- Видео 661
- Просмотров 140 007
ZoltanTheHun
Венгрия
Добавлен 16 янв 2016
An ode to split screen: Mario Kart Double Dash - 2003 - Gamecube
An ode to split screen: Mario Kart Double Dash - 2003 - Gamecube
Просмотров: 9
Видео
Might and Magic I - 1987 - IBM PC / DOSBOX
Просмотров 577 часов назад
Might and Magic I - 1987 - IBM PC / DOSBOX
The Guild of Thieves - Atari ST - 1987
Просмотров 3516 часов назад
The Guild of Thieves - Atari ST - 1987
An ode to split screen: Twisted Metal II - 1996 - Playstation
Просмотров 25День назад
An ode to split screen: Twisted Metal II - 1996 - Playstation
Flight Simulator X - 2006 - PC
Просмотров 13914 дней назад
My 7 year old having fun with the glitchy physics of FSX.
An ode to split screen: Need For Speed Hot Pursuit II - 2002 - PS2 / PCSX2
Просмотров 2414 дней назад
Having fun with my 7 year old.
An ode to split screen: Gran Turismo 5 - 2010 - PS3 / RPCS3 / i5 13600K
Просмотров 8121 день назад
I tested split screen with my 7 year old. This is his first time playing so we really did not focus on having a quality race, but on having a fun experience. Can you imagine the same in an online lobby?
Tsuppari Ozumo ( つっぱり大相撲 ) - 1987 - NES
Просмотров 12621 день назад
Tsuppari Ozumo ( つっぱり大相撲 ) - 1987 - NES
An ode to split screen: Gears of War - 2006 - X360 / Xenia / i5-13600K
Просмотров 2928 дней назад
I tested the split screen mode of GoW with my 7 year old. I wish more developers would take the time to add split-screen to their games, but this feature does not seem to be a selling point anymore. Here, I play on the PC, and there is some stutter, but I could probably eliminate that by tweaking the emulator.
MindWriter I - 1987 - Mac Plus / System 4.1 / Mini vMac
Просмотров 35Месяц назад
MindWriter I - 1987 - Mac Plus / System 4.1 / Mini vMac
Great Volleyball - 1987 - Master System
Просмотров 46Месяц назад
Great Volleyball - 1987 - Master System
Valis The Fantastic Soldier - 1987 - NES
Просмотров 28Месяц назад
Valis The Fantastic Soldier - 1987 - NES
Bad Street Brawler - 1987 - DOS - Tandy 1000 / 7.16MHZ / PCem
Просмотров 54Месяц назад
Bad Street Brawler - 1987 - DOS - Tandy 1000 / 7.16MHZ / PCem
Gran Turismo 5 - 2010 - PS3 / RPCS3 / i5-13600K
Просмотров 60Месяц назад
Gran Turismo 5 - 2010 - PS3 / RPCS3 / i5-13600K
Remember so many symphony things. Remembering sitting the first time and if you don't know F9 and F10, you are lost😅
Xbox 360 emulation improved a lot since i had checked
I remember letting Cyber Studio run overnight to create the simplest of animations. But it was new and wonderful.
Hey. Can you please check and show a longer gameplay video of the 1985 real-time tactics game from MC Lothlorien Ltd called "Arena" for ZX and CPC? There were many other Arena titles in the 1980s. Thete is only one short gameplay video, on RUclips from 7 years ago in 2017, of that 1985 game on the ZX at under 1 minute. That's not long enough to see what it is really like.
Die Cyber-Serie von Antic und Hudson war brilliant! Cyber-Control machte es möglich, Objekte, die mit Cyber-CAD erstellt wurden, wie einzelne Gliedmaßen von zb. Robotern zu steuern/programmieren! Mit Cyber-Paint konnte man dann noch weitere Ergänzungen realisieren! 🎬
Ultima III on the Atari 800xl was the first RPG I’d ever played, I absolutely loved the music. I dreamed of getting an Amiga as a kid and would have loved to play that version, but it was never to be back in the day…😪
YESSSSSS! This was the first game I ever bought that wasn't a kid game. Ahhh yess, my Schoolastic Book Fair in 4th grade was AWESOME
Back when 5fps was the standard.
I think the emulator should modify the Hasbro logo into Hadbro becos this is old
I still need to finish Pirate moon
I remember me and my dad playing this on our shitbox Gateway Windows XP. Now that i think of it it ran pretty good though lol
Antes de Commodore 64? Ahí te sigo y recomiendo, si querés mira lo que hago. Saludos y éxitos.
Damn, this is one deep game. The intro alone is high tier. A simple port of this game to consoles or modern PCs would be enough. Nevermind any HD upgrades.
Well, it is ported to modern PC. I played MW3 on my laptop with Win7 on it. There are some glitches and bugs, but nothing groundbreaking.
@@ShardDeVir meant more to port to consoles. Just need a copy of the game now. :)
12:46, wait, is this in game? How did they do this shadow back then? Looks like shadow map, but on Vooodoo?
I think they used simple multi-texturing. The most typical places in the game are barren wasteland, so basically you have flat clean terrain and a single light source, the sun. This way it is easy to use a pre-rendered shadow texture on the ground.
Spangle chuff
Million times better than MW5 with all its stupid hi poly count models and crazy dead character models that have no life in em... Whats crazy to think is that with huge hardware limitations, video games use to have so much life to them, they use to demonstrate the scale of the games scope while todays game everything is so linear and dead...
I hear you, the period between 1995 and 2000 was a golden age of PC mech games.
The infamous Wilhelm scream at 3:12
Nice catch.
I loved Degas Elite on my ST. It was the introduction to graphics software back in the days. The menu screen you could switch into was kind of more efficient than crawling through all these bloody pulldowns that we have to use nowadays... Thanks for sharing.
I also like Degas Elite. It is easy to use and it is fairly powerful.
This I played a lot but never really understood it.
Yeah, this game really needs the manual.
This is so cool! I've recently started to follow Sumo and I like retro games. This is perfecto!!!
ROBOT JOX
Need for speed 3. Another man of culture I see. :)
Since you emulated Windows 98, you should try VMWare. I was able to do a better emulation to play old games with VMWare under Vista and Win7 on a circa2008 (purchased on closeout in early 2009) Gateway 4200DX with then stock components. That 15 year old computer is far inferior to your rig so I imagine VMware would do better on your system. It played a game called "Jane's Fleet Command" under emulation better than my 1ghz Dell Optiplex GX110 which dual boots Win98SE and XP without emulation.
Yes, VMWare is a great alternative though I had trouble getting 3D acceleration working. Even DOSBOX was easier to configure with Win98 and 3D acceleration.
That "Are you sure you want to enter this data ?" dialogue popping up every time would absolutely wreck my head (although I guess in the Global > Safety / Protection menus it can be turned off). A lot of early GEM programs managed to make the UX much worse than the 40 column keyboard driven spreadsheets on the C64, or even 22 columns on the VIC-20 like Practicalc. Later attempts like 3D Calc and Opus seemed better tho.
I loved this. More please.
Empty your recycle bin!
Excellent video. I am writing to you to see if you can help me. I am reviewing my Lotus 123 that I have saved and transferred from computer to computer, Version 2.2 that saves the files as .WK1 and that I emulate it with DosBox 0.74, but I have some files that are WK4 and I would like to know if you know how to convert these WK4 to WK1 which were how I originally saved them. I would greatly appreciate it if you can give me the solution to this. I thank you in advance. Jean Batalle.
You get a feeling for the weight of those things in this video. In Mech Warrior Online they just feel far too nimble for such colossal machines.
Yes, the mechs in MW3 had a certain presence to them.
I think the main point of MindWrite is the outlining functionality. They even advertise it in the About box. It may be a bit unfair to treat it as just another word processor.
Impressive for 1987.
My favorite.
MW3 was a huge step up from the good old MW2. Although MW2 was 100% into the clan-lore, MW3 gave a better...immersion into the universe at it's current state. (I haven't read the books beyond the Battle of Tukayyid back then). Overall just a very well designed and produced game. The german dubbing was on the spot, which is today no longer a must have even for AAA games (Diablo 4...). I Should have never sold my old rig with the Athlon Thunderbird 133/1200 and the Diamond Monster 3dfx II Voodoo 2 🤣
Sometimes I also wish I still had my old rig, I had a Duron 1200 with an FX 5200 around 2002-2006 period.
hahahaha loved it
"COM"-piu-tah sounds
GPU?
It's a 4060, but the GPU doesn't matter too much.
Settings??
I have Accurate RSX reservation access and RSX FIFO accuracy on to minimize freezes
GA-8I865GME-775-RH (rev. 3.9) c2d motherboard on 8i865 chipset with w98 drivers , no need emulation ;)
Nice hardware you have :) For me emulation is a hobby so...
Demayz
who played with a flight sim joystick (of the era) ? SSSOOOO much better than KB.
I tried, and i also tried dual analouge, but for me it never worked as well as the mouse + keyboard combo.
immer noch goil
That intro brings back so many good memories. This was a great game.
One of my favourite intros.
Commander voice sounds familiar. Wonder if he’s the same actor that played Col. Dubois in Starship Troopers: Terran Ascendency? Came out not long after this.
no pc-speakerk beeps. I dont miss those
I like old wargames!
I played a good number of games from the golden era of PC gaming in the 90’s. That included way around a couple dozen mech games that I owned. Mechwarrior 3 is the most memorable and fun out of all of them. Even the box art gave me great joy. The graphics and gameplay were unbelievable. The ultimate mech experience.
Yes, MW3 is top notch.
Has anyone managed to land that thing yet?
I did. You have to use flaps, then you can safely fly a lot slower and landing is easy. It is possible to land without using flaps, but it's very difficult due to high speed approach.
@@janamarkova4647 It was impossible for me to align the plane with the runway. And that blinking dot on the radar, was it the runway? Amazing physics of the game
@@Zone_Survivor The screen with crosshair is not a radar. It is ILS (Instrument Landing System). It helps you to navigate plane during landing. Flashing dot presents ideal trajectory to land and crosshair shows your position relative to the ideal trajectory. For better understanding, see ruclips.net/video/YnoR4W4g-MI/видео.html
@@Zone_Survivor How to land a jet: Decrease speed below 300kts. Fly around airfield in large circle (2 miles or so), until you see dot on ILS. Let the dot float to the middle and then point nose to runway, you will be almost aligned to runway centerline. Flaps down (W,S keys). Gear down (U key). Decrease speed to 130kts. Use ILS to align vertical speed (VSI) to ideal trajectory. Keep dot in the middle of crosshair, this will bring you to runway treshold. Before touchdown, watch VSI, must be 15 or less to avoid damage. After touchdown, set thrust to zero and apply brakes (hold fire).
@@Zone_Survivor Almost forget to mention: During touchdown you should point nose slightly up. Main gear should touch the ground first to protect your front wheel. See picture: hips.hearstapps.com/hmg-prod/images/5695944-1591724542.jpg ruclips.net/video/y85hZIz6F2A/видео.html
I remember thinking my head was going to explode the first time I played this and thinking "how could graphics EVER get any better than this."
They got better while gameplay got worse 😂
This MW3 graphics was considered best at its time during release. FASA left Activision and engaged Microprose, many doubted the move would jeopardize the game. The outcome was unexpectedly well with the graphics and gameplay. Activision joint DP9 to come up with heavy gear to compete against MW3, both release around similar time
@@ZeroHxC07do you mean MW3 gameplay worse than MW2 or the newer ones getting worse?
@@jayjay53313 no I meant gameplay In games overall. Mechearrior 5 doesn’t really hold a candle to the old Ones
@@ZeroHxC07 noted, MW5 is a bit letdown but can be made better if developer amended few things and add several more things.
I loved this game, thank you for the memories.
I am happy that you enjoyed the video.
I love these older games.
This mode for the Atari ST is literally the most over-looked best feature that truly differentiates itself from the Amiga, and firmly plonks itself into the Mac categories for stuff like DTP / 3d work / music creation / anything that favours smooth hi resolution graphics.
I fully agree, high res is a great feature on the Atari ST. Too bad most people had to choose between this and color due to the need for a separate monitor.
@@zoltanthehun993 I guess they had a budget when it came to advertising, as the machine really lived capably in two distinct camps. One being general games etc, and the other as a business machine with pixel precision graphics inspiring Cubase etc. I don't feel the business side was really given the advertising TLC it deserved as I didn't even know the ST could do this till around '91 as I never saw ANYTHING out there to say it was a thing. It was a potential creative powerhouse!