Elder Brain to rule - a megalomaniac couldn't resist the temptation and go for it consequences be damned - but not Emps, he points out how that'll bring the cons of having to face legions of gith & other armies, and basically goes "nah, not worth, let's just kill it".
      He's so unhingely pragmatic that he's even chill in a charming way. "You've rejected evolution, but you have been a fruitful ally" , followed by sending you a letter on how he thinks you should cooperate more in future. And while such a char would be reserved to an AI or mindless drone like alien race , here he's an illithid with personality, and quite the background to boot, even if his illithid survival instinct takes precedence over all, he knows how to mingle & match everything to aid that, rather than two sides clashing.
      And he can even be a mirror of yourself in a way - act like douche to him and expect similar treatment, treat him well and he'll do his best to aid you & treat you well.
      Easily one of my fav chars in the game, and in gaming.

  • @oodhin-c3t
    @oodhin-c3t 6 месяцев назад +3

    I agree so much about the part on saves and honour mode. Being able to save mid dialogue or mid combat is ludicrous.
    The returning joke with Minthara is also hilarious. Gj mate, glad to see your channel grow

  • @zenrand4507
    @zenrand4507 6 месяцев назад +11

    For the confusion at 39:31, range spell attack roll is for spell attacks at range while spell attack rolls are for both melee and range spells. Example of melee spell is Inflict Wounds

  • @joedatius
    @joedatius 5 месяцев назад +25

    The encounter design alone puts BG3 above most other RPGs. each fight feels unique because it is and the game does everything it can to make each encounter feel different and have its own flow and solutions.
    Fighting a bunch of kobolds isn't just fighting kobolds, its fighting drunk kobolds in a wine cellar that you have to be careful not to blow yourself up in or use it to your advantage along with variations in verticality.
    There are almost no real copied encounters and each fight is hand crafted to feel unique. Its something almost no other CRPG really can claim

    • @uxti3556
      @uxti3556 5 месяцев назад +2

      yeah i agree with this greatest encounter design ever made.

    • @segenshin1894
      @segenshin1894 4 месяца назад +2

      Yeah, the game reminded me of Pikmin 1 while i was playing it, in how a lot its very unique enemies from a large cast of hostile creatures are only used once, or are completely optional, and even for ones that aren't bosses.

    • @Icefear1986
      @Icefear1986 4 месяца назад +6

      And there's no repeated enemies unless it makes sense (IE, the ghithyanki hunting you). In other games you will see recycled and reskined enemies everywhere.

    • @Rzepik
      @Rzepik 3 месяца назад

      I wish the plot was half as good as the encounter design.
      I honestly can't think of a cRPG with as good encounters. Maaaybe some tactics games with rpg elements, but that's not a fair comparsion.

    • @ManlyTear
      @ManlyTear 2 месяца назад +1

      DoS2 has this too, and even DoS1 to a lesser extent (lack of verticality there), which rly shows Larian knows their stuff about what makes good encounter design. In such huge games, I'm amazed at how non-repetitive encounters can feel. I look back to each and remember most due to that.

  • @Nicottia
    @Nicottia 6 месяцев назад +32

    Heh, 1 balanced, 2 tactician and 1 honor mode runs later and I still can't get over the fact of how badly Viconia and Sarevok's characters were ruined...
    Viconia, even if not romanced, is not the same person... BG1/2's Viconia was exiled because she flinched and refused to sacrifice a child to Lolth, but BG3's Viconia? Kidnaps a Selunite kid to turn her over to her goddess, via a lot of torture. What gives?
    Don't get me started on Sarevok, who I turned to the side of good 9 times out of 10... so he not only regressed back to evil, but somehow started worshiping Bhaal? In OG he only "worshipped" Bhaal as a manipulation tactic, to garner Bhaal cultists on his side, he didn't give a damn about Bhaal or worshiping him, aside from what he would get out of it. Come BG3? He turns into a religious zealot. Again, what gives? They should've let Vicky and Sarevok rest, together with Minsc...

    • @majklkiller859
      @majklkiller859 5 месяцев назад +3

      I guess they Just used the Book version of the events which are considered Canon now I think (I think thats what I heard), also heard the book is pretty bad but never read it myself. It does take away a lot of the player's choice and Canon since their Gorion's Ward's choices dont really matter.

    • @Merknilash
      @Merknilash Месяц назад

      They butchered the original characters and didn’t even bring back the voice actors who are still around and working and sound great

    • @azza4044
      @azza4044 Месяц назад +1

      ​@Merknilash they butcher Baldurs Gate in my opinion. It's not Baldurs Gate 3, it's DoS 3.

    • @Merknilash
      @Merknilash Месяц назад +1

      @ 1000%
      I’m glad some people really enjoyed it but it wasn’t really a baldurs gate game

  • @zOOmer991
    @zOOmer991 6 месяцев назад +4

    Thank you so much for your hard work as always, the in-depth analysis of this channel is unmatched on yt

  • @vee6961
    @vee6961 4 месяца назад +1

    Man, what a great video! You seem super sympathetic, I loved listening to your thoughts. Your closure with Minthara made me gasp and then laugh out loud. Thank you for these nearly two and a half hours of great entertainment about a topic/game I love!

  • @shadowbunny7892
    @shadowbunny7892 5 месяцев назад +9

    I think it's very interesting how much our opinions on the story differ, lol. I don't think there's a game who's illusion fell apart so hard for me as Baldur's Gate 3. Act 1 truly had me believing in magic. It felt like every single possible choice in dialog or in gameplay was somehow being accounted for. But by act 2 there were fewer places where there even appeared to be large divergences and by act 3 I had begun to see all of the game's tricks to make you feel like you're making choices. The companions stop bantering during travel, stop commenting on your choices, and eventually just become mannequins one by one as you finish their stories. I just remember having a moment where it felt like all the color had drained out of the screen. I went from gleefully completing every single quest I could find to just forcing myself to finish the game. I think realizing that it doesn't even matter if you use the tadpole or not was the ultimate death blow for me. Definitely didn't help that the overarching story was so unfocused and strange and the endings so quick and unsatisfying.
    Your perspective on the story being about trust definitely helps me appreciate it more but ultimately I find myself in a really unique place with BG3's story where I just wish it was different. It's typically a hard rule of mine to not give criticism that boils down to "write a different story," but with BG3 it's hard for me to imagine a story that looks anything like what we got that I personally like. I wish it had focused on the Mind Flayer Gith stuff or the Dead Three Bhaalspawn stuff, not both. Even as I was watching it for the first time the reveal of the Dead Three involvement felt comical and strange. I hate that after all that buildup, your conflict with the Emperor ends up feeling so petty and inconsequential. If, in a game about trust, the Emperor is my character's personal struggle with trust, then kicking that motherfucker's ass should have been the culminating moment of the story, not just an incidental prerequisite to beat the Netherbrain, which it's self doesn't even feel like the main villain due to aforementioned Dead Three shenanigans. I hate that the world is so dense, as you say, because even though I know this game has an absurd amount of content it feels so small compared to BG1 and 2. Only having three major areas, seeing the same faces everywhere I go, I didn't feel like I was going on a grand adventure, making a lasting impact and forming lifelong bonds, I felt like we had simply taken a quick roadtrip to go deal with this Illithid thing before my character would go back to traveling and finding small adventures and doing the stuff I wished I was actually doing in the game.
    I hope one day my disappointment with the end of the game will wane enough that I can enjoy it again because the gameplay is truly truly special and the characters are too.

    • @Merknilash
      @Merknilash Месяц назад

      Very typical of Larian games
      First act is loaded, 2nd act has lots of stuff, and everything else sucks

  • @caulfield78
    @caulfield78 6 месяцев назад +3

    Was wondering why this took so long and now I understand why. You did a great job with this in-depth piece and in the end, I totally understand the time involved in getting over that wretched drow Minthara.

  • @mocharosa6473
    @mocharosa6473 6 месяцев назад +56

    Sometimes I wonder about the original team at BioWare that made the first two Baldur's Gate games all those years ago. I imagine most of them are long gone from BioWare at this point, but I'm interested what they might think about BG3; how it came about, the differences in design and storytelling, the megahit popularity of a series that is no longer under BioWare's direction. Especially since BioWare has been struggling so much in recent years, it's interesting to think about Larian having their own moment in the spotlight like BioWare did all those years ago, both with the release of Baldur's Gate games.

    • @tydendurler9574
      @tydendurler9574 6 месяцев назад +12

      ...also curious about the fact that Larian achieved all this by essentially releasing Divinity Original Sin 3.
      People just love to be lied to if the outcome is great it seems (same topic with Elden Ring...).

    • @Neb448
      @Neb448 6 месяцев назад +6

      I imagine they would be quite happy seeing as BG3 feels much like the child of of BG1/2 and Dragon Age Origins , both Bioware games.

    • @theviniso
      @theviniso 6 месяцев назад +12

      @@tydendurler9574 What lie are you talking about?

    • @tydendurler9574
      @tydendurler9574 6 месяцев назад +8

      @@theviniso if one don't mind, totally fine, to each their own.
      But how does one not see / know what i mean?
      On a quick glance they look like the same game.
      And on a long glance you can tell that they changed what they could with their Divinity-Engine, but...yeah...it's obviously still Divinity.
      Just like Elden Ring is obviously still Dark Souls.

    • @majestyzx9081
      @majestyzx9081 6 месяцев назад +1

      @@ThomasPolman1983 Yes, and the Divinity: Original Sin titles are just an iteration on the SSI AD&D Gold box titles. It all loops around.

  • @Father_Qese
    @Father_Qese 6 месяцев назад +2

    When I see this video posted I dropped everything, grabbed some snacks and a beverage, turned played this on my tv and sat for the two hours straight just focused on your analysis. Thank you again for the great content and as always I’ll be waiting patiently, looking forward to whatever you post next.

  • @Mortiel
    @Mortiel 5 месяцев назад +15

    I think that post-Skyrim Bethesda style is an example not of "dumming down" mechanics, but rather if soulless corporate game design. You could have a simple game that still has a soul.
    Example: Starting with Skyrim, enemy encounters in dungeons are algorithmically placed to simultaneously never overwhelm you but also be spaced apart to that you're always killing an enemy at specific intervals. It's paint by numbers of an AI generated rendition of the Mona Lisa.
    Also, the House of Hope quest in BG3 (which is entirely a missable side quest), is more fulfilling than pretty much all of Starfield.

    • @James-u1y
      @James-u1y 4 месяца назад +2

      Knowing about Bethesda and how some of the leads over there voice opinions of criticism hurts my soul man, I wish they understood we just want them to learn from mistakes and previous games to build something new for fans to stand on as an achievement in game design. The writing in recent Bethesda games actually hurts my heart. Except for some reason faction quests are generally good (maybe written by a different writer?). I'll still be excited for TES6, but I'll be pretty depressed if it's as bad or worse than Starfield. I want to say more but we are just on the internet and it is what it is.

    • @DemonLordSparda
      @DemonLordSparda 3 месяца назад +2

      There isn't a single character in Starfield that is as good as minor or major recurring characters in BG3. Not to mention the origins and companions.

  • @connorsimpson9423
    @connorsimpson9423 6 месяцев назад +36

    100% agree with the elimination of excessive pre buffing. It makes the combat in this game so much more enjoyable than bg1 and 2. Was happy to see it mentioned.
    Excellent work as always!

    • @hanli5416
      @hanli5416 6 месяцев назад +6

      Understand what you mean but i did like the fact that this aspect made spells like spell trigger and contingency amazing in bg2.

    • @connorsimpson9423
      @connorsimpson9423 6 месяцев назад +1

      ​@@hanli5416 true, there were definitely some up upsides to it!

    • @JimmyMon666
      @JimmyMon666 6 месяцев назад +2

      I played those games on Core difficulty, so often pre buffing isn't necessary on that difficulty. Other than stoneskin of course, that's pretty much mandatory so your wizard doesn't essentially get one shotted. Okay it is necessary for the dragon fights, but there aren't that many of those.

    • @fish5671
      @fish5671 Месяц назад +3

      having to pre-fight buff your party is the most annoying thing ever, i played Pathfinder wrath of the righteous and before every single battle in the endgame you had to buff your party the most you could if you didn't want to get destroyed

  • @khankhomrad8855
    @khankhomrad8855 6 месяцев назад +8

    Rock Lee vs Gara is legit one of the best moments in Naruto.

  • @luccamostra
    @luccamostra 6 месяцев назад +9

    The lack of upsides on a evil run is why I thought The update that allows you to recruit minthara without massacring the grove takes away so much from doing an evil run

    • @redtreatrick5265
      @redtreatrick5265 6 месяцев назад

      I mean, SH's dark story is better and all of the evil choices provide you with powerful items that help you the most with evil deeds. Hag does give you an intimidation boost, SH has amazing gear, Astarion has powerful abilities and it's only poor Minthara that sadly does not get anything great. She doesn't even have any sex scenes past act1 which matters and her insane abilities are available even on good playthrough

    • @seliamila1005
      @seliamila1005 3 месяца назад

      ​​@@redtreatrick5265but a lot of super rare and legendary items can only be obtained from good choices which is unfair to evil run, same with allies for final battle. Ascendant Astarion is awesome tho

  • @mildlyannoyed1
    @mildlyannoyed1 6 месяцев назад +3

    This video is worth it for the classified info on Minthara alone.
    I feel the urge to try this out myself now.
    Awesome vid as always!

  • @CompleteAnimation
    @CompleteAnimation 6 месяцев назад +3

    Larian has garnered so much good will that their next game will have every benefit from the start. I truly hope that they can live up to the bar they've set with Baldur's Gate 3.

  • @otakon17
    @otakon17 6 месяцев назад +19

    2:07:31 You can't side with Orpheus early because you don't have the Orphic Hammer to free him; your choice is The Emperor or nothing.

    • @TheScavv
      @TheScavv 6 месяцев назад +5

      That is admittedly a problem that is made by the developers. They could have let you kill the Emperor and free Orpheus then and there but they made it so his imprisonment requires the orphic hammer to free him. I love the game, and there is more than enough player agency already, but there could have been a decision here.

    • @Chestyfriend
      @Chestyfriend 6 месяцев назад +5

      @@TheScavv No, that's unfair. You get warned dozens of times in advance you need the hammer to free Orpheus. A real critique is that they force someone to turn into a mindflayer, and that even with the powers of a literal God the transformation never, ever, gets reverted no matter who does it.

    • @TheScavv
      @TheScavv 6 месяцев назад +6

      @@Chestyfriend Yes... because they wrote it to be that way. They could have written whatever they wanted. I didn't say it doesn't make sense within the context of the story. And for the record, when you get to the Emperor and Orpheus at the beginning of Act 3, the monks are breaking him out without the Orphic hammer.

  • @DevDawg323
    @DevDawg323 3 месяца назад +2

    Patch 7 just made using the Illithid powers MUCH more consequential and added a TON of new evil cinematics and endings! Looks like Larian might’ve watched your video lol

  • @Duckman8213
    @Duckman8213 6 месяцев назад +24

    BG3 is the first time I ever played a game of its kind and the next thing I noticed I had 350 hours in it by December on my PS5 with the platinum trophy. I decided to support Larian by buying the physical deluxe edition because they deserved it. It became one of the favorite games of all time. I even tried Skyrim for the first time last year and I hated it. I watch one person play BG3 for like 10 minutes and I was instantly obsessed because it’s something I’ve never seen nor experienced before. I then bought played and got the platinum trophy on both Divinity Original Sin 1 and 2 because I wanted more.

    • @Aut-O-Mizer
      @Aut-O-Mizer 6 месяцев назад +2

      Tbh most people who play Skyrim nowadays (myself included) do so modded.
      Almost anyone who picks up Skyrim in 2024 will probably hate it simply because of how dated it is.

    • @Duckman8213
      @Duckman8213 6 месяцев назад +1

      @@Aut-O-Mizer that is exactly why I hated it. I was playing the Special Edition on my PS5 and it was buggy and dated as hell.

    • @Verchiel_
      @Verchiel_ 6 месяцев назад +1

      Understandable not to like skyrim when the things you play bg3 for are important to you.
      Very different games.
      Skyrim even vanilla is very much "if you like the vibe of it just exploring the huge open world, you're gonna love it despite all the countless issues"
      if the vibe isn't enough to make you infatuated with the game, no singular part of the game will.
      and modding can only go so far, especially with console limitations.
      Not that pc modding doesn't come with it's drawbacks of being immensely complicated and convoluted.

    • @merlylvsm
      @merlylvsm 6 месяцев назад

      I'd recommend Dragon Age: Origins for a similiar feel factor! (though they are mechanically very different games)

    • @Duckman8213
      @Duckman8213 6 месяцев назад +1

      @@merlylvsm I played dragon age inquisition and I hated it… yet I still got the platinum trophy

  • @vukodlak5
    @vukodlak5 6 месяцев назад +2

    I started a replay just as I finished the video :D One thing occured to me pretty quickly that you dodn't mention, but I think really contributes to the feel of the game is the excellent use of a narrator.

  • @Hydus
    @Hydus 6 месяцев назад +14

    I just want you to know that I really appreciate the Lee vs Gaara comparison. It was stupid fun but also on point

    • @joecantina7580
      @joecantina7580 5 месяцев назад +2

      I really enjoyed it too. It was a wonderful comparison

    • @Hydus
      @Hydus 5 месяцев назад +1

      @@joecantina7580 i had to rewatch the scene after this and almost teared up haha

  • @GoDirectly2Jail
    @GoDirectly2Jail 6 месяцев назад +2

    Oh man what good timing, i JUST rewatched your original sin 1 and 2 critiques yesterday and now this!

  • @AtomicGT55
    @AtomicGT55 2 месяца назад +2

    I think the biggest achievement of BG3 is actually making the DND 5e ruleset fun.

  • @RobertFletcherOBE
    @RobertFletcherOBE 6 месяцев назад +3

    Something I really respected about BG3 is it had the confidence to move away from 5e where it made sense but still managed to make it very familiar for for experienced players.

  • @hideshiseyes2804
    @hideshiseyes2804 6 месяцев назад +4

    I agree with most of your praise of the game, certainly about the combat, gameplay, level design and implementation of the 5E rules, which are all amazing.
    Where I disagree with you and seemingly everyone else is with the story and characters. Around 1:55 you say “don’t feel bad if you didn’t see through the Emperor’s manipulation” - and I didn’t. I also didn’t feel I had enough information to make *any* of the highly impactful choices the game threw at me. I was wandering around in a state of total confusion for pretty much the entire game, watching the narrative twist and turn in ways I couldn’t possibly have predicted or exerted agency over. The way you describe the game posing the “who can you trust” question sounds great, but my experience of playing it didn’t bear that out.
    I wanted so badly to like this game as much as everyone else did, but for whatever reason it didn’t land for me. I’ve done two playthroughs (second one co-op) and have given up halfway through Act 3 both times.
    Regardless, thanks for another excellent and insightful video.

  • @sagathestoryteller7920
    @sagathestoryteller7920 3 месяца назад +2

    There is at least one quest that is on a time restriction. It’s in Act 3 and has to do with Florrick. On multiple occasions, I have not been able to complete it because I rest too often lol.

  • @SwordThatCleavesEvil
    @SwordThatCleavesEvil 6 месяцев назад +6

    I personally liked Siege of Dragonspear, but I understand why many fans of BG 1 and 2 didn't like it. Instead of aiming to be a grand adventure like BG1 or BG2:SoA, it funnels you through a series of linear areas and a straightforward plot with few sidequests, similar to Throne of Bhaal but not as good on the story or character front. The attempts to link the stories of 1 and 2 together are also a little weak.
    The dungeon and enemy encounter designs are very solid though, better than most content in 2 and basically anything in 1, and that's what you'll be doing for most of the expansion's playtime. As a dungeon crawler RPG it's quite good.

    • @JimmyMon666
      @JimmyMon666 6 месяцев назад +1

      It's not bad. I rate it as average. I don't want new players to be put off from it. Some of the hate was due to one character people had a problem with for narrow minded reasons. That character can be ignored.

  • @cagoenlaleche
    @cagoenlaleche 6 месяцев назад

    Mate, everytime you make something new I'm like, damn, he is really good at this. Thank you for still making awesome videos and to everyone else that supports this creator. RUclips should be all about content like this.

  • @CaptnKrksNippls
    @CaptnKrksNippls 6 месяцев назад +32

    Idk I felt alot of the character writing fell a bit short. It felt at times they were moreso playing a "character" rather than feeling like a real person.

    • @TheR6R6R
      @TheR6R6R 6 месяцев назад +17

      This is the thing I was so confused at. I see so many high praises for the writing, characters, etc. but really the only piece of dialogue that stuck with me was Aradin's "Open the bloody gates!" at the beginning and that's just because I suffer from restartitis. Was I too dense? Maybe that's my fault for playing too much 'interactive books' like Disco Elysium.

    • @peddazz2365
      @peddazz2365 6 месяцев назад +20

      Yeah, it was not really bad, but nothing too interesting to engage with, like the old Bioware games were. All characters are just different levels of "Oh, im so quirky and snarky" The clumsy "romances" did not help. Was super annoyed when basically any dialogue option you chose, even when nothing hints at it being romantic leads to some homosexual romance scene, I'm here just trying to talk to my bro, and with zero input it turns into romantic eye gazing. The devs must have been some serious porn brained people. That it is basically impossible to avoid this bs

    • @malkavthemad4249
      @malkavthemad4249 6 месяцев назад +1

      ​@@peddazz2365 You're on to something about porn brained. There's the foot fetish scene in the Goblin camp, the guy that begs you to torture him, etc.... lots of weird sex stuff in that game.

    • @andybodle7560
      @andybodle7560 6 месяцев назад +2

      You're disappointed that characters in a computer game felt like characters in a computer game?

    • @zhanibek8384
      @zhanibek8384 6 месяцев назад +7

      @@andybodle7560 they feel like overenthusiastic theatre kids playing they first session in months.

  • @kristhebard
    @kristhebard 3 месяца назад +3

    Early access for them worked because they used the time to listen to players and pivoted whenever there were complaints about the content, like companions not being likeable and class balances. Early access titles often languish for years until they crap out a 1.0 release, but bg3 kept the hype by only making act 1 accessible.

  • @vikm7
    @vikm7 6 месяцев назад +2

    Can't watch this yet as I'm planning to play it over the summer, but had to leave a comment for the algorithm. Looking forward to watching it when I'm done.

  • @willb6913
    @willb6913 6 месяцев назад +13

    I can appreciate what everyone likes about this game even though it's not for me. Got about 10 hours in and I'll never play this or any other CRPG again but that's fine because there's plenty of other games out there for me to enjoy.

    • @CorpusFisty
      @CorpusFisty 5 месяцев назад

      What did you not enjoy about it?

  • @Influunt19
    @Influunt19 6 месяцев назад +1

    Was just checking your channel the other day to see if any new new dropped. Keep cooking, brother.

  • @SteveHylton1969
    @SteveHylton1969 4 месяца назад +2

    I paid the $100 to play Starfield early… I bought BG3 on a whim during a Steam sale. I have about 350 hours in BG3 on my second play through… I booted up Starfield and played until I realized how bored I was. Lesson learned.

  • @mrcookies409
    @mrcookies409 6 месяцев назад +1

    This is the best BG3 analysis I've ever seen, great job.

  • @yaboul8159
    @yaboul8159 6 месяцев назад +8

    NeverKnowsBest, Salt Factory and Joseph Anderson. You guys are the kings !

    • @SMJSmoK
      @SMJSmoK 6 месяцев назад +5

      I would add Noah Caldwell-Gervais.

    • @JimmyMon666
      @JimmyMon666 6 месяцев назад

      I've never caught Anderson's, but yeah TSF, NKB, and Noah are the ones I catch. At least if they are covering games I've played or am interested in.

  • @thedamntrain3467
    @thedamntrain3467 6 месяцев назад +2

    1:18:50 prebuffing in bg3 still definitely exist. most buffs have 4-10 rounds of uptime so if you buff for 1 round before initiating combat you still have 3 rounds of buff uptime, almost every fight i would start by buffing my fighter with haste+armor+long jump+bless. the reason most people don't gravitate to pre buffing is because the game is so generous even on tactician that it doesn't really matter what you do, you'll just win as long as you do something every turn.

  • @Dext3rM0rg4n
    @Dext3rM0rg4n 6 месяцев назад +7

    I love this game, but I feel like I fucked over myself by playing it at release. The story section were you go over the companion story sounds great, but that's not my experience with the game at all because most of my companion quest bugged :
    - Gale's romance triggered the second time I talked to him, way before I was done with the gobelin camp, and at this point of the story you still believe you might turn into a mind flayer any minute so going for romance at a time like this made him look insane. He also asked me out again three additional times and acted as if we were an item despite me rejecting him everytime, he was a creep that couldn't take no for an answer. That made him really unlikable and led to me making the most stupid choice on purpose during his story quest. But then I learned it was all caused by a bug and he's not supposed to be a sex pest ...
    - Voss never showed up at camp after the creche meaning Lae'zel had almost no story moment after act 1.
    - Shadowheart story was probably missing a lost of scene and I somehow could never romance her despite my reputation with her being the hightest possible and all others companions throwing themself at me.
    - Karlash quest broke during act 1 and I almost never had new dialogue with her the entire game.
    - I ignored Astarion pretty much the entire game so that one is on me.
    - Will was really the only companion working as intended.
    Not to mention the many technical bug, particularly in act 3 were my FPS were bellow 20 for certain fight. Now I feel like I need to replay that game making mostly the same choice just so I could experience it as intended.
    Months latter I played Rogue Tradder, another CRPG that was so broken at relase that quest just didn't trigger after act 4 (even the main quest) and I had to use a mod to manually start them. And literally hundreds of others smallers bugs. All that to say that as much as I love CRPG I really should wait a good year before playing them, and that's a bit of a shame.

    • @malkavthemad4249
      @malkavthemad4249 6 месяцев назад +2

      Actually I the the sex pest thing was the result of the devs making last minute changes to the romance stories. Gale in the early access could only be romanced by women and right before release they wanted to change it so that everyone could be romanced by your character no matter your sex or their previous relationships etc...

    • @rateater1857
      @rateater1857 6 месяцев назад +1

      @@malkavthemad4249 That's just straight up not true lol.

    • @malkavthemad4249
      @malkavthemad4249 6 месяцев назад

      @@rateater1857 They didn't make a change during development to make every party member romance able?

  • @emmagorington4559
    @emmagorington4559 3 месяца назад

    "In Baldur's Gate there are no mistakes, just happy little accidents!" *Raises Karlach's severed head into the air*

  • @DarthRadical
    @DarthRadical 6 месяцев назад +10

    Kingmaker did rest requirements better. It wasn't that camp supplies where limited. They were super cheap (which makes sense - it's just food while you're buying magic gear and funding a kingdom) but heavy. So how much you could haul was limited.
    Plus you constantly had kingdom management hanging over you to hurry you up.

    • @joedatius
      @joedatius 5 месяцев назад

      I'd agree but pre-buffing ruins any of the flow that the rest system offered. and the horrible kingdom garbage was just annoying. its a shame owlcat keeps wasting their time on boring side game BS that people just end up wanting to skip

  • @tahmed6052
    @tahmed6052 6 месяцев назад +1

    Great video, this kind of stuff is why I keep watching! Hopefully we get many more CRPGs to come!

  • @Neb448
    @Neb448 6 месяцев назад +18

    BG3 encounter design was so amazing and underappreciated .
    SPOILER!!!!!!!!!!!!!
    In the underdark, off the top of my head, I fought: a pair of minotaur, a bulette, robotic constructs, dark dwarves, a beholder, a swarm of hook horrors... not to mention the other potential encounters with mushroom people and whatever else I may have missed. Each of these enemies had vastly different mechanics and felt like different encounters. As much as I love Owlcat Games I wish they would take this more quality over quantity approach to encounters.

    • @ThePsychoRenegade
      @ThePsychoRenegade 6 месяцев назад +4

      This is something Divinity does too and it's great in that as well. The encounters are actually memorable.

    • @rateater1857
      @rateater1857 6 месяцев назад +5

      Owlcat is much better at character writing, but combat-wise, going from BG3 encounters to Rogue Traders' 20-bandits-every-five-minutes combat encounters *hurt*.

    • @Neb448
      @Neb448 6 месяцев назад +3

      @@rateater1857 Exactly that!

    • @leonenjoyer
      @leonenjoyer 6 месяцев назад

      There are so few spellcasting enemies in game it's actually funny how you praise their encounters.

    • @comyuse9103
      @comyuse9103 6 месяцев назад +3

      i love their work, but their encounter design hasn't evolved from the first pathfinder and is clearly designed for real time encounters (and has a sadistic, killer-DM streak to it as well). it is a big issue they need to address at some point.

  • @shade0636
    @shade0636 6 месяцев назад +1

    Congratulations on 300k subs. You deserve more.

  • @hanli5416
    @hanli5416 6 месяцев назад +8

    To me the greatest thing BG3 did better than the older games is how Larian managed to build interactive reaction to choice and actions within the game; most noteable in the early acts.
    Older games had better and more complete stories but it was much more railroaded then bg3.

  • @GarrusDeWitt
    @GarrusDeWitt 5 месяцев назад +1

    Fantastic video. Minthara really did a number on my man.

  • @johnbendheim8163
    @johnbendheim8163 6 месяцев назад +31

    So knocking Minthara unconscious is one of the most uncanny ways to recruit a party member I've ever seen in a game.
    It's about the implication really.

    • @Aturnadagar
      @Aturnadagar 6 месяцев назад +2

      Minthara is not as evil as is looks while the absolute have the hold on her.Once you recruit her and know her story you will know.

    • @JimmyMon666
      @JimmyMon666 6 месяцев назад +6

      Even more implicating when you take her clothes LOL.

    • @kingofgrim4761
      @kingofgrim4761 6 месяцев назад

      @@JimmyMon666oops

    • @Pampelmusenklaus
      @Pampelmusenklaus 6 месяцев назад +2

      They fixed that, she get her casual clothes back now luckily :D

    • @Aturnadagar
      @Aturnadagar 6 месяцев назад

      Yep, you end with 2 of her cloth now. Some how when she wake up she find another on her closet and put it on.

  • @noahkirschtein8169
    @noahkirschtein8169 2 месяца назад +2

    i feel like the ranged spell attack is a no-brainer.. certain spells like shocking grasp and inflict sounds requires you to touch the person ?

  • @xcbzxv194
    @xcbzxv194 6 месяцев назад +5

    Other than a couple of brief asides, this video doesn't discuss the biggest criticism of the game that I've seen a few times. That is, its later acts are significantly underdeveloped compared to the first one, a typical Larian trait of biting off more than they could chew.

  • @jamesserrano3550
    @jamesserrano3550 4 месяца назад +1

    On your section about "Spirit of Adventure"
    I think you hit the nail on the head for one of the reasons I loved Baldur's Gate 3 but just kind of bounced off Divinity Original Sin 2. In D:OS2, it felt like you had to do a completionist run of an area or else you would be underleveled for the next and it just got monotonous after a while, feeling like I HAD to explore every nook and cranny just to stay in line with the power curve. With Baldur's Gate 3 I felt like I could just explore at my own pace and ignore areas I didn't feel like visiting, but it made it more rewarding when I would explore and found something cool.

  • @Letaxo
    @Letaxo 6 месяцев назад +4

    I love that you kept the "ranged spell attack +1"-thingy in the video at ~39:11. And I don't mean it as "haha look at this guy, he doesn't understand". I do get most things on my first or second try at understanding them, but sometimes I don't get very simple concepts, so it's nice to see, that others sometimes have similar problems :D
    Spell ranges can be self, touch or ranged. The staff with +1 to ranged gives you a bonus to JUST ranged spells, while the other gives all spells a bonus.

  • @willhart2188
    @willhart2188 6 месяцев назад +1

    The joke about the dog and the ball was really good.

  • @nielsB_FPV
    @nielsB_FPV 5 месяцев назад +4

    Baldur's gate 2 was peak Bioware

    • @S0LIDSNEK
      @S0LIDSNEK 4 месяца назад +1

      I say Mass Effect 2 was peak BioWare. Sorry we can’t be friends.

    • @nielsB_FPV
      @nielsB_FPV 4 месяца назад

      @@S0LIDSNEK haha. ME2 is a close second for me

  • @shawnb4774
    @shawnb4774 6 месяцев назад +1

    You are my favorite creator to fall asleep to and to see it tonight makes my whole weekend so much better thank you for what you do

  • @415Sterling
    @415Sterling 6 месяцев назад +8

    I know this is controversial and many will disagree, I will always be depressed that Bioware or Obsidian didn't get to continue the legacy of Baldur's Gate 2. Origins and POE are more the direction which I wish the genre would go.

  • @Rorshacked
    @Rorshacked 6 месяцев назад

    I gasped and immediately shared with my bg-playing friends. Today’s my birthday. This is perfect.

  • @nlysts
    @nlysts 6 месяцев назад +17

    Privatly owned is the way to go if you want to make unique stuf

    • @theviniso
      @theviniso 6 месяцев назад +8

      I'm so glad Sven doesn't want to sell the studio. It would break my heart to see Larian being acquired and ruined by a larger company.

    • @KedaiCiplak
      @KedaiCiplak 6 месяцев назад

      @@theviniso Lucky Microsoft thought they were not important studio to acquire.

  • @bendon82
    @bendon82 6 месяцев назад +1

    Spells that require an attack roll come in two forms: melee (like shocking grasp or inflict wounds) and ranged (like witch bolt or scorching ray). The first item you showed gave +1 to ranged spell attacks only. The 2nd item gives +1 to all spell attacks, ranged and melee.

  • @clearsky4049
    @clearsky4049 6 месяцев назад +21

    For the millionth time, Dave the Diver isn't an indie. Indie isn't an aesthetic.

  • @marshallscot
    @marshallscot Месяц назад +2

    Saying Baldur's Gate 3 is an indie game is like saying Star Wars: the Phantom Menace is an indie film.

  • @Predatorx47
    @Predatorx47 6 месяцев назад +5

    Thank god you're back to making video game videos.

    • @theviniso
      @theviniso 6 месяцев назад

      Has he ever stopped?

  • @llmrfantasticll
    @llmrfantasticll 6 месяцев назад +2

    I was waiting for this. I knew there’d be one sooner or later! Thank you 🙏

  • @Delulu1886
    @Delulu1886 6 месяцев назад +7

    Let's Gooo Another Banger Movie Night

  • @Sudgy
    @Sudgy 3 месяца назад

    I rarely comment on youtube, but I just wanted to leave a comment to how much i appreciate your videos and this one in particular really resonated with me. BG3 really is a work of art that transcends above the plane of just 'videogame'

  • @the_metamancer
    @the_metamancer 6 месяцев назад +8

    As a game, bg3 is phenomenal and deserving of every accolade
    As a crpg, I like WotR & DOS2, a lot more

    • @nicholasrova3698
      @nicholasrova3698 6 месяцев назад +3

      Agreed.

    • @thesongoflunch
      @thesongoflunch 6 месяцев назад +1

      I was really enjoying the first part of WotR but the pre.buffing is just so outrageously boring to me.
      Might give it a go on an easy difficulty but I feel I do end up losing out on the gameplay challenge

    • @nicholasrova3698
      @nicholasrova3698 6 месяцев назад

      @@thesongoflunch I do a custom difficulty that is still pretty hard and don't buff at all, and it's fun. My only real complaint with WOTR is the campaign management stuff. I'm sick of being the head of some huge organization, I just want to be a plucky group of adventurers solving problems and saving the day.