- Видео 29
- Просмотров 21 291
This Reality
Добавлен 28 апр 2024
Two guys from Finland share their journey of running an indie game studio on this channel. We hope you can learn something new and have an occasional laugh with us!
How I Got My INDIE GAME Reviewed By The BIGGEST Mobile Game News Site
In this video I will share my experience on working with journalists and what are my best practices on getting a journalist to write an article about your game! If you're making your own indie game and want to get your game reviewed to get more publicity check this out!
The articles about Solebound mentioned in the video:
www.pocketgamer.com/solebound/out-now/
www.pocketgamer.com/new-weekly-mobile-games/september-19th-2024/?page=5
Our press kit:
impress.games/press-kit/thisreality/solebound
Don’t forget to like, comment, and subscribe for more insights, game dev tips, and updates on our indie projects! Thanks for watching, and we hope our journey can inspire your own game development adventure....
The articles about Solebound mentioned in the video:
www.pocketgamer.com/solebound/out-now/
www.pocketgamer.com/new-weekly-mobile-games/september-19th-2024/?page=5
Our press kit:
impress.games/press-kit/thisreality/solebound
Don’t forget to like, comment, and subscribe for more insights, game dev tips, and updates on our indie projects! Thanks for watching, and we hope our journey can inspire your own game development adventure....
Просмотров: 151
Видео
Showing our INDIE GAME to STRANGERS!
Просмотров 1,3 тыс.21 день назад
In just 20 days, we took SAMAGO from an idea to a playable demo! Join us behind the scenes as we push through challenges, race against time, and prep for our first public showcase. Don’t forget to like, comment, and subscribe for more insights, game dev tips, and updates on our indie projects! Thanks for watching, and we hope our journey can inspire your own game development adventure. We make ...
DO Quit Your Job And Start Making Games!
Просмотров 4,5 тыс.21 день назад
In this video, I share my story of founding my own indie game studio, the ups and downs of the journey, and the years I spent hesitating before finally taking the leap. If you've ever dreamed of starting your own game development journey, my story might give you the push you need to get started! Don’t forget to like, comment, and subscribe for more insights, game dev tips, and updates on my ind...
One Month After Releasing My First Game: Downloads, Revenue, and Lessons Learned!
Просмотров 4,9 тыс.Месяц назад
In this video, I share my experience after one month of releasing my first commercial mobile game, Solebound. I’ll reveal how many downloads we’ve achieved, how much money the game has made, and what it was like to develop and launch a game from scratch! About Solebound: Maps with Fog of War and Cute Animal Companions! Solebound is a unique mobile game that combines real-world movement with in-...
Adding FROG Leaderboards To Our Game!
Просмотров 104Месяц назад
In this video, I take Samago’s multiplayer features a step further by showing you how to create a leaderboard system using Unity Cloud. This is perfect for anyone looking to build their own backend for mobile or indie game development. Whether you're a beginner or more advanced in game development, you’ll learn how to integrate leaderboards into your games, making it easier to track player prog...
Making a Cloud Save For My Multiplayer FROG GAME!
Просмотров 124Месяц назад
Making a Cloud Save For My Multiplayer FROG GAME!
My DREAM of Making an Outside Exploration Mobile Game
Просмотров 516Месяц назад
My DREAM of Making an Outside Exploration Mobile Game
Solebound - Official Launch Trailer
Просмотров 2,2 тыс.2 месяца назад
Solebound - Official Launch Trailer
Solebound - Official Announcement Trailer
Просмотров 2386 месяцев назад
Solebound - Official Announcement Trailer
Now I can't unsee it! 😭🤣
Oh, I've been dreaming about my dream games for almost 35 years before I came to understaing this january that I will never develop any game until I start actually making them. Like... right now) So, I am happy to meet a like minded person and I want to wish you the best of luck in your enterprise!
I can't believe you turn what would otherwise be a devastasting message of financial pain into something uplifting. Opening up was also incredibly brave of you. I am a nobody on the internet to you, but you have at least my respect and I wish the best of luck to your endeavours. Earnest people always find their luck eventually.
Wow, what a nice comment, really made my day :) Nice that you find my message uplifting. I truly believe failures are just "attempts" and learning experiences in the end that do make you grow!
Great to see how open you are about this. I hope you do well with your 2nd game!
Nice video. I made the same decision recently myself. Sounds like we started our indie dev journey at almost the exact same time!
Damn I'm now a bit angry that I didn't come up with that idea! Looks great :) But could you please add an option to make the other players textures a bit transparent? It's very chaotic and hard to see the frog you play. Even with the red arrow.
You are promoting a game with 5 screenshots, 4 of which look almost identical. I'm confident in your team's ability to develop a great game. I hope you'll put just as much effort into promoting it.
"Marketing research is definitely a tiring process, so if you don't feel like doing it Trap Plan could be a great fit for you. They have extensive experience and offer budget-friendly packages tailored for smaller teams, so you’re not overspending. They know indie needs and can guide your project without all the fluff. Worth checking out if you’re working on a game!"
how do you gather a following? Barely anyone even pays attention to what I do
Hey, I just checked your channel. I don't know if you're marketing ourside of RUclips but at least in RUclips I would suggest trying to make your videos more appealing. From the titles of your videos I was unsure what the videos are about. You should also use good thumbnails. Remember, the player knows nothing of your game. Try to think why would they click on your video? Try to make the video engaging for the player. Ask yourself why should the player be exited about the video, what is different about my game than other games and grow on those points. In RUclips two things are considered important, click through rate and engagement. So you should strive to make videos that look clickable and the watcher will not want to click away from the video after opening it. Good luck!
If you have an artistic impulse this is actually solid advice. Learning and saving enough to have a good start is essential, but it's a business so there are always risks. Not taking this advice could make you end up with a career that pays a lot more even compared to gamedev success, but artistically unfulfilled. Normal people wont have that problem, because they don't have a career or their artistic passion leaves them. If you truly are an artist it better for your mental health to be an artist. As a side note artists often have mental issues, but if they have something to strive for like money, success, fame those issues might actually be helpful, while having everything they ever wanted makes their inner demons something they can't escape.
Super tips!
nahh so big i didnt even know about them
What software is this though?
@@goomba-64 Aseprite, I’ll have a video on this software soon-ish, that I also explain bit on my pixleart workflow -Miguli
Nice
You make spriting look so easy...
@@SumRandomDewd Thanks, it can be bit tedious at time! -Miguli
good luck with your next game
Thank you, I hope you don't give up and keep trying because im sure you'll strike gold soon enough
It’s important to keep a stable income unless you’ve got financial backup or steady passive income. Work on your passion projects in your free time or see whethere you could work one day less somehow. That said, this video really hit home-so many people, myself included, get caught waiting for the ‘right time.’ Wishing you all the best in your new career, and Samago is definitely going on my wishlist!
Yes, definitely do have some savings or other income when you decide to go full indie. Most likely you're not going to make money for a long time after starting. Thanks for wishlisting! :)
No. I'd rather have a proper job than do programming.
As a software developer, lmao 🤣 (😭😭😭)
@@JordanLenz Not funny. I hate programming.
@@Seacat17 It's not for everyone. We all have different preferences.
Good video, i very much feel the same.
iPhone problems
Don't quit your job in this economy if you aren't rich or don't have passive income. Do it on your free time. Have some common sense. Don't throw your only income away for something that you have no guarantee to succeed
If you have saved enough money to support you through the next year or two (or more if needed) and are willing to risk all of that money then I can't see why not.
@@ThisRealityStudio Without the need to support my kids, I'd say the same. As long as the projects are small to mid size games, that is.
As a game developer, I can see the pain behind laughing and talking. But I like your idea; it's perfect. I think you need to advertise more and attend events like GDC 2025; it will help you. I hope you come up with a new idea and a new game. Best of luck.
GDC is very far away from Finland. I'm sure it will help but at what cost?
Seems like you did it responsibly, which is different from a lot of people who do quit their job to make games. Good luck with your journey, we should all try to be happy in the end.
you gotta jump for the beef bros
nice Senku fixture
Certified goated video
hey how write ur name ? víle ? how is it man i need to know
Game is looking really cool. Great work!
Thanks! Yours too, frogs for the win! -Ville
I like the costume, you should wear one every episode
made in?
I've been working and living from and for the video game industry for 18 years, but I've never released a game under my own brand, something I'm still trying to achieve, but bad things happens, and I also live in a 3rd world country with one of the worst economies and costs of living in the world, so founding something of my own has been slow really slow and posponed many times. Which doesn't mean I won't continue working on it little by little, but it's not the same, and as you say, if you really have the chance, you can sustain your first productions and cost of living, and the passion to achieve it burns you, give it your all and go for it! I know that for some people "I'm living the dream", but for me is not the same, without launching or managing something 100% my own, and not someone else's, with my own decisions and convictions in it. Especially when a large part of those 18 years are in a GaaS, and there comes a point when you want to make other games at a different pace. GaaS are very demanding in their production times, the public expects content and we must create things in less than 1 month, 1 month miracles. Someday I hope to get there too and toast on the same side of the field. Go for broke! Kudos and the best of success on your upcoming game release!
The game looks Great! Hope to demo a game at an event someday. Currently getting ready for online play testing
Samago looks excellent, be good to see a trailer. ive wishlisted (as a fellow steam dev it feels good ) I like the style.
As you so rightly say, you HAVE to do it if it is itching in your mind daily. There is no question, live that dream. I feel exactly the same as you, I had a good job at Rockstar North working on GTA. But that itch did not stop. I now run Tynepunk, I am the boss I make all the new game designs and implement them. BUT, as I am sure you know, you basically have no money, so things run aground very fast. Then your "studio" needs to freelance to pay for it. But they wont control you 9-5, you work on their stuff when you want to. You charge enough to live and work on personal stuff, and make deadlines long enough so you can. Then if you can still afford rent, a few beers, some nice food, wine maybe a smoke of some kind, life is very good. If after all that you have some nice time, you can continue on the indie dream. That is the problem, you need to be rich to live it, this yr I made 20k usd from jan to june, then I stopped work altogether to make a new game. That allowed me to live a good life and code my game 16 hrs a day for like 5 months. Game is 50% complete. All I am saying is when starting an indie studio unless you have funding its like a football game, has to stop for nonsense over and over, it really ruins it.. but we are not millionaires. in an ideal world you would get 1 million to make a game they come back in 5 yrs and u hand it over. respect anyway bro im rambling here on wine etc. I been making games since 90s, even on amiga, worked on gta vice city, made a ton more. keep up the good work.
to clarify no matter what is going on in my life i am franticly writing code, even if I cant afford to eat. LOL, sort of nutter I am.
I downloaded your app. The good thing is that the art style is coherent. The bad thing is the performance. My phone can run PUBG mobile no problem in 25fps. But your tiny app is at 10fps constant. What is up with that lol?
I was in a similar place when I went full-time 2 years ago. I didn't have the best plan or anything, but I can say that this has been the most fulfilling time of my life! Good luck to you!
That's awesome! All the best to you too!
Great video. Good luck in a gamedev. Let me add my thoughts about quitting a job. There a conditions to check before doing it: 1. you are good in a programming or in art. 2. you have enough savings to live at least 1-2 years without any income. 3. you are ready to lose all your savings to make this attempt (be honest with yourself) 4. you don't have kids or your family members fully support you and ready to the fail. 5. you already released at least one small game and fully understand the process. 6. you already have a game idea and know a strong game hook, you investigated a similar games and the genre and understand a level of the competition. 7. you know the scope and expected quality of the game and you are sure it is reachable for you. 8. you want to do it not because of a hypothetical profit but because you love the process. Please don't quit your job if you have at least one "no". Just make a very very small game as a hobby in a part time.
Great points! I agree with all of these!
iirc it says “not available” 7 days after installing it
@@moduledd I had built the game at home before leaving for the event -Miguli
Ah, that's rough! Stay strong friends, it will be available eventually! 😂😂😂
can you tell me more about the government program for new businesses you were talking about?
Sure! So this is a Finnish government issued pay called "starting money" which is basically a few hundred euros per month (~700-800€) to help you with your personal living costs (rent, food etc) while you start your business. Here in Finland you can apply for it if you start a new business and need support. You have to create documents telling what is your business plan and calculations showing how could you actually make this business profitable. Then if you get accepted, the period is 6 months and after that you can apply for another 6 months (total 12 months maximum).
This was inspirational, man. I feel like a lot of people get stuck in that "some day" loop. I sure am. Best wishes for your new career! I'm wishlisting samago now.
Thank you for the kind words and for wishlisting!
I am so close myself to do the same. This feeling in back of my head to start something on your own, to build worlds beyond reality. It is a dream. This video is wonderful. :)
You can definitely do it! Just remember to pull yourself back up and collect all the things you learned if you fail the first, second or x amount of times :)
unrelated but i rlly like your mario costume in the beginning
Thanks, appreciate it! :)
That's cool! It looks very menacing!
Haha, we were just discussing that we want it to look menacing not cute. Thanks! :)
Work hare brother, You got it🙏
Of course its going to do bad, its a mobile app and a game where someone has to be physical to play it, and its less of a game than it is an exercise app which no one wants to use.
Pokemon Go is one of the most popular mobile apps of all time. Great logic.
Cool concept for the game/app. Good Luck and keep up the grind!
Hey, you should definitely think about promoting this game among Erasmus students. They are always traveling and wanting to discover new places.
Actually not a bad idea! Gonna check into it, thanks!
Wow. I was wondering a few months age that this would be a great idea. And there is it. It exists!!🎉