Me playing as Brittania: everyone has pleuge, -15 food, my army is 3x weaker than my neighbors, everyone hates me Me playing as Egypt: Sitting on a mountain of gold, owning half of Africa, all my neighbors are in my alliance, has 70 food.
i wish i had found this video when i first started my Rome campaign. Magna Grecia kept revolting and i couldn't even engage carthage for the first 20 years trying to manage my happiness
Even after this, my best tactic is to become a hyper-autocratic military state, where I have a legion in the capitol of each province. Instead of actually trying to dink with every single building made (since you can't delegate like a real leader), I just tell my citizens the story of the little Cathegenian boy who cried hunger and was crucified. When some Italic lawbreakers step out of line, I make an example of them and destroy the cities cultural buildings. When they do it again, I massacre the town and raze the city. My strategy> using the feels.
Yeah pretty much same. I come from Rome 1 and Rome 2 is so different and not necessarily in a good way. Should've just pick Medieval 2 instead. Well, bought it already! Time to learn. :'D
Agriculture has a weakness > WINTER time :) u should mention that during winter your income is EXTREMELY LOW! well every way to make money is cut down during winter but agriculture the most > crops die and u cant do anything so during winter trading helps
I really appreciate hearing your thoughts. I definitely tried to gear the video towards new comers to the series and leave open experimentation on how best to play to the player themselves. It seemed like from the forum and many reviewers that people didn't understand the basic UI or how to deal with more subtle systems like food supply. Thank you again for your kind words.
dude you helped me out heaps in this game understanding Province Management! didn't know you could heal your armies!!!! WOW this is a game changer... CHEERS!!
As far as I have seen in any TW game it is consistent across difficultly but I have yet to play anything above hard in Rome 2. Thanks for the positive feedback and for subbing!
New to this game and I find it tough. Keeping my army from depleting from battles is hard enough but the civic management is crazy. So many things to look at but what makes it hard is the graphics.
Today I am doing a guide on the three recruitable agents: Spy, Champion and Dignitary. I am going to break down all their abilities and what attributes effect which so stay tuned for that. I'm glad your looking forward to an army guide because I have one in the works. I wanted to wait till some of the balancing issues are fixed though since I would like to do a multiplayer battle demonstrating how to properly use all the types. In the mean time thanks for the support.
All you have to do is click on a city in the province. On the bottom you will see four buttons, on has the emblem of a flag. Click on it and it comes up into a three menu display ( Generals, Admirals, Reinstate Legacy ) Click Generals and off you go.
Yes you have empty building slots and they are now slums. When you expand a city if you don't immediately build a building in the slot then slums will appear next turn. They offer benefits but come at a heavy cost. Dismantle the slums and build buildings you would like to help with this issue.
Your very welcome! I try to make all my guides quick, direct and just jam packed with information. It can be fast moving for some but I rather have it be that way then long winded and boring.
Public order problems depend on your factors so check those out. You can easy fix them with armies in the province cities, lowering tax rates, building civics buildings with increased public order. Chances are you might have a squalor problem so make sure you have no slums and destroy them and put something it their place. Ideally you would build a money making building like a industrial building but that depends on how your building your province.
Yes. Go into the army details panel (that same one that has the "traditions" or upgrades for the army as a whole. In there you will see the name of the army and it's emblem. Just click the arrows to change the emblem and erase and type up a new name.
I am glad you enjoyed it. I don't believe military buildings will allow you to recruit foreign armies but I know for a fact I had a agriculture building that needed to be converted and I still got the food it provided. I would think that you would get all those things like tax income, food, maybe even public order but chances are any cultural conversion stuff will still act negatively to you. I will have to do a kind of collection of random tid bits video on things of this nature.
Thanks for the video mate, just got rome 2 a couple days ago (yes im behind lol) didn't get the building system, its NOTHING like the older TW games, but now i understand it a lot more. Peace.
Simplest way to do with Invading other cultures ( House of Julia Romanticism buff ). When you invade: 1. Occupy/Release the citys/armies you fight this will give you better returns when converting them. 2. Build two religious buildings that boost your culture. 3. Have an occupying army there and you should be good within 3-5 turns. Its easy as pie once you figure out a good balance.
your thoughts concerning foodlevels and the importance are good and well explained, but based on the first stages of the game. i played it for roughly 30 hours on legendary with the romans and at a surplus of 20 the bonus does not get any higher but other things get more important like research rate. specializing your provences and certain things getting important ( like focusing on culture buildings, which bring the big money later with techs and rising tax levels). but for starters,good video!
more than that, make sure you always get enough food. food is not province related so you can have trade oriented provinces (with ports and trade bonus buildings) that have -70 -80 food but earn you insane ammounts of cash if you compensate with regions with lots of farms (most of your regions). and everywhere get at least a temple per city, usually the one with your desired bonus in that region or the one with highest public order if you have alot of -public order buildings there
Yeah I wasn't sure either until I checked, looked at a few changes public order, food suppy and the army that would be provided when upgrading one of those religion buildings. It's just not checkable when you play the campaign normal cause you just have to shut everything else down for 7 turns.
BTW: provincial stability doesn't go away after a few turns. It is caused by not owning an entire province. Every turn the stability gets worse until you capture every settlement in the province. Once you do that, the instability will start to go away
I dunno. Alliances (for me) are tricky because I don't like getting dragged into wars I didn't start. I can now see the logic of being selective with trade deals because you can create monsters you'll have to deal with. For example: I play as Rome and start with a trade deal with Syracuse. When I keep it intact Syracuse (usually) takes Sicily, Carthage + and Appollonian. All of this long before I can raise an adequate force to take Syracuse before they spread.
Hey.... by the way you are correct about corruption, however, there is a way you can lower your corruption, in addition to your dignitary. You can also research certain technologies in the middle tab of economy that will lower your corruption
Bruh I swear... I’m literally giving my people everything... food surpluses, lower taxes, province growth, more safety, and more allies... I SWEAR THESE PEOPLE JUST HATE EVERYTHING!!!
all the benefits DO stack but only in the province you are building the bonus buildings. trust me, i checked it too. the best strategy is to have specialised regions, ones with only trade buildings and buildings that gives you trade bonuses (+public order buildings as any region), others only with farms and food bonuses and a region or 2 that you won't tax that will have only recruitment buildings (barracks, workshops, training fields etc). trying to get everyting in one province is stupid.
Yo dude, thanks for the video. Could you make a video where you expand on the points you made in this video? I am struggling with managing my settlements with regards to deciding which setup is best for making money, keeping public order stable and keeping my empire fed. I can manage to make enough food and keep public order in good shape but I can't seem to be making any money. The whole thing is frying my head a bit, there is just so much possibilities for individual settlement set ups. Thanks
I never thought about this but it does seem like a viable option. I am going through my guides on army composition at the moment but if I can find the time I will see if I can squeeze it in. I work full time at my job so finding time to answer all your questions will be tough but I will do my best to get to all of them.
Surely placing the right building at the right time has a far more effect on Public order at the local level, then changing the tax rate across the whole empire.
My best guess towards your extra profit is trade. Ive tested it as well and they don't stack, but your extra profit probably comes through increased trade when you increase productivivty
You can destroy any buildings in your province by hovering over them then clicking the white box that says convert/destroy. Try looking at which buildings it is that do not give you plus to public order OR if it's a captured area make sure you convert all buildings to your cultural's version. I hope that helps and let me know if you need more assistance.
Other income has been around since TW's inception. It's just a flat buff given to make their money system actually work. If you didn't get it the balancing they did for how you get income would be very very difficult. So what they did was just bumped up your starting money by 2500 to make it easier on them and they never changed it.
Btw, I am also playing as Pontus. :D However, I have to decide on a few things. I was dumb and made an alliance with Bithynia and a few others, and now they are big. However, I think I can take them out thanks to your guides. :)
It's all a learning lesson my friend. The question to ask is what is your leverage against any of your enemies. Know their units, their large money making provinces, their public order and things of this nature. All enemies have a weakness so it's just up to you to find it.
Well, I did better this run, but here comes another problem. I want to conquer all of Asia Minor, but I do not want to go to war with Seleucid. Sardes, a satrapy of Seleucid has the lands that remain of Asia Minor (Side is under Cyprus, who I can easily deal with, but otherwise, that whole southwest section and the center is occupied by Sardes). How do I deal with them? I don't know how to negotiate with Seleucid to break the satrapy with Sardes. Any suggestions?
I would encourage you to use spies to incite unrest in Sardes. If you can get a rebellion going it has a chance to take a city and then you can take that city from the rebellion. Rinse and repeat.
Fantastic! I am glad you like this video because my production quality and skill has only gone up. If you are planning on playing Age of Wonders 3 I got guides coming out for that soon as well. I hope to hear from you soon!
trade with everyone and get as much defensive/military alliances as you can. this will give you many friendly factions and even if you conquer their friends, that -20 to -40 penalty won't matter that much if you already are at 200-300 reputation because of long alliances. i pacified all the east because all strong factions are all my allies and they became friends between them so noone is fighting there. this allowed me to conquer all weaker and hostile ones with no diplomatic penalty
trading is always good. most of the income comes from trade. i'm 140 turns into the game and africa province gives me 21k and mauretania 20k each turn if i crank taxes to max. 2 regions give me almost 45% of my total income and i have 24 regions in total. they have only trade/economic buildings. food is about -80 in each of them but i compensate with my other provinces that have lots of farms (and income in the range of 5k each). so trading between your provinces and with other factions is vital
I don't believe you can have only food buildings in cities. I think you can do one per city. I know my strategy is to get a province that has no natural resources and have it be my bread basket for my empire. That way I can focus all my buildings in my other provinces to industry and trade and still get a nice huge bonus for the 10+ food I get.
Ok Supremacy I played the older TW games but I didnt really play campaign too much... Everytime I start thats my biggest question. I have no idea wtf to focus on... I like Sparta, I just dont know what to do when I start.. what do I focus on? What should I build etc.. even with advisor on high it doesnt help much at all... I have no idea what I should be doing and I honestly cant find a guide about the start like I understand battling etc.. but not the political/economic parts of the game
Your limited to how many armies you can have by your imperium. Check my province management guide part 3 for this. You can swap units between generals but you can not take units on their own anymore, they must be in an army with a general. To swap simple move one army to another and a panel will show. Lastly walls are not longer built. They are already placed at each provincial capital and no other regions can have walls. Hope this helps!
Even over 4 years later this video helps a ton. I can manage my provinces decently, fight decently, but the one issue I have is..... Full stack minor faction armies on turn 3. Every time I play (mostly on rome) I finish the etruscans with little effort but when I head north to expand all of my armies get their asses curb stomped. I outflank and do all the fancy strats to win easily but their sheer numbers just completely demolish everything. Also these stacks aren't any shitty little shirtless farmers with daggers, they're god damn mid-late game units with full armor and nasty ass swords where you're supposed to have legionnaire armies. Maybe I just need to be not so shit at the game or it's pulling some complete bullshittery on me.
Thanks I really appreciate it! The game has updated and I have learned a lot since I made this video. You are indeed correct there is research to lower corruption.
It happens almost every time. Break trade deal on turn-1 normal; keep trade deal monster. Liguria NEVER conquered Cisalpina until I traded with them. Usually the province is split between Insuribe/Veneti EXCEPT when I traded with Veneti. Ardiaia(sp) the same thing when I traded with them the next thing you know they control half of Africa. Egypt was consistently getting crushed. New campaign + trade with Egypt = Egypt controlling land in Turkey, etc.
They have a full wiki within the game which gives you great info. CC maybe wan't to have an active community and likes to help their community out. I mean they listen to us, they pretty much made the game playable now.
I have a question. When i capture enemy cities my public order goes doooown but how can i restore it? The number just keeps being negative and i cant build any buildings that increase public order
Sadly I've figured all this out the hard way on day one. Very helpful to others who'd rather spent a few mins here than crawling about the game. One curiousity...Any idea what other income is? I never could find it!
I have several provinces that have empty slots for where a building or farm could go.Population growth just stopped public order is 100 and stable.most capitals are lvl 3 capital not garrison.latrines lvl 2 03 3. port trade lvl 3,pit grains lvl 2 0r 3.temples are mostly neptune or jupiter.based on the provice location near or close to water.yellew public gathering places either it is gladiators or library or whine traders.lvl 2 or some 3.
But I'm planning to conquer them all. So should I never trade with anyone? I wanted him to elaborate on what his strategy is. Did he discover a time frame when breaking agreements doesn't cause a big penalty? Did he discover a measurable increase in strength with nations he traded with vs those he didn't? Or is it simply a 'house rule' with no actual in-game effects? So, yeah I need a guide to tell me that.
technically, trading with them gives you the information about their home province and home settlement. so, for me, i trade with everyone in the game. i usually get a lot of money. 5-8k.
Thanks for taking the time to post this. Just one minor suggestions: at times you talk a little too fast. I'm one to talk as I'm wont to do the very same thing in front of GMs at work.
I am a very fast talker and can mumble at times. Honestly there is always so much to say on topics I can usually easily fill an hour so I try to talk faster. I will try to slow it a bit down in the complicated parts in the future. Thanks for the support!
No offense intended man-o. I suffer from the same issue to an excruciating degree (to the point to where it causes issues at work as I work in engineering customer service). I have to actively work on it myself. Wish more people had channels which featured strategy games....seems as if FPS has cornered that market (not downing them though...love me some BF4). Keep posting, mang. Cheers.
Ideally i want to cover more strategy games but they suffer from two things in my opinion. A. I don't like them. B. They are not popular enough to warrant the time needed to make guides on it. I play lots of games and frankly the one game I am addicted to right now when not playing BF4 is Small World 2. I has already played 13 hours of it and I find myself craving to come home from work to play it more then anything else. Simple, strategic, but lots of fun to play against friends.
Thank you soooooo much man, i stopped playing because of this, is a little dissapointing, but at least i know and i wont waste time trying and looking for something that doesnt exist. Sooo, how do i create o recluit or wathever, Generals? for more armies?
So is this still relevant today after all the patches? I never started playing Rome 2 until long after Emperor Edition. I just prefer the older ones but wanted to get into the newer ones
well, it matters what you choose after you conquen the settlement. by far the best option is Occupy. it will release the captives so slave population won't grow. in time, slaves will get fewer and they won't affect your public order. just don't use loot/sack that enslaves captives and damages buildings and affects diplomacy. yeah, you get some money but it costs more to repair damaged buildings and in the long run you lose potential income since you will get that province stable way later.
This is a negative effect of a building. This is why you must build cultural or entertainment buildings in your region, along side with food. Basically - Get food, get public order, get money. You must balance them all out.
How do bonusses from buildings work exactly? you confused me at 12:00 by saying it increased by 60 aggriculture gold... Don't you have to look at the difference or do they stack?
oh, and never try to get everythin in one province, destroy any recruitment buildings, they heavily affect public order and you will rarely recruit units from random settlements, it's way better having one province specialised only in recruitment with highest barracks, workshops/backsmiths and training fields. this province you never tax and the only buildings other than recruiting related ones are temples. this will allow it not to get a bad public order and still have tier 4 buildings.
i just want to know, im stuck, i have just 3 armies, i cant create more, first stuck, second, i cant split the army, send some to explore, and some keeping the city, and third, I CANT BUILD WALLS, please help me.
No, I did get to the third and I should have mentioned it to you. Great series, I played over 140 hrs of Rome 2 and I still learned a lot from you. Thanks for your quick response. Al
If your talking about the plain "Total War" page then you are very mistaken. I have had direct contact with Will from CA speaking about spotlighting on that exact page.
Some questions (in general a tip: talk a bit clearer / slower, sometimes it's really hard to understand): - why is putting armies in cities self explanatory? what happens when you do that? - you keep mentioning agents and that they are important apparently, for culture; what are agents? Because I don't get how you can influence culture now. - I really cannot understand what you are saying at 5:40. - The only thing i need to know about taxation is that people don't like it when you make it higher? that seems really simple. How can I increase taxes to make cities better? - You did not touch on slaves, you said you did, but you didn't. - I really don't get at 8:05 what you're saying about trade. "why if you give them 1000/2000 it slows them down? and if you have a bunch of money, why give it to them? It's easy to understand." What are you trying to say? - But ehm, HOW do you trade? And how do you make sure you don't have a trade deficit? Should i mine tradeable items? Or build buildings to mine things? - 14:14, what are you saying? more people to blasjdd? Also, as corruption is a percentage, when you get bigger, you get more corruption already, why does the percentage also increase? And can't you really do anything about corruption? change your type of rule or something? - corruption should never really outweigh your what? Can't get what you're saying - where do i get i dignitaries?
Thanks for the quick reply. Watching other videos now too and all your content is spot on! I'll have to sub! So this is consistent despite difficulty then eh?
Me playing as Brittania: everyone has pleuge, -15 food, my army is 3x weaker than my neighbors, everyone hates me
Me playing as Egypt: Sitting on a mountain of gold, owning half of Africa, all my neighbors are in my alliance, has 70 food.
i wish i had found this video when i first started my Rome campaign. Magna Grecia kept revolting and i couldn't even engage carthage for the first 20 years trying to manage my happiness
Take a shot everytime he says okey.
+Tommy Celius I bet you won't get through the whole video.
Take a shot every time he says "umm" you wouldn't get through the first minute, haha
Oh dear
@@Hylorchannel what is the difference between market, civil, and farming settlements and when should i use them?
@@Hylorchannel ⁰
Even after this, my best tactic is to become a hyper-autocratic military state, where I have a legion in the capitol of each province. Instead of actually trying to dink with every single building made (since you can't delegate like a real leader), I just tell my citizens the story of the little Cathegenian boy who cried hunger and was crucified. When some Italic lawbreakers step out of line, I make an example of them and destroy the cities cultural buildings. When they do it again, I massacre the town and raze the city. My strategy> using the feels.
It's amazing seeing the different faction's playstyles shown in this comment section
lol
good breakdown, after playing medieval 2 for so long its hard to adjust to another branch of total war
YES lol
Shogun 2 fanboy here...I was lost too lol
Rome 1 the best
Yeah pretty much same. I come from Rome 1 and Rome 2 is so different and not necessarily in a good way. Should've just pick Medieval 2 instead. Well, bought it already! Time to learn. :'D
Agriculture has a weakness > WINTER time :) u should mention that during winter your income is EXTREMELY LOW! well every way to make money is cut down during winter but agriculture the most > crops die and u cant do anything so during winter trading helps
+Asgardians3t That's a really good point!
Well you are totally in luck cause that is the next set of guides I am going over. Thanks so much for showing your appreciation!
For such a ... Improving RUclips channel, you are really in depth and clearly explain ... 1+ Sub
Amazing video! Probably second most helpful video series i've ever seen.
That is an incredible compliment. Thank you!
Thanks I appreciate the compliment. Its only going to get better after practice!
Personally I love the clouds... :P
I really appreciate hearing your thoughts. I definitely tried to gear the video towards new comers to the series and leave open experimentation on how best to play to the player themselves. It seemed like from the forum and many reviewers that people didn't understand the basic UI or how to deal with more subtle systems like food supply. Thank you again for your kind words.
Most recent patch is the only one since launch that has allowed my to begin a battle AND finish it....
Great vid, subbed. More please :D
Lots of TWR2 videos up. Guides on everything really and an active LP going where I play Pontus! Thanks for the support!
dude you helped me out heaps in this game understanding Province Management! didn't know you could heal your armies!!!! WOW this is a game changer... CHEERS!!
As far as I have seen in any TW game it is consistent across difficultly but I have yet to play anything above hard in Rome 2. Thanks for the positive feedback and for subbing!
Downloaded TW: R2 now with the xmas sales at steam. Really helpful and a comfortable voice to listen to! Thanks mate :-)
Thanks so much for the compliment! I got tons of other guides on the game as well so don't forget to check those out :)
New to this game and I find it tough. Keeping my army from depleting from battles is hard enough but the civic management is crazy. So many things to look at but what makes it hard is the graphics.
Great videos going to really help me learn this game. Im a noob atm :P and subbed cause your videos are awesome :D!!
I don't understand this games macro at all
Great video, plenty of small bits of information about province management that I either didn't know about or simply overlooked. You have a new sub :)
Today I am doing a guide on the three recruitable agents: Spy, Champion and Dignitary. I am going to break down all their abilities and what attributes effect which so stay tuned for that. I'm glad your looking forward to an army guide because I have one in the works. I wanted to wait till some of the balancing issues are fixed though since I would like to do a multiplayer battle demonstrating how to properly use all the types. In the mean time thanks for the support.
thank you for all the help. Really helped me! I tought I knew everything or the most I tought, but I really learned new things. Thanks
All you have to do is click on a city in the province. On the bottom you will see four buttons, on has the emblem of a flag. Click on it and it comes up into a three menu display ( Generals, Admirals, Reinstate Legacy )
Click Generals and off you go.
Yes you have empty building slots and they are now slums. When you expand a city if you don't immediately build a building in the slot then slums will appear next turn. They offer benefits but come at a heavy cost. Dismantle the slums and build buildings you would like to help with this issue.
Thank you very much for this excellent guide. Pitched just right to get to grips with the new systems in Rome 2. Cheers!
Your very welcome! I try to make all my guides quick, direct and just jam packed with information. It can be fast moving for some but I rather have it be that way then long winded and boring.
Public order problems depend on your factors so check those out. You can easy fix them with armies in the province cities, lowering tax rates, building civics buildings with increased public order. Chances are you might have a squalor problem so make sure you have no slums and destroy them and put something it their place. Ideally you would build a money making building like a industrial building but that depends on how your building your province.
Yes. Go into the army details panel (that same one that has the "traditions" or upgrades for the army as a whole. In there you will see the name of the army and it's emblem. Just click the arrows to change the emblem and erase and type up a new name.
I am glad you enjoyed it. I don't believe military buildings will allow you to recruit foreign armies but I know for a fact I had a agriculture building that needed to be converted and I still got the food it provided. I would think that you would get all those things like tax income, food, maybe even public order but chances are any cultural conversion stuff will still act negatively to you. I will have to do a kind of collection of random tid bits video on things of this nature.
Thanks for the video mate, just got rome 2 a couple days ago (yes im behind lol) didn't get the building system, its NOTHING like the older TW games, but now i understand it a lot more.
Peace.
Simplest way to do with Invading other cultures ( House of Julia Romanticism buff ). When you invade: 1. Occupy/Release the citys/armies you fight this will give you better returns when converting them. 2. Build two religious buildings that boost your culture. 3. Have an occupying army there and you should be good within 3-5 turns. Its easy as pie once you figure out a good balance.
your thoughts concerning foodlevels and the importance are good and well explained, but based on the first stages of the game. i played it for roughly 30 hours on legendary with the romans and at a surplus of 20 the bonus does not get any higher but other things get more important like research rate. specializing your provences and certain things getting important ( like focusing on culture buildings, which bring the big money later with techs and rising tax levels). but for starters,good video!
more than that, make sure you always get enough food. food is not province related so you can have trade oriented provinces (with ports and trade bonus buildings) that have -70 -80 food but earn you insane ammounts of cash if you compensate with regions with lots of farms (most of your regions). and everywhere get at least a temple per city, usually the one with your desired bonus in that region or the one with highest public order if you have alot of -public order buildings there
You can combat corruption by investing research on philosophy...great tutorial!!
Yeah I wasn't sure either until I checked, looked at a few changes public order, food suppy and the army that would be provided when upgrading one of those religion buildings. It's just not checkable when you play the campaign normal cause you just have to shut everything else down for 7 turns.
BTW: provincial stability doesn't go away after a few turns. It is caused by not owning an entire province. Every turn the stability gets worse until you capture every settlement in the province. Once you do that, the instability will start to go away
I dunno. Alliances (for me) are tricky because I don't like getting dragged into wars I didn't start. I can now see the logic of being selective with trade deals because you can create monsters you'll have to deal with. For example: I play as Rome and start with a trade deal with Syracuse. When I keep it intact Syracuse (usually) takes Sicily, Carthage + and Appollonian. All of this long before I can raise an adequate force to take Syracuse before they spread.
Hey.... by the way you are correct about corruption, however, there is a way you can lower your corruption, in addition to your dignitary. You can also research certain technologies in the middle tab of economy that will lower your corruption
Bruh I swear... I’m literally giving my people everything... food surpluses, lower taxes, province growth, more safety, and more allies... I SWEAR THESE PEOPLE JUST HATE EVERYTHING!!!
Wish I had found this many moons ago. Thanks for making these .. excellent.
It restores by itself. At startes you get -25 for one turn and -~10 instability that goes down by 1 for every turn.
this guide is pretty helpful for new player like me, 1000 like for this
Thank you for the mention! Glad I could be of service!
all the benefits DO stack but only in the province you are building the bonus buildings. trust me, i checked it too. the best strategy is to have specialised regions, ones with only trade buildings and buildings that gives you trade bonuses (+public order buildings as any region), others only with farms and food bonuses and a region or 2 that you won't tax that will have only recruitment buildings (barracks, workshops, training fields etc). trying to get everyting in one province is stupid.
Yo dude, thanks for the video. Could you make a video where you expand on the points you made in this video? I am struggling with managing my settlements with regards to deciding which setup is best for making money, keeping public order stable and keeping my empire fed. I can manage to make enough food and keep public order in good shape but I can't seem to be making any money. The whole thing is frying my head a bit, there is just so much possibilities for individual settlement set ups. Thanks
I never thought about this but it does seem like a viable option. I am going through my guides on army composition at the moment but if I can find the time I will see if I can squeeze it in. I work full time at my job so finding time to answer all your questions will be tough but I will do my best to get to all of them.
Surely placing the right building at the right time has a far more effect on Public order at the local level, then changing the tax rate across the whole empire.
My best guess towards your extra profit is trade. Ive tested it as well and they don't stack, but your extra profit probably comes through increased trade when you increase productivivty
You can destroy any buildings in your province by hovering over them then clicking the white box that says convert/destroy. Try looking at which buildings it is that do not give you plus to public order OR if it's a captured area make sure you convert all buildings to your cultural's version. I hope that helps and let me know if you need more assistance.
Other income has been around since TW's inception. It's just a flat buff given to make their money system actually work. If you didn't get it the balancing they did for how you get income would be very very difficult. So what they did was just bumped up your starting money by 2500 to make it easier on them and they never changed it.
As a Request for a next topic, if you know about this, good army formations, how to set up your army basicly
I subscribed. Great video! I have seen your other ones and they are great too!
Thank you so much good sir! I hope I can continue to impress you and surpass your expectations as my channel matures and gains exposure :)
Btw, I am also playing as Pontus. :D
However, I have to decide on a few things. I was dumb and made an alliance with Bithynia and a few others, and now they are big. However, I think I can take them out thanks to your guides. :)
It's all a learning lesson my friend. The question to ask is what is your leverage against any of your enemies. Know their units, their large money making provinces, their public order and things of this nature. All enemies have a weakness so it's just up to you to find it.
Well, I did better this run, but here comes another problem. I want to conquer all of Asia Minor, but I do not want to go to war with Seleucid. Sardes, a satrapy of Seleucid has the lands that remain of Asia Minor (Side is under Cyprus, who I can easily deal with, but otherwise, that whole southwest section and the center is occupied by Sardes). How do I deal with them? I don't know how to negotiate with Seleucid to break the satrapy with Sardes. Any suggestions?
I would encourage you to use spies to incite unrest in Sardes. If you can get a rebellion going it has a chance to take a city and then you can take that city from the rebellion. Rinse and repeat.
I'm not playing again till I watch your series, thanks a lot :)
Subscribed and liked! Very informative and a brilliant tutorial! Ignore the idiots commenting bad shit about this, they're wrong. Thanks again.
Fantastic! I am glad you like this video because my production quality and skill has only gone up. If you are planning on playing Age of Wonders 3 I got guides coming out for that soon as well. I hope to hear from you soon!
Is Age of Wonders 3 the same style of game? Sounds pretty cool...will check it out!
Age of Wonders 3 is the same in that it has a top down strategy map and a tactical battle map. Age of Wonders 3 though is all turn based.
trade with everyone and get as much defensive/military alliances as you can. this will give you many friendly factions and even if you conquer their friends, that -20 to -40 penalty won't matter that much if you already are at 200-300 reputation because of long alliances. i pacified all the east because all strong factions are all my allies and they became friends between them so noone is fighting there. this allowed me to conquer all weaker and hostile ones with no diplomatic penalty
trading is always good. most of the income comes from trade. i'm 140 turns into the game and africa province gives me 21k and mauretania 20k each turn if i crank taxes to max. 2 regions give me almost 45% of my total income and i have 24 regions in total. they have only trade/economic buildings. food is about -80 in each of them but i compensate with my other provinces that have lots of farms (and income in the range of 5k each). so trading between your provinces and with other factions is vital
Liked and subscribed! Keep up the awesome videos!
I don't believe you can have only food buildings in cities. I think you can do one per city. I know my strategy is to get a province that has no natural resources and have it be my bread basket for my empire. That way I can focus all my buildings in my other provinces to industry and trade and still get a nice huge bonus for the 10+ food I get.
do a tutorial on actually building up the farms for money and population
Ok Supremacy I played the older TW games but I didnt really play campaign too much... Everytime I start thats my biggest question. I have no idea wtf to focus on... I like Sparta, I just dont know what to do when I start.. what do I focus on? What should I build etc.. even with advisor on high it doesnt help much at all... I have no idea what I should be doing and I honestly cant find a guide about the start like I understand battling etc.. but not the political/economic parts of the game
oh I figured it out
I'm making so much money
It took me Spain and France to realise the first point. Yeah.
+Granma Phil Gaul* Hispania*
+Invalid Crazy actualy it would be hispania then gaul, following the order he wrote them in wise ass ;-)
Your limited to how many armies you can have by your imperium. Check my province management guide part 3 for this. You can swap units between generals but you can not take units on their own anymore, they must be in an army with a general. To swap simple move one army to another and a panel will show. Lastly walls are not longer built. They are already placed at each provincial capital and no other regions can have walls. Hope this helps!
Why did this just show up in my recommended haha
Even over 4 years later this video helps a ton. I can manage my provinces decently, fight decently, but the one issue I have is..... Full stack minor faction armies on turn 3. Every time I play (mostly on rome) I finish the etruscans with little effort but when I head north to expand all of my armies get their asses curb stomped. I outflank and do all the fancy strats to win easily but their sheer numbers just completely demolish everything. Also these stacks aren't any shitty little shirtless farmers with daggers, they're god damn mid-late game units with full armor and nasty ass swords where you're supposed to have legionnaire armies. Maybe I just need to be not so shit at the game or it's pulling some complete bullshittery on me.
Great video man, a bit of humour too haha.
love your incite into the game u got a sub man. id love to see how u build your armies.
I think there might be research that lowers corruption a bit also. Great video
Thanks I really appreciate it! The game has updated and I have learned a lot since I made this video. You are indeed correct there is research to lower corruption.
Oh I did not know there was an update. Great video. Cant wait to watch the rest!
I think there have been 9 major patches since release rebalancing and adding things. No worries though cause your correct now!
It happens almost every time. Break trade deal on turn-1 normal; keep trade deal monster. Liguria NEVER conquered Cisalpina until I traded with them. Usually the province is split between Insuribe/Veneti EXCEPT when I traded with Veneti. Ardiaia(sp) the same thing when I traded with them the next thing you know they control half of Africa. Egypt was consistently getting crushed. New campaign + trade with Egypt = Egypt controlling land in Turkey, etc.
They have a full wiki within the game which gives you great info. CC maybe wan't to have an active community and likes to help their community out. I mean they listen to us, they pretty much made the game playable now.
thank you for this i needed to see this
Very good job, just got the game today and now i wont feel like an idiot!
Very nice guide :) Was very helpfull to me!
Based off this first video: drinking game idea, every time he says “m’kay” take a swig or your equivalent.
Nice video man, you're pretty skillfull in commentating. Subbed :)
I have a question. When i capture enemy cities my public order goes doooown but how can i restore it? The number just keeps being negative and i cant build any buildings that increase public order
Sadly I've figured all this out the hard way on day one. Very helpful to others who'd rather spent a few mins here than crawling about the game. One curiousity...Any idea what other income is? I never could find it!
This management shit is too complicated. Why couldn't they keep the same system from the old rome games.
Yeah, that game (and medieval II, as it uses the same engine) have the best campaign play, as it is not to complicated yet still very fun.
😭😭😭
Keep taxes as low as possible, it will grow exponentially
Great guide, can't wait for more, The game will get alot of Patches, hope it doesn't outdate this guide too fast :D
I have several provinces that have empty slots for where a building or farm could go.Population growth just stopped public order is 100 and stable.most capitals are lvl 3 capital not garrison.latrines lvl 2 03 3. port trade lvl 3,pit grains lvl 2 0r 3.temples are mostly neptune or jupiter.based on the provice location near or close to water.yellew public gathering places either it is gladiators or library or whine traders.lvl 2 or some 3.
But I'm planning to conquer them all. So should I never trade with anyone? I wanted him to elaborate on what his strategy is. Did he discover a time frame when breaking agreements doesn't cause a big penalty? Did he discover a measurable increase in strength with nations he traded with vs those he didn't? Or is it simply a 'house rule' with no actual in-game effects? So, yeah I need a guide to tell me that.
technically, trading with them gives you the information about their home province and home settlement. so, for me, i trade with everyone in the game. i usually get a lot of money. 5-8k.
Thanks for taking the time to post this. Just one minor suggestions: at times you talk a little too fast. I'm one to talk as I'm wont to do the very same thing in front of GMs at work.
I am a very fast talker and can mumble at times. Honestly there is always so much to say on topics I can usually easily fill an hour so I try to talk faster. I will try to slow it a bit down in the complicated parts in the future. Thanks for the support!
No offense intended man-o. I suffer from the same issue to an excruciating degree (to the point to where it causes issues at work as I work in engineering customer service). I have to actively work on it myself.
Wish more people had channels which featured strategy games....seems as if FPS has cornered that market (not downing them though...love me some BF4).
Keep posting, mang. Cheers.
Ideally i want to cover more strategy games but they suffer from two things in my opinion. A. I don't like them. B. They are not popular enough to warrant the time needed to make guides on it. I play lots of games and frankly the one game I am addicted to right now when not playing BF4 is Small World 2. I has already played 13 hours of it and I find myself craving to come home from work to play it more then anything else. Simple, strategic, but lots of fun to play against friends.
Thank you soooooo much man, i stopped playing because of this, is a little dissapointing, but at least i know and i wont waste time trying and looking for something that doesnt exist. Sooo, how do i create o recluit or wathever, Generals? for more armies?
So is this still relevant today after all the patches? I never started playing Rome 2 until long after Emperor Edition. I just prefer the older ones but wanted to get into the newer ones
When you conquer a place and your happiness is low, don’t enslave but kill them.
well, it matters what you choose after you conquen the settlement. by far the best option is Occupy. it will release the captives so slave population won't grow. in time, slaves will get fewer and they won't affect your public order. just don't use loot/sack that enslaves captives and damages buildings and affects diplomacy. yeah, you get some money but it costs more to repair damaged buildings and in the long run you lose potential income since you will get that province stable way later.
This is a negative effect of a building. This is why you must build cultural or entertainment buildings in your region, along side with food.
Basically - Get food, get public order, get money. You must balance them all out.
what is the difference between market, civil, and farming settlements and when should i use them?
How do bonusses from buildings work exactly? you confused me at 12:00 by saying it increased by 60 aggriculture gold... Don't you have to look at the difference or do they stack?
So basically if I make one of my cities all growing crops. will I need other cities growing aswell?
oh, and never try to get everythin in one province, destroy any recruitment buildings, they heavily affect public order and you will rarely recruit units from random settlements, it's way better having one province specialised only in recruitment with highest barracks, workshops/backsmiths and training fields. this province you never tax and the only buildings other than recruiting related ones are temples. this will allow it not to get a bad public order and still have tier 4 buildings.
I hope they can fix this or at the very least mitigate the effects of overpopulation of slaves.
Helpful commentary. Thanks :D
Anytime my friend! I hope to continue to expand the games I cover with this kind of video.
Good work, this is a good game but complex. I appreciate your effort.
i just want to know, im stuck, i have just 3 armies, i cant create more, first stuck, second, i cant split the army, send some to explore, and some keeping the city, and third, I CANT BUILD WALLS, please help me.
Would love to see a tutorial for TW Atilla using with the DEI or Radious Mod!
You didn't cover the local provincial taxation. You can exempt a province until things cool down then tax them.
Your entirely correct and I go over that is part 3 of this series. Thanks for mentioning it here though cause some people never make it to that video.
No, I did get to the third and I should have mentioned it to you. Great series, I played over 140 hrs of Rome 2 and I still learned a lot from you.
Thanks for your quick response.
Al
I am so glad I was able to drop some knowledge bombs! Hope you will share with friends as well!
If your talking about the plain "Total War" page then you are very mistaken. I have had direct contact with Will from CA speaking about spotlighting on that exact page.
So The best way to make money is with agriculture? Cause i can never make big armies cause the army upkeep cost then rises and i lose a lot of money
At the start you are almost never able to make big armies (maybe one or two). But as soon as you start conquering some regions, it gets better.
Really helped me, thanks man.
Thank you for watching! I am glad it helped!
Some questions (in general a tip: talk a bit clearer / slower, sometimes it's really hard to understand):
- why is putting armies in cities self explanatory? what happens when you do that?
- you keep mentioning agents and that they are important apparently, for culture; what are agents? Because I don't get how you can influence culture now.
- I really cannot understand what you are saying at 5:40.
- The only thing i need to know about taxation is that people don't like it when you make it higher? that seems really simple. How can I increase taxes to make cities better?
- You did not touch on slaves, you said you did, but you didn't.
- I really don't get at 8:05 what you're saying about trade. "why if you give them 1000/2000 it slows them down? and if you have a bunch of money, why give it to them? It's easy to understand." What are you trying to say?
- But ehm, HOW do you trade? And how do you make sure you don't have a trade deficit? Should i mine tradeable items? Or build buildings to mine things?
- 14:14, what are you saying? more people to blasjdd? Also, as corruption is a percentage, when you get bigger, you get more corruption already, why does the percentage also increase? And can't you really do anything about corruption? change your type of rule or something?
- corruption should never really outweigh your what? Can't get what you're saying
- where do i get i dignitaries?
Thanks for the quick reply. Watching other videos now too and all your content is spot on! I'll have to sub!
So this is consistent despite difficulty then eh?