- Видео 136
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The Voice of Iron
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Добавлен 7 июл 2017
Welcome to the Voice of Iron, a channel dedicated to reading strange and interesting things. The videos posted here are designed to be listened to while going about your day, or performing other activities. So come, listen, and enjoy!
Reading: SCP-087 "The Stairwell"
Is there anything scarier than an unlit stairwell? Perhaps. What about an unlit stairwell accompanied by the sound of a crying child? And what if you know you aren't alone?
Listen along, as I read the official Foundation report on SCP-087, The Stairwell
Music Used: ironsmith.bandcamp.com/track/strange-cases-2
Reading Source: "SCP-087" by Zaeyde, from the SCP Wiki. Source: scpwiki.com/scp-087. Licensed under CC-BY-SA.
Artwork by Ash
Patreon, for those who want to support: www.patreon.com/user?u=60247603&fan_landing=true
Music site, for those who want to check out more of my music: ironsmith.bandcamp.com/
Listen along, as I read the official Foundation report on SCP-087, The Stairwell
Music Used: ironsmith.bandcamp.com/track/strange-cases-2
Reading Source: "SCP-087" by Zaeyde, from the SCP Wiki. Source: scpwiki.com/scp-087. Licensed under CC-BY-SA.
Artwork by Ash
Patreon, for those who want to support: www.patreon.com/user?u=60247603&fan_landing=true
Music site, for those who want to check out more of my music: ironsmith.bandcamp.com/
Просмотров: 19
Видео
Reading & Ranting: The Wolfhound | Battletech Battlemechs
Просмотров 137День назад
Listen along, as I read about the triumphant Lyran Light Lance Leader that beat the allegations that Steiner never uses anything below 60 tons... the Wolfhound! Timestamps! 0:00 Intro 0:18 SARNA Reading 4:34 Variants 10:29 Personal Notes/Iron Rants about the Wolfhound Music Used: ironsmith.bandcamp.com/track/city-in-the-stars Reading Source: www.sarna.net/wiki/Wolfhound Image by me: My WLF-2 in...
Reading: SCP-085 "The Office of Dr. [REDACTED]"
Просмотров 3114 дней назад
What would you do if you found yourself... not quite the way you used to be? A Foundation scientist (or perhaps his memory, mimicry, or something else borrowing from his mind) found himself in such a situation, and the result? A unique SCP. Listen along, as I read the official Foundation report on SCP 086, The Office of Dr. [REDACTED] Music Used: ironsmith.bandcamp.com/track/strange-cases-2 Rea...
Reading & Ranting: The Archer | Battletech Battlemechs
Просмотров 4322 месяца назад
Listen along, as I Talk about one of the earliest, and frankly, most Iconic Inner Sphere ranged 'Mechs in existence, the Archer! Great for Fireworks parties and relaxed, backline deployments! Timestamps! 0:00 Intro 0:18 SARNA Reading 5:12 Variants 22:43 Personal Notes/Iron Rants about the Archer Music Used: ironsmith.bandcamp.com/track/city-in-the-stars Reading Source: www.sarna.net/wiki/Archer...
Reading: SCP-085 "Hand-drawn ''Cassy''
Просмотров 602 месяца назад
Many artists dream of the opportunity for their drawings to truly come alive, to walk among the worlds they draw... But what happens when that dream comes true? Listen along, as I read the official Foundation report on SCP-085, Hand-drawn ''Cassy'' Music Used: ironsmith.bandcamp.com/track/strange-cases-2 Reading Source: "SCP-085" by FritzWillie, from the SCP Wiki. Source: scpwiki.com/scp-085. L...
Reading & Ranting: The Flea | Battletech Battlemechs
Просмотров 873 месяца назад
Listen along, as I discuss the 20 ton wonder, the Flea! Now, to clarify, I don't mean "Wonder" in the sense that it inspires Wonder in its performance, nor in its defese, nor even particularly in its weaponry... but more the wonder resulting from this troubled 'mech sticking around! Timestamps! 0:00 Intro 0:18 SARNA Reading 5:18 Variants 12:11 Personal Notes/Iron Rants about the Flea Music Used...
Reading: SCP-084 "Static Tower"
Просмотров 563 месяца назад
Ever seen a radio tower in the distance? Wondered how far away it was? Ever desired to walk to it, check it out yourself? This SCP may make you rethink that... Listen along, as I read the official Foundation report on SCP-084, Static Tower Music Used: ironsmith.bandcamp.com/track/strange-cases-2 Reading Source: "SCP-084" by Dr Gears, from the SCP Wiki. Source: scpwiki.com/scp-084. Licensed unde...
Iron Rants: Is Star Trek Right About Humanity?
Просмотров 213 месяца назад
I just had a thought about how Star Trek portrays Humanity, specifically in the context of other species in the setting, and thought I'd make a little rant about it! Music Used: ironsmith.bandcamp.com/track/downtime Image courtesy of me (Those are Star Trek Attack Wing minis I have). Patreon, for those who want to support: www.patreon.com/user?u=60247603&fan_landing=true Music site, for those w...
Reading & Ranting: The Stalker | Battletech Battlemechs
Просмотров 1073 месяца назад
Listen along, as I discuss the slow, steady, sturdy mainstay: the Stalker! Timestamps! 0:00 Intro 0:18 SARNA Reading 5:14 Stalker Variants 14:05 Personal Notes/Iron Rants about the Stalker Music Used: ironsmith.bandcamp.com/track/city-in-the-stars Reading Source: www.sarna.net/wiki/Stalker Image by me: Commander Klutz's STK-3F Stalker! Patreon, for those who want to support: www.patreon.com/use...
Reading: SCP-083 "An Abandoned Row Home"
Просмотров 674 месяца назад
Listen along, as I read the official Foundation report on a lovely little piece of real estate that the Foundation's been holding on to for a while! I wonder what the property values look like on "An Abandoned Row Home"... Music Used: ironsmith.bandcamp.com/track/strange-cases-2 Reading Source: "SCP-083" by Peri McGovern, from the SCP Wiki. Source: scpwiki.com/scp-083. Licensed under CC-BY-SA. ...
Reading & Ranting: The Locust | Battletech Battlemechs
Просмотров 2264 месяца назад
Listen along, as I read About, and give my opinion on, the legendary 20 ton mainstay of the Inner sphere and beyond, the Locust! Also, given the extreme amount of info, I'm going to experiment with Timestamps this time! 0:00 Intro 0:18 SARNA Reading 8:31 Locust Variants (There are a Lot of them) 18:20 Personal Notes/Iron Rants about the Locust Music Used: ironsmith.bandcamp.com/track/city-in-th...
Reading: SCP-082 "'Fernand' the Cannibal"
Просмотров 444 месяца назад
Listen along, as I read the official Foundation report on The Foundations's Favorite French Felon, Fernand the Cannibal Music Used: ironsmith.bandcamp.com/track/strange-cases-2 Reading Source: "SCP-082" by FritzWillie, from the SCP Wiki. Source: scpwiki.com/scp-082. Licensed under CC-BY-SA. Artwork by Ash Patreon, for those who want to support: www.patreon.com/user?u=60247603&fan_landing=true M...
Reading & Ranting: The Panther | Battletech Battlemechs
Просмотров 2044 месяца назад
Listen along, as I read About, and give my opinion on, the Unusual but effective Kuritan Light Mech, the PNT-9R Panther! Music Used: ironsmith.bandcamp.com/track/city-in-the-stars Reading Source: www.sarna.net/wiki/Fafnir Image by me, that's my Panther Patreon, for those who want to support: www.patreon.com/user?u=60247603&fan_landing=true Music site, for those who want to check out more of my ...
Reading: SCP-081 "Spontaneous Combustion Virus"
Просмотров 345 месяцев назад
Listen along, as I read the official Foundation report on SCP-081, Spontaneous Combustion Virus Just imagine the level of damage an epidemic of THIS would cause! Also, my personal Apologies to the French for my butchering of the French book title in this video. Music Used: ironsmith.bandcamp.com/track/strange-cases-2 Reading Source: "SCP-081" by Gilded Orchid, from the SCP Wiki. Source: scpwiki...
Reading & Ranting: The Fafnir | Battletech Battlemechs
Просмотров 1795 месяцев назад
Listen along, as I read, and Rant about, my first Favorite Battlemech, Defiance Industries' FNR-5 Fafnir! This video is also a bit of an experiment, combining "Scripted" with unscripted. The first few minutes is a typical SARNA reading, but most of it afterwards is an unscripted rant about my love of the Fafnir. I hope you enjoy it! Music Used: ironsmith.bandcamp.com/track/city-in-the-stars Rea...
Iron Rants: THANK YOU for 100 Subscribers!
Просмотров 395 месяцев назад
Iron Rants: THANK YOU for 100 Subscribers!
Reading: The Jenner | Battletech Battlemechs
Просмотров 1345 месяцев назад
Reading: The Jenner | Battletech Battlemechs
Reading: The Commando | Battletech Battlemechs
Просмотров 4126 месяцев назад
Reading: The Commando | Battletech Battlemechs
Reading: The UrbanMech | Battletech Battlemechs
Просмотров 2886 месяцев назад
Reading: The UrbanMech | Battletech Battlemechs
Iron Rants (Follow-up): FTL in Battletech/Mechwarrior
Просмотров 8426 месяцев назад
Iron Rants (Follow-up): FTL in Battletech/Mechwarrior
Iron Rants: Mechwarrior & Battletech are Cool!
Просмотров 1,3 тыс.7 месяцев назад
Iron Rants: Mechwarrior & Battletech are Cool!
Reading: SCP-074 "Quantum Woodlouse"
Просмотров 777 месяцев назад
Reading: SCP-074 "Quantum Woodlouse"
Starting mech for the kell hounds on mw4. Not a bad choice by any means.
@@GYI5U Exactly! It was one of my first, and given Steiner is my Great House of choice, it has remained a favored Light design for me since!
Thank you for sharing 😊
@@ObiwanNekody Absolutely!
Overrated. Large Lasers are no good bad. Embrace PPC, embrace Panther. Interesting variants tho, never looked at them closely because I dislike the Large Laser. There are some that understand the importance of the PPC, which is nice to see.
@@ObiwanNekody A PPC fan, I see! Understandable!
Awesome job as always, Iron!! So happy to have you back!! 🧡
@@Ashes.To.Ashes. Thank you so much!
I really like the Archer. But I also really hate rear facing weapons, or rather, I really hate not being allowed the option to change the facing of the weapon without a house rule.
changing the weapon facing is like the easiest modification to a battlemech. rules wise
@@readwatchlisten2863 That is a rather silly part of the ruleset, I do admit. Pretty much everyone I've played with on the table is cool with changing the facing, and at least rulewise, it's a Mod that doesn't effect BV so far as I understand it, but the fact that it's technically a modification to a stock variant is a little silly, I agree.
@thevoiceofiron my game group is perfectly fine with changing the facing. However, there is a game near me that wasn't cool with that. 🤷♂️
Really enjoyed that
@@thorshammer8033 Thank you for watching!
The Archer is one of the mechs that I dislike the older artwork of but really like the current design and sculpt.
@ObiwanNekody I think the current art really does sell it as this massive missile carrier, it looks blocky and heavy, fitting for a 70-ton war machine!
Thank you for sharing 😊
@@ObiwanNekody Absolutely!
The Wolfhound was indeed great in MW5 Mercs. I have tried Fire Ant and Urbie only for MC2, I don't remember how far I got. But yeah, sell it and buy some hovercraft. I suppose, if you want mech only forces, the Fire Ant is one of the better anti infantry specialists for its cost. Also thematically some salvaged ones wouldn't be a bad choice to use for training new pilots and maintenance techs. I do think the Urbie has some much more useful variants than the Flea. UM-R90 is a 3/5/3 with a PPC at very similar cost. There's the variant with the RAC/5, the UM-R70. And even the humble and basic UM-60 can pack specialized ammo for that AC/10 allowing for some flexible broomstick usage. Hmmm... All these are Fed Suns options tho, which I found funny looking this up to make sure I had my stuff correct.
@ObiwanNekody Oh yeah, in terms of underdog 'mechs I do still lean more into the Urbanmech camp. The Flea is more for those who want to challenge themselves to complete a mission with a bad design, great for narrative stuff, not great for anything competitive.
With 4 armor and 4 internal on each leg this feels like a liability to me. I've never used it in tabletop, as I'm not inclined to use things that will lose a leg to a PPC, let alone a Large Laser.
@ObiwanNekody Oh it very much is a liability lol. It's on that list of 'mechs that FASA made poorly to show that the universe was full of designs of varying quality levels... just like real life.
I believe this is an accurate account of Star Trek characterization. Humanity is also second to none for destroying AI overlords and destroying Utopias that aren't their own, but both of these stem from the humans having to know what's behind the curtain.
Well said!
Love me these little things. Small mechs have the greatest potential for what they bring. A good couple of pilots in two small mechs can absolutely overcome a larger, more armored, and armed opponent.
@@androssthered1157 They really are, as long as the pilots have the skill! As a Steiner player, I know how devastating a fast, light 'mech can be when it runs around and shoots my big boys in the back!
What battlemaps are you using?
@stuggaroy Oh, Catalyst sells these two-sided neoprene battle maps that easily roll up. They have terrain markings and the like already on them, though they're usually open enough to add your own terrain as you see fit. They also sell paper ones, but I generally like the look and feel of the neoprene better!
I really like the CGL plastic Stalker from the force pack. I haven't gotten it yet, but it's on he priority list.
@ObiwanNekody It's a good sculpt! The open "arm" doors are a great feature, and the overall shape looks very much like a war machine uninterested in aesthetics, and yet that's what makes it so beautiful!
@@thevoiceofiron indeed
My favorite MWO mech
@@ObiwanNekody A very solid choice!
Part of the Army Helmet Team: Commando, Firestarter, Trebuchet, Enforcer, Quickdraw, Victor, and Cyclops!
@NegTharayas16 You know, I have noticed that a lot of the Davion designs tend towards "helmeted Humanoid," such as the Trebuchet, Centurion, Victor, their command Cyclopses... Firestarters are everywhere and Commandos are Lyran, but it just seems Davion LOVES their "big armored guy" aesthetic, just as Kurita tends towards "Samurai/Japanese armor design" and Liao chassis tend towards Digitigrade leg mechs (Cataphract, Raven, Locust [originally designed in their space if I recall], Catapult, etc). Nobody has a universal scheme that follows ALL of their domestic 'mechs, but I think it's pretty neat that many nations' domestic products do, in fact, tend towards a particular shape in Battletech!
It's not so much that K & F could not practically test their theories at the time. It is more that their theories rejected Einsteinian relativity and institutionalized academia intrenched itself, rejected them, and turned them into pariahs the stigma for which lasted a century until a research team replicated some of their experiments and validated their theories by happenstance. Which is potentially some interesting commentary on academia as an institution. Traveling between jumpships and planetary surfaces can vary quite a lot based on dropships used, solar system layout, and urgency. If it's just a routine flight, dropships will usually burn at 1g straight through accelerating to the half way point then flipping and decelerating the rest of the way. This is a *very* fast form of interplanetary travel which predominantly uses Hohmann transfers were you use orbits and gravity to coast around instead of burning straight through. These "turn and burn" maneuvers are the most common orbital transfers used in BT. Many system/planetary pages on sarna give transit times between jump points and planets and it is this maneuver they assume. Typically the times can range from 5 days to 2 weeks from what I've seen, though I haven't done an extensive survey to find a representative average or range. However, sometimes faster operations are necessary. Important political travel can often bump this up to 1.5 or even 2g. Military operations will frequently preform these transfers using the maximum safe thrust of a dropship. From what I've seen this ranges between 1.5 and 3g. The best and most extensive source on interplanetary travel in Battletech is Strategic Operations. It goes into depth on the functionality of jumpships and gives hard numbers on things like recharge times and orbital transfers.
@melvinlemay7366 Huh! Maybe I should grab a copy, run a campaign or two to get a feel for it. I absolutely love the level to which they thought this out!
@@thevoiceofiron Just be warned, the rules laid out in stratops are very unintuitive and difficult to learn as they are presently presented. I love it as a lore book, but as a compilation of rules, it is not so great. I would strongly recommend using megamek as a tool to help guide you through the learning.
@@melvinlemay7366 Fair enough!
Hooray new Voice of Iron video
@@excalibursaurusm5701 I appreciate the enthusiasm!
Nice, I painted my locust almost exactly the same.
@@apatheticrabbit Nice! STEINER STRONG!
This is nice, thank you for making it.
@@bobthegay3816 Absolutely! I think reading SCPs is fun!
The Locust is one of those mechs that gets miscast in a battle game, as you sort of pointed out. (I'd argue that there are plenty of people who'd be perfectly content with largely a recon role in piloting, though.) A lot of mechs were designed with a storyline purpose in mind that puts them in a bad way when thrown into a straight-up fight of the sort that most scenarios are built around. The Locust is a recon speeder, if it's engaging anything it's engaging other Locusts. Another example would be the Hussar, a dedicated skirmishing platform built to zip up, take a quick shot or two in passing with its ER Large and then zoom away before too much return fire shows up. But that kind of hit and run harassment isn't fun to play out on the tabletop, so when you see a Hussar in a game it's often just being used as a suicide charger. The trick for getting the most out of these kind of mechs is to build scenarios that utilize their abilities. For my campaign, I devised a mission where the main purpose was for one force to draw the defense out by appearing to menace an HVT, while the real mission involved slipping an Ostscout through the lines to call artillery down on fixed position targets (a radar array that was the actual objective.) So the main force is running around like crazy puffing up and drawing fire and the Ost is just zooming around designating targets that the artillery is then flattening. The HVT was a secondary target but by the time the main objectives were down things had heated up too much, so the Ost bailed. Artillery switched to tossing smoke rounds and the bulk of the force disengaged, mission accomplished. That's how you can get some utility and fun out of lights and bugs- it's not the damage they do, but by spotting and designating and locating targets, it's the damage that's done with other assets like indirect fire and air strikes.
I completely agree! Too many people think that it's all abour direct engagement, but there are plenty of mission types, scenarios, and the like, where a fast, lightly armed and cunning mech can make all the difference!
the original city drift mech. This mech taught me the dangers of city fighting at speed. dump your only real scout into a building and crippling it 1 turn in. ... some lessons are learned in the hardest ways. Nostalgia for when there were not so many speedsters...
@catboxvideo Oh yeah, when I was new to tabletop I made the mistake of running on Roads... I learned quick.
The Jenner is indeed a nice mech.
The Clan Invasion mod for MW5 has the Fafnir IIRC.
@ObiwanNekody Oh HECK yeah, I must find and download it soon.
Your love of this mech really comes through 😊
@ObiwanNekody Thank you! It really stayed with me over the years as one of the most rewarding Mechs to work towards in MW4, and it remains a fun ride!
Ah, yes, the mech you get when you don't want to get a few hovercraft.
@@ObiwanNekody XD fair enough.
I play companies of Panther, and refer to Panthers as “the littlest Heavies”. They are designed to be used as heavy mechs with 2-4 working as team versus one larger opponent, while maintaining the ability to destroy lighter opponents 1:1. My favorite upgrade to the stock Panther is swapping the HS for DHS, the PPC for an ERPPC, and the SRM4 for an LRM5, but not to mini a Griffin. I do this because I also run Dragons with PPCs and the LRM10 swapped out for 3x LRM5’s.
@jeffersonian000 Very fair. And yeah, running them as if they were Long Range Heavies really does tend to match their unique design pretty well!
The only way to meaningfully improve the Panther, in my opinion, is to bump it up to a 5/8/5. Thankfully, it's a relatively inexpensive machine to upgrade. The 13 standard heat sinks can be traded out for 10 doubles, almost immediately freeing up all the weight you need for improvement. Sadly, Wakazashi didn't have the support they needed to get DHS in good numbers. Swapping the PPC for a Snub-Nose is a very good upgrade, as is swapping out the SRM-4 for an MML-3 or 5, depending on your other weight saving measures. I even made one with two Light PPCs, one with a capacitor, and an MML-5. It's a ridiculously good set-up, as long as you're comfortable with an XL. I was playing a game with my son, who loves panthers in any form, so I gave him a Kuritan lance including both a Panther and Jenner, and he did some serious work with them. Makes me very proud.
@WolfHreda That's awesome! Always great to see the game being shared with new generations, very heartwarming! Also, 5/8/5 panther would be beautifully terrifying. Just snipe, reposition and snipe again!
@@thevoiceofiron I think I also tried to make one with a partial wing, but those things are a pain in the ass on lighter 'mechs.
I too just discovered you as well. I love this absolute Chad of a mech.
@@spacewolfblackmane19 it is the Chardliest of 'mechs! Gotta love Steiner just saying "Hey, we've just developed this massive new heavy weapon that can outclass the Gauss, a PPC, an AC20... let's put two of them on a frame as heavily armored as an Atlas".
It's a fun light fire support sniper, although with my preferred play style especially in later era's it's not that good of a fit for my preferred forces (full blitz/super heavy fire distraction). It still pairs well with just about any force composition you can imagine especially as a filler unit.
@@spacewolfblackmane19 Oh yeah, definitely a mobile but overall backline support gunner for sure. Not a great blitzer itself, but pair this thing with a few Jenners? Horrifying!
Just discovered your channel. I love the voice and your short story on why you chose to talk about this mech. It adds a personal touch to the history lesson you've given. Keep it up👌
@@Khaos909 Thank you very much! I hope to continue reading and writing for quite some time!
I use panthers frequently. It is better in large numbers. The advantage is sheer number of ppc shots at a single target. Once a panther gets damaged I let it fall back behind the rest of the line. 1 panther is meh. 4 panthers..... people flip out when you start regularly hitting 2 or 3 ppc hits on a single target. They get even more mad when you fall back the damaged panther but it still fires and it cant be easily reached without exposing your mech even more to the remaining panthers. 769 bv for a stock basic panther is a dream when pushed into a numbers game. 4k bv battle? Your opponent take 3 or possibly 4 mechs. You take 5 or you take 4 and 2 of them are significantly better pilots. If you want to spice it up a bit more have 1 panther drop the srm4 and pick up a command console. Small change for big improvement to your numbers advantage.
@@goodbodha Huh... a Panther Gun line. What a terrifying and fascinating idea!
@@thevoiceofiron it works well. Jump 3 hexes plus ppc shot you are heat stable. Jump 4 heat goes up 1. 3-4 ppcs shooting at a single target even rolling on 10s will usually get results after a few turns. first panther that gets hit just falls back a bit and keeps shooting at the edge of the medium/long range bracket line. If they want to go for him they have to close on the others which can always opt to dump srms into a target.
I’ve been running companies of Panthers since the 90’s, their are intending to be used in large numbers specifically to be used as a gun line exactly as described above; out number your opponent, stay at range, group snipe one target at a time, move damage Panthers back while still keeping them in combat. I treat them as mini-Warhammers rather than mini-Griffins.
A Panter and Jenner in the same lance had two consequences for me: 1) (many Years ago) As a new player, I started working more with light mechs... 2) Many of my mechs are now painted in Sword of Light red! A Panter is not a small Griffin... the Griffin can survive staying still for a round in a good position to get a better shot and take some damage if its on a nice hilltop... and go in close to use the fists. the Panter must always move and get hot if its use is jumpjets, using some rounds to jump in cover and hide to cool down.
@christophk.3085 Amazing, and yeah the Panther was a great lesson for me on Light 'Mech versatility. As for the Panther and Griffin, oh I know, but creating the "MINIGRIF" Panther variant was more of a fun little experiment than anything else. It definitely can't 1:1 replicate the Griffin's role, but is is fun!
Back into your closet
I'm not sure what you mean?
I have been enjoying the Battletech miniatures game for a little over a year now. It is ridiculously affordable, and very fun. When you play there is no down time, and you are engaged the whole time.
It really is! It's definitely far more affordable than Warhammer/40k lol.
Get it man!
I'll do my best!
Good job man!
Thanks, friend!
First of all title is inaccurate, you seem to have 106 subscribers. :P Love this, it's a nice journey and I'm glad the algorithm led me here. One thing to consider that might branch you out a bit is reading accounts of Battletech history. We're doing a campaign of the battle for Mallory's World right now, and you probably could find or compile a reasonably readable summary of events around those pivotal moments. Definitely looking forward to hearing some of your own works, too. Internet media has been kind of a cluster in many ways, but it does let people just put their art out there. We should all feel free to create and share. A hundred down and hopefully a lot more to go. Cheers.
I appreciate the support man, thanks! And Yeah, I realize now that a lot of people have read Battletech Mechs, so maybe I should try reading things like history, or perhaps corporations in the setting or specific worlds? Many possibilities! I hope to delve deeper into Battletech either way!
@@thevoiceofiron one place to maybe start is a synopsis of the 1st Succession War. Sarna has a solid article on it, you could trim some of the more granular details and stick to the overview.
Also, polls. Audiences love polls.
@Joshf4phan I think I have to hit a certain number of subs before I can do polls? Will look into it, though definitely!
Hello
Hello!
As long as the Mechs are here, I'll be here.🤠
Given my fascination with Mechs in general and Battletech in particular? I don't plan on stopping any time soon! Thanks for listening!
Stompy bois got my subscription for this channel also
@@ObiwanNekody Awesome!
In case you don't already know this, the Mechcommander games were released for free. Mech Commander 2 is even open source. Both games are pretty good, and the story of Mech Commander 1 is an excellent story in the Battletech universe.
They are? Sweet! Are they on Steam, or will I need to track them down?
@@thevoiceofiron not on Steam :(
@@ObiwanNekody Darn. I'll keep my eye out for the downloads though!
Your Battletech content is great 👍 Thank you for sharing 😊 You could probably go reasonably far if you leaned into voice acting.
Thank you! Voice acting is something I would be interested in one day, just not quite sure how to get into it at the moment, professionally anyway. That said! I'll keep practicing my skills with this channel in the meantime!
We're in it to win it!! Great channel, sir. Can't wait to see it grow into a 100K Plus
Heh, that is quite a number, but who knows? Regardless, I intend to keep growing and posting! Thanks for listening!
I've been a subscriber for a month or so based on your MW is cool video & hoping to encourage more BT/MW content. I just had to Google what an SCP even was since you're hoping to eventually do nearly 1k of them. Good stuff!
Wow! Amazed you found this original reading, but thank you! And glad I could lead you to the fascinating world of the SCP foundation!
FTL in BT--though they call it a hyperspace jump sometimes--is closer to a quantum jump. The KF drive is basically a big capacitor that discharges after every jump. Unlike a capacitor, you have to trickle charge it so you don't break it, hence the energy sail. You can, in a pinch, use the fusion drive of your JumpShip to do it, though. The space magic really comes in the military DropShips which sustain a 1g acceleration and somehow miraculously use only about 21 grams of hydrogen fuel per second. A DropShip drive's output is measured in terrawatts. The fact it could power a small planet is quietly overlooked. Can't have a DropShip captain retire and become the planetary utility company when they should be transporting troops, after all.
Fair enough! I actually like that it's so complicated, or rather so energy intensive, as it grounds the setring in my eyes, and explains why the Inner Sphere is essentially the limit of Human expansion (...mostly) a thousand years from now.
Well if you want to do some nonscripted content showing or doing some tutorials on painting would be great as you seem rather passionate about that.
Ohh, that would be a challenge, given it would require a good camera setup to watch the painting process... but! It is something I'll keep in mind as a potential for the future!
Congrats on 100 subs! While I really need to get around to painting my mechs as I have maybe 45 units & my Merc Kickstarter coming soon. Like you YT lore & BT in general videos (even Tex's) play innthe background while I get work done, & even this video I am washing dishes & prepping supper I'm about to grill for the family. Keep up the great work & keep the BT content coming!
Awesome! I often listen to lore videos when doing dishes, I think I learned the most about the Reunification wars while doing chores like that lol. Either way, thanks for the congrats!
Congratulations 🎉🎈🍾🎊
Thank you so much!
Aaaaah the Jenny. I've gotten some good mileage out of those over the years. My player group has one that's survived a ridiculous amount of perilous situations, including taking a direct-fire long tom round at one point. They call it 'Blessed', which fits. Also tech comment, I thought your background track was a good choice and right at the perfect volume to provide some supplement to the reading without being distracting. (Not any kind of an AV tech here, but as a plebian viewer too many people overdrive their background music and make it annoying and distracting.)
Oh yeah, a Jenner is at that perfect weight class where it can last, but it's also a pleasant surprise when it does. I'm not surprised it's considered blessed... especially tanking a Long Tom goodness. Also, thank you for the track comment! Admittedly, my throat was sore this recording session, so I was worried that I either made it too loud or too quiet to compensate, so hearing that it sounded just right? Very reassuring!
As much as I love the meme machine, I'd take a Davion-built UM-R90 Suburbanmech any day. Although the Kuritan UM-R68 satisfies my desire to cause blanket destruction in, on, around, and behind my target with that MRM30 loadout.
The MRM30 is a fun little bugger, I admit! ...when it hits. But that kinda goes for all of the best weapons of the game, "they're great if you can roll high enough". Love the possible damage clusters on that MRM though.