GTA Online: Missile Behavior Explained + Tracking tier list!
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- Опубликовано: 24 авг 2024
- I hope this video serves of some info. I wasn't able to find anything that clearly explained how missiles behave in GTA, nor a proper ranking of the tracking performances. So I made both in one :)
Music:
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Title :: CMH Heist Two
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UPDATES: Post-nerf Oppressor MK2 is now *Tier 2* (Thank fuck!)
The *Kosatka periscope missiles are Tier S,* but that is kind of irrelevant because they're extremely slow (Still like I said, "tracking" will not consider speed)
The Toreador has the same missiles as the Stromberg. Therefore, *Tier 1*
Annihilator Stealth has the same missiles as the Akula, therefore, *Tier 3*
Thank you everyone for the support and sharing of this video! Make sure to check my other GTA PVP Videos as well ❤️
Kasatka's missile is Tier 3 too, I tested it with a police helicopter, and it deviated like a common guided missile, including its operation is very similar to Terrobyte's missile, I think the only one that is a little better is the Trailer Anti Air
Hey man, technically Kosatka is tier S because they share the deadlock feature. The only problem is that they have Tier 3 turning. Maybe we could say its a Tier 3S
@@DemonLordGamingAC0 middling
Heroic!
I was hoping you'd find it useful enough to post on your channel, but guess not lol
It's always nice to see you here anyway
Being honest, your videos seem really high quality for the amount of people who see them.
That is very kind to hear! Still, I don't mind if 10 or 10.000 people watch as long as something positive comes out of it (A positive feedback for example 😊)
amazing guide, thanks bruv, now i can finally have a go with random weaponized stuff against the MK2 :D
Thank you , you’re a wonderful person and ur underrated aswell
I'm flattered! Thank you
Love the Tier list you did pretty accurate and also love the quality of the video easy to understand, thank you
You're welcome! May I ask you to please share this video with whoever you think it might come in useful
@@DemonLordGamingAC0 i have already done it, I've shared it to 4 of my friends they found it very helpful
I seen a comment on another channel and you said you did videos so I came I subbed I liked everyone starts off small but you put out got content eventually you grow 👌👊😎
Thank you!!
O míssil do Ruiner 2000 seria um Tier S+, porque ele sempre acerta o alvo independente do ângulo , basicamente é impossível desviar dele, dever ser por isso que não tem mais nenhum veiculo com um míssil com esse tipo de rastreio
O missil do Ruiner é exatamente igual aos do Deluxo e os demais. Se você quiser eu faço um comparativo, pois eles também seguem a regra. Se ir de frente ele vai errar pq quer te acertar por trás. A diferença é que ele não vai desistir nunca de ir atrás
@@DemonLordGamingAC0 Eu falei isso porque vi um teste de um cara usando o Savage, só que ele fez no modo historia usando mod para desabilitar a estabilização de ângulo, assim ficando mais fácil inclinar o helicóptero em 90°, ai ele conseguiu desviar a maioria dos misseis, fazendo eles passarem por baixo, mas o míssil do Ruiner foi o único que acertou ele mesmo fazendo essa manobra
@@luishenriquesantos5225 Podia me encaminhar esse vídeo? Então, isso acontece pois como eu disse, o míssil do Ruiner nunca vai desistir. Se fosse Deluxo, Scramjet ou Vigilante ia acontecer o mesmo
@@DemonLordGamingAC0 Cara procurei e achei, mas não era como eu havia me lembrado, o cara só testou com misseis da MK1, MK2, Chernoborg e o Ruiner, então posso ter me equivocado, é esse video aqui: ruclips.net/video/gGpUA3NHoM8/видео.html
@@luishenriquesantos5225 Muito dahora! Exatamente como eu disse, olhe no 7:25 e vc verá o mesmo acontecer com o Deluxo e com o Scramjet
If you are to use the ruiner 2000 against an oppressor MK2 try to use the fully loaded ruiner - more armour (and as far as I’m aware) infinite respawns - lots of people may already know this just putting it out there anyway
The information in here is worth millions 📔... Nice vídeo bro, i din't know that helicopters can dodge tier 3 missiles lol, i allways jump from my Sparrow every time a MK2 shoots at me.
Thank you very much! Yeah it's a bit complicated with better missiles, but honestly, as long as you're going forwards and it's not Tier S, you can dodge very easily! All you have to do is not present your tail
Wow the quality of this video is really high. Was exactly what I was looking for. I saw your reply to a comment which asked about the cayo perico vehicles but what about the b11? Is it just normal aircraft missiles? I'm under the assumption, that they are a bit better than regular aircraft missiles because they have a limited capacity of I think 30. Anyways thanks for the video and I will definetly share it with the guys I tested missiles with earlier. 👍
Edit:100th like.
Thank you very, very much! I love receiving this kind of feedback!
All aircraft missiles are considered Tier 3! But remember that the tiers are a rough estimate! As far as I know it's no different than Akula/Hunter missiles
@@DemonLordGamingAC0 OK could be. They just feel very different when I use them. Guess I'll have to test it myself.
@@naemek9675 Let me know if you find any difference. Perhaps the B-11 could make it into Tier 2
@@DemonLordGamingAC0 ok
0:56 gta san andreas homing missiles work like this
ruiner missiles are ss+ cuz when they miss the target they instantly turn in any direction much faster and aggressive and it can miss only one time, unlike scramjet (and other cars in that tier) missiles
if you will try to do casino heist prep phase with drones you will notice that missile will hit drone mostly in any angle, but scramjet missiles will miss at that angle and start turn around
This is quite a old comment and I apologize for not answering before, but I stated that sharing a tier does not mean tracking is identical. You can say the Ruiner missiles are the best of the S tier, but not put them in a different one. They behave pretty much the same, and are countered the same way. So, it is irrelevant to add another tier to them
How doesn’t this video have more views
It's actually only spiking now. My most viewed video "only" has about 18.000
I say "Only" because for me I don't mind if only 10 people see the video, as long as they have fun and/or learn something new. If more people see it, subscribe, and allow me to actually earn revenue from it, it would be amazing
How descriptive the video I learned several things, 😊
wayyyy too underrated
Thank you, it means a lot to me! Please share this video if you find it useful!
The opressor 2 does not deserve missiles that good its just not fair.
At this point I'm glad they not Tier S
Yeah
Great video, it would be cool if you could put all of the new vehicles with missile capabilities into the tier list.
Kosatka's Periscope is Tier S. Problem is it's missiles are very very slow
Toreador is Tier 1, same missiles as stromberg
Annihilator Stealth and Sparrow are aircraft so always tier 3. Thank you for your feedback!
Thanks for the response, sorry I didn't see it until it's almost a month later but keep up the great work.
@@mgmcaraudio4923 No problem mate, thanks for the positive feedback!
@Sebas_759 from my experience, Kosatka missiles have "Deadlock", which is what Ruiner missiles have, that don't let they stop going after their target after they miss it. Turns out the AA Trailer's missiles also have it, but they're not agile, so they're more like Tier 3 to me
Kosatka periscope is Tier S, because like I said at the beginning, I would rank ONLY tracking. And the reason you can dodge them is because they're extremely slow.
Yes, they are decently agile and have deadlock, but they can't catch up to even a Buzzard, so they're garbage because of their speed
7:25 theres a thing in the weapons.meta config (cant remember the name) which tells a missile if it can do this, which is pretty nice
Some people call it Deadlock
@@DemonLordGamingAC0 ah cool
i remember adding it to the homing launcher in single player and made a video showing it, if you wanna watch :) ruclips.net/video/ziMLuN5jlE0/видео.html
Thanks
Também sou português, eu sei que também és porque tens o jogo em português. Na prática, não sei se é tão fácil passar rentinho ao míssil de uma mk2 sem lhe tocar, de forma a ele não voltar para trás. De carro já sabia, mas de helicóptero só consigo com o hunter e é a fugir deles como se estivesse no jato
Sou brasileiro amigo! Então como eu disse no vídeo, os mísseis precisam passar muito perto pra errarem. A maioria dos helicópteros não consegue isso pois eles são muito grandes. O Buzzard e o Sparrow com certeza conseguem!
Outra Mk2 e o Deluxo conseguem com muita facilidade desviar dos misseis da Mk2
Hello, since this vid came out a month before the release of the toreador, what rank does it place in?
Same as the Stromberg!
Damn I just saw your updated pinned just now but thanks anyway xD Great vid still til this day!
@@g8_21 Thank you very much mate!
Chernobog missiles are do be gangas somethins especially if you up in a jet u piss them missiles off that's yo ass you tryna run they usually they ass go up and come back down back on yo ass them fuckers smart lot of times if u really piss them off they can be a jack ass and brake check yo ass to they cut in front of you in jet when u tryna circle around they ass just go up a few blocks and hit yo ass right In front of u lot of them TRYHARDS get hit the last minute without them knowing it's funny that they don't give a DAMN about the hitbox they just hit target where ever they want usually flares r just useless sometimes they just don't give a DAMN if popped chaff they ass still lock on like the teyrobyte in helicopters they used basic manuveres they said NOPE TURN AROUND AND HIT THE ROADER BLADE OVER HERE MAKING ME GO RIGHT UNDER ASS INSTEAD THEY HIT THEY TAIL ITS LIKE THEY NEVER MISS DELUXO HITBOX NP THEY JUST HIT U FROM ON TOP USUALLY THEY DONT EVEN FOLLOW THE HITBOX THEY JUST HIT WHERE THEY WANT ROTOR BLADE WINDOW U PISS THEM OFF THATS YO ASS THEY DONT GIVE A DAMN ABOUT THE SAVAGE HITBOx