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KeyBlader Tutorials
Добавлен 11 дек 2021
Creating a custom Mario quick and dirty (SM64 Decomp)
0:00 Step 0 The set up
0:46 Step 1 Uncrumpling Mario
1:40 Step 2 Importing your character
6:12 Step 3 Exporting
I might not get all the details so if you have questions it's a good idea to refer to the document:
docs.google.com/document/d/1VFbUbDTd-FAJq_l8_aQsOshcsDJwmJfGRReNbNNGLQc/edit?usp=sharing
Rovert's installation tutorial - ruclips.net/video/BN120OA3fIQ/видео.html
Fast64: github.com/Fast-64/fast64/
0:46 Step 1 Uncrumpling Mario
1:40 Step 2 Importing your character
6:12 Step 3 Exporting
I might not get all the details so if you have questions it's a good idea to refer to the document:
docs.google.com/document/d/1VFbUbDTd-FAJq_l8_aQsOshcsDJwmJfGRReNbNNGLQc/edit?usp=sharing
Rovert's installation tutorial - ruclips.net/video/BN120OA3fIQ/видео.html
Fast64: github.com/Fast-64/fast64/
Просмотров: 19 276
how to seletc four bones and how do i make bones work?
hey mate, my dyno pack just get invisible in game, is there any help?
1:40 wait i was supposed to make my charecter before this?
hey a heads up for anyone do not use 4.0 use 3.6
make sure to also use fast64 v2.0.0
"Uncrumpling Mario" is definitely something I never thought I'd hear (great vid btw)
It was surprising to see the DG snow background at the end lmao. Well done, I'd say this is far better than other fast64 tutorials out there.
help it says. Error: armature_002-switch_option.002 has no mesh children.
What do i do when it says mario geo has more then one mesh child?
3:20 For anyone stuck here and that doesnt see the copy function, make sure to chec k the option near "Edit mode", it should be under "Window", and is the first option with the corner select thing.
Hi c: I wanted to ask if I could commission you to make a custom Mario 64 character sprite, if that's something you'd be into. I didn't know how else to reach out but yeah lmk~
this is the one tutorial i understand but i am way too lazy to do this, but now i know how to do it if i ever dont be lazy
Any idea how I can make my custom model use blinking/sleeping faces? Right now my character model sleeps with his eyes open and it's disturbing.
There's other Mario blend files that make that a little easier. Basically there's a model for every single head state to replace instead of just his hat being off. Look up Mario 64 coop character template.
Oh hell no it’s a virus
It's not lmfao
Trust issues, huh?
I do
This makes it seem really easy, I will follow this when I get to it, thanks
Best tutorial I've seen so far, cheers man.
Found you
thanks but for some reason it made mario ₛₘₒₗ when i tried to put him on the pc port
This helps out a lot, thanks!
Awesome! Thanks for the great tutorial!