Ep 22 Emma vd Schyff - Video Games and Social Capital

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  • Опубликовано: 22 дек 2024
  • In today’s episode of Confessions of a CyberPsychologist, I chat again with Emma van der Schyff ( / emma-van-der-schyff , a PhD Candidate and teacher of CyberPsychology at the University of Sydney.
    We talk about Video Games and Social Capital and focus on:
    00:36 Emma’s journey into social capital and video games.
    02:03 What social capital means and why people use gaming to form social capital - including the difference between ‘bridging’ and ‘bonding’.
    07:19 Alternative ways young people find connectedness outside of gaming.
    09:25 The general viewpoint of gamers when it comes to their online gaming friendships.
    10:25 How gamers can provide a safe space to discuss mental health issues.
    12:13 The meaningful friendships created in online multiplayer games.
    15:56 How more experienced players tend to mentor and provide advice to younger gamers.
    18:46 The value people get from building diverse online relationships
    20:24 How gaming is a form of escapism - much like many offline games and activities - and the concept of a ‘brain break’.
    23:45 Some of the downsides of gaming include: the female gaming experience, toxic behaviours and racism.
    27:18 The future of gaming research with continuous technology developments.
    If you need help with the negative aspects of gaming, get in touch with including ‘Safe in our World’ at safeinourworld....
    You will probably find this episode interesting if you are interested in how we build social capital in multiplayer online games.
    #ConfessionsOfACyberPsychologist #CyberPsychology #Cybercology

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