3/3 200 turtling, can only be stopped by carriers. The 75 min units that are the fastest in the game that 2 hit kill probes gave him enough advantage in early game to convert to win.
I was confused by this one. It was like Arty was coaching Flash. We have the worker advantage, we have the army advantage, we have the upgrade advantage... let's turtle!!! Flash knows tho that he has to turtle til Bisu takes 1 and 7... only then can he spring to victory!!
That Carrie transition attempt came at the completely wrong time. He should have done it earlier or just did the Arbiter strat he tried at the end when he was up in supply
another example that Flash can play just as aggressively on DEFENSE, turtiling even, too! Wow. Nice drop attempts by Bisu, though. and good control of the center of the amp. He did sort of keep Flash mostly contained.
By the way im sure that if Flash will siege-mode one of his tanks right on border of his main base near top - he can hit those 2 cannons on 12 o-clock base bcs they were really close to that main base - im sure they were in range of siege tank And probably then drop with dropship some vultures or tanks behind mineral line - which would allow to harras whole base just with cost of like 1 dropship, 2-3 vultures and 1 siege tank Any way - good game from him, as usual))
Of course my friend. But the ghost's stealth and it's low costs allow it to reduce threats from arbitrers and carriers, instead of allowing them to fight another day.
@@FalconPaladin i wouldnt go that far, maybe just a lapse in judgement in the moment. after all, i dont think you can deny that PvTs have ended exclusively in recent times when P amasses carriers late game
Bisu makes me believe that everyone else plays PvT just wrong hahhaha
Spoiler comment
He's great but what about snow? His PvT is crazy good
If you thought his PvT was good, try his PvZ
Sickness. And I agree. Flash wasn’t his aggressive self
Why does Flash keep making Terran look so damn effortless. Great game btw.
3/3 200 turtling, can only be stopped by carriers. The 75 min units that are the fastest in the game that 2 hit kill probes gave him enough advantage in early game to convert to win.
I was confused by this one. It was like Arty was coaching Flash. We have the worker advantage, we have the army advantage, we have the upgrade advantage... let's turtle!!! Flash knows tho that he has to turtle til Bisu takes 1 and 7... only then can he spring to victory!!
27:48 you missed huge spider mine hit on the tanks !
thank you, that explains a lot!
it was a double dip even!
Bisu should recall to the base has mineral
He was trying to supply block him and destroy his production buildings
That Carrie transition attempt came at the completely wrong time. He should have done it earlier or just did the Arbiter strat he tried at the end when he was up in supply
Where is an EPIC tag, Falcon? Great game!
The Terran spirit is unbreakable.
maybe flash builds his base more forwards at 14:00 so that will leave more unmined minerals deep in his territory for him to mine in the late game
another example that Flash can play just as aggressively on DEFENSE, turtiling even, too! Wow. Nice drop attempts by Bisu, though. and good control of the center of the amp. He did sort of keep Flash mostly contained.
20:38 I wonder why that missile turret didn't attack that obs?
High ground. Couldn't see it coming in.
Man this Soulkey vs Light game was nuts! Didn't expect Battlecruisers vs Devours!
flash just waited for the right time
The game looked a bit weird to me, like it was a relaxed Terrain playing. No sweat victory. Probably, it went they way it should be...
that match escalated to a fastest map style
By the way im sure that if Flash will siege-mode one of his tanks right on border of his main base near top - he can hit those 2 cannons on 12 o-clock base bcs they were really close to that main base - im sure they were in range of siege tank
And probably then drop with dropship some vultures or tanks behind mineral line - which would allow to harras whole base just with cost of like 1 dropship, 2-3 vultures and 1 siege tank
Any way - good game from him, as usual))
У Флеша просто стальные нервы, круто!!
bisu, state of the toss art. why you left the game at that point?
the 2 legend men
28:04 tank massacre
Flash's terran looks OP, unless he plays against Light's protoss! 😁😁😁
Im not convinced this game was over
Early gg from bisu
Great terran defense!!! But I don't understand why Flash or others terrans pros don't invest in lockdown against recall bomber. Sorry I'm peruvian.
EMP does a good enough job. And ghosts require new tech paths that don't already exist.
Of course my friend. But the ghost's stealth and it's low costs allow it to reduce threats from arbitrers and carriers, instead of allowing them to fight another day.
epic!
he should have just went carriers. we all know that mass carriers late game is a guaranteed win
If it was, are you calling Bisu stupid? 🤔
@@FalconPaladin i wouldnt go that far, maybe just a lapse in judgement in the moment. after all, i dont think you can deny that PvTs have ended exclusively in recent times when P amasses carriers late game
He had no opportunity. Carriers convert a substantial advantage to a win. Bisu was disadvantaged early game onwards.
For the algorithm
Flash won
Maybe some more Carbot casts?
Sure, I'll get one up next week. Popularity of 'em is waning, though. :(
ew
A solid game between two arch rivals but the almighty Flash takes the W and pushes his record on the channel to 88 wins and 46 losses!
Obersvers
Observers
do u have a longer game? this is too short didn't watch
Here's a longer one! ;) ruclips.net/video/yA4GY-N8TU8/видео.html