Alex Marino
Alex Marino
  • Видео 30
  • Просмотров 9 056
ColorPlay3 Tutorial
ColorPlay3 Tutorial
Просмотров: 6 081

Видео

Testing Google Daydream VR
Просмотров 406 лет назад
Created my own simple scene in unity and was testing it. Also was testing if i was able to successfully add google daydream controller function to my scene
MicroController Gaming Controller Joystick Testing
Просмотров 1966 лет назад
Using an Adafruit Feather to create a controller that replaces the keyboard for computer gamers while still allowing precise mouse movements.
Arduino Flood Light Pan Tilt Control
Просмотров 1926 лет назад
Arduino Flood Light Pan Tilt Control
Pan Tilt Joystick Arduino Control
Просмотров 3196 лет назад
Using an Arduino to have a joystick to control a Pan Tilt servo mount.
Camping Radio Arduino Hack
Просмотров 836 лет назад
Using Arduino, LCD Screen, and Lithium battery, to create a screen that displays how much charge is left in the battery.
Arduino Servo
Просмотров 66 лет назад
Arduino Servo
Early Projection Mapping Test
Просмотров 336 лет назад
Early Projection Mapping Test
Lighting Exhibit Arduino Testing
Просмотров 27 лет назад
Lighting Exhibit Arduino Testing
Light Exhibition Timelapse
Просмотров 67 лет назад
Light Exhibition Timelapse
Lighting Exhibition
Просмотров 257 лет назад
Lighting Exhibition
Soar Timelapse
Просмотров 17 лет назад
Soar Timelapse
Soar Walk by
Просмотров 107 лет назад
Soar Walk by
Soar Lighting Installation
Просмотров 227 лет назад
Soar Lighting Installation
Model Projection Mapping Project
Просмотров 2947 лет назад
Model Projection Mapping Project
Laurel Hill Setup
Просмотров 77 лет назад
Laurel Hill Setup
Laurel Hill Projection Mapping
Просмотров 367 лет назад
Laurel Hill Projection Mapping
Laurel Hill 2016 Lighting
Просмотров 247 лет назад
Laurel Hill 2016 Lighting

Комментарии

  • @Cmp_68
    @Cmp_68 10 месяцев назад

    Hello friends, I have problems with an iplayer 3. Error Code 1 and also error code 7. Has that ever happened to you? and if they could solve it. Thanks.

    • @treadmillrepair754
      @treadmillrepair754 2 месяца назад

      These philips controllers are a complete garbage.

  • @BurntToastBeats
    @BurntToastBeats Год назад

    Idea: web based cardboard app that can use the daydream controller and headset so it can still be used

  • @mattterry2630
    @mattterry2630 Год назад

    ok but where is the beginning of this video? How do you build the effect?

    • @alexmarino328
      @alexmarino328 Год назад

      There is an online manual you can download. But to add and effect you drag it from the right panel onto your timeline on the bottom

  • @vigneshrajan00001
    @vigneshrajan00001 3 года назад

    Hi this vignesh colour keep changing how make software update ?

  • @OttosTheName
    @OttosTheName 4 года назад

    So... How long did it last?

  • @Meinkenny
    @Meinkenny 5 лет назад

    Some Code or explanation would have been nice. :/

  • @alexmarino328
    @alexmarino328 6 лет назад

    Final Code //Alex Gaming Controller #include <Keyboard.h> int button1 = 13; int button2 = 12; int button3 = 11; int button4 = 10; int button5 = 6; const int SW_pin = 2; // digital pin connected to switch output const int X_pin = 0; // analog pin connected to X output const int Y_pin = 1; // analog pin connected to Y output char shift = KEY_LEFT_SHIFT; void setup() { delay(5000); Keyboard.begin(); pinMode(SW_pin, INPUT); digitalWrite(SW_pin, HIGH); Serial.begin(9600); pinMode(button1, INPUT_PULLUP); pinMode(button2, INPUT_PULLUP); pinMode(button3, INPUT_PULLUP); pinMode(button4, INPUT_PULLUP); pinMode(button5, INPUT_PULLUP); delay(5000); } void loop() { /* Serial.print("Switch: "); Serial.print(digitalRead(SW_pin)); Serial.print(" "); Serial.print("X-axis: "); Serial.print(analogRead(X_pin)); Serial.print(" "); Serial.print("Y-axis: "); Serial.println(analogRead(Y_pin)); Serial.print(" "); */ if (analogRead(Y_pin) < 500) { Keyboard.press( 's' ); Serial.print("s "); // delay(5); } if (analogRead(Y_pin) > 900) { Keyboard.press( 'w' ); Serial.print("w "); // delay(100); } if (analogRead(Y_pin) > 500 && analogRead(Y_pin) < 900) { Keyboard.release( 'w' ); Keyboard.release( 's' ); // delay(100); } if (analogRead(X_pin) > 900) { Keyboard.press( 'd' ); Serial.print("d "); // delay(100); } if (analogRead(X_pin) < 500) { Keyboard.press( 'a' ); Serial.print("a "); // delay(100); } if (analogRead(X_pin) > 500 && analogRead(X_pin) < 900) { Keyboard.release( 'a' ); Keyboard.release( 'd' ); // delay(100); } if (digitalRead(SW_pin) == LOW) { Keyboard.press(shift); Serial.print("space"); // delay(500); } else { Keyboard.release(shift); // delay(500); } if (digitalRead(button1) == HIGH) { Keyboard.press( 'x' ); Serial.print("x "); // delay(500); } else { Keyboard.release( 'x' ); // delay(500); } if (digitalRead(button2) == HIGH) { Keyboard.press( 'c' ); Serial.print("c "); // delay(500); } else { Keyboard.release( 'c' ); // delay(500); } if (digitalRead(button3) == HIGH) { Keyboard.press( 'q' ); Serial.print("q "); // delay(500); } else { Keyboard.release( 'q' ); // delay(500); } if (digitalRead(button4) == HIGH) { Keyboard.press( 'z' ); Serial.print("z "); // delay(500); } else { Keyboard.release( 'z' ); // delay(500); } if (digitalRead(button5) == HIGH) { Keyboard.press( 'e' ); Serial.print("e "); // delay(500); } else { Keyboard.release( 'e' ); // delay(500); } }

  • @alexmarino328
    @alexmarino328 6 лет назад

    Final Code (including Joystick and Buttons) #include <Keyboard.h> int button1 = 13; int button2 = 12; int button3 = 11; int button4 = 10; int button5 = 6; const int SW_pin = 2; // digital pin connected to switch output const int X_pin = 0; // analog pin connected to X output const int Y_pin = 1; // analog pin connected to Y output char shift = KEY_LEFT_SHIFT; void setup() { delay(5000); Keyboard.begin(); pinMode(SW_pin, INPUT); digitalWrite(SW_pin, HIGH); Serial.begin(9600); pinMode(button1, INPUT_PULLUP); pinMode(button2, INPUT_PULLUP); pinMode(button3, INPUT_PULLUP); pinMode(button4, INPUT_PULLUP); pinMode(button5, INPUT_PULLUP); delay(5000); } void loop() { /* Serial.print("Switch: "); Serial.print(digitalRead(SW_pin)); Serial.print(" "); Serial.print("X-axis: "); Serial.print(analogRead(X_pin)); Serial.print(" "); Serial.print("Y-axis: "); Serial.println(analogRead(Y_pin)); Serial.print(" "); */ if (analogRead(Y_pin) < 500) { Keyboard.press( 's' ); Serial.print("s "); // delay(5); } if (analogRead(Y_pin) > 900) { Keyboard.press( 'w' ); Serial.print("w "); // delay(100); } if (analogRead(Y_pin) > 500 && analogRead(Y_pin) < 900) { Keyboard.release( 'w' ); Keyboard.release( 's' ); // delay(100); } if (analogRead(X_pin) > 900) { Keyboard.press( 'd' ); Serial.print("d "); // delay(100); } if (analogRead(X_pin) < 500) { Keyboard.press( 'a' ); Serial.print("a "); // delay(100); } if (analogRead(X_pin) > 500 && analogRead(X_pin) < 900) { Keyboard.release( 'a' ); Keyboard.release( 'd' ); // delay(100); } if (digitalRead(SW_pin) == LOW) { Keyboard.press(shift); Serial.print("space"); // delay(500); } else { Keyboard.release(shift); // delay(500); } if (digitalRead(button1) == HIGH) { Keyboard.press( 'x' ); Serial.print("x "); // delay(500); } else { Keyboard.release( 'x' ); // delay(500); } if (digitalRead(button2) == HIGH) { Keyboard.press( 'c' ); Serial.print("c "); // delay(500); } else { Keyboard.release( 'c' ); // delay(500); } if (digitalRead(button3) == HIGH) { Keyboard.press( 'q' ); Serial.print("q "); // delay(500); } else { Keyboard.release( 'q' ); // delay(500); } if (digitalRead(button4) == HIGH) { Keyboard.press( 'z' ); Serial.print("z "); // delay(500); } else { Keyboard.release( 'z' ); // delay(500); } if (digitalRead(button5) == HIGH) { Keyboard.press( 'e' ); Serial.print("e "); // delay(500); } else { Keyboard.release( 'e' ); // delay(500); } }

  • @1040ugur
    @1040ugur 6 лет назад

    Code pls