- Видео 56
- Просмотров 2 965
Quick Play
Добавлен 17 мар 2022
Short talks about video games. New episodes every other week on Wednesday mornings.
(Formerly known as 11 & a Half Minutes to Talk About Video Games)
The podcast is currently only available on audio platforms. Find your preferred podcast platform through Anchor to listen: anchor.fm/quickplay
(Formerly known as 11 & a Half Minutes to Talk About Video Games)
The podcast is currently only available on audio platforms. Find your preferred podcast platform through Anchor to listen: anchor.fm/quickplay
the greatest button to button
Mark and bunch of folks talk about greatest buttons to button. Because everyone loves buttons.
Let us know: What is the greatest button to button?
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Twitter: QuickPlayPod
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GG|: ggapp.io/QuickPlay
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Listen online: podcasters.spotify.com/pod/show/quickplay
RSS: anchor.fm/s/950ee6e8/podcast/rss
Email us: quickplaypod@gmail.com
If you enjoy this podcast: subscribing, liking, commenting, and sharing it with others goes a long way to helping it grow. Thanks for listening!
Find more Jordan on the internet:
Wishlist his game on Steam: ...
Let us know: What is the greatest button to button?
Follow us on the proper socials:
Twitter: QuickPlayPod
Instagram: quickplaypod
GG|: ggapp.io/QuickPlay
Bluesky: bsky.app/profile/quickplaypod.bsky.social
Threads: www.threads.net/@quickplaypod
Listen online: podcasters.spotify.com/pod/show/quickplay
RSS: anchor.fm/s/950ee6e8/podcast/rss
Email us: quickplaypod@gmail.com
If you enjoy this podcast: subscribing, liking, commenting, and sharing it with others goes a long way to helping it grow. Thanks for listening!
Find more Jordan on the internet:
Wishlist his game on Steam: ...
Просмотров: 13
Видео
what you need to know about Bethesda QA
Просмотров 4914 дней назад
Mark and Skylar Hinnant talk about Skylar's work at Bethesda Softworks in QA, some misconceptions around QA testing, and why it's important. Let us know: What do you want to know about QA testing? Follow us on the proper socials: Twitter: QuickPlayPod Instagram: quickplaypod GG|: ggapp.io/QuickPlay Bluesky: bsky.app/profile/quickplaypod.bsky.social Threads: www.thread...
ranking retro nintendo soundtracks
Просмотров 921 день назад
Mark talks about the new Nintendo Music app and gives his ranking of the 17 retro game soundtracks currently available. Let us know: What’s your go-to soundtrack on Nintendo Music? What do you want to see added? Nintendo Music Playlists • Quick Play's Quintessential Retro Tracks (m.nintendo.com/shared/en-US/US/users/bfb39c40bd7991a3/userPlaylists/165E3471-E720-4E1E-9ADF-D1CC0ED2F792) • Quick Pl...
lizard brain!
Просмотров 10Месяц назад
Mark and Dalton Fuller talk about the games that clear their minds, why it's nice to shift into lizard brain mode, and how sometimes that can be difficult. Let us know: What is your favorite "lizard brain" game? Follow us on the proper socials: Twitter: QuickPlayPod Instagram: quickplaypod GG|: ggapp.io/QuickPlay Bluesky: bsky.app/profile/quickplaypod.bsky.social Thre...
there are no new games, pt 2: and there never will be
Просмотров 204Месяц назад
In this part 2 of 2 episodes, Mark and Jake Martin and Landry Smith talk about their hopes for the future of gaming and if truly new games are even possible. Let us know: Do you have hope for the future of video games? Follow us on the proper socials: Twitter: QuickPlayPod Instagram: quickplaypod GG|: ggapp.io/QuickPlay Listen online: podcasters.spotify.com/pod/show/q...
there are no new games, pt 1: under the sun
Просмотров 43Месяц назад
In this part 1 of 2 episodes, Mark and Jake Martin and Landry Smith talk about the seismic shifts forward in gaming from years past, why the progress has slowed, and how we got to this point. Let us know: What's the last truly new game you've played? Follow us on the proper socials: Twitter: QuickPlayPod Instagram: quickplaypod GG|: ggapp.io/QuickPlay Listen online: p...
the one about ai in video games
Просмотров 26Месяц назад
Mark and Jordan Leithart talk about the use of generative AI in video game development, how it can used well, and where it falls short. Let us know: Is there a place for AI in game development? Follow us on the proper socials: Twitter: @QuickPlayPod ( QuickPlayPod) Instagram: @QuickPlayPod ( quickplaypod) GG|: @QuickPlay (ggapp.io/QuickPlay) Listen online: Quick Play (p...
HUDs are a necessary (?) evil (??)
Просмотров 7Месяц назад
Mark and Kurt Weisheit talk about the best and worst uses of a heads-up display and their own preferences. Let us know: Are HUDs good or bad or somewhere in between? Follow us on the proper socials: Twitter: @QuickPlayPod ( QuickPlayPod) Instagram: @QuickPlayPod ( quickplaypod) GG|: @QuickPlay (ggapp.io/QuickPlay) Listen online: Quick Play (podcasters.spotify.com/pod/sh...
first half of the second half: a metacritic golf report
Просмотров 4Месяц назад
first half of the second half: a metacritic golf report
assigning a genre of music to every game genre
Просмотров 37Месяц назад
assigning a genre of music to every game genre
q2, according to you: a metacritic golf report
Месяц назад
q2, according to you: a metacritic golf report
the games i swear i'll get back to eventually
Просмотров 4Месяц назад
the games i swear i'll get back to eventually
our hopes and dreams and lack thereof for summer game fest
Просмотров 4Месяц назад
our hopes and dreams and lack thereof for summer game fest
Big Discourse: 12 games to rule them all
Просмотров 37Месяц назад
Big Discourse: 12 games to rule them all
the hypothetical nintendo switch nintendo selects draft
Просмотров 4Месяц назад
the hypothetical nintendo switch nintendo selects draft
Someone buy that guy a green screen
but my closet is so clean and organized and really ridiculously aesthetically pleasing
VR will live and die by its killer apps. There hasn't been one yet. Maybe there won't ever be. All the main players have taken their shot at what they think people want out of VR, but none have been bigger than niche. How big is the barrier to entry for indie VR developers? The only reason indie developers can survive is that there is just such a huge population of people who own and regularly use computers or smart phones. You can make something relatively cheaply, and offer it for free and have a reasonable expectation that it can be discovered by millions of people overnight. VR is the opposite of both of those realities.
VR feels like gimmicky shooters, or gimmicky slashers, or a bunch of mobile games. About the only thing I've found VR good for as a user is for enhancing certain non-VR games like flight sim.
Great points! I've only thought about it in terms of getting VR into the hands (and eyeballs) of the average person. I hadn't even considered the high bar to even make a VR game.
RUclips brought me here. Why? No idea. Am I entertained? Hell yeah!
Super interesting chat, glad I stumbled upon this :)
Dunkey?
tbh that's a great pick