Weeb Nerd Gaming
Weeb Nerd Gaming
  • Видео 339
  • Просмотров 98 607
[Rainchaser] Demo No Miss Rank S (Score: 361,429)
Rainchaser's demo consists of just its Stage 1, but it's a WHOPPING 7 MINUTES! For now, no commentary. It's reserved for the full release.
From its Stage 1, it's no doubt a solid bullet hell shmup with meticulous attention to scoring, primarily its caravan waves. It's a combination of Ikaruga's and Dodonpachi's method though, where the latter just, don't give you extra waves to keep your combo. You need to remember which that spawns extra enemies and not.
So far the game provides you 3 weapons: Forward shot, the classic, back shot, at spread it fires at a reverse V pattern and on focus it's a cross pattern with a much concentrated fire power downwards (I'm having Alzadick flashbacks here......
Просмотров: 53

Видео

[メタルスラッグ/Metal Slug] Level-4 ALL Clear (Rapid Fire ON) [CC Commentary]
Просмотров 6628 дней назад
I LOVE METAL SLUG! Well, everyone is, but I'm here as a 1cc player. Metal Slug, as beloved as it is, is also notorious for its difficulty, if you're a journalist... Er, I know with this video I can be considered as one, but using continues especially without limit is not a legit way to enjoy well-designed arcade games. It's a fine way to enjoy these games, but not a good way to properly look at...
[Fantasy Zone II] Master System JP ALL CLEAR (Rapid Fire ON)(Score: 1,909,400)[CC Commentary]
Просмотров 862 месяца назад
Fantasy Zone II is the console-only sequel of Fantasy Zone I. Felt like console-only sequels are kinda common, like, Final Fight 2? But I'm probably wrong about it. It's a sequel that both wants to go bold and play it safe at the same time. While its efforts can be admired and kinda understandable considering the shmup genre was still young at the time, the direction it went is frankly, not tha...
[ファンタジーゾーン/Fantasy Zone] Master System JP Stage 2-3 (Rapid Fire ON)(Score: 1,419,100)[CC Commentary]
Просмотров 782 месяца назад
Fantasy Zone 1 is probably more remembered as a pioneer of cute 'em ups, which are basically shmups with cute coat of paint. Considering the story themes Fantasy Zone games explore, WAR NEVER CHANGES EVEN WITH A CUTE LOOK! The other innovation is its shop system, which was also basically new at the time. While I do agree, but looking at it now, I think the game had made more innovations than pe...
[ガンバード2/Gunbird 2] Normal Tavia Stage 2-1 (Score: 945,200) [CC Commentary]
Просмотров 494 месяца назад
I think I was being too harsh to Psikyo regarding what I said in the Strikers 1945 II video. Gunbird 2 scaled back what I complained about that game and it managed to be meaner! Which is great! I LOVE this game! I kinda hate the ports, of course. Cool Time Bokan series-inspired mech designs, tight stage designs while still give good enough room for mistakes, smaller hitbox, though while compare...
[ストライカーズ1945/Strikers 1945] Normal Messer Bf-109 Stage 2-1 (Score: 739,400) [CC Commentary]
Просмотров 764 месяца назад
When people review Strikers 1945 series, people would think of Capcom's 1940 series. By name and choice of ships alone, it makes sense. But that's all the similarities they have; their game design philosophies are quite different. Strikers 1945 is a Psikyo game condensed even further although still rough. And for those anyone privy with Psikyo's history and their beef with Video System, the IP ...
[ストライカーズ1945II/Strikers 1945 II] Normal Flying Pancake Stage 2-2 (Score: 1,282,800) [CC Commentary]
Просмотров 844 месяца назад
Psikyo bullets. It's a moniker given to bullets that are unspeakably fast and complex that to survive it, you have no choice but to see the future. Or the closest thing to it: MEMORIZATION. Memorization isn't a new thing in shmups. It always had been there for decades. It was also in Toaplan games! But Psikyo took it to an even further step with complex choreographies and the reason the bullets...
[スーパー アールタイプ/Super R-Type] JP Normal 1-ALL (Stage 2-2) [CC Commentary] (Score: 545,800)
Просмотров 714 месяца назад
This is my first R-Type game 1cc! I didn't hear much of this game's legends, save for the fact that it's a remix of R-Type II, and the very infamous lack of mid-level checkpoints! Yeah, as a casual observer that is super, duper suck! But if you're a shmup addict like me and understand a good amount of reasonings behind many design decisions shmups have taken, IMO it's at worst a lazy solution t...
[ガンデュエル/Gun Duel] Normal ALL CLEAR (Score: 1,413,200) [CC Commentary]
Просмотров 4146 месяцев назад
Of all shmup sub genres Game Center CX can clone, instead of branching off to for example, Gradius or Toaplan clone, they stuck to caravan shmups! I know they're iconic for the era, but at this point I think this is because these are Arino and the dev team's favorite, lol! Gun Duel, included within Game Center CX 2, is the 3rd (or 4th if you count Cosmic Gate MASA-X as a new title) shmup of the...
[からくり忍者ハグルマン3/Haguruman 3] No Continue CLEAR (Score: 262,200) [CC Commentary]
Просмотров 5606 месяцев назад
In-game Haruguman series is setup as the Megaman equivalent, so to speak. In parallel to Action 52, this game is Game Center CX's Cheetahman. In other words, the main star! Heck, when selecting the 1st game at the main title screen, the icon is Haguruman! They've made 3 Haguruman games in a single game release just to show how hard the game went! And at a great success at that! Not perfect, but...
[スタープリンス/Star Prince] 2-ALL CLEAR (Score: 1,984,600) [CC Commentary]
Просмотров 2586 месяцев назад
The Game Center CX games may not be technologically faithful games, like this is more convincing as a PC Engine title instead of a Famicom / NES game, don't you think? But what these games are good at and I'm certain is the priority, is to smoothen the gameplay experience while preserving what made the games of that era click. Star Prince is a great example of it. I love it! Star Prince is the ...
[コズミックゲート/Cosmic Gate] GC Normal CLEAR (Score: 413,810)
Просмотров 2026 месяцев назад
This is the original Cosmic Gate. It's a ridiculously long repetitive shmup that boasts whopping 64 STAGES! There are formation differences, but otherwise identical. It is a retro-styled game that aimed to replicate Galaga, so I can't complain that much... This also means this game has no bosses. It has the piercing shot and the titular Cosmic Gate lets you skip stages! It's not good for your s...
[コズミックゲート/Cosmic Gate] MASA-X Normal ALL CLEAR (Score: 385,240) [CC Commentary]
Просмотров 1126 месяцев назад
Cosmic Gate is the very first game introduced in Game Center CX series! This series is dedicated in replicating the technological progress of retro video games. Not necessarily the tech and design 1:1, but more about how trends pop up and evolve over time. Cosmic Gate on the 1st game within the Game Console console (lol) itself is said to be a port of the arcade game of the same name. So this M...
[炎の格闘サラリーマンヤッタロー/Flame Fighting Salaryman Yattaro] Good Ending No Continue Clear [CC Commentary]
Просмотров 3116 месяцев назад
Game Center CX 1 2 Replay is a satisfying sampler plate of surprisingly full-fledged indie-ish faux-retro titles! These are tied to the Game Center CX name, as an overly simplified explanation, Japan's Angry Video Game Nerd. Much less angry, but it is as influential. Let's focus on the brand new game for the remaster: Yattaro! The one genre that is missing within 1 2 is the beat em up in 3D lan...
[FixEight] USA Cull-Horn Normal Stage 2-3 (Score: 1,378,840) [CC Commentary]
Просмотров 536 месяцев назад
FixEight is OutZone's (spiritual) often undiscussed sequel. Bigger, badder, better! The thing is, overall I still prefer Out Zone. Out Zone has a more solid identity as an overall product. It's a butt-kicking top down run n gun that gives well adjusted challenge regardless of the version. You have noticed why I put USA as the region instead of JP on this video's title, right? The JP's subtitle ...
[ヴィマナ/Vimana] Stage 2-3 [Rapid Fire ON] (Score: 1,527,740) [CC Commentary]
Просмотров 697 месяцев назад
[ヴィマナ/Vimana] Stage 2-3 [Rapid Fire ON] (Score: 1,527,740) [CC Commentary]
[現風少女ブリューテの代償] Mira & Mai Extra CLEAR (Score: 515,785,426) [CC Commentary]
Просмотров 747 месяцев назад
[現風少女ブリューテの代償] Mira & Mai Extra CLEAR (Score: 515,785,426) [CC Commentary]
[現風少女ブリューテの代償] Mira & Mai Normal ALL CLEAR (Score: 8,737,468,132) [CC Commentary]
Просмотров 1087 месяцев назад
[現風少女ブリューテの代償] Mira & Mai Normal ALL CLEAR (Score: 8,737,468,132) [CC Commentary]
[アカとブルー/Aka to Blue] Fire Bird Auto Bomb Off ALL CLEAR (Miss: 6)
Просмотров 1147 месяцев назад
[アカとブルー/Aka to Blue] Fire Bird Auto Bomb Off ALL CLEAR (Miss: 6)
[Angel at Dusk] Arcade Chronicle TLB Catastrophe ALL CLEAR (Score: 50,815,796) [CC Commentary]
Просмотров 2227 месяцев назад
[Angel at Dusk] Arcade Chronicle TLB Catastrophe ALL CLEAR (Score: 50,815,796) [CC Commentary]
[Angel at Dusk] Angel of Eternity Extinction Chaos ALL CLEAR (Score: 26,245,813) [CC Commentary]
Просмотров 2917 месяцев назад
[Angel at Dusk] Angel of Eternity Extinction Chaos ALL CLEAR (Score: 26,245,813) [CC Commentary]
[Angel at Dusk] Fallen Extinction Decay ALL CLEAR (Score: 12,998,202) [CC Commentary]
Просмотров 1317 месяцев назад
[Angel at Dusk] Fallen Extinction Decay ALL CLEAR (Score: 12,998,202) [CC Commentary]
[Angel at Dusk] Awaken Extinction Dastard ALL CLEAR (Score: 12,945,071) [CC Commentary]
Просмотров 1 тыс.7 месяцев назад
[Angel at Dusk] Awaken Extinction Dastard ALL CLEAR (Score: 12,945,071) [CC Commentary]
[雷凰/Raioh] Hard Auto-Bomb ALL CLEAR (Score: 1,820,450) [CC Commentary]
Просмотров 797 месяцев назад
[雷凰/Raioh] Hard Auto-Bomb ALL CLEAR (Score: 1,820,450) [CC Commentary]
[怒首領蜂大往生/DoDonPachi DaiOuJou] Arrange L ALL CLEAR (Score: 298,248,200)
Просмотров 978 месяцев назад
[怒首領蜂大往生/DoDonPachi DaiOuJou] Arrange L ALL CLEAR (Score: 298,248,200)
[怒首領蜂大往生/DoDonPachi DaiOuJou] Arrange S ALL CLEAR (Score: 504,067,570)
Просмотров 868 месяцев назад
[怒首領蜂大往生/DoDonPachi DaiOuJou] Arrange S ALL CLEAR (Score: 504,067,570)
[怒首領蜂大往生/DoDonPachi DaiOuJou] Super Easy B-EX No Death ALL CLEAR (Score: 527,122,710)
Просмотров 438 месяцев назад
[怒首領蜂大往生/DoDonPachi DaiOuJou] Super Easy B-EX No Death ALL CLEAR (Score: 527,122,710)
[怒首領蜂大往生/DoDonPachi DaiOuJou] Arrange EX ALL CLEAR (Score: 404,772,190) [CC Commentary]
Просмотров 1608 месяцев назад
[怒首領蜂大往生/DoDonPachi DaiOuJou] Arrange EX ALL CLEAR (Score: 404,772,190) [CC Commentary]
[怒首領蜂大往生/DoDonPachi DaiOuJou] White Label A-L 1-ALL CLEAR (Score: 48,752,190) [CC Commentary]
Просмотров 1178 месяцев назад
[怒首領蜂大往生/DoDonPachi DaiOuJou] White Label A-L 1-ALL CLEAR (Score: 48,752,190) [CC Commentary]
[Yohane the Parhelion BitDB] Any% Speed Run No Death CLEAR (1h 42m 33s) [CC Commentary]
Просмотров 1199 месяцев назад
[Yohane the Parhelion BitDB] Any% Speed Run No Death CLEAR (1h 42m 33s) [CC Commentary]