Course themes I should use to replicate Larry 1: Underground Larry 2: Underground Roy 1: Desert Roy 2: Underground Lemmy 1: Snow Night Lemmy 2: Snow Night Wendy 1: Ghost House Wendy 2: Forest Bowser Jr 1: Airship Iggy 1: Forest Night Iggy 2: Forest Night Morton 1: Castle Morton 2: Underground Bowser Jr 2: Airship Ludwig 1: Airship Ludwig 2: Airship Kamek: Castle Bowser Jr 3: Airship Night Bowser: Castle
The final boss feels weird since the boss music turns on and off you should have just placed the music on Mario so it plays throughout the level or placed more sound effects around the stage
I love how Lemmy's SPHERICAL OBJECTS are huge and not bombs in the second. It would be better if you could make him throw different stuff, like bomb ombs and shells maybe, for variety.
I notice that you go to another sub area every time you go though a door, so that means you just filmed you going into a door, and then clipped to the next fight!!! Its clever editing like that that just makes me smile! Thank you for the amazing video! Can't wait for more!
6:09 Iggy: NOOOOO I DIED UNCHAINED CHOMP DONT YOU DARE DRIVE IN MY CLOWN CAR! Unchained Chomp: Yes finally I have a drivers license to drive Iggy’s clown car.
For the finale bowser fight, when the music goes off it sounds anti climatic (also I know you have to put it on bowser because if you put it on Mario it would be on him the whole time)
it makes the bosses themselves more innacurate, as in the smb1, smb3, and smw styles, the koopalings jump around in their shells instead of just rolling on the ground also, nsmbu looks more accurate visually to nsmbw obviously. i don't get why you should use smb3?
The only problem with kamek is that multiple kameks can be on the same screen, to avoid that, add a winged kamek instead, it will have multiple hits to be defeated
I feel like ever since I released the google docs of every nsmbwii level in super Mario maker 2, I’ve been seeing a bunch of nsmbwii remakes and others everywhere on RUclips
Okay, sorry no one has answered this for 3 years, but here: Roy: Have there be multiple platforms so he’ll dig into super different spots. Morton: Put a big Muncher on his head and make him ground pound through blocks Wendy: make the arena very small Ludwig: Make him clone himself and have wings And the rest I don’t know, sorry
6:08 *(Chain chomp hot wires Iggy’s car)*
Grand theft clown
veggiet2009 lol
I'm de captain now
Iggy: CHAIN CHOMP!! AVENGE ME
timmy briseno lol 😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣
6:08 Chain Chomp is the new Koopaling :D
Haha 🤣
bruh 😂🤣
HAHAHAHA
Chain chomp wants to avenge his owner
XD
Course themes I should use to replicate
Larry 1: Underground
Larry 2: Underground
Roy 1: Desert
Roy 2: Underground
Lemmy 1: Snow Night
Lemmy 2: Snow Night
Wendy 1: Ghost House
Wendy 2: Forest
Bowser Jr 1: Airship
Iggy 1: Forest Night
Iggy 2: Forest Night
Morton 1: Castle
Morton 2: Underground
Bowser Jr 2: Airship
Ludwig 1: Airship
Ludwig 2: Airship
Kamek: Castle
Bowser Jr 3: Airship Night
Bowser: Castle
@@Buzz_Animations um... why?
Iggy:*dies*
Chain Chomp:MY TIME IS NOW!!!
KvassChanTeam Chain Chomp Was like Super Dimentio From Super Paper Mario
I remember all of this
Bold to assume that I won’t have the last laugh…
Iggy was a chain
chomp
Wendy: *Is drowning*
Matyas: This isn’t a problem, it’s a feature not a bug.
HOW?
The final boss feels weird since the boss music turns on and off you should have just placed the music on Mario so it plays throughout the level or placed more sound effects around the stage
Or he places it on Bowser
They couldn't have added the final boss theme for wii edition, I would have loved that.
Yeah
It's funny how a Super Mushroom-ed Bowser in Mario Maker is actually the same size as normal Bowser in NSMBWii, and "normal Bowser" is super tiny lol.
Exactly There should be Two additional sizes:
Tiny/Smaller
Bigger/Huge
And a mini mushroom should be added in version 4.0.0
Sans the skeleton 201X YT I don’t think there will be a 4.0.0
Yeah man it will be perfect in the last update
There won’t be a version 4.0
The morton2 fight was really creative!
Jack Ender hoi your temmie
Hi temmie
yes but the blasters should go all the way up...
@Tricia Ruales Unfortunately stupid Nintendo doesn't allow editing downloaded levels in SMM2, so we'll never know...
@Tricia Ruales i think they put bill blasters on top of seesaws
Iggy: **Dies**
Chain Chomp: Ight, My Owner is Dead time to Hijack his Car for a Joyride
f.cker..
They should of put them on a track
Lemmy should have wing in his second fight because he bounce on his balls instead of rolling
Also Roy should have wings in the second fight so he pops out of the ground multiple times.
Phrasing but ok
Iggy should have wings in the first fight, since he jumps in the original.
even I thought about that
FelD making him big is making him hard for a change cause you can’t reach him with a normal jump
6:08 Iggy: *dies*
Chain Chomp: It’s my turn now!!
Mario: Nope.
3:07 nice number (coin counter)
2:57 pause
Look at the timer and coin counter
are you by any chance a redditor
@@slucarios 69
@@swagbros3220 what you mean
bruh moment all I see is that Mario has no hair on his top
Me in a Boomer voice: In my times you couldn't just stomp Wendy's head underwater.
Me in boomer voice:Well Back in My DAYS we had only one “New super Mario bros” game
Well back in my days Games didnt wait long periods of time to actually get finished after release.
Dint expect such words from a fellow super cat tales fan...
@@something3584
Back in my days Wendy used to actually be hard to fight, but she Got nerfed ever since the Wii game.
Back in my days we were back in my days 💀
Wow, the Koopalings must have been so hard to remake in Smm2!
ikr
Yea!
If there was quicksand in this game that Roy fight would be more accurate
You could use donut platforms
So it’s quicksand? I don’t know if you fall straight through the sand or if it’s quicksand
That could have been the desert night thing.
@@thewanderinggamer1369 yeah I would have liked that better than the wind
@@roykoopa6509 I Can't Believe You Put Quicksand In Your Castle When You Don't Know How It Works.
In the final boss section, couldn't you have placed the final boss music more?
It turns off and on and ruins the tone of the fight.
@The real Bluebomb06 Well clearly not enough.
@@thewanderinggamer1369 well to be fair he placed it on the boss. And it only loads in when he's veeeeeery close.
He could have placed it on Mario and the music would play all the way
But then the music would play for the entire level!
@@RUclipsr-xi6qo if u just added blocks of music randomly it would really have helped.
Kamek:I'm dead!!!
Also kamek : I got a second chance!!!
I love how Lemmy's SPHERICAL OBJECTS are huge and not bombs in the second. It would be better if you could make him throw different stuff, like bomb ombs and shells maybe, for variety.
How does this have only 1 like?! (Mine) That would be awesome!
Or give Roy a rocket launcher like in the u verdion
Well, now it has 10
2:56 double nice coins and time
3rd Junior fight was very clever.
I notice that you go to another sub area every time you go though a door, so that means you just filmed you going into a door, and then clipped to the next fight!!! Its clever editing like that that just makes me smile! Thank you for the amazing video! Can't wait for more!
it kinda sucks that they made wendy so easy to beat in the recent games... her boss battles used to be so hard and i liked it
6:08 Chain chomp: I CAN FINALLY DRIVE😂😂😂
I like how when iggy dies the chain chomp just takes his clown car since it’s, “now his chance”
I was thinking for Lemmy's second fight you could give him wings so he can bounce and for Iggy's first fight you could give him wings so he could jump
I still play the wii version so I know it’s very accurate so good job and keep it up👍
Mom can we get super Mario bros wii?
We already have super Mario bros wii at home.
Super Mario bros wii at home:
The second Ludwig fight is really creative
6:09 Iggy: NOOOOO I DIED UNCHAINED CHOMP DONT YOU DARE DRIVE IN MY CLOWN CAR! Unchained Chomp: Yes finally I have a drivers license to drive Iggy’s clown car.
for Iggy #2, you can put both iggy and the big chain chomp on a track
I wish if you gave Lemmy a mushroom, only the ball he stands on would get bigger.
🤨📸
Yes
@@theshadowworld2239r/youngpeopleyoutube
i made 2 level
lemmy's shiver burn battle: 1PM-MWK-9CG
bowsers cargo: 3XL-P3H-F3G
Why not make a level where you have to battle Lemmy and Iggy?
@@SerialDesignationR814Nice profile picture
Nintendo: make your own levels! People: what if I make the same thing from a Mario game but in Mario maker
Nintendo:Wait your not supposed to do that..
The boss fights are pretty accurate, they just need to put wings on Lenny because he bounces on his ball as a defensive attack
For the finale bowser fight, when the music goes off it sounds anti climatic (also I know you have to put it on bowser because if you put it on Mario it would be on him the whole time)
But it is just funny how the music goes off once in a while
You could have used smb3 for tower fights
just saying. but that is what I do!
TAWOGMarioFNAFFan 2008 but why
Why
I usually use caves
it makes the bosses themselves more innacurate, as in the smb1, smb3, and smw styles, the koopalings jump around in their shells instead of just rolling on the ground
also, nsmbu looks more accurate visually to nsmbw obviously. i don't get why you should use smb3?
DuSTee Gamer Why would you do that?
I like that you made a remake of new Super Mario Bros Wii in Mario maker two😁
Cool Let me check if your ideas are right
For Roy #2 use the floor as sideways trampolines so Roy can not dig in the ground
Matyas has nothing else to do in quarantine and does the Mario Wii bosses in Mario maker.or he just plays them.
He plays these levels, he didn't make them himself.
@@Dmdm_dm read again
Lol you added the end.
@@colin-kuan no I did not
Hea
You can spin jump on the Koopalings and Bower Jr. to kill them faster.
Awesome, I love the channel.
For the Ludwig fight I would've used bob ombs to blow up the floor thus leading into a pit
I really like your videos,This one too
Iggys gone now it’s my turn haha at 6:10
Thanks for playing my Kamek & Bowser Jr boss levels :) 0KG-1D8-X0G
You should wings so it you have to jump on kamek 2 times (Effect: makes the items faster
I think the kamek fight and the way giant bowser enters the arena are very creative
The only problem with kamek is that multiple kameks can be on the same screen, to avoid that, add a winged kamek instead, it will have multiple hits to be defeated
Oh no Chain chomp got his hands on the koopa clown car
Imagine if those levels are in the actual story mode
Too bad
Iggy: *dies*
Chain chomp: guess I'm incharge now
Bowser jr. 2 was creative in terms to of how they recreated it.
Kooaplings: Get added to mario maker and people make levels on them.
RUclipsrs: its over used free real estate.
0:24 Larry almost killed himself
Yeah he did
I feel like ever since I released the google docs of every nsmbwii level in super Mario maker 2, I’ve been seeing a bunch of nsmbwii remakes and others everywhere on RUclips
Iggy: I am dead
Chain chomp:high jacks car 😂
This at least gives me some idea of how to beat Ludwig.
Iggy: *gets defeated*
Chain Chomp: My car now
If you keep Roy on see saws or slopes he won’t dig. Good job though!!
He digs trough slopes idiot!
Twan shut up
@@chillman2951 shut up
Just put sideways trampolines and he also won't dig.
Are you talking about the tower Roy fight
6:08 Chain Chomp: *Eh eh boy*
My smm3 wishlist
tower beach and volcano theme
kamek boos and dry bowser
improved world maker
tiny mushroom and ice flower
particle effects
smb2 mode
1:02 funny sound!
This is the best level ever
!!!!!!!
I want to make creative bosses! Teach me how with each koopaling individually.
Okay, sorry no one has answered this for 3 years, but here:
Roy: Have there be multiple platforms so he’ll dig into super different spots.
Morton: Put a big Muncher on his head and make him ground pound through blocks
Wendy: make the arena very small
Ludwig: Make him clone himself and have wings
And the rest I don’t know, sorry
cool video!
Other than the bowser jr fights it's a good video
Every thing is amazing just one thing for Roy #1 make the floor sideways trampolines
They should allow players to a make boss rooms so you could actually do the original boss fights
I also forgot, Roy need sideways trampolines so he doesn’t dig down and just jumps.
Bowser seems smaller than I remember...
You have to give lemmy wings at the second fight
Ludwig may as well be a different species of yoshi
for the roy tower fight I would have actually put some sideways springs down with a bridge over it. makes him act more like he does in nsmbw
note : Don’t tease The player to not see What is controlling the Canons
Roy and Lemmy could have gotten wings
Grab the Shell and Throw them back at Bowser Junior
All super luigi land wii bosses recreated in super mario maker 2
Awesome
Bowser: I’ll get you next time Mario!
The last one is omg !!!
I did a Color Splash theme
(GLQ-YNR-Q1G)
Though after seeing this I’ll probably make a better version
Nice job but for Lemmys second fight you need to make the ball huge and keep Lenny at normal size
You can't
You can’t 5:00
Oh wow how did you do that 6:53
Aquí viendo todos los anuncios que salgan para apoyarte crack 😉
This reminds me the time when i beat Larry then i accidentally fall down the hole and it was the only propeller mushroom and i very love it ;-;
Sooo why are you going you just use the propeller mushroom? Hmm?
@@mundodelatorre1058 is easier to dodge from high :/
You should add wings on Roy on the pipe level to make it more like nsmbw
And in the Rail lift Ludwig level put wings on Ludwig so he can jump farther up like in NSMBW
Why did they not put the boss music on big bowser at the second half
Why is Larry #1 underground???
Also with Wendy #1, why is she in a ghost house?
Because I didn't want to use the same themes for each of the Koopalings and the backgrounds fit well with the actual game.
Oh man
How did you put those marks for every boss fight in the video bar.
How I the name of Sam Hill were u able to make the Kamek fight so accurate?
For bowser jr 2 use spike balls in a red pipe with oneway platforms which will make it a three stage boss battle and wont instakill mario or bowser jr
You should have made the floor sideways springs so roy would not use his ability
He enven outed the star coins what a boss
Coolest stuff ever 🏰
Me just Watching this vid and thats where I Saw the coin counter 69 with the #2 bosses
Should of used see saws in bowser jr 3 and you have to hit it
It will great if we can change the theme of castles.
Vertical theme should've been TOWER
Favorites: larry iggy ludwig and bowser
Wendy Wii 1 will always be the worst Koopaling fight
Morton’s battle is the worst, when he ground pounds Mario doesn’t take any damage so he needs spike traps on the top
First 41 minutes! Also 11 comment! Like the bosses