- Видео 13
- Просмотров 15 174
Mauricio Toro
Колумбия
Добавлен 31 дек 2011
Hi there! I'm Mauricio a journalist, illustrator and self taught 3d modeler who is always looking forward to learn new things. This channel is a space created to share my workflows, tips n' tricks and methods to build almost anything in 3D.
Fusionar formas en ZBrush - El método Chrevenka
En esta ocasión quiero compartir una técnica sumamente útil para unir diferenses topologías en ZBrush en sólo unos pasos.
Просмотров: 8
Видео
Unwrapping complex assets
Просмотров 97 часов назад
This is the way in which I approach the unwrap part of the models who have so any components. For the present example I use ZBrush, Unfold 3D and Substance Painter.
Zbrush mesh fusion. The Chrevenka trick
Просмотров 155День назад
This is a simple and fast method to fuse meshes inside ZBrush. I learn it by watching a session from mr Henry Chervenka on the past ZBrush Summit 2023.
Substance Painter square faces issue fix
Просмотров 1936 месяцев назад
This is the way to prevent those weird 'faceted' faces when importing your 3D meshes to Substance Painter.
Importing a reference mesh in Topogun 2
Просмотров 996 месяцев назад
This is the initial process of the retopology process, we import a high poly model or reference mesh and start working on it.
Exporting an FBX file
Просмотров 197 месяцев назад
On this first part I talk about why could be a good idea to work again on antique piece of yours. How to export an FBX to start baking in Substance Painter.
ZBrush custom menu palette
Просмотров 457 месяцев назад
The following is the step by step guide to create store and save a new menu palette inside Maxon's Zbrush.
From Substance to Keyshot
Просмотров 3,1 тыс.6 лет назад
This is the way I translate the maps that comes out of Substance to Keyshot render.
Marvelous Designer: From tris to quads
Просмотров 2,4 тыс.6 лет назад
The process to convert triangles into quads inside Marvelous Designer in order to get a better topology base to work with.
Sewing patterns in Marvelous Designer
Просмотров 4196 лет назад
In this part we start to give shape to our future garment, we begin the sewing process of the pieces inside Marvelous Designer.
Exporting vectorial shapes to ZBrush
Просмотров 8 тыс.6 лет назад
In this short video I show you the process to take an SVG file out of Illustrator and load it into the ZBrush interface to make an tool.
Marvelous Designer pattern blueprint setup
Просмотров 3466 лет назад
First part that shows the blueprint pattern setup process inside Marvelous Designer to start the creation of a piece of fabric. You can find and download the complete series on Gumroad: gum.co/KVtGP