Is GOTHIC REMAKE combat system SATISFYING?

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  • Опубликовано: 19 дек 2024

Комментарии • 8

  • @timurkhodyrev
    @timurkhodyrev 4 дня назад +2

    Thank you for another video. This is really helpful. I wish you make more content on your channel!
    About camera distance and position. Afaik it will be possible to put the camera further and put it also in the middle on release.

  • @rivertie2786
    @rivertie2786 4 дня назад +5

    Bro is stating FACTS

  • @DarthBeliarek
    @DarthBeliarek  4 дня назад

    One more thing about AI - while not stupid it should also be predictible. Attacks should be telegraphed well, so player has time to dodge or decide to attack and get better once they learn enemies movement patterns.

  • @malceum
    @malceum 19 часов назад

    So maybe it's going to be more like God of War than Witcher 3 or Dark Souls? I much prefer GoW combat. The "sliding" by the player and enemies to close distances is an important part of the combat in GoW.

  • @Hpalhazred
    @Hpalhazred 38 минут назад

    Unreal Engine, prepare of a stutter fest.

  • @goodoldgamingyoutuber6371
    @goodoldgamingyoutuber6371 2 дня назад

    Haha... many aspect of The Witcher 3 is come from Gothic 2.

    • @DarthBeliarek
      @DarthBeliarek  23 часа назад +1

      Haha, I think Gothic had a lot of mechanics that were impressive when it was released. Unluckily clunky controls didn't let it be popular enough (as Morrowind for example). That's why I really don't want remake to repeat that fate too :P

    • @goodoldgamingyoutuber6371
      @goodoldgamingyoutuber6371 22 часа назад

      @@DarthBeliarek I just hope that remake will give the player to mod and fix the game freely like in gothic saga.