Thank you for another video. This is really helpful. I wish you make more content on your channel! About camera distance and position. Afaik it will be possible to put the camera further and put it also in the middle on release.
One more thing about AI - while not stupid it should also be predictible. Attacks should be telegraphed well, so player has time to dodge or decide to attack and get better once they learn enemies movement patterns.
So maybe it's going to be more like God of War than Witcher 3 or Dark Souls? I much prefer GoW combat. The "sliding" by the player and enemies to close distances is an important part of the combat in GoW.
Haha, I think Gothic had a lot of mechanics that were impressive when it was released. Unluckily clunky controls didn't let it be popular enough (as Morrowind for example). That's why I really don't want remake to repeat that fate too :P
Thank you for another video. This is really helpful. I wish you make more content on your channel!
About camera distance and position. Afaik it will be possible to put the camera further and put it also in the middle on release.
Bro is stating FACTS
One more thing about AI - while not stupid it should also be predictible. Attacks should be telegraphed well, so player has time to dodge or decide to attack and get better once they learn enemies movement patterns.
So maybe it's going to be more like God of War than Witcher 3 or Dark Souls? I much prefer GoW combat. The "sliding" by the player and enemies to close distances is an important part of the combat in GoW.
Unreal Engine, prepare of a stutter fest.
Haha... many aspect of The Witcher 3 is come from Gothic 2.
Haha, I think Gothic had a lot of mechanics that were impressive when it was released. Unluckily clunky controls didn't let it be popular enough (as Morrowind for example). That's why I really don't want remake to repeat that fate too :P
@@DarthBeliarek I just hope that remake will give the player to mod and fix the game freely like in gothic saga.