- Видео 6
- Просмотров 443 162
Dozy Kraken
Добавлен 19 июн 2024
"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown." - H.P. Lovecraft
Welcome to Dozy Kraken, a channel for all things indie. From secrets and easter eggs, to lore and gameplay, videos, I make content on all sorts of indie video games, such as horror with "Still Wakes the Deep" and mystery with "Lost Records: Bloom and Rage".
Business Email: dozykrakenyt@gmail.com
Welcome to Dozy Kraken, a channel for all things indie. From secrets and easter eggs, to lore and gameplay, videos, I make content on all sorts of indie video games, such as horror with "Still Wakes the Deep" and mystery with "Lost Records: Bloom and Rage".
Business Email: dozykrakenyt@gmail.com
STILL WAKES THE DEEP - Monster Transformation (Before and After)
STILL WAKES THE DEEP - All Monster Transformations (Full Movie) includes all the cutscenes and key monster moments in Still Wakes The Deep (4K HD), from escaping Addair on the collapsing crane, to confronting Rennick in the flooded corridors...
Still Wakes the Deep is a survival horror video game developed by The Chinese Room and published by Secret Mode. The story follows an electrician named Cameron "Caz" McLeary who is trapped on a damaged oil drilling platform in the North Sea in 1975, having no ways to escape while being pursued by a mysterious monster under harsh weather conditions.
#roadto1k #stillwakesthedeep
Still Wakes the Deep is a survival horror video game developed by The Chinese Room and published by Secret Mode. The story follows an electrician named Cameron "Caz" McLeary who is trapped on a damaged oil drilling platform in the North Sea in 1975, having no ways to escape while being pursued by a mysterious monster under harsh weather conditions.
#roadto1k #stillwakesthedeep
Просмотров: 387 960
Видео
STILL WAKES THE DEEP All Monster Chases (4K HD)
Просмотров 28 тыс.6 месяцев назад
STILL WAKES THE DEEP - All Monster Chases (Full Movie) includes all the cutscenes and key monster moments in Still Wakes The Deep (4K HD), from escaping Addair on the collapsing crane, to confronting Rennick in the flooded corridors... Still Wakes the Deep is a survival horror video game developed by The Chinese Room and published by Secret Mode. The story follows an electrician named Cameron "...
STILL WAKES THE DEEP Creepiest Moments...
Просмотров 26 тыс.6 месяцев назад
STILL WAKES THE DEEP - Creepiest Moments (Full Movie) includes all the cutscenes and key monster moments in Still Wakes The Deep (4K HD), from escaping Addair on the collapsing crane, to confronting Rennick in the flooded corridors... Still Wakes the Deep is a survival horror video game developed by The Chinese Room and published by Secret Mode. The story follows an electrician named Cameron "C...
STILL WAKES THE DEEP - All Phone Locations
Просмотров 1,6 тыс.6 месяцев назад
STILL WAKES THE DEEP All Phone Locations (4K HD) includes the 15 different phone calls which can be listened to in Still Wakes the Deep. This video focuses more on the lore and story of the phone calls scattered throughout the game, rather than serving as a guide for where to find them. Each call explores the other characters on the rig, and develops Caz's backstory as he begins to hear his wif...
STILL WAKES THE DEEP - All Cutscenes (Full Movie)
Просмотров 2426 месяцев назад
STILL WAKES THE DEEP - All Cutscenes (Full Movie) includes all the cutscenes and key moments in Still Wakes The Deep (4K HD), from moving moments shared with the rig's crew, to heart-pounding chases with mutated horrors. Still Wakes the Deep is a survival horror video game developed by The Chinese Room and published by Secret Mode. The story follows an electrician named Cameron "Caz" McLeary wh...
STILL WAKES THE DEEP Ending & Final Boss Chase
Просмотров 2156 месяцев назад
STILL WAKES THE DEEP Ending & Final Boss Chase (4K HD) includes the ending and the final boss of the game, with no commentary. After defeating the mutated Rennick, and witnessing the death of his closest friends and rig crew, Caz sacrifices himself and the oil rig to save humanity. Caz spends his final moments reliving his last memory of his wife, with the game ending ending on a poignant love ...
It’s deep sea bacteria.
This was one immersive fucking game to play through, even though it was fairly linear plot-wise. Love it.
Anyone want further reason to hate Addair? In his room, you can find out that he's a supporter of the National Front, which is a far-right fascist neo-nazi political party in the UK
How fitting that Rennick, a man with a massive ego and an inflated since of importance, was transformed into a literal big head.
3:52 Honestly bosses like that suck “don’t answer me back” as if you didn’t bring me in here to “talk”
I fucking loved this game
Why can't we actually watch how they turn into the monster?
Budget and mystery!
I just completed trots and he does not chase you through the vents
he chased you through the vents later in the game
Such a good and sad game
I only wish there were more encounters with the monsters. There are so many more creative ways for the monsters to find and attack.....wasted opportunities, barring that, great game.
Am i the only one thinking the running pace isn't satisfying ?
All the people that deserve this horrific transformation will be the cheapskate Rennick.
Am I the only one that notice that when ever the touch is shining on the monsters it flashes?
I love how Rennick's head is so big. He was literally way above his own head, his ego was massive and now, his head is big enough to fit it. I love it when monster design isnt just making inhuman myth stuff, but they give body horror a meaning as to /why/ some aspects differ between victims.
Is this game like “that thing”?
never heard of this game but i love how scottish it is. big props for body horro but i'd love a better look at some of the monster designs
When rennick was assimilated he became twice the asshole the he was before. 💀
Not really transformations, prevalently just chasing sequences.
Thanks for the spoiler, enjoy the report.
Then don't watch the video. Simple as that
🥱
@Dozy_Kraken 😂 of course someone stupid enough to submit a spoiler is also stupid enough to let me know how BUTTHURT they are by me humiliating them with my comment. Rekt
if monster was chasing me while yelling in Sco'ish accent, I'd be very close to give up.
the creature reminds me of the thing from the movie.
McLeary? Sound awfully close to another Mac we know who was in a situation with people turning into monsters.
This just looks more depressing than anything
1:00 Caz: "Yer no exactly an angel yerself, Addair." *MEANWHILE. . .* 1:24 YEAH NO KIDDING!
This is beautiful but scary game where the shape looks so sunrise like but also being a monster
Genuinely the only game that made me care about everyone (Excluding Adair and Rennick lmao). We barely even know the characters and yet the way they interacted during the short period of time gives out so much. I love all of them and they all deserved better 😭
I actually cared for everyone, including Addair and Rennick. Addair might have been a prick but he is a loner even as a monster, and even if he is angry, he does shout at Caz on his final moments to stay away from him. If it was to not get hurt, or if it was to keep Caz from harm, its ambiguous, but he had a semblance of rationality to know that he was a menace and he even willingly went up to the flare to ignite himself to not chase after him anymore. Rennick's tight collar might have caused the shit, but he did try to wait out for survivors at the helipad, even if to save his own ass from corporation he knew he was the boss and had to wait. The only reason why Rennick gave the order to leave its because he was already infected, you can hear the strain in his voice as he tells Archie to leave the rig. It wasnt Rennick himself speaking, but the thing trying to leave the place that was hurting him in the first place (the drill). The thing itself doesnt even behave like a "monster", it seems more like a wounded organic system that is trying to combat pathogens (the people on the rig) through white cells (the infection) to try and close the cut that was made by the thrill.
2:16 oh nice the relaxing sound of Muir literally getting infected caz isn’t even scared
I shit you not my way of describing Rennick to people is to ask them if they know what a Rocktopus is 😭
Of helicopter is sad
What do think is the scariest im not saying gibbo but he has so many and like a meat arm I think Muir is the scariest he has a big mass of meat like everyone who is infected and he has tentacles like other and he has deer like antlers I feel bad for both of them
Rennick in the thumbnail looks so real
They should make a movie out of this game
What about gibbo
Like the plot of that movie, the thing sort of
I'm actually suprised that Davros was able to get off the oil rig alive! 😮😮
Yea bro will be able to tell history of the cadal oil rig
May be the best depiction of monsters yet, because of the fact you can't even call them monsters. You can still hear a slither of humanity in them, and their responsibilities prior to the Beira incident - Sure, it could be the shape trying to mimic whatever personality they've absorbed from the characters, but Rennick, Addair, and Gibbo still seem to be somewhat conscious and aware of their actions. (See Gibbo being dejectingly apologetic about killing his fellow crewmates, or Addair being relentless about hunting down Caz and even asserting that Caz is a coward, not to mention Rennick declaring that he will make Caz leave the rig, and repeating it numerously.). Best concept for monsters, yet, such an underrated game.
awesome analysis
Rip roy
What makes the games monsters work so well is that you can often see that somewhere inside the person still exists. In Gibbo we can still hear part of him trying to help people by warning them showing a friendly guy like we saw at the start. Trots doesn't really feel like the guy we met or saw of. Muir seems like he is confused & doesn't understand what's happening. Rennick is still a bastard & Adair is still a C*nt. With the foreman Roper we can see he still tries to help Caz warning him of Rennick & resisting the thing long enough to let Caz finish the work in the control room. I also love how you could almost believe everyone was a real person in the situation with realistic jokes & how it makes you feel genuinely for these people despite only seeing them a few times you can feel as if Caz has been with them all for a few months. The rig only has maybe 30 people on it but they don't feel like random dead bodies like most horror games but like the friends of Caz & a few of his enemies.
Its weird eh? My thoughts on the story is that its just an organism like a plant that only spreads by a host while only retaining some memory of it's new body basically just spouting out shit said in the past to the people that was in the memory of those words
I wonder how much the monster lines are conspicuously thought with twisted interpretation of the world around them from the creature or the creature repeating the last memories it encountered after consuming them
I really wish this game had a sort of museum of models and dev info like bendy and the ink machine once you beat the game. Would be cool to see these guys in their grotesque glory
Gibbo was also sad for me, him telling caz to tell his mom that he'll be home soon. Then screaming saying his was sorry also hurt
Its the deep mixed with sime shadow of insmouth monsters and cuthlu mythos
The glasgow acwcent fits it very well the screams are class
R. I. P O'Connor and Roper waesnt shown in the video
Que tipo de Dead Space e isso ?
They basically become sentient bubblegum it is genuinely so sad.
Would do you count O’Connor?
Played this game a month ago and I'm still wondering what the entity is. Is it cosmic, is it a deep sea under the ocean type of creature that got drilled up from the cracks like cthulu, is it an old being that was already here chilling in the waters of the north sea and just Randomly ran into the rig that morning? Who knows? But that's the beauty of it. You can make your own interpretation. I just wish they would've explained a TEENY bit more but 9.8/10. I looooove this game.
You missed one phone call from Suze during the flooding sequence in the admin modules right before you encounter Rennick for the 2nd time! Just saying! I'm not berating you! Nice work man! 👍😊
Oops, sorry I didn't realise I'd missed one. Ty for telling me
@Dozy_Kraken Your welcome mate, and don't worry about it too much! I think a lot of people during their first play through missed it, possibly because the ringing wasn't loud enough maybe