- Видео 68
- Просмотров 59 381
NindyBun
Добавлен 24 ноя 2016
Just random stuff. I mostly post bits of my coding processes from mods like Minecraft and Factorio.
My GitHub -- github.com/NindyBun/
My Minecraft Mod page -- legacy.curseforge.com/members/nindybun/projects
My Factorio Mod page -- mods.factorio.com/user/NindyBun
My GitHub -- github.com/NindyBun/
My Minecraft Mod page -- legacy.curseforge.com/members/nindybun/projects
My Factorio Mod page -- mods.factorio.com/user/NindyBun
Видео
[NeoForge 1.20.6] Bolt Caster beam and sounds
Просмотров 624 месяца назад
Also removed the slow walking when using the item.
[NeoForge 1.20.6] Burst Firing for Bolt Caster
Просмотров 824 месяца назад
[NeoForge 1.20.6] Burst Firing for Bolt Caster
[NeoForge 1.20.6] Lasers, Sounds and a Radial Menu
Просмотров 104 месяца назад
[NeoForge 1.20.6] Lasers, Sounds and a Radial Menu
[NeoForge 1.20.6] Mining cabability...
Просмотров 1154 месяца назад
[NeoForge 1.20.6] Mining cabability...
(Reupload but louder) [Factorio] Refined Network Storage v1.0.13 mod overview
Просмотров 1097 месяцев назад
Mod page: mods.factorio.com/mod/RefinedNetworkStorage
[Factorio] Refined Network Storage v1.0.13 mod overview
Просмотров 8607 месяцев назад
Mod page: mods.factorio.com/mod/RefinedNetworkStorage This is a very basic video showing some of the mechanics of the mod. It's also my first actual video so please bear with the quality.
[Factorio] Colored Undergrounds/Cables and Network Transmitter/Receiver
Просмотров 31Год назад
Colored undergrounds and cables; the undergrounds have the same length as the yellow underground belts which is 5 tiles long. The Network Transmitter and Receiver allows long-distance connection with the Network.
[Factorio] Wireless Transmitter, Portable Interface, and Personal Player Port
Просмотров 39Год назад
The Wireless Transmitter allows you to use things at most 96 tiles away from it. The Portable Interface acts like the Network Inventory Interface except you need some data from the Network Controller and it's now portable. The Personal Player Port works similarly to how logistics robots do when interacting with your personal logistics slots. It has a buffer of 5MJ and it uses 100J per item it t...
[Factorio] Priority, Fluid IO Bus, External Storage, Visual capacity bars on Item and Fluid Drives
Просмотров 54Год назад
Added a priority system and a togglable round-robin system. Added External Storage Bus. Added Fluid IO Bus.
[Factorio] Item IO Bus
Просмотров 43Год назад
The Item IO Bus allows the network to import or export items and can be filtered according to whitelist and modified data. The base speed is that of a yellow transport belt, 15 items per second. This will also work accordingly with belt-related objects in a later update. Also, the Network Inventory Interface can separate different data so that it's easier to pick certain items, specifically ite...
[Factorio] Working buttons for Inventory Grid
Просмотров 64Год назад
Added functionality to the buttons in the Network Inventory Interface. Currently supports vanilla basic and advanced items, don't know if it works with mods but I would assume so. Buttons will be purple to mark it as a "modified" item, meaning something was changed from a default version. The Item Drives can now store the items so you can move them around.
[Factorio] Getting Player Inventory for display in Network Interface
Просмотров 37Год назад
The Network Interface shows the collective inventory of the player and the network. Only have the buttons displaying atm, no functionality yet.
[Factorio] Network Connections
Просмотров 191Год назад
If you've played with Applied Energistics 2, Refined Storage, or Simple Storage Networks, you know how the connections work. This does the same thing more or less, so you cannot have more than one Network Controller per network. Each object added to the network draws an additional 60W from the power grid. The Network Controller consumes power while keeping a buffer five times its power draw so ...
Forge 1.18.1 - Generic Vein Miner Upgrade
Просмотров 2772 года назад
Forge 1.18.1 - Generic Vein Miner Upgrade
Forge 1.16.5 - BurnerGun Block Highlighter coloring
Просмотров 492 года назад
Forge 1.16.5 - BurnerGun Block Highlighter coloring
Forge 1.16.5 - BurnerGun Block Highlighter v2.0
Просмотров 382 года назад
Forge 1.16.5 - BurnerGun Block Highlighter v2.0
Forge 1.16.5 - BurnerGun Block Highlighting v2
Просмотров 62 года назад
Forge 1.16.5 - BurnerGun Block Highlighting v2
Forge 1.16.5 - BurnerGun Block Highlighting
Просмотров 3992 года назад
Forge 1.16.5 - BurnerGun Block Highlighting
huh, Reminds me of Refined Storage/AE2 from modded minecraft, NICE!
Wynncraft uses the beacon particle. Do you know what it is called? I want to use it as they do for my Paper server.
Are you reffering to the beam by the Beacon? The file name is 'beacon_beam.png".
very cool!
Really cool mod man! THe other commenters were correct about the audio track. It is really low but your explanation and video are spot on.
Great mod, thanks for all the work you are doing on it!
very nice! I just installed your mod and will now look into it :>
ГДЕ ССЫЛКА НА МОД УЁБИЩЕ
hey nindy, thanks for the video! Is there a chache for a re-upload with enhanced (louder) audiotrack? :D my speakers have some limitations if I put them on max volume ;)
Hi, I can try to increase the volume.
wow
How is that an illusion? It's just a scripted wall.
bro thats not illusion thats script
the script is simple just add a block, put a script, detect if a player is touching it and if a player is touching it make some parts can collide off and transparency 1
That wouldn't work, as you get more advanced, .Touched isn't to be used. It's too buggy and doesn't register properly.
Yep
@@stichy8277 its accurate enough for this though
I love non Euclidean games
PLEASE GIVE ME THE SCRIPT
WHAT HAPPENED TO MY BRAIN HELP ME
Now is not 69 comments
you're genius man
always wanted this in factorio 👍
Топыч
Looks awesome!
Thanks!
Looks super cool! Seems like you have the base functionality down I'm excited to see where you go from here!
this is longest comment is 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ive seen longer
@@bobi9928I don't think it's bigger than mine
Using region3?
Invisible wall
that aint a brrt that a bra bra bra bra bra
Interesting, this doesn't require heavy scripting, it's simple.
Yeah, just triggers
just touched event and transparency 0-1 to 1-0@@Docoman_NarrowOne
this is actually really smart
Спасибо за идею
that's so smart lol
and after this, i still have no idea how to script this
getpartsboundinbox + transparency
@@holaholahee i think it would just be more simpler if you just used Touched() instead of GetPartBoundsInBox()
I'm awful at coding and this is basically two parts that have script. On part touched, Walls1.CanCollide = true Walls1.Transparency = 0 Walls2.CanCollide = false Walls2.Transparency = 1
I usually don't care for Minecraft mods but that looks so fun, might try it some time lol
Can you make more roblox scripting? Also maybe some tutorials please.
Now make it where the player cannot zoom out but stay in the 360 turn cam position
local plr = game:GetService("Players") local player = plr.LocalPlayer player.CameraMaxZoomDistance = 0 player.CameraMinZoomDistance = 0 So they cant zoom out
@@sanzharsuleimenov379 local plr = game:GetService("Players") local player = plr.LocalPlayer player.CameraMaxZoomDistance = -360 player.CameraMinZoomDistance = -360 yes
Either that or just, have a roof.
@@sanzharsuleimenov379 pure skill issue, just go in starter player settings 💀💀💀💀💀
@@frostxgg "just go into the starter player" said the animator
dam
i know how its works, the wall will be changed to not view the tree if a player touched an invisible wall
you did watch to the end right
bro got that tik tok attention span watch to the end
@@smudger372 fr
No clue, Sherlock!
This would be cool implemented in a game
ever played "Superliminal?"
@@hyprpoint I think they meant a game on Roblox
@@slooshified_ Ah.
@@hyprpoint no
Tria.os monovoid
U stop posting?
I just post random snippets of my code from time to time. Although I'm working on another mod for Factorio rn, nothing exciting to see yet.
Cool
nerf gun
Why is everyone amazed by this. This is simple i can even script it in a couple of minutes
My guy, even I don't know why.
@@nindybun you broke the world record
Of fastest responder ive ever seen
@@Kangdil dayum man
1: it is an interesting concept, although easy to script, it hasn't really been implemented in any games 2: nobody cares that you can script, this comment contributes nothing to anybody reading or the video. 3: this is kind of just an unpleasant comment that can come off as pretty rude
Nice, keep the good work up
we have dinos that make so many illusion now we will have this guy
That's easy
id like to see what this looks like from birds eye view
You mean 0:20 to 0:28 ?
He showed it
@@BoyBlue_Indonesia birds, eye, bird eye is an effect that makes the screen look weird, it turns your view into a- ok instead of me exlaining it search it up youll find it 💀 nvm then im wrong read my other comment below
@@kellyduckling5729 no its not?? birds eye view literally just means view from above, aka from a bird's perspective
@@kellyduckling5729 I think you mean the fisheye effect
Can I make a version of this in my video
I don't see why not
Would be good for a psychological horror game. And making the player playing the game go crazy too 😂
Can u release it plz
that is so cool!
🤖
Did you use client sided Ontouch function?
I'm not too sure since I just slapped it together for fun; and it was like 2 years ago so I wouldn't remember either way. But probably is.
@@nindybun Oh okay
he probably did.
It’s called the Touched event not a function
@@DeeSnutts doesnt matter we can differentiate objects
*E p i c*
What how
Not bad.