@@mikelodo5792 (Kill an ally) to (deal 3 to a unit and if Evelynn started in your deck, summon a random Husk.) There's one condition and one outcome. But here it's just that the outcome also has a condition and an additional outcome. The card text is correct. Removing the "and" eliminates the condition of killing your unit.
Exactly, I was just about to write this. The "and" means that you need to kill the ally to activate both effects. If you remove the "and" it's two different effects, so it wouldn't just fizzle when the ally disappears
@@mikelodo5792 the text was also with "and": "kill an ally TO deal 3 to a unit AND summon a random husk" example of it not working previously ruclips.net/video/aBYP07uEk0g/видео.htmlsi=oDUM0NBPqd5z_38s&t=1007
I wonder if the better Sai'nen change might have been taking some stats and dropping it to a 5c. Like, if it sees no play outside of Elder Dragon, but it's too strong in Elder Dragon, maybe just making it a generally better card while removing it from ED's card pool might've been better.
@@cye2310 hard to level sure, but elder is probably the easiest champ to pilot recently released. Besides, the problem is not elder himself (which is why they buffed him), it's his boons, specifically the deathless one that didn't get touched
12:36 If you remove the and, it might be interpreted as the husk summoning goes off even if the target dies, the same way as pokey stick still draws even if its target dies. As worded now, if you kill the friendly unit Hate Spike is targeting, the husk doesn't spawn.
12:40 It might be less messy, but it's entirely different effect. As it is now, you need to kill ally to deal 3 and get a husk (with Evelynn). If it's split with a dot, then Evelynn lets you always play it to summon husk and you decide, whether you want to kill ally to deal 3 on top of that.
@@RubberGamesHD It's more like, you can deny opponent husk and dmg it you kill their ally, instead of denying just dmg and letting them stlll have some value from the spell.
The Eddy changes just says to me, "We like that we get to have deathless on 1 of the Chemtech souls and it can't be league so it's LOR." Also because those nerfs where just you have to nerf the boons so they just gave some less hp regardless of thematic or whether or not those stats mattered much.
I agree that Riot kind of shout themselves in the foot with future expensive followers with the Elder Dragon origin. It seems like such a creative thought crusher.
You know it's crazy you're still doing well as a channel, in-fact your channel stats are higher than ever despite the Runeterra news. Seems like Majin's switch to TFT wasn't quite the right choice but I guess he is a competitive guy so we'll see.
I think there are 2 options to make Secret Keeper better 1) It just puts Champions randomly into your deck (Boring but effective change) 2) When Secret Keeper is on board, if you see a Champion (Maybe add in the leveled condition if it's broken) in a Predict draw it just like Hextech Crystal. (Cool change, makes Secret Keeper valuable not just for the funny but also really good)
The "and" in Hate Spike is needed or you summon a husk, without the killing part. But i think removing the start word would help, and almost any deck will use creating the Evy randomly in the deck.
Idea I have for Adriot, to potentially make her slightly better, make her a 5/5 and make her plunder rahavun. "activate all allied plunder effects and It is always plunder, for allies" could be funny even though it's niche
YES I called that Samira nerf! also Infernal boon is now an even bigger joke, why didn't they keep the health on that one to make it actually playable, giving something you don't get from other boons?
I mean, Deathless Boon is of course a bit too much, but the +1 HP on the other boons(specially the tough one) sucked so much to trade or remove their stuff It killed almost all of my midrange decks
I think the reason for the -1 overall to health is just bc they saw morg, galio, elder doing so good and being a cancer on lor and they just wanted to do an overall elder nerf without removing deathless due to its versatility with deathless decks. I still agree it's an issue tho, bc even then ppl just run one copy of elder dragon just for that buff lol. Really shoulda just changed the boon itself to idk give it barrier for a turn? And remove just some of the stats like taking -1 power from tough boon or -1 health from impact boon. Just my take. Still love elder dragon though. Dragon decks never felt so good!
To summarize they turbo nerfed ramp and then unerfed Samara Akshan for the next Eternal season...aka the devs are just grasping at straws at this point
Honestly, they just made the origin for Elder too strong. I really wished they would have made it so you could put any dragon in one deck since they're not too strong, and they could've given us some more cool dragon cards in every region. Wouldn't have been as broken, but still could've made it fun and good.
Ive never liked Riot's habit of nerfing the stuff that abuses another cards powers rather than the problem card itself. Irelia was fine in MF and Quinn decks. Did they neuter azir? nope, better gut irelia
18:02 (Reads card over and over) how is this a Buff? it now has a Requirement on Summon... unless this is weird formatting. as it's written it should function like a normal Plunder..
I tried Frel+Noxx plunder, it's shit...u can't proc plunder in a consistent way without Samira, and even if you have Samira, most of the times you can't plunder into her delaying your flair a lot
Why the need to clickbait in the title? So tilting man. Just put "Snnuy Reviews All Balance Changes - Legends of Runeterra" and we are watching anyways.
i dont think Elder deserve the nerf, its was once again a stupid Pnz/Bc deck abusing it, just make the abused cards cost 5 with some nerf on stats and effect. for exemple buble fish : 5 mana 2/1 reduce my cost in 1 for every 2 spells you played this game
boons are breaking the game, i hope they just trash them completly, perfectly balance card have to be nerf now because who would have guess that giving them free extra stat and keyword would make them broken. i was waiting for the balance patch to get back into the game, but it's yet again a disappointment.
Its the worst patch ever. No NERF to mordekaiser, deathless etc Meanwhile useless BUFF on elder dragon, nerf on Morgana that dont matter (just like you say in video). Only mageseeker is good NERF others are bad
oh look another balance patch where they dont fix the thing ruining the game. This is one of the big reason LoR has been so trash for so long. Their balance team is incompetent
I feel these changes are completely irrelevant the game broke to the point of uninstall and don't bother because of 2 cards the unstoppable (burst) +5 HP from demacia practically for free making their one costs unkillable and ofc morde being the largest unstoppable autowin ever released . Considering neither of these 2 are nerfed there's still no point in re-installing. GG rito I'm glad those cards I literally never saw ever got *balanced* #hard sarcasm.
Oh boy am I excited for TITLE
TITLE is my favourite video from RUclipsR
Truly, one of the titles of all Legends of Runeterra titles
Removing the "and" on Hate Spike would mean buffing it to summon a husk when you don't succeed at killing your unit.
I think that's just when it says "to". If it says "and", it will still succeed regardless.
@@mikelodo5792 (Kill an ally) to (deal 3 to a unit and if Evelynn started in your deck, summon a random Husk.)
There's one condition and one outcome. But here it's just that the outcome also has a condition and an additional outcome.
The card text is correct. Removing the "and" eliminates the condition of killing your unit.
Exactly, I was just about to write this. The "and" means that you need to kill the ally to activate both effects. If you remove the "and" it's two different effects, so it wouldn't just fizzle when the ally disappears
would also mean that you can use it even when there is no ally on board
@@mikelodo5792
the text was also with "and": "kill an ally TO deal 3 to a unit AND summon a random husk"
example of it not working previously ruclips.net/video/aBYP07uEk0g/видео.htmlsi=oDUM0NBPqd5z_38s&t=1007
"Now everything has to go through an Elder Dragon check."
I would like to introduce you to Sylas. You're gonna love him.
I wonder if the better Sai'nen change might have been taking some stats and dropping it to a 5c. Like, if it sees no play outside of Elder Dragon, but it's too strong in Elder Dragon, maybe just making it a generally better card while removing it from ED's card pool might've been better.
Or just properly nerf elder lol
@@popocraft4677 They don't need to nerf him too much because he's already hard to pilot and Level.
@@cye2310 hard to level sure, but elder is probably the easiest champ to pilot recently released. Besides, the problem is not elder himself (which is why they buffed him), it's his boons, specifically the deathless one that didn't get touched
100% would have been better bro was never an issue as high end for ahri decks
Hell yeah, nothing beats TITLE - Legends of Runeterra
This truly is one of the TITLE of all time 🗣️💯🔥🔥🔥
12:36 If you remove the and, it might be interpreted as the husk summoning goes off even if the target dies, the same way as pokey stick still draws even if its target dies. As worded now, if you kill the friendly unit Hate Spike is targeting, the husk doesn't spawn.
12:40 It might be less messy, but it's entirely different effect. As it is now, you need to kill ally to deal 3 and get a husk (with Evelynn). If it's split with a dot, then Evelynn lets you always play it to summon husk and you decide, whether you want to kill ally to deal 3 on top of that.
I mean, paying 2 mana only for a husk is fine I guess
@@RubberGamesHD It's more like, you can deny opponent husk and dmg it you kill their ally, instead of denying just dmg and letting them stlll have some value from the spell.
Haven’t watched the video yet, but I hope all the 6 remaining PvP players are happy with these changes
Cool title
The Eddy changes just says to me, "We like that we get to have deathless on 1 of the Chemtech souls and it can't be league so it's LOR." Also because those nerfs where just you have to nerf the boons so they just gave some less hp regardless of thematic or whether or not those stats mattered much.
Nice title you got there peepogiggle
TITLE- Legends of Runeterra
I agree that Riot kind of shout themselves in the foot with future expensive followers with the Elder Dragon origin. It seems like such a creative thought crusher.
20:50
If you see this Snnuy, the word is "mangle". It means to rip and tear.
It is a meme to say mango :D
You know it's crazy you're still doing well as a channel, in-fact your channel stats are higher than ever despite the Runeterra news. Seems like Majin's switch to TFT wasn't quite the right choice but I guess he is a competitive guy so we'll see.
thank you for uploading this
Rek'sai and Pyke really need a set of matching skins
I think there are 2 options to make Secret Keeper better
1) It just puts Champions randomly into your deck (Boring but effective change)
2) When Secret Keeper is on board, if you see a Champion (Maybe add in the leveled condition if it's broken) in a Predict draw it just like Hextech Crystal. (Cool change, makes Secret Keeper valuable not just for the funny but also really good)
TITLE - Legends of Runeterra 😆
The "and" in Hate Spike is needed or you summon a husk, without the killing part.
But i think removing the start word would help, and almost any deck will use creating the Evy randomly in the deck.
Sorry about TITLE, man.
Idea I have for Adriot, to potentially make her slightly better, make her a 5/5 and make her plunder rahavun. "activate all allied plunder effects and It is always plunder, for allies" could be funny even though it's niche
YES I called that Samira nerf!
also Infernal boon is now an even bigger joke, why didn't they keep the health on that one to make it actually playable, giving something you don't get from other boons?
Truly one of the TITLE moment of all time
TITLE! my favorite deck so far
Those dard packs looks sooo cool!😊
I mean, Deathless Boon is of course a bit too much, but the +1 HP on the other boons(specially the tough one) sucked so much to trade or remove their stuff
It killed almost all of my midrange decks
The elder dragon dilemma where cards have to be double checked reminds me of Marvel SNAP with Zabu and 4 costs and silver surfer and 3 costs
I still think that the ED boons should only work if you have 3 EDs in you deck. That's the best way to future proof the card Imo
I think the reason for the -1 overall to health is just bc they saw morg, galio, elder doing so good and being a cancer on lor and they just wanted to do an overall elder nerf without removing deathless due to its versatility with deathless decks. I still agree it's an issue tho, bc even then ppl just run one copy of elder dragon just for that buff lol. Really shoulda just changed the boon itself to idk give it barrier for a turn? And remove just some of the stats like taking -1 power from tough boon or -1 health from impact boon. Just my take. Still love elder dragon though. Dragon decks never felt so good!
I love me a good Ekko deck, and the predict changes really grief his game plan. Only positive predict card that comes out of this is Big Khahiri imo.
Pack of what? 0:24
Oh boy that master Yi buff is insane what the heck
TITLE!!!
LEGENDS OF RUNETERRA - title
they may have nerfed deadless ratio manifest to pick, and didn't brought it up in the notes, it wouldn't be the first time
To summarize they turbo nerfed ramp and then unerfed Samara Akshan for the next Eternal season...aka the devs are just grasping at straws at this point
The fact they hit elder and morg , but not mord upsets me because mord is such a problem with his infinite deathless
Honestly, they just made the origin for Elder too strong. I really wished they would have made it so you could put any dragon in one deck since they're not too strong, and they could've given us some more cool dragon cards in every region. Wouldn't have been as broken, but still could've made it fun and good.
Hope you had fun in la 🥰
Will there be actual cards for LoR champion? Cause I'd buy some for collection 😊😊
Ive never liked Riot's habit of nerfing the stuff that abuses another cards powers rather than the problem card itself. Irelia was fine in MF and Quinn decks. Did they neuter azir? nope, better gut irelia
Oh wow I love TITLE
18:02 (Reads card over and over) how is this a Buff? it now has a Requirement on Summon... unless this is weird formatting. as it's written it should function like a normal Plunder..
Flair now has a base cost of 1 mana
i managed to summon elder dragons and aurelion sols through priestess of dessert light :)
Elder Dragon: "I CANNOT BE STOPPED'
Riot: " Hold my beer"
Change one card that is too strong or change all other cards that works with that one card? Its a simple choice right?
Right??
Hate spite not summon husk with 3 dmg is better than 2 dmg but summon husk for control and make more sense.
0:54 RIIIIIIIIIIIIIIIP elder . they put him in the retirement home
WOOOOOOO TITLE
The elder dragon nerf is only a nerf for dragon decks😂
Based Snnuy
Nice title
The health nerf ruins my sun priestess deck sadly 😢
I tried Frel+Noxx plunder, it's shit...u can't proc plunder in a consistent way without Samira, and even if you have Samira, most of the times you can't plunder into her delaying your flair a lot
In bilge you have 3 ways to plunder without Stylish+Elusive
In frel you have no spell that won't destroy your board
What a descriptive title.
TITLE- The same Comment! Again!
if elusive should not be tanky then how the mr.bubble stat reworks ?
yes make him a 6|0
What the fuck do they mean by "reviving the disc" when there's not a single card that able to revive it
I love Title
Nice title
THE TITLE THO
Blud forgot again
Aw my sae nen printing with dancers
Sai nen to 5 mana would remove the draw from elder while still being good for any other deck that wants it like my ionia shadowisle
The nerf for Yummi should been to 2|0
This type of patches killed the game slowly
Deathless should only be given to elder dragon+SI region
TITLE
Might be a hot take but curses shouldn't be considered spells
master yi was already s tier in path.
I honestly hate elder dragon region i kinda wish the boons was only for dragons sos
Ah yes, TITLE
Why the need to clickbait in the title? So tilting man. Just put "Snnuy Reviews All Balance Changes - Legends of Runeterra" and we are watching anyways.
Guess he gotta get views somehow, now that the game is half dead
But yeah, he's been doing it for a while, it got pretty annoying for me
i dont think Elder deserve the nerf, its was once again a stupid Pnz/Bc deck abusing it, just make the abused cards cost 5 with some nerf on stats and effect. for exemple buble fish : 5 mana 2/1 reduce my cost in 1 for every 2 spells you played this game
Helloo
cool title my fellow colonizer
boons are breaking the game, i hope they just trash them completly, perfectly balance card have to be nerf now because who would have guess that giving them free extra stat and keyword would make them broken. i was waiting for the balance patch to get back into the game, but it's yet again a disappointment.
Its the worst patch ever.
No NERF to mordekaiser, deathless etc
Meanwhile useless BUFF on elder dragon, nerf on Morgana that dont matter (just like you say in video).
Only mageseeker is good NERF others are bad
Not first, but 10th!! C:
You were at Riot and spent your time crying? Was it LOR funeral? Is the future of the game that bad?
oh look another balance patch where they dont fix the thing ruining the game. This is one of the big reason LoR has been so trash for so long. Their balance team is incompetent
I feel these changes are completely irrelevant the game broke to the point of uninstall and don't bother because of 2 cards the unstoppable (burst) +5 HP from demacia practically for free making their one costs unkillable and ofc morde being the largest unstoppable autowin ever released . Considering neither of these 2 are nerfed there's still no point in re-installing. GG rito I'm glad those cards I literally never saw ever got *balanced* #hard sarcasm.
they may have nerfed deadless ratio manifest to pick, and didn't brought it up in the notes, it wouldn't be the first time
Nice title