Haha it's weird right? Especially since back in the day this was cutting edge Evolution was funner though, like Ecco the dolphin with upgrades This is a hybrid of that and spore
@@skechyassmofo Dragon's Lair had some really messed up implied deaths, and Sam and Max had a weirdly dissonant dark humor to it. Not anything scary, I guess, but for a kid back in the day, sitting late at night in a dark room as you play a game on a harsh monitor, it can be a little spooky.
N.P.R breaks the game. If you activate it and drop your Theoroids onto the enemy Theroids you can cut them off from their food supply. Eventually starving them into extinction.
This game makes me feel like I'm back to my young teenagehood, not because of nostalgia, but because I couldn't read English and would play games by just pressing buttons until something happened.
@@theanalogkid_4588 Lol! Yes. My native language is Portuguese and back in the day there were virtually no translated games. I think The Sims was the first translated game I ever played and after that I only remember a terrible rom of Pokemon Gold, which was 80% Portuguese and everything else was glitchy and/or gibberish. Never beat that rom, go figure...
A few tips: I think Arin's orange creatures in the cargo hold kept dying because he had the mutation set to max. So they were super unstable and all died. Next, turn down the speed when you're working, as there's a time limit to how long they'll let you make creatures before each battle. You're losing a lot of your precious time just hovering over menu buttons with the speed on max. Take your time to freeze the creatures (and timer), click on individual creatures to check their stats, and build walls/inject new creatures as needed. THEN turn up the speed when you need them to proliferate. Increase the space you have, so your creatures have more room to procreate. As you saw, towards the end room really ran out. So creatures will starve and die. Try to focus on making stronger creatures in each Stat. So try and inject creatures with high points in half of the stats, and have them breed with creatures that have strength in the other half. Offspring usually don't see an increase in a Stat, so you get high stats by breeding creatures with high x with high y, now you have something high in x and y. Keep breeding the best offspring until you have creatures high in all your desired stats. Although, as you saw, go too low in things like eat and they'll die before they can mate. Consider making separate populations good at different things. Fighters on the front line with high rage, strength, and stamina. Breeders and eaters on the back lines that will proliferate your army once your front line dies. Get creative with the Stat combinations to see what is more successful. When you get creatures with good stats, section off the good ones to let them keep breeding more with similar stats. If they freely mix with the whole population, your stats will most likely level out again and you will lose those high numbers. While they go at it in a separate area, you can keep experimenting with the rest of the creatures to make more combinations. Remember, high mutation levels let you have a chance at random high stats, but equally may result in random low stats. It's a gamble every time. Be sure to make good use of the noise and decoys on your enemy in battle. And I'm sure it's obvious that you need to optimize location of creature and food deployment so that you aren't overwhelmed or left starving. I'm personally a fan of what Arin did, start by using the laser to command your creatures to eat and mate, build up numbers, and then you can focus on attacking. I haven't ever tried the strategy of dropping rage food in the middle of enemy territory, but honestly that might work!!! I hope some of that helps!
This is pretty standard for an RTS. They just started off not knowing a damn thing and screwed themselves over, especially when Arin threw the majority of the army into the center of the enemy to get obliterated.
Wow. This game is something else. You MUST have had to use a manual or something. There is no explanation for anything. Just pure trial and error; push a button and see what it does.
that was pretty much all games until the late 90s/early 2000s. shooters were simple to get into, but everything else... read the manual or be completely lost. tutorials were rare.
@@Aleanthus Those were the days. That excitement of getting a new game and cracking open the manual and reading it for 3 hours while it installed and thinking about how cool this was going to be.
@@sirjuggles It sounds sarcastic when you describe it but I actually miss it. Bought a hard copy of a switch game a little while ago, and the only thing in the box aside from the game was a damn flyer for the virtual storefront, featuring DLC for other games.
“Look they’re mating!” “Are you sure that’s what you they are doing?” “Either that or they are fighting…” Sounds like someone walked in on their parents.
Can we please get more of this? I wanna see how this goes. Also a game called Impossible Creatures exists... Its an RTS where you make your army by genetically splicing animals together. I loved it as a kid
The acting is actually pretty damn good for one of these old games. Looks like something I would have played the heck out of back in the day. I played a Jurassic park game that kinda feels along these lines. u scanned barcodes for DNA to upgrade ur dino. Was the dopest game and im amazed there's nothing similar for phones using the camera.
Those early 90's radio accents were like that specifically because the equipment couldn't pick up the voice well if they didn't speak with a higher cadence. I'm willing to bet this game was made using the same solution.
Interesting... (I assume you mean a higher pitch). A similar audio related thing from old games: In the Star Wars movies, the Rebels communicate over a radio with a very distinct sound. It turns out that Lucas Arts achieved the effect by putting two old (at the time) military/trucker/boat/etc radios in different rooms, playing the raw audio into one, and recording the output of the other. I think that is just how those old vacuum tube radios sounded, but maybe it was a specific type/brand/etc. So, years pass. Lucas Arts starts work on the Rogue Squadron game on the N64. They want to use the system's new wav audio playback feature to play autio of your squadron talking with you. They wanted to be able to tell you your mission through spoken dialog instead of a dialog box, so they knew they could not just recycle sounds from the movies. They tried to find an audio filter to reproduce the sound, but nothing available at the time was even remotely close enough to the authentic sound that everyone wanted. So they had to get the radios from a museum or something, and did the exact same setup Lucas Film did in the 70s, but with digital equipment on either side of the radio.
"What is the scale here? I thought we were looking at a petri dish, or something." ... I mean, an aircraft carrier is basically just a really big petri dish...
On the second island I think the speed difference between the creatures is what screwed them. The oranges have really high speed, but their greens are very slow. Green can kill orange in large numbers because they have high str/stam but can't do it quicker than orange can mate because it takes too long to catch them compared to their numbers.
“Hello and welcome to another weird episode of game grumps where we play a game that I vaguely remember from my childhood” I love that we are going back in time to when that’s all they used to do.
I'm really curious to see what this looks like with a better understanding of the gameplay now. Of all things, I certainly wasn't expecting this to turn out to be a real-time stragedy game.
It came out in 1993. The same year as Doom, Mega Man X, Mortal Kombat 2, Super Mario All-Stars, Sonic CD, and Kirbys adventure. All these franchises are still publishing games.
@@kevinsargent ok? But most MS-DOS/Commodore games were one and done. PC games had a hard time getting around till the internet came to be where it is now for distribution. Unless it was a game that blew up such as Sierra games such as Kings Quest.
@@kevinsargent I'm not entirely sure what your point is. Are you saying that because something doesn't do as well as another title that it is automatically not as mind-blowing as that more popular title?
I actually really like how distorted the in game dialogue audio sounds coming through my phone speaker tbh. Vaguely reminds me of radio chatter in Ace Combat
Dans reaction to Arin "getting him" in the first 5 minutes had me stop the video cus I was laughing so hard. Like, we all have that friend who, once you get them with their own joke, will make it their lives mission to get revenge for like a month.
So let me get this straight, a lady scientist runs off with a bunch of creatures all ready to breed? And this game *is not* a recent release from a Japanese company named Empress?
The weirdest game like this I've ever played was like a 14th century, ship trading game. Where you had to choose what country you were aligned with, you get a boat and some goods and you have to trade with other countries. But it's all historically accurate, and you got to make trade routes based on prevailing winds and ocean currents. I played it because you could build cannons onto your ship and build an armada to fight pirates, but I think that's only like 40 hours into the game. It was waaaaay too involved.
"Can I look? Can I see?" Hmm... If only there was a button somewhere on the screen that said something like that... Maybe "Observe"? Or "Contemplate" perhaps?? Dan's inability to read a UI and use context clues to figure out a game is so frustrating sometimes.
I remember 7th guest. I was the only one who actually knew how to run it thru dos in my family. Unfortunately, I was still way too young to figure out how to play it.
I am absolutely loving these long episodes of obscure yet charming games! Hopefully the algorithm treats these episodes well because this is Game Grumps at its finest.
Hey guys. Since y'all are playing old games, there's one specific point and click adventure game I used to play a bunch that I really think you'd enjoy. It has everything. Odd solutions, weirdly educational tidbits about parts of the world, MsPaint musical numbers and poop jokes. It's called The Pink Panther: Hokus Pokus Pink. I'd love to see how you two handle a magical ninja princess mermaid.
I loved this game as a kid! It's kind of cool to see it being played. I was immediately like Hulks, Slugs and Zips! I did manage to breed the white creature (Beast, I think) once. Zips were my favorite and I confused my elementary teacher with my drawn pictures of them.
Arin: *_"What's the spaghetti in a can called, again?"_* Dan: *_"Spaghetti-Os?"_* Arin: *_"No."_* So, I'm guessing Green Giant isn't the name of those cans with green beans in them?
"Borf said that he isn't familiar with the game he just said that he has a clear understanding of things in general..." Damn what I wouldn't give to be that guy
I mean all the answers that Borf gives them are just... things you can understand from watching the game and paying attention. And I get that they're focused on riffing and not thinking hard about the game but... that's all it takes.
I love when Dan gets legit mad he busts out the real harsh name calling lol. I mean what other times has he ever called Arin a cocksucker? Reminds me of when Arin at one point in Monopoly get so mad at Dan he calls him a dipshit.
I'm betting this was one of those games that had a HUGE manual that you were expected to go over carefully before playing
Oh yeah this came with a manual the size of a phonebook
It was a Maxis game, so this was basically a creature version of Sim City. So yeah, had to have a bible-sized manual for sure!
I just looked it up and it's 134 pages long. The text is pretty big, but still it's really big for a game manual.
You're telling me we didn't read the manual
On a Game Grumps video?
Or even during playing
For someone who hates playing horror games in the show, Dan played some disturbing things when he was a child
Dan actually playing/watching horror games is so fun to watch sadly since its so genuine which you dont feel from a lot of youtubers.
10:23 oof
Haha it's weird right? Especially since back in the day this was cutting edge
Evolution was funner though, like Ecco the dolphin with upgrades
This is a hybrid of that and spore
Kings and Space Quest, og legend of Zelda and Punch Out are disturbing?
Wut?
@@skechyassmofo Dragon's Lair had some really messed up implied deaths, and Sam and Max had a weirdly dissonant dark humor to it. Not anything scary, I guess, but for a kid back in the day, sitting late at night in a dark room as you play a game on a harsh monitor, it can be a little spooky.
N.P.R. stops them from doing things. The evil lady bred her creatures to not be effected by it. You pushed the NPR button and froze your creatures.
Why would they call it that? It should be called trank or something.
@@theFLCLguy Obviously they're all grooving to smooth jazz on NPR.
Oookay, I was wondering what happened, I knew it started when arin just started randomly clicking things, but I didn’t know which thing did it.
Ahahahaha
N.P.R breaks the game. If you activate it and drop your Theoroids onto the enemy Theroids you can cut them off from their food supply. Eventually starving them into extinction.
Borf "talking" like the teacher from Charlie Brown made me laugh far harder than necessary
Yes me too!😂
I really like how dans picking the games, like a “dans games” mini series
Its because whenever Arin picks a game we end up FUCKING GUBBLE
@@shadowbrine114 we WHAT?
@@MikeRotchmells Still better than when Ross was bored. Ross’s a great funny dude, but he can really drag down the energy when he’s not invested.
@@erichdavis2897 I meant to say with fucking gubble
Shit
@@shadowbrine114 "We're playing fucking Gubble!!!"
This game makes me feel like I'm back to my young teenagehood, not because of nostalgia, but because I couldn't read English and would play games by just pressing buttons until something happened.
Wow that's so cool
Yo sameee and when you managed to beat it you felt so accomplished, now that I know the language I feel like Im cheating lol
@@sirirond1990 Now that I know the language I chose not to read XD
oh english isn't your native language. For a second I thought you were saying you couldn't read when you were a teenager!
@@theanalogkid_4588 Lol! Yes. My native language is Portuguese and back in the day there were virtually no translated games. I think The Sims was the first translated game I ever played and after that I only remember a terrible rom of Pokemon Gold, which was 80% Portuguese and everything else was glitchy and/or gibberish. Never beat that rom, go figure...
A few tips:
I think Arin's orange creatures in the cargo hold kept dying because he had the mutation set to max. So they were super unstable and all died.
Next, turn down the speed when you're working, as there's a time limit to how long they'll let you make creatures before each battle. You're losing a lot of your precious time just hovering over menu buttons with the speed on max. Take your time to freeze the creatures (and timer), click on individual creatures to check their stats, and build walls/inject new creatures as needed. THEN turn up the speed when you need them to proliferate.
Increase the space you have, so your creatures have more room to procreate. As you saw, towards the end room really ran out. So creatures will starve and die.
Try to focus on making stronger creatures in each Stat. So try and inject creatures with high points in half of the stats, and have them breed with creatures that have strength in the other half. Offspring usually don't see an increase in a Stat, so you get high stats by breeding creatures with high x with high y, now you have something high in x and y. Keep breeding the best offspring until you have creatures high in all your desired stats. Although, as you saw, go too low in things like eat and they'll die before they can mate.
Consider making separate populations good at different things. Fighters on the front line with high rage, strength, and stamina. Breeders and eaters on the back lines that will proliferate your army once your front line dies. Get creative with the Stat combinations to see what is more successful.
When you get creatures with good stats, section off the good ones to let them keep breeding more with similar stats. If they freely mix with the whole population, your stats will most likely level out again and you will lose those high numbers. While they go at it in a separate area, you can keep experimenting with the rest of the creatures to make more combinations.
Remember, high mutation levels let you have a chance at random high stats, but equally may result in random low stats. It's a gamble every time.
Be sure to make good use of the noise and decoys on your enemy in battle. And I'm sure it's obvious that you need to optimize location of creature and food deployment so that you aren't overwhelmed or left starving.
I'm personally a fan of what Arin did, start by using the laser to command your creatures to eat and mate, build up numbers, and then you can focus on attacking. I haven't ever tried the strategy of dropping rage food in the middle of enemy territory, but honestly that might work!!!
I hope some of that helps!
Have we got a pro here?
Very sweet but you’re very ambitious in your assumption your comment will be read and actioned…
@@MegPeters86 even if grumps dont read it someone else might wanna try this game after seeing the vid and then use this comment to
My brain just fried immediately after the second paragraph but you sound smart so I’ll assume you’re correct lol
thats what i assumed. they kept turning the speed full blast and the guy would come on the tv screen 2 seconds in saying its time to go.
Ah, yes: Counteract an army of genetically engineered abominations with MORE genetically engineered abominations...WHAT COULD GO WRONG???
Absolutely nothing.
Australian levels of wild life preservation.
Sounds like a Jurrasic Park-type scenario waiting to happen.
Nono, you don't understand. This is America's abomination.
That makes everything better. (sarcasm)
AND LET'S ENCOURAGE THEM ALL TO BREED, SO THAT WE CAN WIPE THEM ALL OUT(???)
By far my favorite thing is Borf turning into a Charlie Brown adult
I noticed that! Lol too funny!
#BorfArmy #BorfOnCamera #ThirdGrump
I'm honestly really impressed how much they managed to figure out of this seemingly quite complex game without any manuals or anything.
No kiddin. I think the game's opacity and mysteriousness turned their brains on.
This is pretty standard for an RTS. They just started off not knowing a damn thing and screwed themselves over, especially when Arin threw the majority of the army into the center of the enemy to get obliterated.
Once they got to the point of understanding the game, this got real interesting. I'd love to see another episode of this.
Same
Wow. This game is something else. You MUST have had to use a manual or something. There is no explanation for anything. Just pure trial and error; push a button and see what it does.
that was pretty much all games until the late 90s/early 2000s. shooters were simple to get into, but everything else... read the manual or be completely lost. tutorials were rare.
It's even MORE fun when you're colorblind.
@@Aleanthus Don't forget, controls weren't even standardized back then. Tried playing Dungeon Keeper recently, and MY GOD are those controls obtuse.
@@Aleanthus Those were the days. That excitement of getting a new game and cracking open the manual and reading it for 3 hours while it installed and thinking about how cool this was going to be.
@@sirjuggles It sounds sarcastic when you describe it but I actually miss it. Bought a hard copy of a switch game a little while ago, and the only thing in the box aside from the game was a damn flyer for the virtual storefront, featuring DLC for other games.
You know this is a 90's game that was trying to sound futuristic when model numbers for computers had "2000" in them.
It is the "AL 2000" which is totally distinct from the "HAL 9000".
“Look they’re mating!”
“Are you sure that’s what you they are doing?”
“Either that or they are fighting…”
Sounds like someone walked in on their parents.
these episodes for the past week have kept the spirit of 2014 Grumps alive, and I want these good feelings to keep coming ❤
_Yes!_ That's exactly it!
“We need you to create an army of monsters to kill the rogue doctor’s mutations!”
*Constructs largest airborne orgy known to man*
I feel like Arin is now gonna try every deez nuts joke on Dan since feeldee
He could get some help from that new app, Parodies.
What episode was “feeldee?”
@@mackenziesoltis4936 One of the later Sonic Heroes.
Feeldee?
@@seraphimon2000 FEEL DEEZ NUTZ HAHAHHAA
Can we please get more of this? I wanna see how this goes.
Also a game called Impossible Creatures exists... Its an RTS where you make your army by genetically splicing animals together. I loved it as a kid
I played that game so much!!
That game was the shit
Theres an old steam train with Ross on Brian for that game!
"Oh, they're gonna fight! They're fighting!... No, they're mating."
*Not even a second later*
"Wooooaaaaahhhhh."
"Hey Agumon how you doing?"
Agumon: I'm just Living that Digilife!!
Im playing cybersleuth while watching this and you made me laugh
All I needed was claymation and the mention of animals. Sounds like a nightmare, I’m excited!
You gotta remember the 3-F's of nature: Fighting, F**king, and Fight-F**king.
and maybe Friending, if they dont wanna take it a step further but still think you’re a cool guy and wanna stay in touch.
I’d actually like to see another round or two of this, it’s kind of intriguing
I would want them to read the manual or a guide or something first, at least to know what the buttons do
The acting is actually pretty damn good for one of these old games. Looks like something I would have played the heck out of back in the day. I played a Jurassic park game that kinda feels along these lines. u scanned barcodes for DNA to upgrade ur dino. Was the dopest game and im amazed there's nothing similar for phones using the camera.
This game felt ahead of its time. Glad they're exploring more obscure titles and having fun with them.
10:24
That was surprisingly graphic...
We all know what this means! Game Grumps clay animated clip coming up soon....
Ohhh yeah
Can’t wait
& the claynimator could take this in a lot of different (& hilarious) directions!
This video is starting out with BDE (Big Dan Energy) and I'm here for it
Meh. I’m a little tired of C64
@@Whoactuallygaf nah, but hey, it started with big dan energy at least 🤣
"This is like when your sick and full of 10 gallons of soup"
The 2021 Grump Nostalgia Tour is so much better than the Backstreet Boys Tour
Amen
Hopefully the Delta encore doesn't fuck it all up again..
@@viraltang Too late
Those early 90's radio accents were like that specifically because the equipment couldn't pick up the voice well if they didn't speak with a higher cadence. I'm willing to bet this game was made using the same solution.
So if you speak in a lower tone, it would just sound like a garbled mess? That's interesting.
Interesting... (I assume you mean a higher pitch).
A similar audio related thing from old games: In the Star Wars movies, the Rebels communicate over a radio with a very distinct sound. It turns out that Lucas Arts achieved the effect by putting two old (at the time) military/trucker/boat/etc radios in different rooms, playing the raw audio into one, and recording the output of the other. I think that is just how those old vacuum tube radios sounded, but maybe it was a specific type/brand/etc.
So, years pass. Lucas Arts starts work on the Rogue Squadron game on the N64. They want to use the system's new wav audio playback feature to play autio of your squadron talking with you. They wanted to be able to tell you your mission through spoken dialog instead of a dialog box, so they knew they could not just recycle sounds from the movies. They tried to find an audio filter to reproduce the sound, but nothing available at the time was even remotely close enough to the authentic sound that everyone wanted.
So they had to get the radios from a museum or something, and did the exact same setup Lucas Film did in the 70s, but with digital equipment on either side of the radio.
"What is the scale here? I thought we were looking at a petri dish, or something."
... I mean, an aircraft carrier is basically just a really big petri dish...
I feel like my colour blindness is holding me back in this game
its okay all humans are "Expendable" your just a little more!
On the second island I think the speed difference between the creatures is what screwed them. The oranges have really high speed, but their greens are very slow. Green can kill orange in large numbers because they have high str/stam but can't do it quicker than orange can mate because it takes too long to catch them compared to their numbers.
An *HOUR* of Game Grumps and weird claymation creatures????
*SIGN ME UP*
Truly a vision of the future, when man evolves to battle with liquid turtles instead of guns and missiles.
“Hello and welcome to another weird episode of game grumps where we play a game that I vaguely remember from my childhood”
I love that we are going back in time to when that’s all they used to do.
I'm really curious to see what this looks like with a better understanding of the gameplay now.
Of all things, I certainly wasn't expecting this to turn out to be a real-time stragedy game.
Me watching this episode: “They we’re so preoccupied with the fact that they could that they didn’t stop to ask if they should.”
This game is like 12 years older than me, at least, and it's still fucking mind-blowing
A lot of older games if they could get proper reboots would be great. Starship Command if it could get a proper remake would be good
It came out in 1993. The same year as Doom, Mega Man X, Mortal Kombat 2, Super Mario All-Stars, Sonic CD, and Kirbys adventure. All these franchises are still publishing games.
@@kevinsargent ok? But most MS-DOS/Commodore games were one and done. PC games had a hard time getting around till the internet came to be where it is now for distribution. Unless it was a game that blew up such as Sierra games such as Kings Quest.
@@kevinsargent hey man they thought the game was cool. Why you gotta be like that.
@@kevinsargent I'm not entirely sure what your point is. Are you saying that because something doesn't do as well as another title that it is automatically not as mind-blowing as that more popular title?
After watching the opening cutscene, I'm more convinced than ever - we need the Game Grumps to do a Rifftrax.
That's what game grumps is.
@@Xyzyxx lol, you're not wrong
maybe, although he might need to add a little variety into the 'they sound like old-timey radio!' section
they did something with mst3k before
I am…very confused. But Dan uncontrollably giggling at Arin’s fart noises will always make me smile 💖
13:00 the way they tuned their screams to each other was so satisfying
This game seems incredibly detailed for the time it came out
I will not rest until gg becomes an unnatural selection speedrun channel.
This is like, Impossible Creature's stoned grandma. Love it.
I kept thinking about that game too! I loved that game.
ngl this is the most confusing thing I've ever seen
Yeah, this game does a poor job of telling you what you need to do.
@@Dorian_Scott That's what manuals were for
I hope they play the Black Cauldron game while they're at Danny's gaming history.
There's a black cauldron game??
I hope they play C64 _Cauldron._
@@ladycavalier Yeah, made by Sierra in the late 80s.
I think Danny has mentioned it at one point, but I could be mistaken.
@@MrSkysenGames if it's a a point and click adventure I'm sure Dan would be into it regardless, so he'll yeah I'm down
Lunch breaks with Game Grumps rock
Facts
They're getting really popular on Grabon
@@user-st7rq3sn7v Grabon?
@@MichaelTMeunier ........... You fool......
Grabon deez nuts!
@@user-st7rq3sn7v 😩
I actually really like how distorted the in game dialogue audio sounds coming through my phone speaker tbh. Vaguely reminds me of radio chatter in Ace Combat
Dans reaction to Arin "getting him" in the first 5 minutes had me stop the video cus I was laughing so hard. Like, we all have that friend who, once you get them with their own joke, will make it their lives mission to get revenge for like a month.
Wow, I remember this one. I love Dan picking games, he really picks some weird ones.
So let me get this straight, a lady scientist runs off with a bunch of creatures all ready to breed? And this game *is not* a recent release from a Japanese company named Empress?
Yes I legit want to play this game after watching this and I plan to do so. Thanks Dan!
"Do those buttons move the action?"
'No' (as it jumps the time forward)
Dan not being able to tell between mating and fighting is hilarious.
I feel like I’m slowly going through a week of Dan’s nostalgia
I like the part where they go
Arin: “what is this??”
Dan: “I dunno”
Dan: "Borf? Oh.. Borf doesn't know either.."
Went on a clay nostalgia run. This reminded me of Claymates and Clayfighter on the SNES. Amazing
"Time to go into mate mode." Add that to the list of things not to say before proliferation.
The weirdest game like this I've ever played was like a 14th century, ship trading game. Where you had to choose what country you were aligned with, you get a boat and some goods and you have to trade with other countries. But it's all historically accurate, and you got to make trade routes based on prevailing winds and ocean currents. I played it because you could build cannons onto your ship and build an armada to fight pirates, but I think that's only like 40 hours into the game. It was waaaaay too involved.
Sounds similar to Sir Meiyer's Pirates - but in that game you only had 1 ship. And there were sword duels.
Uncharted Waters baybeee
Anyone else just start watching and wonder how they manage to play this for a whole hour?
"You can inject them in the SNI"
"Anyplace else, or just those two?"
I'd definitely watch another run of this. But yes, perhaps with a bit more strategy and bit less tragedy.
I love that Clicking on the creatures to get them on the plane, made them go AHHHH :D
"Can I look? Can I see?"
Hmm... If only there was a button somewhere on the screen that said something like that... Maybe "Observe"? Or "Contemplate" perhaps??
Dan's inability to read a UI and use context clues to figure out a game is so frustrating sometimes.
Everytime I see the Grumps play a game with FMV it makes me really want them to play Phantasmagoria, Shivers or The 7th Guest.
They should play Corpse Killer. That game's cheesy FMVs are the best part of the game.
I remember 7th guest.
I was the only one who actually knew how to run it thru dos in my family.
Unfortunately, I was still way too young to figure out how to play it.
I remember my dad playing The 7th Guest when I was a kid in the early 90's
Omg 7th guest!
i love how they JUST started to understand the things, then straight up hit a brick wall lol...
I'm shocked that Arin didn't beatbox "drop the hulks" and "drop the slugs" and honestly, a lil sad
I am absolutely loving these long episodes of obscure yet charming games! Hopefully the algorithm treats these episodes well because this is Game Grumps at its finest.
The Old school games arc of game grumps is at its peak right now, and I love it
Hey guys. Since y'all are playing old games, there's one specific point and click adventure game I used to play a bunch that I really think you'd enjoy. It has everything. Odd solutions, weirdly educational tidbits about parts of the world, MsPaint musical numbers and poop jokes. It's called The Pink Panther: Hokus Pokus Pink. I'd love to see how you two handle a magical ninja princess mermaid.
Wow, Arin really remembered the “Gimme some hoagie” from the gg remix
20:38 that sneeze was the best part of the episode.
This screamed Mystery Science Theater 3000 and I love it!!! Well done!
"Oh, what's going on with my mom? I've got six moms."
Please don't take this out of context...
I watched this while flea combing my dog and it felt strangely relateable.
I loved this game as a kid! It's kind of cool to see it being played. I was immediately like Hulks, Slugs and Zips! I did manage to breed the white creature (Beast, I think) once. Zips were my favorite and I confused my elementary teacher with my drawn pictures of them.
Lust, rage, and bran are the three fundamentals of living creatures
all part of a balanced breakfast
'Drugs, sex & rock and roll'? - Nah, gimme some of that sex, violence and fibrous diet.
@@dreadharte9746 I don't really need the violence, but I'm way into Rock'n'roll, sex, and digestive health.
I love Arin's "Why doesn't this audio from 1993 game sound good in 2021!"
20:12 I swear to god all I hear is "LOADING POOPS"
I also have to say: dan having his childhood games on is awesome as fuck
Arin: *_"What's the spaghetti in a can called, again?"_*
Dan: *_"Spaghetti-Os?"_*
Arin: *_"No."_*
So, I'm guessing Green Giant isn't the name of those cans with green beans in them?
Dan going "Tommy?" to the unmoving monsters really got me.
Can't wait for the grump clip at 6:00 that just says "Dan has had enough"
"Borf said that he isn't familiar with the game he just said that he has a clear understanding of things in general..."
Damn what I wouldn't give to be that guy
I mean all the answers that Borf gives them are just... things you can understand from watching the game and paying attention. And I get that they're focused on riffing and not thinking hard about the game but... that's all it takes.
enjoying the very quiet trumpet when Borf talks
Yeah why is that? I don't understand. Does Borf want to be anonymous?
@@Stick_and_stone
That was just a Charlie Brown bit, you know where in Charlie Brown, the adults talk like that.
I like how they literally made a wall of bodies and it basically ended in a draw
Im actually weirdly crazy interested in this game, thanks grumps for adding on to my obscure knowledge of wacky games
You can really see how Arin is the video game boy when he kinda figures out the game faster than Dan, who had played it before
5:12 GOTEEM. Well done Arin 🏆👏
I love when Dan gets legit mad he busts out the real harsh name calling lol. I mean what other times has he ever called Arin a cocksucker? Reminds me of when Arin at one point in Monopoly get so mad at Dan he calls him a dipshit.
That moment when they harmonized their "WHOOOOOOOOOOOOOOAAAAHH!" was so good, I love when they do that shit 😂
@@homelessbonelesspizza same 🤣 reminds me of the "THX" moment 🤣
and the "OOOOOOOooooohhhhhh...."
"You put the food right in the center of the other army, Arin! You made them stronger than ever!"
Props to Boruff, for finding dans childhood fun and giving us more nostalgic Dan
10:25 I love that synchronous "OOOOOOO GOD!" XD
God, I would give anything to see them play FTL since Dan wants to play more strategy games. It doesn’t take that long and it’s so good
I don't know if they could even make it to the "end" of FTL, let alone beat it.
I feel like they'd be right at home with any of the Humongous games (Backyard Baseball, Spy Fox, etc.)
Makes me wonder if Dan has played Lost Eden? Story driven, has talking dinosaurs
all your creatures seemed to have stopped moving when you activated "M.P.R." Hope this helps!
Sometimes I think they give a chimpanzee a dart and and a huge dart board of games to play and just see what happens.
Next: "Where in the World is Carmen Sandiego" for the Sega Genesis.
*Sigh* a man can dream.