rnk
rnk
  • Видео 10
  • Просмотров 44 933
Promised Paradise - Update log 1 (ROBLOX)
#animation #gamedev #roblox #robloxgameplay #robloxstudio #tutorial
showcased in the video:
1. Advanced movement system
2. Custom gui for blood sorcerer (unfinished)
3. Blood Sacrifice ability (blood sorcerer)
4. Vampire Touch ability (blood sorcerer)
5. Sanguine Slam ability (blood sorcerer)
6. Blood Pillar ability (blood sorcerer)
7. Blood Thunderstorm ultimate move (blood sorcerer)
8. Blood Thunderstorm Showcase
9. Finisher move (blood sorcerer) (unfinished)
Просмотров: 565

Видео

ROBLOX How To Make A FPS System - PART 3: Drop & Pickup Items
Просмотров 1,3 тыс.2 месяца назад
#animation #gamedev #roblox #robloxgameplay #robloxstudio #tutorial script pastebin: pastebin.com/WACutvv1 knife animation: create.roblox.com/store/asset/140586837470107/knifehit Open Sourced game: www.roblox.com/games/17478919258/video my group: www.roblox.com/groups/4327350/Noob-Studio#!/about
ROBLOX How To Make A First Person System - PART 2: Punching Tool
Просмотров 3,5 тыс.4 месяца назад
#animation #roblox #gamedev #robloxstudio #robloxgameplay #tutorial Place ID: www.roblox.com/games/17478919258/video animations ids: 18149713142 right 18152374841 left animations links: create.roblox.com/store/asset/18149713142/punch1 create.roblox.com/store/asset/18152374841/punch2
ROBLOX How To Make A First Person System - PART 1: Body Movement & Camera
Просмотров 19 тыс.5 месяцев назад
PLACE: www.roblox.com/games/17478919258/video animations: create.roblox.com/store/asset/17448684392/idle-fight create.roblox.com/store/asset/17460499009/idle-walk #roblox #robloxgameplay #robloxstudio #gamedev #robloxgames #animation #robloxedit #robux
ROBLOX How To Make A Climbing System (Open Sourced)
Просмотров 2,1 тыс.6 месяцев назад
Roblox place: www.roblox.com/games/16976208301/climbing-mec animation links: create.roblox.com/store/asset/17094335305/right-down-climbin create.roblox.com/store/asset/17094323681/down-left-climbing create.roblox.com/store/asset/17094197166/left-up-climbin create.roblox.com/store/asset/17094195091/up-right-climbing create.roblox.com/store/asset/17094042542/down-climbing create.roblox.com/store/...
Roblox Volleyball System Concept (+server side interaction)
Просмотров 4657 месяцев назад
#roblox #robloxedit #robloxgames #robux #animation #gamedev #robloxstudio #robloxmemes #robloxgameplay Took a few weeks but finally got it working!
ROBLOX funny moments - Plate Of Fate Mayhem (Remastered) EP.2
Просмотров 1068 месяцев назад
Tryna edit like buur #roblox #robloxedit #robloxgames #robux #animation #robloxmemes #robloxgameplay
ROBLOX How to make a vaulting system (TUTORIAL) - Script/Model/Animation Included
Просмотров 5 тыс.9 месяцев назад
its finally here, for those who wanted a quick tutorial heres the unpolished version. Sorry for the delay! #roblox #robloxedit #robloxgames #robux #robloxstudio #gamedev
ROBLOX FUNNY MOMENTS - PLATES OF FATE MAYHEM (REMASTERED)
Просмотров 2669 месяцев назад
I discover a good remake of a game named plate of fate mayhem, was a lot of fun an i made friends along the way, i guess you can see the plates were there fates we made along the way... #roblox #robloxedit #robloxmemes #robux #robloxgames #animation
ROBLOX vaulting system (script and animation)
Просмотров 12 тыс.Год назад
Hello! I am an upcoming animator/scripter looking trying to make a name in the roblox community. Hope you like this! #roblox #scripting #viral #animation #gaming #vaulting #robux #hardwork

Комментарии

  • @ylred
    @ylred 2 дня назад

    the idle animations ect arent working??

  • @TheOP_Creeper
    @TheOP_Creeper 12 дней назад

    This looks like a game i would play!

  • @LazyHazydude
    @LazyHazydude 18 дней назад

    Imma need those animations cuz they private

  • @EduardBalha
    @EduardBalha 18 дней назад

    for who is wondering to make this in the game that u can change from third person or first uneed to set the camera classic and put this script in "FirstPerson" local script and u can zoom in or zoom out very smoth: local RunService local Player local Character local Camera local Head local Humanoid local FPMD -- FPMaximumDistance local FPLT -- FirstPersonLocalTransparency RunService = game:GetService('RunService') Player = game.Players.LocalPlayer Character = Player.Character or Player.CharacterAdded:Wait() Camera = game.Workspace.CurrentCamera Head = Character:WaitForChild('Head') Humanoid = Character:WaitForChild('Humanoid') FPMD = 1 FPLT = 0 TPLT = 0 local function SetCharacterLocalTransparency(transparency) for i,v in pairs(Character:GetChildren()) do if (v:IsA('BasePart')) then v.LocalTransparencyModifier = transparency end end end RunService.RenderStepped:Connect(function() local isFirstPerson = (Head.CFrame.Position - Camera.CFrame.Position).Magnitude < FPMD Humanoid.CameraOffset = Vector3.new(0,0,-0.65) if isFirstPerson == true then SetCharacterLocalTransparency(FPLT) Head.Transparency = 1 elseif isFirstPerson == false then Head.Transparency = 0 end end)

  • @MeMyself-y2w
    @MeMyself-y2w 21 день назад

    why wont it work tho??

  • @MeMyself-y2w
    @MeMyself-y2w 24 дня назад

    Why is it when i put it to r6 whenever i join it i have no walking animation?? Like why but when its r15 tHeN i can walk??

  • @MeMyself-y2w
    @MeMyself-y2w 24 дня назад

    why wont roblox let me have my game r6?

  • @Kirjuro
    @Kirjuro 24 дня назад

    You are underrated as a developer this is amazing I’ve seen some of your other projects they are so good can’t wait for part four also a question if I were to make the weapon system work by just welding it to the players hand with a server script and use user input service to detect lmb presses and then call the function for animation and hitbox?

  • @boozboldude5898
    @boozboldude5898 25 дней назад

    Hi, is there any way to contact you ? Because we're doing a school project and we're thinking about making a game, so if you could give us a hand, it would be really cool !

  • @PurreLojic
    @PurreLojic 28 дней назад

    this guy is genuinely helpful... thanks for actually explaining the code while you go along, while keeping it entertaining, instead of a 30 second speedrun with a 'COPY IN DESCRIPTION' :)

  • @Cat_roblox-nl5gt
    @Cat_roblox-nl5gt Месяц назад

    Where u found this walk anim?

  • @ethan2112_
    @ethan2112_ Месяц назад

    in the first video why did you assign variables on a different line im confused on why u didnt just do it how u did it in this video is it different?😅

  • @Incydenttroll0.1
    @Incydenttroll0.1 Месяц назад

    i dont know how to do it very very bad i have links placed and R6 and animations dont work?

  • @Ryan-r7g
    @Ryan-r7g Месяц назад

    for some reason i cant see the body i've done everything right but its not working

  • @KenzoPunk-y6m
    @KenzoPunk-y6m Месяц назад

    can you do a tut on how to make a first person system where the body is invis but other player see your body And maybe also do a tut on the movment system

    • @70rnk
      @70rnk Месяц назад

      to answer your first question. Its possible to set the characters's children's transparency to 1. if you do it in a local script it should work. second of all i dont really understand what do you need from the movement system? is it one from my old videos?

  • @howtitigaming.0143
    @howtitigaming.0143 Месяц назад

    Pls you can give Tutorial for "Advanced movement system" Pls pls pls

  • @triagetestaccount
    @triagetestaccount Месяц назад

    local RunService local Player local Character local Camera local Head local Humanoid local FPMD -- FPMaximumDistance local FPLT -- FirstPersonLocalTransparency RunService = game:GetService('RunService') Player = game.Players.LocalPlayer Character = Player.Character or Player.CharacterAdded:Wait() Camera = game.Workspace.CurrentCamera Head = Character:WaitForChild('Head') Humanoid = Character:WaitForChild('Humanoid') FPMD = 0.6 FPLT = 0 TPLT = 0 Humanoid.CameraOffset = Vector3.new(0, 0, -0.65) local function SetCharacterLocalTransparency(transparency) for i,v in pairs(Character:GetChildren()) do if (v:IsA('BasePart')) then v.LocalTransparencyModifier = transparency end end end RunService.RenderStepped:Connect(function() local isFirstPerson = (Head.CFrame.Position - Camera.CFrame.Position).Magnitude < FPMD if (isFirstPerson) then SetCharacterLocalTransparency(FPLT) Head.Transparency = 1 end end)

    • @Enzo75913
      @Enzo75913 28 дней назад

      hero of the day fr

  • @myte0
    @myte0 Месяц назад

    so you have to add the thing u want to vault over in the folder and it wont automatically find the thing to vault over if a key is pressed?

  • @argeliajacobo
    @argeliajacobo Месяц назад

    Thx bro

  • @TheBaldieCrewOfficial
    @TheBaldieCrewOfficial Месяц назад

    FOR THOSE LAZY PEOPLE WHO AIN'T SCRIPTING ALL OF THESE COPY AND PASTE THESE FirstPerson : local RunService local Player local Character local Camera local Head local Humanoid local FPMD -- FPMaximunDistance local FPLT -- FirstPersonLocalTransparency RunService = game:GetService('RunService') Player = game.Players.LocalPlayers Character = Player.Character or Player.CharacterAdded:Wait() Camera = game.Workspace.CurrentCamera Head = Character:WaitForChild('Head') Humanoid = Character:WaitForChild('Humanoid') FPMD = 1 FPLT = 0 TLPT = 0 Humanoid.CameraOffset = Vector3.new(0,0,-0.65) local function SetCharacterLocalTransparency(transparency) for i,v in pairs(Character:GetChildren()) do if (v:IsA('BasePart')) then v.LocalTransperency.Modifier = transparency end end end RunService.RenderStepped:Connect(function() local isFirstPerson = (Head.CFrame.Position - Camera.CFrame.Position).Magnitute < FPMD if (isFirstPerson) then SetCharacterLocalTransparency(FPLT) Head.Transparency = 1 end end) head and arms : local character local torso local player player = game.Players.LocalPlayer character = player.Character root = character:WaitForChild("HumanoidRootPart") run = game:GetService("RunService") cam = workspace.CurrentCamera torso = character:FindFirstChild("Torso") neck = torso:WaitForChild("Neck") right = torso:WaitForChild("Neck") left = torso:WaitForChild("Left Shoulder") y = neck.C0.Y z = right.C0.X runn.RenderStepped:Connect(function() local camdirec = root.CFrame:To0bjectspace(cam.CFrame).LookVector if neck then neck.C0 = CFrame.new(0,y,0) * CFrame.Angles(0,math.rad(0,math.rad(180),0) * CFrame.Angles(0,-camdirec.x, 0) * CFrame.Angles(-camdirec.Y,0,0) neck.C0 = neck.C0 * CFrame.Angles(math.rad(-90),0,0) right.C0 = CFrame.new(z,0.5,0) * CFrame.Angles(0,math.rad(0,math.rad(180),0) * CFrame.Angles(0,-camdirec.x, 0) * CFrame.Angles(-camdirec.Y,0,0) right.C0 = right.C0 * CFrame.Angles(0,math.rad(-90),math.rad(-90)) + Vector3.new(1,-0.5,0) left.C0 = CFrame.new(z,0.5,0) * CFrame.Angles(0,math.rad(0,math.rad(180),0) * CFrame.Angles(0,-camdirec.x, 0) * CFrame.Angles(-camdirec.Y,0,0) left.C0 = left.C0 * CFrame.Angles(0,math.rad(90),math.rad(90)) + Vector3.new(-1,-0.5,0) game:GetService("ReplicatedStorage").head:FireServer(neck.C0,right.C0, left.C0) end end) head : game:GetService("ReplicatedStorage").head.OnServerEvent:Connect(function(plr,txt,txt2,txt3) char = plr.Character torso = torso:WaitForChild("Neck").C0 = txt torso:WaitForChild("Right Shoulder").C0 = txt2 torso:WaitForChild("Left Shoulder").C0 = txt3 end)

    • @70rnk
      @70rnk Месяц назад

      @@TheBaldieCrewOfficial brother i shared the place ppl can just copy it

    • @argeliajacobo
      @argeliajacobo Месяц назад

      @@70rnk I don’t see the desk but ok

  • @_nexz2
    @_nexz2 Месяц назад

    You will do part 4? add VFX or guns (reloading system, grenades) or also a running animation (with hands and weapons) if you want to do it...

    • @irrelevant5393
      @irrelevant5393 24 дня назад

      I think the animation for the hands is in part 1! Its in his bio btw❤

  • @_nexz2
    @_nexz2 Месяц назад

    The best channel of roblox studio tutorials +1 sub

  • @Akane39111
    @Akane39111 Месяц назад

    Hey I know this vid is kinda old but just wanted to know if you could help me out? I followed all your steps but the animations don't work even though I'm in R6. It's not the biggest issue because my game will probably be in first person lock but if I want to add multiplayer support I can't have people phasing through barriers.

    • @yoai_mo
      @yoai_mo Месяц назад

      Did u spoof the anims??

  • @kyashift
    @kyashift Месяц назад

    Your thing works but only for your animations. Isn't there a way to make it without requiring your specific "guarding hands" anims

  • @虛無者
    @虛無者 Месяц назад

    This NICE

  • @NaiveSchmidt
    @NaiveSchmidt Месяц назад

    This game seems like a very good concept!

    • @70rnk
      @70rnk Месяц назад

      @@NaiveSchmidt ty!!

    • @NaiveSchmidt
      @NaiveSchmidt Месяц назад

      @@70rnk You're welcome any time!

  • @d0m452
    @d0m452 Месяц назад

    Yo so i got a question, how would you have different viewmodels for each weapon item you would have if its not a tool anymore

    • @70rnk
      @70rnk Месяц назад

      dif animationin replicated storage

  • @nguyenphuonganh-v6h
    @nguyenphuonganh-v6h Месяц назад

    pls make this a btg but very different from each other and make it unique

    • @70rnk
      @70rnk Месяц назад

      hi! what does btg means?

    • @nguyenphuonganh-v6h
      @nguyenphuonganh-v6h Месяц назад

      @@70rnk battlegorund

    • @70rnk
      @70rnk Месяц назад

      @@nguyenphuonganh-v6hyeah in working on something like that, a bit more then a btg tho (with story and etc)

  • @Hoadreanu
    @Hoadreanu Месяц назад

    imagine being so good youmastered scripting, modeling, mapmaking, animatioj and vfx

    • @70rnk
      @70rnk Месяц назад

      tysm! i still have a lot to learn

  • @archie-._.
    @archie-._. 2 месяца назад

    this is so sickk . waiting for part 2

    • @70rnk
      @70rnk 2 месяца назад

      tysm!

  • @dalpezack4031
    @dalpezack4031 2 месяца назад

    your animation id is private

  • @liansdump
    @liansdump 2 месяца назад

    yo how did you make that smart movement

    • @70rnk
      @70rnk 2 месяца назад

      @@liansdump I'll make a tutorial if you want it's actually pretty easy

    • @liansdump
      @liansdump 2 месяца назад

      @@70rnkomg please

    • @liansdump
      @liansdump Месяц назад

      please do

  • @FilipOwens
    @FilipOwens 2 месяца назад

    bro why anim in desc private

    • @70rnk
      @70rnk 2 месяца назад

      sorry abt that. when i get home ill link a roblox file so you can set it as your own. i didnt know roblox doesnt let us share animations from there web

    • @kthuludev
      @kthuludev Месяц назад

      @@70rnk can u link?

  • @WlastkasFan
    @WlastkasFan 2 месяца назад

    HOW ARE YOU NOT POPULAR YET???? (W video and edit)

    • @WlastkasFan
      @WlastkasFan 2 месяца назад

      also i dont have permission to acces your animations in desc can you help?

    • @70rnk
      @70rnk 2 месяца назад

      @@WlastkasFan yeah roblox can be annoying about it, im going to do my research to see if i can do something on my side. if i find a solution ilyk

    • @70rnk
      @70rnk 2 месяца назад

      @@WlastkasFan when i get home ill link in this desc a roblox file to make sure that you can publish the anim yourself and be the owner of the anim

  • @ausui3997
    @ausui3997 2 месяца назад

    How do you do the punch by using enum key instead of clicking your mouse. For example, I want it to punch when I press the key "F" instead of clicking.

    • @zqsmps
      @zqsmps Месяц назад

      make an equipped variable so that when the player equips the tool, set it to true, if they unequip it set it to false then type something like game:GetService("UserInputService").InputBegan:Connect(function(inp, gp) if gp then return end if inp.KeyCode and inp.KeyCode == Enum.KeyCode.F and equipped then --use the logic from the video to punch end end) or make a function that works like this local function input(inp, gp) if gp then return end if inp.KeyCode and inp.KeyCode == Enum.KeyCode.F and equipped then --punch logic here end end and then do game:GetService("UserInputService").InoutBegan:Connect(input) hope this helps!

  • @rato_yes
    @rato_yes 2 месяца назад

    lowk what im looking for, i just needed the local transparency and other stuff for my fps system, thx

  • @nguyenphuonganh-v6h
    @nguyenphuonganh-v6h 2 месяца назад

    pls make my request pls bro last vid

    • @70rnk
      @70rnk 2 месяца назад

      @@nguyenphuonganh-v6h hi could you by any chance contact me via discord or instagram, i have a script ready that i think matches what you need. i wont do a video but ill send it to you with explanation.

    • @70rnk
      @70rnk 2 месяца назад

      @@nguyenphuonganh-v6h my insta is in my yt and my discord is rnk8876

  • @БДжигун
    @БДжигун 2 месяца назад

    guys if you want aiming down sights here is example of how i done it: if aiming then local targetRightC0 = root.CFrame:ToObjectSpace(cam.CFrame) * CFrame.Angles(0, math.rad(90), 0) * CFrame.new(aimOffset) rightShoulder.C0 = rightShoulder.C0:Lerp(targetRightC0, 0.2) end

  • @Dougyl
    @Dougyl 2 месяца назад

    What Do i Do About the shadow the part arent there

    • @70rnk
      @70rnk 2 месяца назад

      @@Dougyl elaborate im not sure i understand

  • @MysteryGamesYoutube
    @MysteryGamesYoutube 2 месяца назад

    Dude, this tutorial is very useful and you continue, for example, it would be better to have a gun or something.

    • @70rnk
      @70rnk 2 месяца назад

      @@MysteryGamesRUclips im introducing guns prob next ep

  • @hyxuka
    @hyxuka 2 месяца назад

    This is so good, keep it up! Looking forward for more tutorials

    • @70rnk
      @70rnk 2 месяца назад

      @@hyxuka tysm!

  • @AqilDanish-lw1vq
    @AqilDanish-lw1vq 2 месяца назад

    YEAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH

    • @70rnk
      @70rnk 2 месяца назад

      @@AqilDanish-lw1vq yippie!!

  • @Boeingz_edits
    @Boeingz_edits 2 месяца назад

    problem with the first vid: the animations you use are "sanitised" fix?

    • @70rnk
      @70rnk 2 месяца назад

      i dont know maybe its roblox being stupid, ill check tmrw morning

    • @70rnk
      @70rnk 2 месяца назад

      i think i found, your issue might b because you have an animation with the same name as a part or literally anything in your worspace.

    • @ethan2112_
      @ethan2112_ Месяц назад

      @@70rnk u have to make the model public, same goes for all the other animations from the other tutorials

  • @archie-._.
    @archie-._. 2 месяца назад

    LETS GOOOOOO