What if Hollow Knight Modders Made Crystal Guardian Good?

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  • Опубликовано: 11 июл 2023
  • Crystal Machinist is another great boss by @nickc01yt, who is also the creator of Inferno King Grimm and Corrupted Kin! The Attuned difficulty should be a reasonable challenge for those who have beat the game, but the Ascended and Radiant versions get a speed buff which make it significantly tougher.
    To install this mod, use Scarab or Scarab+ following the instructions here: • The Complete Guide to ...
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    ▶ MUSIC
    Tunic OST - The Siege
    #hollowknight #radiant #hitless
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Комментарии • 292

  • @SmellyRio
    @SmellyRio 10 месяцев назад +1800

    I’d personally shorten those pillar sections, but regardless having the machinery appear is a cool and clever idea

    • @Clammychow
      @Clammychow 10 месяцев назад +140

      Same the pillar things go on for a little too long but it’s sick otherwise

    • @Medved-
      @Medved- 10 месяцев назад +1

      Wow, it's amazing how some people just can't resist offering unsolicited opinions, even when they weren't asked for. I mean, who appointed you the expert on pillar sections?

    • @fernando-6742
      @fernando-6742 10 месяцев назад +246

      ⁠@@Medved-bruh

    • @Clammychow
      @Clammychow 10 месяцев назад +160

      @@Medved- 👎

    • @Medved-
      @Medved- 10 месяцев назад +2

      @@fernando-6742 It's absolutely cringeworthy how some people still use that word. It's like they're stuck in a perpetual state of trying too hard to be cool. It's no wonder that only the zoomers seem to find it remotely amusing. But hey, if you enjoy sounding like an outdated meme, go ahead and keep saying "bruh." The rest of us will be over here using words that actually have some substance.

  • @xerveeon
    @xerveeon 10 месяцев назад +550

    They did a really good job with incorporating all the machinery from crystal peaks into the fight, and your music choice is a nice touch as well.

  • @pablosuarez9211
    @pablosuarez9211 10 месяцев назад +284

    I don’t like that there a dedicated pillar section, I feel like just having the boss in the arena all the time and having him incorporate the pillars into his attacks would make the fight more fun and consistent

    • @Savrollo
      @Savrollo 10 месяцев назад +57

      Indeed. Having him stomp the ground to make the pillars down would have been a more natural integration into the fight mechanics

    • @RRRR-jr1gp
      @RRRR-jr1gp 10 месяцев назад +21

      Yeah this is not bad but it doesn’t feel hollow knight

    • @iantaakalla8180
      @iantaakalla8180 9 месяцев назад +5

      This is very Mario-esque in how there is a pillar phase and a phase where you can attack whatever.

  • @OldManCassius
    @OldManCassius 10 месяцев назад +233

    I really like the extra dashing around he can do and the fact he can actually aim the laser a bit too. I love the inclusion of the pillars and conveyor belt, that's a really cool idea. I think having the first pillar section be much shorter would be a good idea, it breaks up the fight for too long imo. Overall I like it though, looks like a more fun boss to fight now.

  • @nickc01yt
    @nickc01yt 10 месяцев назад +77

    Awesome! Thanks for play-testing my new mod. Hoping I can get some more modding projects done now that I’m done with college.

    • @fireb0rn
      @fireb0rn  10 месяцев назад +21

      Thank you! I had a lot of fun with it

    • @nickc01yt
      @nickc01yt 10 месяцев назад +20

      Might also allow the boss some customization room, like the option to customize the length of the stomper section, cause it does seem a little bit lengthy. I just didn’t notice it too much while testing.

  • @noopinoop2000
    @noopinoop2000 10 месяцев назад +63

    I like how they used the mechanics from other things in crystal peaks and added it to the boss👍

  • @ManateaParty
    @ManateaParty 10 месяцев назад +33

    A much cooler fight than the standard, and the tunic ost was a great choice!
    I like how the pillar sections seem fairly straight forward but have a lot of room for difficulty with the variable heights. Also the additional crystals were a nice touch!

  • @drascia
    @drascia 10 месяцев назад +40

    This might be the coolest modded boss I've seen in a long time. I love seeing really creative concepts while still maintaining a fair fight. Not simply a test of skill or an impossible meme (no shade on those) but a fresh and fun idea.

  • @AidanWR
    @AidanWR 10 месяцев назад +6

    Making the head vulnerable instead of pogoable is a really nice touch because you need to be above him quite often in the fight

  • @MahmutHaydut
    @MahmutHaydut 10 месяцев назад +12

    I love the idea of pogoable cyrstal guardian.

  • @Cube6000
    @Cube6000 10 месяцев назад +24

    I think the use of orange crystals for its attacks is. Sry creative. Not only does it stand out but it also shows the infection in a neat way.

  • @kiddiesplatt2535
    @kiddiesplatt2535 Месяц назад +1

    Tunic soundtrack over this boss is amazingly well fit

  • @Herio7
    @Herio7 10 месяцев назад +8

    I would decrease time of stompers and add some og lasers back, anyway super cool incorporation of whole area.

  • @SemiHypercube
    @SemiHypercube 10 месяцев назад +18

    I can't wait for something like this for Gruz Mother
    Unless that's already a thing and i just don't know

    • @0Jenna7
      @0Jenna7 10 месяцев назад +6

      Giant Moss charger.
      The poor things.

    • @drascia
      @drascia 10 месяцев назад +4

      Winged Nosk but it's not just VFK with extra steps

  • @TrainsDC
    @TrainsDC 10 месяцев назад +16

    thats called removing it from the game

  • @seabass3818
    @seabass3818 10 месяцев назад +5

    I just started TUNIC a few days ago and was wondering why the song sounded familiar.

    • @Imperial_Squid
      @Imperial_Squid 10 месяцев назад +1

      Best of luck on your adventure, little fox!
      Be sure to seek the golden path and share your wisdom...

    • @seabass3818
      @seabass3818 10 месяцев назад +1

      @Imperial_Squid Sorry, haven't found that manual page yet

    • @Imperial_Squid
      @Imperial_Squid 10 месяцев назад +1

      @@seabass3818 it's a reference that won't make sense until you're a fair way into the game don't worry!

  • @mathea2360
    @mathea2360 10 месяцев назад +1

    the ceiling pillar sections are really long, considering the boss is off screen during them, but everything else is SO cool - the fact that the floor starts moving halfway through, there's mobile ground hazards that you need to pay attention to, AND the ground can change direction??? not to mention the music sounds great!!

    • @mathea2360
      @mathea2360 10 месяцев назад

      dfiguh just realized the music isn't part of the mod--

  • @megoodatgame8535
    @megoodatgame8535 10 месяцев назад +4

    Seems like a pretty cool boss. Those pillar sections are a little too long I think but it’s still a very cool boss and much better than what is in the base game

  • @spirit.ofjapan
    @spirit.ofjapan 10 месяцев назад +4

    When i first saw "No voice to cry suffer" at the Abyss, I felt pretty sad for this little guy, so thanks for not hurting it

  • @CrispyGFX
    @CrispyGFX 10 месяцев назад +4

    Don't really like boss battles where parts of the fight are basically just waiting (can't do any damage to the boss), The pretty cool design nonetheless.

  • @xela953
    @xela953 10 месяцев назад +9

    Something id really like in silksong is incorporating the environment more in boss fights like this

  • @mistikalcanavarlarparlamen3265
    @mistikalcanavarlarparlamen3265 10 месяцев назад

    Gotta love the Tunic ost :3!

  • @mrping2629
    @mrping2629 10 месяцев назад +3

    Crystal Court mod is looking great.

  • @mlosz.
    @mlosz. 9 месяцев назад +1

    0:19 was reminding me of very nostalgic game..

  • @eunaosei4187
    @eunaosei4187 10 месяцев назад +1

    wow it looks so fun ! i really want to try it out, it doesnt look difficult, but it looks wayy more cooler to fight him

  • @cleosaurus
    @cleosaurus 10 месяцев назад +1

    Wow, what a cool boss fight! I like the changes they made to it.

  • @matthewanderson7824
    @matthewanderson7824 10 месяцев назад +1

    Nice tunic music

  • @Daggerpaw1
    @Daggerpaw1 10 месяцев назад +1

    Tunic music is amazing

  • @bb2fiddler
    @bb2fiddler 10 месяцев назад +5

    Really cool fight! Pillar sections are my only gripe... I hate boss battles that have long intangible phases. Feels like a copout and cheap way to lengthen a fight.

  • @alionguy
    @alionguy 10 месяцев назад +1

    i love the inclusion of some of the music from tunic

  • @andybrewer0
    @andybrewer0 10 месяцев назад +1

    I thought of Tunic right away when I heard the song. Such an amazing game. Highly recommend it to any Hollow Knight fans.

  • @hunterfix4437
    @hunterfix4437 10 месяцев назад

    THAT WAS
    AMAZING!! I really wish that WAS the actual fight!

  • @lethal_vessel
    @lethal_vessel 10 месяцев назад +1

    The music is amazing

  • @ThaOrthodoX
    @ThaOrthodoX 10 месяцев назад

    Nicely done

  • @portalmech4770
    @portalmech4770 10 месяцев назад +3

    This fight is almost perfect in my opinion. The only thing that brings it down is the transition phase. Although a very cool idea, it comes off as a little unfair, and can easily one-hundred-to-zero you by itself, especially the second time it happens. It might be improved by making it shorter, making the crushers come down in patterns instead of randomly, or making them come down more slowly to give the player more time to react

    • @noahstobbe9814
      @noahstobbe9814 10 месяцев назад +1

      To add onto that, if the crushers were slowed down, it would be nice to have the boss in the arena during the crusher phase so that the player can still deal damage to the boss. Not sure what the boss should do onscreen during this time though.

    • @portalmech4770
      @portalmech4770 10 месяцев назад +1

      @@noahstobbe9814 It'd be kind of fun if the boss would periodically show up inside one of the crushers where you can hit it, sort of like the final boss of sonic one. That would explain how it's operating the crushers and make it a stage of the fight rather than an onslaught that you just have to survive.

    • @ajvinoski6924
      @ajvinoski6924 9 месяцев назад

      it seems really odd to me that fire hates elder wu because he disappears constantly but calls this a "great boss"

    • @portalmech4770
      @portalmech4770 9 месяцев назад

      @@ajvinoski6924 Well, this boss disappears at two designated points in the fight that are triggered by getting it down to a certain amount of health, where as Elder Hu can disappear as little or as many times as he wants depending on your luck

    • @ajvinoski6924
      @ajvinoski6924 9 месяцев назад

      @@portalmech4770 i mean thats also true, but i feel like if you timed the amount of time you have in each fight where you can't attack the boss, this one might actually have more time even with the worst of luck.

  • @septicduzzle
    @septicduzzle 10 месяцев назад

    This is so sick!

  • @risingshadows1359
    @risingshadows1359 10 месяцев назад

    that looks like a really fun boss fight

  • @Pogobro
    @Pogobro 10 месяцев назад +10

    I agree with some other comments that the pillar sections are too long but other than that its a sick mod

    • @dumbsterdives
      @dumbsterdives 10 месяцев назад

      i feel like the pillars would make more sense if they were more like Grimm's spike attack, just one cycle where a random selection come down, then back to the fight.

  • @TheAdvertisement
    @TheAdvertisement 7 месяцев назад +1

    Genuinely the simple idea of combining the Crystal Peak machinery with the Crystal Guardian did wonders to this fight

  • @FinalShockdown
    @FinalShockdown 10 месяцев назад

    The pillar crushing segment really reminds me of the Sonic 1 final boss

  • @IceyShard
    @IceyShard 10 месяцев назад +1

    Why does this remind me of the red ball 4 robot boss. So many memories...

  • @stereoprologic
    @stereoprologic 4 месяца назад

    Dayum! That's an intense fight.

  • @nothinfound3238
    @nothinfound3238 10 месяцев назад

    Omg the pillar sections give me flash backs to Just Shapes and Beats

  • @user-ju2vq5mi1g
    @user-ju2vq5mi1g 10 месяцев назад

    This makes me want a Queen's Gardens fight with the dropping platforms!

  • @DetectiveCheese
    @DetectiveCheese 10 месяцев назад

    That looks really cool, my first thought would've been for him to throw out mirriors around for the laser to bounce on, but maybe that's a tad cliche.

  • @ChaosPlasma999
    @ChaosPlasma999 3 месяца назад

    I like the concept.

  • @KL53986
    @KL53986 10 месяцев назад +1

    Id rather make that it spams much more lasers from sky so its actually important to avoid them.
    For his hand beam i definitely see that if he would shoot is close to himself he would get pushed as to not make it easy for players to simply go behind him and would only use it if hes on the side of arena than in center where logically the hand beam is easiest, also he could shake to drop crystal spikes that if they would stick on wall they could grow into Spiky balls that would hurt you.
    But this version is also good though im not big fan of the pillar sections

  • @Treefortman
    @Treefortman 10 месяцев назад +1

    Yoo tunic music

  • @Itsjustjay11
    @Itsjustjay11 10 месяцев назад

    That actually looks so fun and I would love to play against that in the real game

  • @bdasher8556
    @bdasher8556 9 месяцев назад

    I thought this was just gonna be about buffing the boss but this is really cool

  • @_Hrim_
    @_Hrim_ 3 месяца назад +1

    Tunic music 😁

  • @dachigobeja8490
    @dachigobeja8490 10 месяцев назад +3

    Crystal guardian made into a goofy slider

  • @abood_alfaify9673
    @abood_alfaify9673 10 месяцев назад

    Nice work 💯
    And mod

  • @MenonameLbozo
    @MenonameLbozo 10 месяцев назад +1

    Sick name “crystal machinist”

  • @gabehood3981
    @gabehood3981 10 месяцев назад

    Shout-out to the Tunic music.

  • @kelton_.
    @kelton_. 10 месяцев назад

    all these mods make me even more Hype for Silksong

  • @LunaMinuna
    @LunaMinuna 10 месяцев назад

    I’d love to see a fan made Tiso boss fight

  • @Krash2o
    @Krash2o 10 месяцев назад

    Actually amazing

  • @upside-downsmore9437
    @upside-downsmore9437 10 месяцев назад +1

    TUNIC MENTIONED LETS GOOOOOOOOOOOOO

  • @IvoryMadness.
    @IvoryMadness. 10 месяцев назад

    What a great boss fight!
    (Also, this music could easily be a threat music for Rain World, imo)

    • @_Executer
      @_Executer 10 месяцев назад +1

      Yeah this song is from Tunic, and its second boss theme of the game. I highly recommend the game to anyone.

    • @IvoryMadness.
      @IvoryMadness. 10 месяцев назад

      @@_Executer Oh... I didn't knew that! Tunic seems to be a great game.

  • @greatazuredragon
    @greatazuredragon 10 месяцев назад

    Silk song can't come soon enough for these guys.

  • @aurorafina
    @aurorafina 9 месяцев назад

    I don’t hate on the dedicated pillars, the fact that they have two modes and each mode has two speeds could offer some interesting combinations. I also understand why that prohibits the boss existing within the same space concurrently based on the code. It’s honestly a great use of marginally used features from the zone that requires some effort to mitigate extra damage. I think that these mild aggravations are a positive rather than simply ramping up rate of beams or screams, it adds variety. It’s also feels slightly more random than Elder Hu’s pancake menu.

  • @fellipessf4
    @fellipessf4 10 месяцев назад

    So much better now xD mods in HK are so fun

  • @RipVanWinkle13
    @RipVanWinkle13 15 дней назад

    That's actually sick and genius

  • @lojikali
    @lojikali 10 месяцев назад

    This would make a good dream varient.

  • @kingdiced
    @kingdiced 10 месяцев назад +1

    It oddly reminds me of a super Mario bros boss when they jump off screen and go into a different phasse

  • @namiko5412
    @namiko5412 10 месяцев назад +2

    The things people can do with this game baffles me every time I see it

  • @Finn_W69420
    @Finn_W69420 10 месяцев назад

    thats sick

  • @HAYATO-gc9cz
    @HAYATO-gc9cz 10 месяцев назад

    This is my new favorite boss

  • @androkguz
    @androkguz 9 месяцев назад

    Hmm. I think the main thing to fix about fights like this are the jumps. They just don't have any signaling and can ruin you.
    Adding complication to that seems to make it worse. But I like the idea of the machinery!

  • @juicyfruit866
    @juicyfruit866 10 месяцев назад

    LEGENDARY

  • @user-gh1gi7hy9u
    @user-gh1gi7hy9u 10 месяцев назад +1

    Was that TUNIC ost in the background?

  • @nexus3756
    @nexus3756 10 месяцев назад

    thats awesome

  • @vdxx-_-
    @vdxx-_- 10 месяцев назад

    hey fire from your modding video after modding how do I get my charms back if they all disappeared

  • @banillodaro8996
    @banillodaro8996 10 месяцев назад +1

    Could you make a new video of hunters based on the new pale court dlc, but instead of being knights try to be the Pale court members chasing the knight.

  • @veyron4013
    @veyron4013 10 месяцев назад +4

    Its strange that you can damage him from above

  • @nincocrafk9704
    @nincocrafk9704 10 месяцев назад +1

    Hi fire, i just found a bug in the game, i was practicing against pure vessel and at the begining i was jumping, then i did a cyclone slash, i landed then moved to the left and meanwhile i was spinning and moving pure vessel screamed and i started sliding to the left without control, then when the fight began it started normally and i could move

    • @nincocrafk9704
      @nincocrafk9704 10 месяцев назад

      Srry for bad english i am spanish

  • @JudeEaley
    @JudeEaley 10 месяцев назад

    I think Pale court has kickstarted the modding community

  • @hellhell8508
    @hellhell8508 10 месяцев назад

    This goes so hard tho ngl

  • @VoxVocisCruora
    @VoxVocisCruora 6 месяцев назад

    As someone who can't even do the normal crusher sections of Peaks, this is my nightmare.

  • @pettmyslik4762
    @pettmyslik4762 10 месяцев назад

    WOW. It's an actual boss now. I love how it's using the machinery, but I feel it goes off screen for a bit too long.
    I hope other underwhelming bosses will get similar treatment in the future.

  • @BlackReshiram
    @BlackReshiram 10 месяцев назад +1

    god i wish actual crystal guardian was like this.

  • @uzigdogo
    @uzigdogo 10 месяцев назад

    Happy B-day!

  • @RelyeaGaming
    @RelyeaGaming 10 месяцев назад +2

    is this music part of the mod? reminds me of Tunic

    • @fireb0rn
      @fireb0rn  10 месяцев назад +1

      It's from Tunic yeah! I added it while editing.

  • @wolfgangmusic4098
    @wolfgangmusic4098 10 месяцев назад

    @fireb0rn what’s your favorite Chopin piece ever and why?

  • @kayquevianna9204
    @kayquevianna9204 10 месяцев назад +3

    How is adding the worst part of cristal peak to the fight good?

  • @Pinyateh
    @Pinyateh 10 месяцев назад +4

    The boss is there for 45 seconds in a 102 second fight, less than 50%. The boss is better because its less present?

  • @kylegrefe4399
    @kylegrefe4399 10 месяцев назад +3

    What if the fight was already good and difficulty doesn't equate to quality.

  • @CreativeMindsAudio
    @CreativeMindsAudio 10 месяцев назад

    ok that was awesome!

  • @caipa12
    @caipa12 10 месяцев назад +15

    That is sick, I wish that was the actual boss

  • @goli8699
    @goli8699 3 дня назад

    0:20
    Undertale ass attack

  • @thelifeless125
    @thelifeless125 10 месяцев назад

    Steady body enjoyer strikes back

  • @Rip_Solev
    @Rip_Solev 10 месяцев назад

    Bro the theme and the vibe fits the boss so well, honestly team cherry should replace crystal guardian with this or make it a new boss

  • @azekia
    @azekia 10 месяцев назад +1

    I don't really like the pillar parts. Theh are giants attacks that just cover random sections kf the screen while the boss is unkillable. It's like an Uumui fight but also a reaction/memory check.
    I'd have pillars on the screen the whole time, with the crystal guadian shooting at them to activate them.

  • @Arcturion1
    @Arcturion1 10 месяцев назад

    god gamer continues to god game

  • @ZachPlum
    @ZachPlum 10 месяцев назад +1

    Pillars last WAYYYYY too long but I love the conveyor belt idea

  • @Thisisthegreatestatofalltime
    @Thisisthegreatestatofalltime 2 месяца назад

    Tunic ost is based

  • @murrat5253
    @murrat5253 10 месяцев назад

    Waiting: the best boss mechanic

  • @teftl
    @teftl 10 месяцев назад

    Isnt the pillar part basically just elder hu?

  • @salghur
    @salghur 4 месяца назад

    Honestly I think they should have kept the laser beam instead of the crystals I think they still should have kept the crystal hunter theme with when the crystals hit a surface they expand and make an obstacle that's difficult to dodge so you have to hit it with the nail I think they should just add that little feature to the laser beam but the spikes stack on top of each other so basically every single laser beam the guardian is just bringing into space

    • @salghur
      @salghur 4 месяца назад

      By the way not having The ceiling lasers when the guardian screams and instead makes crystals that do damage I suppose Fall from the sky is a way more intense good harder if you're not paying attention but easier if you are doing hyperactive paying attention crap