sam41
sam41
  • Видео 5
  • Просмотров 662
[WR] Robots 2005 Any% Speedrun 39:17 LRT (Reupload)
This is a reupload, i made a mistake in the other one compromising the verifying process for the run, sadly i didn't save the "commentary" in another file, so it lacks commentary
A bug occurred to me at the Bigweld's jump, from there on i couldn't move my camera up or down anymore
Links (750€ bounty for old sewer still open):
Discord server: discord.gg/Vs4B6ew
Speedrunning guide: ruclips.net/video/crYfIsvOPvc/видео.html
Robots (2005) Any% speedrun in 39.17 LRT (Loading times are removed)
Timestamps, hopefully they work this time:
00:00 Rivet Town
4:23 City Journey
8:07 The City
14:32 Bigweld's Factory
17:00 Outmode Zone
18:59 City Raceways
20:22 The Old Sewers
27:00 Sewer Showdown
29:08 Bigweld's Mansio...
Просмотров: 6

Видео

[WR] Sheep Raider Any% Speedrun 33:59 RTA
Просмотров 18114 дней назад
I'm very happy of this run, i finally broke the curse of 30 from my Sum of Best. Part of me would like to improve this to a low 33:5X, but part of me is kinda done, this was my 670th attempt. I will run this game again tho if my record gets beaten. I hate lv.6 with all my heart, not just for what happened here, i always hated it, even as a kid, and being supersticious, i never claimed it, but n...
[WR] Shadow of Rome Any% Speedrun 2:49:00 RTA
Просмотров 97Месяц назад
One of my personal favourite for the PS2. This run is really good, especially the first parts. I did choke in the end tho. The reason i kept gaining time and time over and over was that in my PB i played on 50fps! After selecting the language, it's possible to pick 50Hz or 60Hz for the monitor, i went for 50Hz so i was playing at 50fps, this run i went for 60Hz so 60fps, so everything in the ga...
[WR] Aladdin in Nasira's Revenge Any% Speedrun 36:59 RTA
Просмотров 2463 месяца назад
Good run, i'm done running this game for the moment. - Lot of time was lost to Evil Sultan, bad rng - Some good time was also lost in Ancient 2, bad rng - Misplayed last boss I didn't split early at the end, i did split when Jafar died and no more inputs were necessary
Sheep Raider: Special tricks [Speedruns]
Просмотров 1383 месяца назад
Sheep Raider's enjoyers and speedrunning server: discord.com/invite/nNRdbzZ4NT Soundtrack Wool 'n' Bass: ruclips.net/video/KRffeGZY8dY/видео.html

Комментарии

  • @mats8985
    @mats8985 10 дней назад

    Congratulations!! Are you planning to do a 100% run?

    • @sam41293
      @sam41293 8 дней назад

      Thank you, at the moment i'm only interested in the any% of this game, maybe in the future i'll give it a try

  • @deep_senpai
    @deep_senpai 13 дней назад

    this makes me wanna learn the run and get a sub 40, one day i will for sure xd

    • @sam41293
      @sam41293 13 дней назад

      It's a fun game to run casually

  • @OscarFernandez
    @OscarFernandez 16 дней назад

    Gossamer battle level puzzle is the only level that didn't improve. Now looks more harder to beat the record. Why did you hide the previous record?

    • @sam41293
      @sam41293 16 дней назад

      I set that video as unlisted, but it can still be seen through my channel's playlists, it's just to keep things clean since i'm running multiple games and i don't want a mess. Also, ironically, a small trick vs Gossamer (4-5s) was found the day afterwards haha

  • @johanmedrano1924
    @johanmedrano1924 17 дней назад

    20:13 why did he complete the last light is the sheep was already on thr other side?

    • @sam41293
      @sam41293 16 дней назад

      Even tho it appears to be one room, in reality there are 4 rooms: - One with no lights on - A second with one light on - A third with two lights on - A fourth with all lights on When a cog is completed, Ralph, Gossamer and the sheep are all teleported in the next room with the next light on. The end goal circle is only real in the fourth and last room, in the first three it's just a circle that doesn't end the level, it's there to sell the illusion that it's one room all along

    • @johanmedrano1924
      @johanmedrano1924 16 дней назад

      @@sam41293 wow, I did not know that! That is crazy!

    • @ItsNumber84
      @ItsNumber84 16 дней назад

      ​@@johanmedrano1924 The time travel levels work the same way. When you travel back in time, you're actually getting teleported several thousand units to the side. Funny stuff.

  • @carango1798
    @carango1798 18 дней назад

    This game needs a remaster

  • @DenisenkoVlad
    @DenisenkoVlad 19 дней назад

    Awesome!

  • @insertname5421
    @insertname5421 24 дня назад

    Cool

  • @josehenriquealvescunha8330
    @josehenriquealvescunha8330 Месяц назад

    nice

  • @Lornoveo
    @Lornoveo 2 месяца назад

    How is possible that the door at 5:00 open automatically?

    • @sam41293
      @sam41293 2 месяца назад

      In this game, "key" and "key door" are generic, any key you grab (in every level) can potentially open any key door (in other levels aswell). That's exactly what i did, i picked up a key in Agrabah 3 at 3:02, which is normally used to get back, but i didn't have to use it because of the death warp at 3:20, which teleported me back to the last checkpoint. Keys aren't lost if you die and are preserved between levels, the only way to lose a key would be to either use it or if you have to use a continue. So to summarize i picked a key in Agrabah 3, kept it by deathwarping, used it on the Palace key door, which can be seen in the top left at the start of the level at 5:00. *There's a skip for that palace door, it's incredibly inconsistent and hard to pull of, but it allows to walk below that door allowing to not pick the key in Agrabah 3 entirely. It should save 2-3s if done perfectly first time, but i feel like it's a suicide to go for it overall *There's another key in Cave 2 which is not used, can be seen at 14:30, sadly we can't keep it all the way to Nasira's Lair 1 (which is where it would be used) because there's a continue death just two levels earlier.