Lenno56
Lenno56
  • Видео 250
  • Просмотров 139 149

Видео

Stationeers: Playthrough on Europa Episode 37: Working on the Control Tower!!
Просмотров 15814 часов назад
If there are any other games you would like to see me play please let me know in the comments :)
Norland Episode 5: The End of Our Kingdom...
Просмотров 1421 час назад
If there are any other games you would like to see me play please let me know in the comments :)
Stationeers: Vulcan Playthrough: Wind Power/ Moving out of Starter Base!!
Просмотров 88День назад
If there are any other games you would like to see me play please let me know in the comments :)
Stationeers: Playthrough on Europa Episode 36: The Hangar is Working again!
Просмотров 9214 дней назад
If there are any other games you would like to see me play please let me know in the comments :)
Norland Episode 4: Vassal Rebellion/ Smallpox Outbreak
Просмотров 1814 дней назад
If there are any other games you would like to see me play please let me know in the comments :)
Stationeers: Vulcan Playthrough: Building the manufacturing room/ Having some power problems...
Просмотров 10714 дней назад
If there are any other games you would like to see me play please let me know in the comments :)
Stationeers: Playthrough on Europa Episode 35: Rebuilding the Hangar/ Building a Control Tower!
Просмотров 11414 дней назад
If there are any other games you would like to see me play please let me know in the comments :)
Norland Episode 3: Expanding our town/ Prepaing to attack our neighbor/ My wife is a Harlet...
Просмотров 3421 день назад
If there are any other games you would like to see me play please let me know in the comments :)
Stationeers: Vulcan Playthrough: Vulcan Winter/ Preparing for Expansion!!
Просмотров 11521 день назад
If there are any other games you would like to see me play please let me know in the comments :)
Stationeers: Playthrough on Europa Episode 34: Hangar was a tad too short...
Просмотров 8528 дней назад
If there are any other games you would like to see me play please let me know in the comments :)
Norland Episode 2: Starting our Settelment again! (because of update lol )
Просмотров 103Месяц назад
If there are any other games you would like to see me play please let me know in the comments :)
Stationeers: Vulcan Playthrough: Turning On the Mining Platform!!
Просмотров 115Месяц назад
If there are any other games you would like to see me play please let me know in the comments :)
Stationeers: Playthrough on Europa Episode 33: Fixing Atmospherics and Setting up Hangar Control!
Просмотров 145Месяц назад
If there are any other games you would like to see me play please let me know in the comments :)
Norland Episode 1: Starting our Settelment
Просмотров 2 тыс.Месяц назад
If there are any other games you would like to see me play please let me know in the comments :)
Stationeers: Vulcan Playthrough: All About Hand Mining to Build the Mining Platform lol!!
Просмотров 203Месяц назад
Stationeers: Vulcan Playthrough: All About Hand Mining to Build the Mining Platform lol!!
Stationeers: Playthrough on Europa Episode 32: Everything is Going Wrong!!!
Просмотров 112Месяц назад
Stationeers: Playthrough on Europa Episode 32: Everything is Going Wrong!!!
Stationeers: Vulcan Playthrough: Building the Mining Platform!!
Просмотров 171Месяц назад
Stationeers: Vulcan Playthrough: Building the Mining Platform!!
Stationeers: Playthrough on Europa Episode 31: Our First Trader Using the Hanger!!!!!!!!
Просмотров 253Месяц назад
Stationeers: Playthrough on Europa Episode 31: Our First Trader Using the Hanger!!!!!!!!
Stationeers: Vulcan Playthrough: Working on Atmospherics/ Almost blew myslef up!
Просмотров 284Месяц назад
Stationeers: Vulcan Playthrough: Working on Atmospherics/ Almost blew myslef up!
Stationeers: Playthrough on Europa Episode 30: Hangar/ Using the Furnace as a Heater lol
Просмотров 295Месяц назад
Stationeers: Playthrough on Europa Episode 30: Hangar/ Using the Furnace as a Heater lol
Stationeers: Vulcan Playthrough: We Have Oxygen!!
Просмотров 256Месяц назад
Stationeers: Vulcan Playthrough: We Have Oxygen!!
Stationeers: Playthrough on Europa Episode 29: More Hangar and Hydroponics/ Having some Power Issues
Просмотров 201Месяц назад
Stationeers: Playthrough on Europa Episode 29: More Hangar and Hydroponics/ Having some Power Issues
Stationeers: Vulcan Playthrough: Working on Atmospherics and Solar
Просмотров 241Месяц назад
Stationeers: Vulcan Playthrough: Working on Atmospherics and Solar
Stationeers: Playthrough on Europa Episode 28: Hydroponics and the Hangar!
Просмотров 193Месяц назад
Stationeers: Playthrough on Europa Episode 28: Hydroponics and the Hangar!
Stationeers: Vulcan Playthrough: Our First Potato Harvest/ Building our Main Base
Просмотров 3262 месяца назад
Stationeers: Vulcan Playthrough: Our First Potato Harvest/ Building our Main Base
Stationeers: Playthrough on Europa Episode 27: Working on the Hangar/ LARrE
Просмотров 2992 месяца назад
Stationeers: Playthrough on Europa Episode 27: Working on the Hangar/ LARrE
Stationeers: Vulcan Playthrough: More Power/ More AC's/ We have Potatoes!!
Просмотров 3742 месяца назад
Stationeers: Vulcan Playthrough: More Power/ More AC's/ We have Potatoes!!
Stationeers: Playthrough on Europa Episode 26: We have an Elevator!
Просмотров 1702 месяца назад
Stationeers: Playthrough on Europa Episode 26: We have an Elevator!
Stationeers: Vulcan Playthrough: Expanding our Base and Getting Advanced Alloys!
Просмотров 4812 месяца назад
Stationeers: Vulcan Playthrough: Expanding our Base and Getting Advanced Alloys!

Комментарии

  • @gramackgrimmlock1366
    @gramackgrimmlock1366 3 дня назад

    Might I suggest a nice LED Red/Green Light at the top of your hangar so that you can tell when your hangar doors are open/closed. For quick visual reference when your looking down from your control room.

    • @lenno56
      @lenno56 3 дня назад

      I will definitely do that!!

  • @billionaireoverlord1564
    @billionaireoverlord1564 10 дней назад

    Should have built a room around the vending machine with a door and vent. vacummed out the room with you in it. then you could have transfered the ice to your minning belt just as slow as you wanted. But I liked the boom boom though :)

  • @MatthewJOsbourne
    @MatthewJOsbourne 10 дней назад

    Its possible that your vent controller is malfunctioning because it still has the old vent selected (still red). Failing that, removal of the chip and then screwdriving the chip should reset it, making a reload attempt unnecessary.

    • @lenno56
      @lenno56 10 дней назад

      So I tried to do that a few times the last time it happened and it still showed in red so im not sure.

  • @John.Oliver
    @John.Oliver 17 дней назад

    Thinking of your pipe layout. Instead of having frames above the corridor, could you not encase that area in walls and run the pipes through that open "corridor"?

  • @MatthewJOsbourne
    @MatthewJOsbourne 18 дней назад

    The turbopumps are overkill for your filtration systems as they only have one piece of pipe (10L) to pull from. You can either replace them with regular pumps (and reduce noise), throttle them down to 10L (save 900W of power per, and reduce noise ), or slap a double inline tank on the single pipe between them and the filtration devices to make use of their full potential (and possibly damage your hearing).

    • @lenno56
      @lenno56 18 дней назад

      Im going to mess around with it to find the best balance for the pump. I do agree that the turbo pumps are probably overkill lol

  • @bmanfifteenthousand5376
    @bmanfifteenthousand5376 19 дней назад

    At 1:57:25 doesn't the elevator carry power? so you didn't need to run that cable.

    • @lenno56
      @lenno56 19 дней назад

      I'm not sure. I will have to test that to see if it does

  • @grimnar6725
    @grimnar6725 23 дня назад

    I'm pretty sure if you give the IC chip the device ID, rather than it's prefab hash (which would be any solar sensor, or grow light etc. in this case) you don't need to assign one of the housing pins to the device you want anymore. Which dramatically expands the usefulness of a single housing Someone correct me if I'm wrong

  • @grimnar6725
    @grimnar6725 23 дня назад

    The problem I had with gasses to/from the traders on Venus was that the trade station buildings weren't insulated themselves. So insulated piping didn't help me. I'll be interested to see if this is still the case. Commenting before the end of the video.. lol

  • @grimnar6725
    @grimnar6725 24 дня назад

    When you do something, for example setting up the air conditioners. Rather than saying "yeah that could work" can you explain why it should work? Lots of little instances like that 😅 Otherwise pretty cool to see played out.

    • @lenno56
      @lenno56 23 дня назад

      Yeah I can start trying to explain better on why it should work when I do something!

  • @John.Oliver
    @John.Oliver 25 дней назад

    Looking good Lenno. Only just started watching this playthrough but looking forward to it. I would love to see you start coding though. You've mentioned you have wanted to do it for a few playthroughs now - it does make life so much easier when you get the hang of it.

    • @lenno56
      @lenno56 23 дня назад

      I do start coding pretty soon after this video

  • @justinjones5632
    @justinjones5632 27 дней назад

    Pro tip if you wanna beatuify your place if u have trees or shrubs in your roads you can place a small plant decoration on it to delete them then u can just delete the plant.

    • @lenno56
      @lenno56 27 дней назад

      Thank you for the tip!!

  • @WakkaWakka25
    @WakkaWakka25 Месяц назад

    The colored version of the chip for tablet, does let you differentiate between many of the ores/ices

    • @lenno56
      @lenno56 Месяц назад

      I will keep that in mind

  • @gramackgrimmlock1366
    @gramackgrimmlock1366 Месяц назад

    you should place the computer under the Dials so you can see the satellite computer while your adjusting the controls.

  • @Kepler_P1
    @Kepler_P1 Месяц назад

    Love Stationeers! Good quality vids 👍

  • @stripedcollar335
    @stripedcollar335 Месяц назад

    In my first playthrough on mars I wired up turbines like you did. A few hours in a storm came and busted several cables. Perhaps you plamned for that, but I was curious why you didn't prioritize updating power cables on the supply side. Other than that this was an impressive start. New sub.

  • @logdog998
    @logdog998 Месяц назад

    What are your thoughts on this compared to Space Engineers? If you have played both. I only ask because they seem very similar, i am speaking as someone who is just learning about Stationeers recently.

    • @lenno56
      @lenno56 Месяц назад

      @@logdog998 so I have played a little bit of space engineers but not very much of it! I do know that Stationeers is quite a bit more complex though.

    • @logdog998
      @logdog998 Месяц назад

      @@lenno56 very interesting!

  • @TheDarkdrug
    @TheDarkdrug Месяц назад

    Love the content but just an fyi regarding storms. In your jetpack you can toggle up the pressure of the nozzles (all the way too 200 thrust on a hardsuit), you won't be able to hover as you'll drift but it's strong enough to counter the winds during flight.

    • @lenno56
      @lenno56 Месяц назад

      @@TheDarkdrug that is good to know! I will have to remember that for next time!

  • @Benb49
    @Benb49 Месяц назад

    Is there a way to auto make steel using the coal and iron blocks and logic?

    • @lenno56
      @lenno56 Месяц назад

      yes there is a way to automate the furnace with logic to make not just steel but any alloy

  • @gramackgrimmlock1366
    @gramackgrimmlock1366 Месяц назад

    Your Powered Vents should be spread out more. They have an area of effect that takes times to occurr. If you spread them out further in your LARGE hanger they will work more effective then just adding more.

    • @lenno56
      @lenno56 Месяц назад

      @@gramackgrimmlock1366 ok I will try that before I add more

  • @darthjeder
    @darthjeder Месяц назад

    The purge valve tries to remove all gasses from the pipe while the pipe is open to the atmosphere via the drain... I think these can't be used together... In my experience using the drain alone works quite well. Keeps the water from evaporating. But when there's pollutants getting in, the bottle fillers and drinking fountains will throw an error. (edit) Pumping the gas out of a water pipe makes room for the water to evaporate and because of the phase change it cools down til it freezes.

    • @lenno56
      @lenno56 Месяц назад

      Yeah I know it is something like that which keeps breaking the pipes. Thanks for the info!

    • @Robcraft1981
      @Robcraft1981 Месяц назад

      I've never had much use for the "drain", I hate that it pulls gases into the liquid system. I prefer to use the drainvalve, as that only allows liquid trough.

  • @Benb49
    @Benb49 Месяц назад

    Rip the toy cat 😢

  • @Benb49
    @Benb49 Месяц назад

    I'm confused how did you actually die?

  • @robot797
    @robot797 Месяц назад

    woudnt making a drilling platform be smarter then a new base?

    • @lenno56
      @lenno56 Месяц назад

      @@robot797 Yeah I’m going to start working on that soon. I just wanted to get everything laid out first so I know exactly where I want to put it.

    • @robot797
      @robot797 Месяц назад

      @@lenno56 ah that is clear

  • @nashtoitsa6042
    @nashtoitsa6042 Месяц назад

    I believe the reason the dial is giving you an issue is you have the logic reversed. You should be reading the dial and writing to the vents...Nash

    • @lenno56
      @lenno56 Месяц назад

      Ohh that makes sense lol

  • @eladioss02
    @eladioss02 Месяц назад

    Hi, there is an chip as the Power Control, but it is called Mode Control, with it you can control the mode of the powered vents and left out the i/o logic chips. Heating the hangar with the furnace can work but for one use, when you open the hangar doors it gets cooler again, so it is not a long place solution, maybe if your oxigen is hot, the hangar gets more heat when you release the oxigen into the closed hangar

    • @lenno56
      @lenno56 Месяц назад

      So I will not open the hangar doors until the heated oxygen is in the tanks. Thanks for the tip on Mode Control!

    • @eladioss02
      @eladioss02 Месяц назад

      @@lenno56 Sometimes when I am removing all the gas from the hangar, the temperature gets closer and closer to 0 degrees Celsius, you can try to see if by removing all the gas that -146 degrees Celsius becomes 0, so you don't have to heat that oxygen much. , or maybe even when you release the oxygen the hangar adopts the temperature of the oxygen, so you could keep the oxygen at 20 degrees

  • @kurotsune77
    @kurotsune77 Месяц назад

    29:51 who cares about power? give us nuclear arsenal

  • @eladioss02
    @eladioss02 Месяц назад

    Hi, about traders, the max height that I found was a 5blocks high trader. And into your hangar, the doors dont need power to close and open, for some reason the power is just to turn on the hangar door light.

  • @nolaguy72126
    @nolaguy72126 Месяц назад

    Hi, could you fix the playlist order please? Id like to rewatch the series but it's out of order

    • @lenno56
      @lenno56 Месяц назад

      I'm not sure how that happened but it should be fixed now

    • @nolaguy72126
      @nolaguy72126 Месяц назад

      ​@@lenno56thank you

  • @Dinkleberg96
    @Dinkleberg96 Месяц назад

    There is 58:10. U've got the Stirling Engine

  • @eladioss02
    @eladioss02 2 месяца назад

    Hi, I was searching but I don´t found anywhere, what is the vertical size for hangar? Some post say that there are traders with 6 blocks of height

    • @lenno56
      @lenno56 2 месяца назад

      Im honsetly not sure. I have been wondering that myself. Since you can build that large hangar doors horizontal I imagine you can have the bigger ships land in the hangar itself, but Im not sure.

  • @kylesmith8783
    @kylesmith8783 2 месяца назад

    you should build a seperate room for your mushroom/ cO2 farm and have the ic set differently to keep them in proper light conditions

    • @lenno56
      @lenno56 2 месяца назад

      Yeah I might end up doing that lol

  • @javierolazaran7227
    @javierolazaran7227 2 месяца назад

    You could grab some CO2 from the atmosphere to pressurize the hab.

    • @lenno56
      @lenno56 Месяц назад

      Maybe I will do that in my hydroponics room the get oxygen production going

  • @arthurcesarino5481
    @arthurcesarino5481 2 месяца назад

    Thanks for the series! I'm a new player and I'm learning a lot with you! :) I like this kind of video because I can follow along with you and lean in the process. Keep up the good work! :)

    • @lenno56
      @lenno56 2 месяца назад

      I'm glad you are enjoying the series!!

  • @1SamMuel112
    @1SamMuel112 2 месяца назад

    RIP Mushrooms :(

  • @gramackgrimmlock1366
    @gramackgrimmlock1366 2 месяца назад

    btw you added growlights above your Mushrooms... RIP... :D

    • @lenno56
      @lenno56 2 месяца назад

      Yeah I realized that....

  • @sdmx8861
    @sdmx8861 2 месяца назад

    Appreciate the long-form Stationeers content. Thanks for playing!

    • @lenno56
      @lenno56 2 месяца назад

      @@sdmx8861 I’m glad you like it! Thanks for watching!

  • @darthjeder
    @darthjeder 2 месяца назад

    I upgraded my printers with some IC functionality to print a set number of a recipe (set with a stacker: both quantity and recipe). I used the new stack feature of the printers. There is actually an instruction to print a given number of a recipe. When some ingredient runs out the printer waits for the refill and once that's supplied it continues the job. Really worth the effort.

    • @lenno56
      @lenno56 2 месяца назад

      I'm going to mess around with it because that would be alot easier!

  • @dansiegel995
    @dansiegel995 2 месяца назад

    One small silver lining to brutal is very little stuff to move around and organize. Build only the minimal things you need to survive. By day 40-50, you can start to relax.

  • @dansiegel995
    @dansiegel995 2 месяца назад

    Brutal is definitely doable, but you have to go ULTRA minimslist. NEVER go outside during day, live in a 1x1 space just charging batteries (via swapping) for several days until you can get a vaccum work area, hydroponics rush is necessary to generate your oxygen, trader rush can come second to extend oxygen use - as traders are RNG based, you risk your entire playthrough if you do trader before hydroponics - ultra low power setup so you never need heavy cable - and if you do everything perfectly, you can get up to 80 potato plants going to give you the oxygen you need to become self sufficient and not ever need a trader - but a handful of mistakes (priority errors or wasted projects and time) is more than enough to kill you. You should not stream your first vulcan brutal - you WILL die many times getting your priority list correct and realize actions you do which slowed you down getting your way to full cool water production.

  • @jeremykulisek4158
    @jeremykulisek4158 2 месяца назад

    Just in cases you don't know but please take with a grain of salt because I'm not 100 percent sure. But I believe the chutes are insulated while window chutes are not insulated.

    • @lenno56
      @lenno56 2 месяца назад

      I will have to test this out to see if it is true.

  • @bmanfifteenthousand5376
    @bmanfifteenthousand5376 2 месяца назад

    @Lenno56 at 1:04:47 could you not have pressed the panic depressurize button on the console?

    • @lenno56
      @lenno56 2 месяца назад

      @@bmanfifteenthousand5376 So I could have done that but, all of the gas in the room would have went straight into my oxygen line and polluted it. That is why I vented it all into my waste line so it would get filtered again.

    • @bmanfifteenthousand5376
      @bmanfifteenthousand5376 2 месяца назад

      @@lenno56 oh ok that makes sense

  • @thenthderivative
    @thenthderivative 2 месяца назад

    Been watching your (new) Europa playthrough, but it's a bit to catch up on. It's nice to get in at the start of a playthrough on my favourite planet! Cheers!

  • @doumjawaziri5579
    @doumjawaziri5579 2 месяца назад

    U can get rid of supplies on the ground by setting a work area on it from the storage and the granary

    • @lenno56
      @lenno56 2 месяца назад

      Thank you for the tip

  • @doumjawaziri5579
    @doumjawaziri5579 2 месяца назад

    U had a great start built a good army got trade going and gathered wealth from raiding camps quickly. But ur not paying attention to little details u lost plenty archers at first that could have been avoided by placing them behind. Ur retinue was on run orders so they gathered fatigue. Etc The icon on manor is probably the families living there. U didn’t need so much troops to clear bandit camps cus their just 16 men strong that was hurting ur man power in the village in early game. U didn’t build enuff wells even after the fire. U destroyed four buildings with veggie dats 60 coins. U didn’t pull a family from the church after burial of the 1 person in the fire.

  • @spartamouse7914
    @spartamouse7914 2 месяца назад

    Haven't tried standard for Vulcan yet but have been playing brutal mode and from what I see its like "Standard" is living in a high dollar resort and "Brutal" is stuck in the middle of Death Valley

    • @lenno56
      @lenno56 2 месяца назад

      Yeah I thought about it but I wanted to do a playthrough on standard first. I think I will eventually try brutal though.

  • @GY-oy4mq
    @GY-oy4mq 2 месяца назад

    Put water fountain in your base instead of water bottle fillers. you benefit more from the fountain.

    • @lenno56
      @lenno56 2 месяца назад

      I will do that!

  • @jeremykulisek4158
    @jeremykulisek4158 2 месяца назад

    As far as why your lights didn't work, the way you were expecting is because the chip runs line by line in the code. So, because you have two sensors, it first reads the first sensor and sees that it is active. So, turns on the lights. Then it gets down to the second sensor and reads it a deactivated. So, then it turns the lights off and then repeats in an endless cycle.

    • @lenno56
      @lenno56 2 месяца назад

      Ohh that makes sense lol

  • @LactualitedeSpaceX
    @LactualitedeSpaceX 2 месяца назад

    hi could you copy paste the ic10 code in this comment the one you use for pressurized and temperature

    • @lenno56
      @lenno56 2 месяца назад

      Here is the code for Pressure/Lights/Temperature alias occupancysensor d0 alias gassensor d1 alias wastevent d2 lightsstart: yield l r0 occupancysensor Activate bgt r0 0 lightson blt r0 1 lightsoff j heaterstart lightson: sb -1860064656 On 1 j heaterstart lightsoff: sb -1860064656 On 0 j heaterstart heaterstart: l r1 gassensor Temperature bgt r1 298 heateroff blt r1 293 heateron j coolerstart heateroff: sb 24258244 On 0 j coolerstart heateron: sb 24258244 On 1 j coolerstart coolerstart: l r2 gassensor Temperature bgt r2 303 cooleron blt r2 298 cooleroff j wasteventstart cooleron: sb -739292323 On 1 j wasteventstart cooleroff: sb -739292323 On 0 j wasteventstart wasteventstart: l r3 gassensor Pressure bgt r3 100 venton blt r3 99 ventoff j lightsstart venton: s wastevent On 1 j lightsstart ventoff: s wastevent On 0 j lightsstart

  • @molybdane7240
    @molybdane7240 2 месяца назад

    Wow, how detailed is this game. Can you get more electrical power by placing windmills close to gas emitting industry, so that the emissions cause the windmill to rotate faster?

    • @lenno56
      @lenno56 2 месяца назад

      No you can’t do that to get more power. However that is a great idea to potentially implement! Maybe they will put that into the game someday.