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Shinkai
Добавлен 10 авг 2022
News and Gameplay Videos. Currently Playing Wuthering Waves and PGR
Yata No Damage Showcase [Punishing: Gray Raven CN]
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#WutheringWaves #punishinggrayraven #cbt2
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Просмотров: 38
Видео
Things They Changed From Test to Release [Wuthering Waves]
Просмотров 2,5 тыс.День назад
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Perfect Parry Changli S1R1 vs Tempest Mephis 6 [Wuthering Waves]
Просмотров 1,2 тыс.21 день назад
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How Good Changli Without Her Weapon [Wuthering Waves]
Просмотров 76921 день назад
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DPS Changli vs Level 90 Scar Max Reward Tower of Adversity [Wuthering Waves]
Просмотров 1,8 тыс.28 дней назад
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Should you pull for Changli [Wuthering Waves]
Просмотров 2,3 тыс.Месяц назад
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Hazard Tower Full Star Clear With 44111 [Wuthering Waves]
Просмотров 2,9 тыс.Месяц назад
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No Damage Jinhsi ft. Level 1 Yuanwu vs Crownless Difficulty 6 [Wuthering Waves]
Просмотров 1,1 тыс.Месяц назад
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No Damage Rover vs Crownless Difficulty 6 [Wuthering Waves]
Просмотров 3,1 тыс.Месяц назад
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Wuthering Waves 1.1 All Content Quick Summary
Просмотров 785Месяц назад
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No Damage Havoc Rover vs Tempest Mephis Difficulty 6 [Wuthering Waves]
Просмотров 1,1 тыс.2 месяца назад
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Full Reward 90000 Alloy Smelt With Trial Characters [Wuthering Waves]
Просмотров 12 тыс.2 месяца назад
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No Damage Havoc Rover vs Feilian Beringal Difficulty 6 [Wuthering Waves]
Просмотров 2,3 тыс.2 месяца назад
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Perfect Run Spectro Rover vs Heron Difficulty 6 [Wuthering Waves]
Просмотров 6192 месяца назад
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Hazard Zones 18 Crest Gameplay and Line up [Wuthering Waves]
Просмотров 3172 месяца назад
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Alloy Smelt Event Stage 1 to 3 Easy Points | Wuthering Waves
Просмотров 6 тыс.2 месяца назад
Alloy Smelt Event Stage 1 to 3 Easy Points | Wuthering Waves
Havoc Rover vs Difficulty 6 Mourning Aix [Wuthering Waves]
Просмотров 3932 месяца назад
Havoc Rover vs Difficulty 6 Mourning Aix [Wuthering Waves]
Level 60 Havoc Rover vs Buggy Mourning Aix Difficulty 5 [Wuthering Waves]
Просмотров 1,3 тыс.2 месяца назад
Level 60 Havoc Rover vs Buggy Mourning Aix Difficulty 5 [Wuthering Waves]
FULL RUN 24 STAR | Experiment Zone Tower of Adversity [Wuthering Waves]
Просмотров 5612 месяца назад
FULL RUN 24 STAR | Experiment Zone Tower of Adversity [Wuthering Waves]
Perfect Run Spectro Rover vs Tempest Mephis Difficulty 4 [Wuthering Waves]
Просмотров 3,4 тыс.2 месяца назад
Perfect Run Spectro Rover vs Tempest Mephis Difficulty 4 [Wuthering Waves]
Purple Echo Rover/Verina vs Impermanence Heron Difficulty 4 [Wuthering Waves]
Просмотров 1,8 тыс.2 месяца назад
Purple Echo Rover/Verina vs Impermanence Heron Difficulty 4 [Wuthering Waves]
No Hit Danjin vs Buggy Mourning Aix Hologram 2 [Wuthering Waves]
Просмотров 2,9 тыс.2 месяца назад
No Hit Danjin vs Buggy Mourning Aix Hologram 2 [Wuthering Waves]
3 SMALL TIPS Minmax Your Early Resource [Wuthering Waves]
Просмотров 4132 месяца назад
3 SMALL TIPS Minmax Your Early Resource [Wuthering Waves]
[Wuthering Waves] Why You Should Clear This End Game Content
Просмотров 2 тыс.3 месяца назад
[Wuthering Waves] Why You Should Clear This End Game Content
[Wuthering Waves: CBT 2] Yeming Slide Short Exploration
Просмотров 7163 месяца назад
[Wuthering Waves: CBT 2] Yeming Slide Short Exploration
Wuthering Waves RELEASE CELEBRATION
Просмотров 1,2 тыс.3 месяца назад
Wuthering Waves RELEASE CELEBRATION
[Wuthering Waves CN] Game Release Teaser/Version 1.0 Teaser
Просмотров 7343 месяца назад
[Wuthering Waves CN] Game Release Teaser/Version 1.0 Teaser
[Wuthering Waves KR] Game Release Teaser/Version 1.0 Teaser
Просмотров 8563 месяца назад
[Wuthering Waves KR] Game Release Teaser/Version 1.0 Teaser
[Wuthering Waves JP] Game Release Teaser/Version 1.0 Teaser
Просмотров 1,4 тыс.3 месяца назад
[Wuthering Waves JP] Game Release Teaser/Version 1.0 Teaser
[Wuthering Waves] 1.1 LIMITED 5 STAR CHARACTERS | Brief Introduction
Просмотров 3,7 тыс.3 месяца назад
[Wuthering Waves] 1.1 LIMITED 5 STAR CHARACTERS | Brief Introduction
I just realize I took one hit 2:17 when I use Yuka. Well I guess, Yata still take no damage technically
I remember when my character make only 120 per hit , now it does 1k
feels like the game was done dirty, sad they just made genshin 2 instead.
I dont understand why they totally removed Calcharo from the game story? he exist only on banners but not in game itself
TLDR; Modernity > Fantasy
i honestly believe they will add the post apocalyptic theme to new areas of the map, maybe in 2.0?
This comment section is spot on. Every comment I read resonates with me completely. Initially, I was much more hyped for Wuwa, but after the CBT2 changes, the game lost its originality, and the world and vibes just didn’t feel the same. Honestly, I would have enjoyed Wuwa much more if it had kept the post-apocalyptic vibes instead of leaning into the childish theme like Genshin. And the music in CBT1 was so peak 😭😭.
They should have stayed with the original now its just genshin 2
Aw man..... we can get concerto effect instead Ounga Bounga keep hack and slash.......
We want mobile optimizasyon :D
so many good thing remove, the color scheme cbt1 is so good and ui is so fresh for me
Ok while I do agree that some of them didn't need to be removed, I think it's unjustified to say It's entirely "CBT players fault" since some changes also come from media reception and criticism especially CN side and big content creators there. Since I was a CBT 1 player as well and provided my own feedback and criticism, all I can say is yes they do listen, but not "everything". All of the changes are based on the majority of complaints, you can't satisfy everyone and I can only hope most players are satisfied about this
I’ll never forgive Kuro for removing Concerto effects instead of optimising them. And also FLOW!!! 😭😭😭
I genuinely want to know who tf complained about the coloring/shading of CBT? Who tf were they? Are they not familiar with Nier Automata or Death Stranding? Or have they only played sparkling, colorful games? There are still some dark post-apocalyptic areas in wuwa, but I wish the cbt coloring was still here in the overall map. Anyway. Can't expect much from gacha games.
Who? Everybody in the community
To give back the old wristband they can simply make an animation where our character open the terminal since it's called that now Bringing Resonating sound back would be cool and to avoid too much appearing in your world and everyone else they can make it so that only friends will appear if not they can make an option to overlay resonating sound of any players that you desire If not keep the old concept since we would have Resonating sound and pin at the same time so we'll never forget a thing on the map lel
3:33 they removed Flow cause people from Vanguard aren't composing the music for this game anymore, which is a shame. Apparently, Kuro hired a independent composer to write music in-house. The reason why the music wasn't that good on release cause the composer was inexperienced when it came to mixing soundtrack to make the music sound just right. Now, after 1.0's success, Vanguard is back into the picture but they still aren't composing the music. They are only helping out the composer with mixing and editing the soundtracks. You might have observed the soundtrack is a lot more crisp now in 1.1.
They were the composers, and most of the ost in the game are still done by vanguard. Vanguard apparently only left the project this year according to their own website.
i miss the old opening ost and intro 😭
They done genshinified what could have been great. I hope they try to return to their vision with future updates, just want to say just because some parts would be dull and gray doesn’t mean others can’t be beautiful and colorful, if they kept old world design with current landmarks I feel the contrast would be great, I for one love contrast in my things, when everything’s beautiful nothing is unique and that is one thing I stand by.
3:50 trueee😭😭😭😭😭
bro all the genshin players who complained about the pale colors ruined everything, like the apocalyptic colors actually ate. 💀😭
😢😢😢
Don't worry, some places look pale and gray compared to other places,the just mixed it in
true
I swear.. if only THE CN PLAYERS AND THE CBT TESTERS DIDN'T COMPLAIN WE WOULD'VE HAVE MORE REVENUE THAN ZZZ
They tried to appease everyone, the story appease people with minimal expectation
The first one is much better... That's why devs should STOP picking v/ytubers for CBTs.. I feel like those who played and critiqued ruined Wuwa's identity/theme.
Nah, it was the Cn, they just wanted Genshin Impact 2
@@coralreef6298 if it was Cn, then we can't really do something or they'll sue us..lol
Tencent be like: "Unique open-world ARPG with darker atmosphere? Nah, we ain't giving money for that, now scrap everything and go for Genshin Impact 2"😂
This isn't Tencent's fault, it's the community's fault. Tencent does not have this decision power as they only have 15%
What? They had normal time rewind thing and not this horrible drag the strip? What happened?
Genz and zoomers happened, can't tell what time it is on an analog clock
PGR Narwhal in the background is amazing, just been on PGR music binge lol
The wrist watch menu is gone... And i hope Arknight Endfeild don't remove that feature too 😭 They also removed Resonating Sound.. They also changes the login song... Mainland players, i hate you😭
Trying to be genshin so much and afraid of being creative I can understand why tho, Kuro must attract genshin player base and please cn folks as much as possible with infantile story and gameplay for game to survive. It not meant for NieR or PGR fans or something. They just trying something and adjusting on the go without sticking to some core vision. But still hope they bring apo color scheme and some mature story in new regions after game somehow had success and didn’t flopped.
I wish kuro add cbt 1 color scheme as an optional aesthetic
Graphic design: I don't mind either, but hope more apocalyptic areas will get added soon. Wrist Watch animation better than the current one they probably removed thinking they have to animate it for every char but shouldn't really, they simply needed to make sure whenever you go to that menu it changes back to Rover (or just cause of game engine change no time to make it for UE4). Yangyang & Chixia story (and other standard char) hope we will see it after the conclusion of Jinzhou main story. Concerto Visual Effect seems good just put a option to turn it off for people who doesn't like visual clutter in combat, adding they probably abandoned it when changing to UE4 and no time. Resonating Sound good idea, socially, but im already seeing the problem hence why they remove it, some people will abuse it for trolling or political messaging especially in CN atm and they have to put more extra work making sure to ban every words that isn't going to be good for them. And hope they used flow for other scene,bosses etc, a waste to simply throw it away.
bring back the wrist watch UI, that one is so much better
Damn that concerto effect could have add more flavour on team building aspect. Also leaving message on ground like souls game will make the world more live 😢 I hope they bring some good stuff back, i mean they bring back 120 fps already
Yeah fuck mainlander and their genshit obsession
1:28 This is the biggest piece of d0g &hit in Wuthering Waves.
True
These are the things they shouldn't have removed 0:13 0:36 1:02 And most importantly: 3:20 - Vanguard cooked so hard with this one 🥲
I very much agree
2:05 Rip Goku's name
Am I the only who like CBT1 world design and UI (except daily commissions) more than official release?
Almost 80% wuwa players like it more than release including
Wished they'd kept the concerto effects, it made the game more beautiful with the effects of the colors
People who complained RUINED THE GAME ISTGG.
@@criminallyhornormal ong
True
Man this is just sad..
Ok they need to put back the Resonating Sound feature so people won't miss some stuff they're trying to find
i believe they removed it because people would misuse it, scanner tool and interactive maps are more than enough to 100% every area in the map
@@hani0 yeah but it's more on social interaction since the feature literally comes from dark souls and it would give some very funny messages
people are gonna spam tianammen square massacre on that and surely they don't want to upset winnie the pooh lol
"The first draft was better..." I see you, Kuro.
If you mean by "you can never please everyone no matter how hard you try" then I 100% agree
@@jetngunzlk Not really. I mean how the community gave harsh feedback about the story and then hit them with "the first draft was better..." Zhezhi is Kuro's self-insert. 🤣
@@nottyseel949 yeah, kinda not confident in themselve artist.
I can't 😂😂
@@user-cy6ji8uc2fIt's not that they aren't confident as an artist. They are. it's just that they're aware that what they're doing is still a product so the feedback they get is valuable and that's one of the feedback. It's basically a case of listening too much.
I miss the post apo they was originally going for. it got that nier automata/death stranding feel going. Now i think they left post apo behind
I agree. I still think they maintained the post-apocalyptic feel but only in some areas. The Northern part of the map including where the Threnodian statue still remains to feel post-apocalyptic. That's why those areas are my favorite part of the map.
bro the wristwatch animation is so good! sad they removed it edit: CALCHARO'S NAME USED TO BE KAKAROT?!
It's good but removing it does make sense when entering a menu for some instances like gliding or during a fight. Also, they need to animate it for all the characters as well. But yeah, at least they tried to be creative back then.
@@hijodelsoldeorienteThey glide with one hand, can still look at the other one for menu And when it comes to animation, Kuro don't care at all, look first time in a open world gacha games, we got most beautiful summoning animation, different for each characters
@@hijodelsoldeoriente hmmm... I have a complicated feeling for this one... Just like someone had mentioned, they glide with one hand
@@WanshiLucidDreamer Sure. But that only covers gliding. How about pausing during a fight or while in mid air or during swimming?
Miss cbt1 graphic fr, i wish there is a way to tune game graphic in mobile like nvidia filter
yeah guy, i miss cbt1 color scheme, so much post apocalystic feeling, now it is beautiful but it so bright and color not suitable.
@@nguyentanthanh296 Hopefully on the future kuro add a graphic color setting, similar to pubg codm tof etc... that way everyone can have their desired setting
dude how do you know where & what the clone & the OG "hide" behind each other? 1:06 2:09 2:16
As for where, most of the time the og and the clone always spawn in front of you (central vision) so you don't have to worry they gonna spawn at your back BUT sometimes they do spawn within your peripheral vision which requires you to move your camera a little bit. The clone can't spawn alone, so if you see the clone in front of you, that means the og is spawning somewhere else As to know what the clone and the og doing, there is nothing else to do other than "get used" to it haha
Another day another shinkai stylish boss rush video. (Blanc, what happened to you bro)
You know it would help a lot if you listed the songs used, for example, in the description or at the end of the video. Trust me, Vanguard's production speaks for itself. On a related note, which track is this exactly?
Idk what to put in the description when it doesn't have official name itself haha. Anyway, its from the newest story chapter in PGR CN. I just record and mixed it by myself actually someone put it on youtube already. You can type "shaper's ripples ost" and it should be there
@@ShinkaiCh Found it. Turns out it was Vonnegut's boss theme. Found on Narushio's channel. But yeah... By the way your video is graded "S" for "Substantially Impressive". Lord knows how many takes this took to record. I hate holo temphis...