Houdini Like Plant Growth in Blender Tutorial (Geo Nodes)

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  • Опубликовано: 26 сен 2024

Комментарии • 124

  • @vacpw03
    @vacpw03 Год назад +37

    Brilliant...unfortunately it doesn't work that way in Blender 3.4.1! But if you set the Rotate Euler to Axis Angel and Object it works for me! Instead of the Empty, I use the Color Ramp as an animation, setting the position of the black gripper to zero and 1 and also animating the color black on white, so the size of the flower remains the same! Thanks for the great tutorial! By the way, I bought the Friut collection - great too! LG Peter

    • @cheuqs
      @cheuqs  Год назад +1

      Yeah animating on color ramp can be pretty good, just gets a bit confusing sometimes for me. Glad you like them!, Feel free to reach out if you have any questions or problems with them

    • @yashnasharma1244
      @yashnasharma1244 Год назад

      hi! same issue, can you please explain how to animate the color ramp?? so the size of the flower remains the same

    • @yashnasharma1244
      @yashnasharma1244 Год назад

      i'm like really stuck and i really need this :(

    • @vacpw03
      @vacpw03 Год назад +6

      @@yashnasharma1244 Move the mouse over the color gradient in the ColorRamp and set an animation point with the "i" key - jump forward a few seconds in the timeline window and set the next animation point by changing the color ramp and setting the next animation point with "i"! and so forth

    • @en2336
      @en2336 Год назад

      @@vacpw03 thank you! you're a real one

  • @AlexisRivera3D
    @AlexisRivera3D Год назад +9

    *Underrated channel, awesome videos mate keep it up*

  • @CaseyJScalf
    @CaseyJScalf 8 месяцев назад +2

    Unbelievable this is exactly what I was looking to learn.
    Going to try this out soon.
    Thank you!!

  • @emiliacofer549
    @emiliacofer549 Год назад +1

    this is the type of video that I like to watch

  • @ZacMarcus
    @ZacMarcus Год назад +2

    best tutorials around

  • @леушина
    @леушина Год назад +6

    Thank you for your tutorial! I have been working on repeating your steps for 2 days already and I am still on 1/4 of the video. I am a beginner in blender. Sometimes it is difficult to understand how you opened some parts or functions, so i google and then try until i get the result needed, it extends my command of blender even more. Very interesting what i will manage to make in the end of this journey. I also like your voice over, pleasant to listen. I will tag you when i finish my animation.

    • @MonsterJuiced
      @MonsterJuiced Год назад +1

      I hope you didn't give up. Keep going! :)

  • @sabinn.learning
    @sabinn.learning Год назад +1

    i found this channel so lately.. thanks

  • @ApexArtistX
    @ApexArtistX 6 месяцев назад +1

    Best method for wind animation

  • @NmEter2
    @NmEter2 Год назад +2

    Hi, thanks for this video! I think its a nice lvl for people who already know there ways in blender a bit, and are trying to learn geo nodes. you dont explain stuff that has been in a milion videos. And show wat can be done with simple concepts put together. Beein a higer lvl tut i would love if you explain mor broadly wat you want to acheave whith the things you do, instead of describing wat you click. ...Under rated channel indeed. thy for your videos!

    • @cheuqs
      @cheuqs  Год назад +2

      Thanks! I have another complex geo nodes tutorial dropping in the next few days and which I go over a bit more of some of the node uses and why I'm using them

  • @flavio8430
    @flavio8430 11 месяцев назад +1

    Nice workflow -- thanks for sharing!

  • @Mahyarhdri
    @Mahyarhdri Год назад +1

    Amazing Tutorial mate , u didnt make it Complicated , Thank you !

  • @yashnasharma1244
    @yashnasharma1244 Год назад

    couldnt appreciate this tutorial more, good stuff thanks

  • @cmcdonough2
    @cmcdonough2 8 месяцев назад +1

    That's really neat.

  • @PiononoMatic
    @PiononoMatic 7 месяцев назад +1

    sos un genio Cheuqs! altos nodos! muchisimas gracias!

  • @hectorthespector
    @hectorthespector Год назад

    Outstanding effect! Thank you Cheuqs 👏

  • @lukayz1363
    @lukayz1363 Год назад +2

    Thanks for this! It was exactly what i was looking for

  • @mdtx3265
    @mdtx3265 3 месяца назад

    amazing tutorial ! Thank you so much

  • @danialsoozani
    @danialsoozani Год назад +1

    A very good approach!! thanks for sharing it man!

  • @letsd0good
    @letsd0good Год назад +1

    this is fantastic!!

  • @friedas_arts2141
    @friedas_arts2141 Год назад

    Great tutorial it's very easy to follow along!

  • @sikhostudio
    @sikhostudio Год назад +1

    worth to subscribe

  • @4uuuu
    @4uuuu Год назад +1

    很感谢你的无私分享!Like your tutorial!

  • @BlenderQuick
    @BlenderQuick Год назад

    beautiful tutorial!!

  • @andreiandgames2774
    @andreiandgames2774 Месяц назад

    Gracias

  • @micheasmith3317
    @micheasmith3317 Год назад +1

    exceptional

  • @RMAFIRE
    @RMAFIRE Год назад +1

    Love it 😍😍

  • @rana-3d
    @rana-3d Год назад

    Very impressive

  • @dinisdesigncorner332
    @dinisdesigncorner332 Год назад +1

    thank you so much man ❤

  • @VisualistAyush07
    @VisualistAyush07 Год назад +2

    Amazing

  • @serdar-bayram
    @serdar-bayram 3 месяца назад

    Hello, this has been a very nice piece of work. I have a point where I'm stuck. When I move my empty object forward, I don't want the plants in the background to be hidden. In other words, I want the plants in the background to always be visible in the scene. How can I do this? I would appreciate your help.

  • @P9_STUDIO
    @P9_STUDIO Год назад +1

    Great Tutorial!

  • @azuajeanyeduard
    @azuajeanyeduard 8 месяцев назад +1

    Eres increíble bro 👍

  • @ozbayalperen1
    @ozbayalperen1 Год назад +1

    Awesome, thank you for the tutorial mate.

  • @royhurdle1442
    @royhurdle1442 Год назад +1

    Love It💕💪

  • @Kamome163
    @Kamome163 Год назад +5

    Beautiful. Thank you for sharing 🤩

  • @youngyingyang
    @youngyingyang Год назад

    Great Video!! Suggestion: Drop the music level by 40%... ;)

  • @CapVFX
    @CapVFX 2 месяца назад

    Great tutorial! Got everything going good but I have a question. Hos could I use geometry nodes to make the flower stay but still grow in area. Like a plain or field that is expanding. How could I achieve that?

  • @FootyToonz
    @FootyToonz Год назад

    Awesome tut ..
    but how can I make the plants stop disappearing again .. i need them to start small then grow and stop there ?

  • @Seaweed_animations
    @Seaweed_animations 8 месяцев назад +1

    Really nice tutorial! Got this to work on my first try. I was wondering could it be possible that the plants only wiggle as they grow and ease into being still once they have grown fully? So that it looks like they are wiggling their way up. I tried to animate the parameters of the plant's geonodes but they don't seam to affect the instances created by the Empty...

    • @cheuqs
      @cheuqs  7 месяцев назад

      I'm not 100% sure I had that problem too and couldn't find a fix, might be possible with simulation nodes but I haven't really learned them yet

  • @bIgM75-kp5ju
    @bIgM75-kp5ju 6 месяцев назад +1

    Hello, great video but the empty doesn't have any effect on the scale of the flowers, do you know what it could be ?

    • @cheuqs
      @cheuqs  6 месяцев назад

      you can try to level out the map range values to where you see the flowers and slowly decrease the values to make a gradient until it looks good

  • @o-gus-t1542
    @o-gus-t1542 Год назад +1

    Wow, Amazing !
    Do you know if there is a way to keep the flowers still after they've been growned? Like a paint effect.
    Looking forward to your future works dude !

    • @cheuqs
      @cheuqs  Год назад +3

      You could try some tutorials for dynamic paint to a vertex group, Im not too familiar with dynamic paint but i think that would work, another option would be to just use a object instead of empty and use geometry proximity node like in my knitting tutorial, this would let you just scale the control object/empty so it would grow and stay after being grown but would need a bit of tweaking on the map ranges

  • @sherif_dauda
    @sherif_dauda Год назад

    Great tutorial. Will definitely be using this.
    What's the title of the background music? 🙏🏽🙏🏽

  • @ULTRRRRRLLLLLGHT
    @ULTRRRRRLLLLLGHT Год назад +5

    Hey man, as soon as I add my empty and connect colour ramp to scale, the flowers just disappear. I turned the density up and nothing appears!

    • @cheuqs
      @cheuqs  Год назад +2

      hmm, not 100% sure but it sounds like either the map range values need to be inverted or just try to play around with them and see if it appears, if not then try ctrl+A on the empty to apply the scale (also make sure the object info node/ the empty is set to relative and not original)

    • @ULTRRRRRLLLLLGHT
      @ULTRRRRRLLLLLGHT Год назад +1

      @@cheuqs Interesting, now that I look at the project, I think youre right about applying the scale...I did this for everything else but the empty.
      Thanks dude.

    • @леушина
      @леушина Год назад

      @@ULTRRRRRLLLLLGHT got stuck here too but will go to sleep and continue tomorrow. Empty doesn't change size of my flowers when i move it. and flowers are so tiny, just like spots. Anyways, very interesting

  • @MRVI-qp6on
    @MRVI-qp6on Год назад

    just wow

  • @lucianodaluz5414
    @lucianodaluz5414 Год назад +1

    Holy f*! Thanks

  • @wijdenehamdi8889
    @wijdenehamdi8889 Год назад +2

    hey, when I plug the collection info in the instance on points nodes it turns to be millions of extremely way to big flowers that crashed my computer on top of the log :/ I also that your density on the log is at 10000 but mine is at 0.05 or else it crashes and I already have thousands of small points and not a few like you. Pleeeease help !!

    • @auxvisuals7967
      @auxvisuals7967 Год назад

      By reducing the density and adjusting the scale should do it

    • @cheuqs
      @cheuqs  Год назад +1

      Yeah like @auxvisuals7967 said, Id try to change the density value or maybe try to apply the scale of the log. One last thing that might or might not work would be to scale the log down by 1/10th then apply scale and scale back up without applying the scale (might not work though)

  • @salazar665
    @salazar665 Год назад

    Wow.. ❤

  • @shaamgannesh7496
    @shaamgannesh7496 Год назад

    my flowers and plants look bigger then the stump for some reason can anybdy suggest how it can be fixed pls.

  • @laroccastudios7779
    @laroccastudios7779 Год назад +1

    Hello, I have blender 3.0 and it does not have the scene time node, what can I do?

    • @cheuqs
      @cheuqs  Год назад

      The scene time node only uses the amount of frames to auto animate a value, if you don't have it in your version you can just press "i" on the multiply value and keyframe it to animate it manually

  • @ApexArtistX
    @ApexArtistX 6 месяцев назад

    the flower animation does not work if its a collection , how to fix ?

  • @AlanAstle
    @AlanAstle Год назад +2

    Maya has this with its Paint Effects.

  • @rasmusthornqvist6430
    @rasmusthornqvist6430 Год назад +1

    When I look in the rendered view all of my objects are like almost white and I used the same models as you, I don't know what to do about it o:

    • @cheuqs
      @cheuqs  Год назад +1

      Sounds like threes a realize instance node you added maybe? if not just try adding a set material for the objects and match them to the materials

    • @rasmusthornqvist6430
      @rasmusthornqvist6430 Год назад

      @@cheuqs I used the same nodes as you and but I'll try and do that! It's just that the flowers have their green still left but the petals are white, the plant thing is completely white and the log has its details but is mostly white but not completely. It's also only in the render and rendered view that they look like that.

  • @Vandakar-t9r
    @Vandakar-t9r Год назад

    Trying to simulate this but instead of a tree bark, on text...I want the text to be formed out of vines and have this effect with some flowers and plants coming out of certain points for a logo...any other tutorials you might recommend on making animated vines as well to add this to?

    • @cheuqs
      @cheuqs  Год назад

      vines are a bit tricky, ive been testing a bunch of methods and the 1 problem face is the branches move too much or grow with the plant (not realistic) but if you aren't going for realism you could just use a bezier curve and instance your text on the first curve (curve to points) then displace points on faces for the flowers, might be issues with flickering though

  • @cqqper8849
    @cqqper8849 7 месяцев назад

    At the beginning, the flowers stretch out terribly. nothing works.

  • @ApexArtistX
    @ApexArtistX 4 месяца назад

    does this work in blender 4.0 ? doesnt seem to work

  • @xaviervicens5217
    @xaviervicens5217 Год назад +1

    I have problems for rendering, do you know what? My computer has crashed every time. So I have to do not render the simulation to be able to render.

    • @cheuqs
      @cheuqs  Год назад

      it may be a hardware issue, making it I didn't run into any problems other than if the mesh for the plants were too dense then it may lag and cause it to crash, you could try using the decimate modifier to reduce the polys for the plant mesh

  • @moathsartworkshopvlog
    @moathsartworkshopvlog 10 месяцев назад

    Is there a way to keep them from reverse growing after they grow

    • @cheuqs
      @cheuqs  10 месяцев назад

      You could try to use a gradient and color ramp node instead of the empty, then animate the position of the gradient

  • @cgarm6086
    @cgarm6086 Год назад

    Can I then animate and export?

  • @multidisciplinaryartist
    @multidisciplinaryartist 9 месяцев назад +1

    this empty stuff is not working for me

    • @skyr3ssaep
      @skyr3ssaep 7 месяцев назад

      try to play with the from min and from max value in map range

  • @LisaFoak
    @LisaFoak Год назад

    For me the plants are way to small....as i forgot to apply the Transforms and the model was huge.....can I fix this afterwards? Im already at the 8:00 minute mark

    • @cheuqs
      @cheuqs  Год назад

      sorry for the late reply, but in the future if this ever happens you can just change the scale on the instance on points node to match what you want

    • @LisaFoak
      @LisaFoak Год назад

      Thank you so much@@cheuqs

  • @jieluomuLiu
    @jieluomuLiu Год назад

    How do I get this project file

  • @gaieow282
    @gaieow282 Год назад

    это с нодом шринк врап?

  • @saparjumash
    @saparjumash Год назад

    is there any way to control the proximity to affect its growing effect. like when the empty comes the flower shoul START opening or growing?

    • @cheuqs
      @cheuqs  Год назад

      Yeah, you would want to play around with the map range values after the geo proximity node, that what controls how much the fall off would be

    • @saparjumash
      @saparjumash Год назад

      @@cheuqs no no i am not talking about the fall off. for example i have a flower which opens with its petals, i want to distribute them on an object and want to access the indecies so when an empty comes they should start opening one by one. i am sorry my english is not very good but i think i made my point

    • @cheuqs
      @cheuqs  Год назад

      @@saparjumash hmm not 100% sure, I think ive tried that but wasn't able to figure out how to do it other than using a map range with a proximity, but if you find out pls let me know!

    • @saparjumash
      @saparjumash Год назад

      @@cheuqs I have been searching that. in c4d it is very easy just with falloffs and some tweakings. I cant understand why blender foundations dont make effectors.

  • @letsd0good
    @letsd0good Год назад

    hey quick question, is there a possibility for me to "paint" with the empty sphere on the object so that the flowers stay once the sphere moves away? so it creates the effect of painting with flowers. i know it is possible but can't find a solution yet 😔

    • @cheuqs
      @cheuqs  Год назад

      You could try using dynamic paint, im pretty sure there's a way to convert it to a vertex group/attribute but I'm not too familiar with it

    • @letsd0good
      @letsd0good Год назад

      @@cheuqs hey it's me again; i was wondering, do you know how would i position the instances on my object without them overlapping? for example if i had a more rigid structure instanced, like crystals, and not flowers as per your video? if you have an idea and the time to reply i would be super grateful 🙏

    • @cheuqs
      @cheuqs  Год назад +1

      @@letsd0good Im not sure if theres a way to get them to not overlap, maybe try the poisson disk option on the distribute points on faces. Other than that I would just try to change the seed until it looks good

  • @shubhamjaiswal8918
    @shubhamjaiswal8918 Год назад +1

    I am new at this but can you tell me how to keep them grown up its a for a static scene I am making and want to just show them growing and then just wiggle at their place not disappear or like die out kind of animation happens after sometime don't know how to do this just had an idea

    • @cheuqs
      @cheuqs  Год назад

      Yeah you should be able to just stop the empty from fully going past the empty, so for example keyframe it going towards the object then stopping on the middle of the object, and if you want the spread to be more it would be map range values I would try and tweak

  • @bobdobs8855
    @bobdobs8855 5 месяцев назад

    Is is possible to animate the properties of geometry nodes like the seed value on the random value nodes? Thank you.

  • @eshwarthegreat
    @eshwarthegreat Год назад

    Blend file please

  • @GartiOG
    @GartiOG Год назад

    NOp not even close

  • @TR-707
    @TR-707 5 месяцев назад

    i heard if you put "Houdini" in a youtube video title, you get 1000% more views

  • @ВиталийЛаптев-ъ7в

    How make this model in blender?
    ruclips.net/video/DPC9K5ZCoL8/видео.html

  • @JosuRibeiro
    @JosuRibeiro Год назад +7

    You have no idea how much this tutorial helped me. Please keep them coming! Subscribed!

  • @andrewdesigns1
    @andrewdesigns1 Год назад

    after making the proximity node connections, i tried to move my empty to see the scaling of the flowers, but nothing is scaling or moving. how to fix that?

    • @cheuqs
      @cheuqs  Год назад +2

      It might be the object node you have (the empty) just make sure that its set to relative, that will translate any edits to node itself, other than that you could try applying the scale to the branch or try and change around the map range values a bit

    • @andrewdesigns1
      @andrewdesigns1 Год назад +1

      @@cheuqs Makes sense. Thanks❤️

  • @matthewdavies1213
    @matthewdavies1213 Год назад +4

    Everything was working as intended but as soon as I got to the empty part, I'm at a stand still. I've set up the object info-distance-map range-color ramp into the scale of the instance on points node but when I move the empty around, nothing happens to the flowers. Is this related to @vacpw03 's comment about it not working for them and them having to animate with the color ramp? I'm using blender 3.6 right now. Unsure if something changed here post 3.4.
    I may also not be adding in empty properly. I just added an object info node and selected the empty but did you parent it?
    Thanks!

    • @gagehunt56
      @gagehunt56 Год назад

      Did you ever figure this out, I got here to and the empty doesn't control the growth at all

    • @matthewdavies1213
      @matthewdavies1213 Год назад

      @@gagehunt56 No unfortunately not

    • @gagehunt56
      @gagehunt56 Год назад

      @@matthewdavies1213 I got frustrated and used this tutorial instead, I think you can apply it to the branch and this one worked for me, hope this hels
      ruclips.net/video/CWomo4_E6l8/видео.html

    • @crossoverer
      @crossoverer 11 месяцев назад +1

      had the same issue with blender 3.6. so decided to use Geometry Proximity node with a sphere instead of an empty and it seems like working as intended.

    • @Tridimensionalart
      @Tridimensionalart 8 месяцев назад

      finally its working thanks@@crossoverer

  • @CapVFX
    @CapVFX 3 месяца назад

    Amazing

  • @-________9732
    @-________9732 7 месяцев назад

    Vhere me can dowunload zis proekt

  • @dezi
    @dezi Год назад

    would there be a way to add easing to the growth speed?

  • @NB_nobody
    @NB_nobody Год назад

    Beautiful!!

  • @deletedddddddddd
    @deletedddddddddd Год назад +20

    please please please dont get into AI or NFTs, its so disappointing seeing artists i look up to get into them

    • @t1sk1jukka
      @t1sk1jukka Год назад

      My thoughts exactly. Sad times

    • @feralmode
      @feralmode 6 месяцев назад +4

      if the guy makes money from nfts i got no problem with that. let him support himself however he wants if it lets him keep producing tutorials then we all benefit.

  • @youngyingyang
    @youngyingyang Год назад

    Is this file shared somewhere so we can learning it without having to pause the video every 10 seconds ;)

  • @kamal94kashyap
    @kamal94kashyap Год назад

    You skiped starting part. please make video starting to end

  • @lumiin3d
    @lumiin3d Год назад

    Gadamn