Warriors of Chaos (p1) - The Old World Faction Guide - Warhammer Fantasy

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  • Опубликовано: 22 ноя 2024

Комментарии • 68

  • @tomdudley5314
    @tomdudley5314 8 месяцев назад +5

    I had a good game with a Daemon Prince with MoS, wings, Armour of Meteoric Iron, Biting Blade, Extra Arm, Healing Potion and Spell Familiar. Vulnerable to certain things like cannons, demi-griphs but a lot of utility packed into to one model.

  • @poxous3854
    @poxous3854 8 месяцев назад +5

    I had CWs with GWs 10 wide with a wizard charge a steam tank with deamonic spell for +1A, +1S, +1AP and I had the frenzy banner.... Dead steam tank in one go. That was fun.

    • @jolamber
      @jolamber 8 месяцев назад +2

      Chosen with great weapons lol

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад

      oof 3 attack GW dudes is pretty savage, im always too scared of them being led off!

  • @ericweidus670
    @ericweidus670 8 месяцев назад +3

    Armor of dargan is a must on a demon prince. Also saves you having to buy him heavy armor.
    Brazen Collar is definitely made for every champion, if you don’t have the puppet I guess.

    • @jedrzejzeleznik7997
      @jedrzejzeleznik7997 7 месяцев назад

      Models whose troop type is infantry or cavalry only. Dp is Monstrous Infantry.

    • @Orlunu
      @Orlunu 6 месяцев назад +3

      @@jedrzejzeleznik7997 Monstrous Infantry is a subtype of Infantry, just like Regular Infantry and Heavy Infantry are

  • @christopherdean4848
    @christopherdean4848 8 месяцев назад +4

    Level 4 chaos sorcerer with spell familiar - you don't need to choose when you get five out of six spells...
    Great item.

    • @doubleskulls
      @doubleskulls 3 месяца назад

      There is still a 1/6 chance of missing out the spell you really want. Unlike 8ed in TOW you reroll duplicates.

  • @furiousfilth1768
    @furiousfilth1768 8 месяцев назад +5

    Just remember kids an item with an (*) is extremely common. So you can have a lore and spell familiar for 45pts. +1 spell that you all choose is dope

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад

      good shout, a lot of points invested there but I suppose its 25% more usage out of your wizard from it!

  • @rdr2019
    @rdr2019 8 месяцев назад +2

    Love the Old World Content! More, more! (Especially Beastmen and Dwarves.) For WoC, check out a Tzeentch Sorceror Lord in a tzeentch unit of 10 or more and the Skull of Katam. Plus 6 to cast! Level 1s at +3! A DP within 3” could be +5. Cheese.

  • @poxous3854
    @poxous3854 8 месяцев назад +4

    Enchanting Aura and Twisted Puppet are 2 of the best items in TOW.

  • @adamgooley943
    @adamgooley943 8 месяцев назад +1

    just randomly came accross this and loved it . more plz

  • @krlda6
    @krlda6 8 месяцев назад +3

    Very happy I stumbled onto this channel. Love the video. Love the review on the best action in old world 😂 (no favoritism on my part) Awesome Work all

  • @IronDuke_xX
    @IronDuke_xX 8 месяцев назад

    I've been scouring YT daily for any WoC deep dives and tactics so this video was extremely helpful. Thank you so much. I've always liked purple and blue flavor warriors of chaos best but feel Undivided is the best jack of all trades Mark. The cost of marking units really adds up across the army so for me an Undivided army with a handful of specifically marked units is the way to go. I'd love to see a video about optimizing screens, as they seem essential for this army.

  • @poxous3854
    @poxous3854 8 месяцев назад +2

    Gaze of the Gods is very strong. 5pt reroll should be on everyone at least once.

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад

      100% agree, its my dont leave home without personally

  • @tomdudley5314
    @tomdudley5314 8 месяцев назад +1

    My killer combo is Exl Champ with Ench Aura with MoS in a unit of Halberds with MoS with the Frenzy banner. I only play MoS theme wise but does seem to be a good mark.
    My rule of thumb for eye of the gods is don't roll on turn 1 and if have favour roll from turn 2. Delays the impact of potential stupidity.

    • @IronDuke_xX
      @IronDuke_xX 8 месяцев назад +2

      I'm gonna try this in a 7x2 unit of foot chosen, with halberds!

    • @tomdudley5314
      @tomdudley5314 8 месяцев назад +1

      ​@@IronDuke_xX Hope it pays for you! I stick with normal warriors as they have more bodies but will make attacking output of chosen crazy! Make sure to screen a skirmishing mauraders/dogs to contain the Frenzy.

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад +2

      good idea! I may build a similar unit! Callum obv likes the great weapons but the halberds is a nice combo to be having a good I when being charged or not (and if you lose a combat and FBIGO a small amount you may strike first next I suppose!)

  • @scelonferdi
    @scelonferdi 2 месяца назад

    I think Callum is in luck for his marauder army, considering the sea wolves army of infamy in the upcoming arcane journal.

  • @christopherdean4848
    @christopherdean4848 8 месяцев назад

    Poisonous slime is amazing, anything that removes a dice roll from the attack pool...

    • @calbion9164
      @calbion9164 8 месяцев назад

      It is quite nice if you’re not using a magic weapon

  • @anderslundtoft2315
    @anderslundtoft2315 8 месяцев назад

    Those great wespin wont hut furst. The enemy has +3 initiativ for charging, so they will have a total of 4 I, after strike last. BUT halbards with slanesh! You go!

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад

      Hey mate! I think Callum was referencing when you yourself are charging with great weapons rather than the other way around (may have misspoke and said it backwards at a point maybe?)

  • @Ja1n
    @Ja1n 8 месяцев назад +3

    Can you put a Daemon Prince in a unit of marauders? Aren’t you stopped by the Warp-spawned trait?

    • @CJtwist91
      @CJtwist91 8 месяцев назад +2

      Sadly no. This was an oversight by us! Woops

  • @ObjectiveMedia
    @ObjectiveMedia 4 месяца назад

    THE GLORY DAYS HAVE RETURNED ❤

  • @alexpoobum
    @alexpoobum 8 месяцев назад +1

    if you are in combat and give ground you dont get the +2 strength again for flails, its considered the same combat

    • @CJtwist91
      @CJtwist91 8 месяцев назад

      If you restrain and dont follow up you do get the bonus

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад +1

      You dont mate but you do get the -2ap which is a great bonus in itself imo (I think this is what we said!?)

    • @alexpoobum
      @alexpoobum 8 месяцев назад

      @@BearfootMiniatures sorry must have written the message before hearing it all lol

    • @BearfootMiniatures
      @BearfootMiniatures  7 месяцев назад

      no need to apologise mate it happens to us all, and 6 weeks in theres plenty were all still learning about!

  • @christopherdean4848
    @christopherdean4848 8 месяцев назад

    I definitely think the common magic weapons and armour from the main rulebook key in far better for Warriors of Chaos, and giving away the standard ensorcelled weapons is a tough ask.
    Does magic resistance effect friendly spells i.e. enchantment spells?

  • @piotrskodowski7544
    @piotrskodowski7544 8 месяцев назад +1

    Nice now we need one for O&G XD. Yes I am a fan XD

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад

      Will say ive been looking at the list in prep of doing the O&G, id like to get Chris on who's been playing them but he's hard to pin down!

  • @czysomil
    @czysomil 8 месяцев назад

    yesterday my demon prince worth 390 pts rolled 1 on gaze of gods and re-rolled it to 1. After that, in subsequent turn, when he flew to the side of enemy big infantry unit he of course did not pass stupidity...

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад +1

      haha the will of the gods is fickle: I feel your pain, ive done it too many times with my lord

  • @ryanbowald2425
    @ryanbowald2425 8 месяцев назад

    12:51-13:04 this just happened to me last week 😅

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад

      I feel your pain: its happened to me a few times based on magic item stupidity so im super super cautious around stupidity now!

  • @Sventein
    @Sventein 8 месяцев назад

    I don't think the Enchanting Aura Mark of Slaanesh combo works with great weapons. Since strikes last specifies that the unit is set to I1 before modifiers a charging unit will probably be I4. It would let marauders fight at the same time or could be good to let dual hand weapon warriors hit first.

    • @CJtwist91
      @CJtwist91 8 месяцев назад +1

      Works when charging though! But 100% agree its awesome to stop a charging unit striking before a unit of warriors with swords and boards etc

    • @anderslundtoft2315
      @anderslundtoft2315 8 месяцев назад

      Heqr me out.. halbards wounds on +2 or +3 against almost any unit, and you go first!

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад

      not a bad shout at all really, maybe on chosen so you get those extra attacks to equalise the output from normal GW warriors?!

    • @doubleskulls
      @doubleskulls 3 месяца назад

      Agreed, the combo does not really add much value. With Enchanting Aura if you charge at least 1" you are going at I2, so before I1 (unless they have Elven Reflexes/Spears, in which case you may need to charge 3" - but are you really worried by Elven spearmen?). If you are being charged your opponent is going first unless they only charge 1". So the Mark of Slaanesh only makes a difference in some limited scenarios. For a combat character I think Mark of Nurgle would be optimal unless you are happy with Frenzy's downsides.
      On its own Mark of Slaanesh doesn't help much either as its first turn of combat only, so someone is charging. So if you've both got GW then its still really whoever is charging goes first. On Elven Spearmen being I6 when receiving the charge means you are going before or simultaneously with a lot of enemies. Warriors are I4, so if you go with Additional Hand Weapons or Halberds maybe being I5 when receiving the charge or I8 when charging will help in some instances. Personally I'd prefer Mark of Nurgle reducing incoming damage and GWs to maximise damage output.

  • @cavemansam8400
    @cavemansam8400 7 месяцев назад +1

    Gaze of the Gods should only go off when you win a challenge though.. army wide constant exponential buffs seems too good

  • @anderslundtoft2315
    @anderslundtoft2315 8 месяцев назад

    That deamin prince needed a nerf. But hear me out.
    It needs ztomp attacks - and terror, come on! The model is made for thide rules, and it has the point for it.

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад

      agree: I mean I had even registered it as having terror until me and Callum talked for this guide!

    • @iikkakangas2586
      @iikkakangas2586 3 месяца назад

      YES! Terror, 5 wounds, Indomitable 2 like other elite unstable things are, WS8 because it has to be more than the normal lord. Being blessed with daemonhood might be a downgrade from a normal lord in this edition.

  • @tomdudley5314
    @tomdudley5314 8 месяцев назад

    I think the Chaos Runesword is a good choice for Exalted champions or Sorcerer Lords. Gives them that WS, S and I boost that help their stats. If they get a combo with Daemonic vigour or eye of the gods then the can be quite killy. Particular Sorc Lords in smaller games where they're less likely to fight really hard characters.

  • @tizianomerello6530
    @tizianomerello6530 8 месяцев назад

    Guys if i play my wizard of tzeentch with demonology missile spell and tzeentch spell can I cast both with my single wizard during shooting phase?;)

    • @calbion9164
      @calbion9164 8 месяцев назад +2

      Yes you can attack with more than one missile spell per turn, but you can only take a signature of picked magic lore or chaos mark lore. If you went battle magic you can get fireball, Tzeentch and and if you added a ruby ring of ruin you can a 2nd fireball as well.

    • @anderslundtoft2315
      @anderslundtoft2315 8 месяцев назад +1

      I believe the demonic missile soell is a signature spell as the other missile spell?

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад +1

      hey mate: its what @andertonslundtoft2315 said, you cant take 2 signatures at a time, you could use battle magic and try to roll fireball to do it I believe (oh reading calbions9164 's comment he's said what I was gonna say, good shout!, ruby ring for potentially 6d6 magic missiles... savage)

  • @ryanbowald2425
    @ryanbowald2425 8 месяцев назад

    I did not know daemon princes can join other units 😳

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад +1

      Yes mate! Its basically Monsterous characters can join normal units but non monstrous cant join monstrous units (I imagine it as a daemon can take care around smaller followers but a unit of ogres are too caught up to mind not crushing a human sized character)

    • @ryanbowald2425
      @ryanbowald2425 8 месяцев назад

      @@BearfootMiniatures well dang a daemon prince joining some dragon ogors sounds pretty scary

    • @locklust
      @locklust 5 месяцев назад +1

      Warp spawned I think prevents them from joining units

    • @doubleskulls
      @doubleskulls 3 месяца назад

      @@locklust Correct, it stops them joining units which are not themselves Warp-Spawned.

  • @michaelchampion936
    @michaelchampion936 8 месяцев назад +1

    Just to say, my great unclean one is a wizard, who normally takes spells he can cast in combat, and you won't be willing him in one turn.

    • @CJtwist91
      @CJtwist91 8 месяцев назад

      very true! Examples are few and far between though

    • @michaelchampion936
      @michaelchampion936 8 месяцев назад

      Well, I'malso thinking, any of the other greater daemons except khorne, then if the Tomb kings put there big caster on the dragon (instead of the king, why!) Then maybe any wizard on a good mount comes into it. But for the norm not very good.

    • @CJtwist91
      @CJtwist91 8 месяцев назад

      @@michaelchampion936 thats fair enough. Have to wait and see!

    • @BearfootMiniatures
      @BearfootMiniatures  8 месяцев назад

      True enough: as Callum says there will be exceptions to the points there and to spec into a weapon thats "useful" against a couple of models I still dont know the worth